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===Requirements=== | ===Requirements=== | ||
#Latest version of [http://www.nexusmods.com/skyrim/mods/59721/? DynDOLOD]. | #Latest version of [http://www.nexusmods.com/skyrim/mods/59721/? DynDOLOD]. | ||
#[http://www.nexusmods.com/skyrim/mods/58705 PapyrusUtil-Modders Scripting Utility Functions] | #[http://www.nexusmods.com/skyrim/mods/58705 PapyrusUtil-Modders Scripting Utility Functions] | ||
#[http://www.nexusmods.com/skyrim/mods/11 STEP Compilation] - This provides the tree billboards to use with STEP. If using different trees than ''SFO Basic Edition v1.87'', then you will need to install those billboards after the STEP Compilation. | #[http://www.nexusmods.com/skyrim/mods/11 STEP Compilation] - This provides the tree billboards to use with STEP. If using different trees than ''SFO Basic Edition v1.87'', then you will need to install those billboards after the STEP Compilation. | ||
# Be sure the following line is in your ''Skyrim.ini'' or DynDOLOD will not fully process: | # Be sure the following line is in your ''Skyrim.ini'' or DynDOLOD will not fully process: | ||
[Archive] | [Archive] | ||
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{{GallerySimple|id=Requirements|img=https://copy.com/1nRuAlAkHwUeyUxh|caption=PapyrusUtil}} | {{GallerySimple|id=Requirements|img=https://copy.com/1nRuAlAkHwUeyUxh|caption=#2 - PapyrusUtil}} | ||
{{GallerySimple|id=Requirements|img=https://copy.com/M3H9df2QFA8PWVQz|caption=STEP Compilation | {{GallerySimple|id=Requirements|img=https://copy.com/M3H9df2QFA8PWVQz|caption=#3 - STEP Compilation}} | ||
{{GallerySimple|id=Requirements|img=https://copy.com/ta16ONXYjSEEPcOf|caption=#4 - Skyrim INI}} | |||
{{GallerySimple|id=Requirements|img=https://copy.com/ta16ONXYjSEEPcOf|caption=Skyrim INI}} | |||
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===Installation=== | ===Installation=== |
Revision as of 03:42, April 24, 2016
DynDOLOD 2.0 Installation
Requirements
- Latest version of DynDOLOD.
- PapyrusUtil-Modders Scripting Utility Functions
- STEP Compilation - This provides the tree billboards to use with STEP. If using different trees than SFO Basic Edition v1.87, then you will need to install those billboards after the STEP Compilation.
- Be sure the following line is in your Skyrim.ini or DynDOLOD will not fully process:
[Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
Installation
- In Mod Organizer, click on [archive] , and select the archive downloaded, and click [Open].
- Drag the Docs and DynDOLOD directories into the Data directory (this allows DynDOLOD documentation to be seen from within MO and helps to set up the executables).
- Right-click the Data directory, select [Set data directory], and click [OK].
- Activate DynDOLOD by ticking it in the left pane.
- Click the Data tab on the right-pane area in MO.
- Scroll down until you find the DynDOLOD folder. Click the arrow to expand it.
- Right-click on DynDOLOD.exe and click [Add as Executable]. Accept the name it suggests.
- Right-click on TexGen.exe and click [Add as Executable]. Change the name to "DynDOLOD TexGen".
- Click back to the Plugins tab in MO.
- In MO's left-pane, right-click on the DynDOLOD mod installed from step 3 above. Click [Open in explorer].
- Navigate up one level to the "mods" folder.
- Right-click in a blank space. Go to "New", and click [Folder].
- Name the new folder "STEP LOD Textures" or a similar name.
- Repeat steps 12 and 13 to create another new folder. Name it STEP DynDOLOD Output or a similar name and close the window.
- Right-click in a blank around of the left pane in MO and click [Refresh]. (You should see the new mods appear at the bottom of the pane.)
- Place them in the order DynDOLOD, followed by STEP LOD Textures, and follow that with STEP DynDOLOD Output.
Generate LODs
- 1. Ensure DynDOLOD.esp is the last plugin in your load order.
- 2. Run DynDOLOD TexGen through MO from the drop-down menu.
- 3. Click [OK] on the Master/Plugin Selection window.
- 4. When a box appears, navigate to the folder created in step 13 of the installation phase above (e.g., "D:\Steam\steamapps\common\Skyrim\Mod Organizer\mods\STEP LOD Textures") and click [OK]. (The files from TexGen will be installed here.)
- 5. When you receive the message, "You can close this application now.", close TexGen.
- 6. On MO's left-pane, open the Overwrite folder at the bottom by double-clicking it and delete the contents.
- 7. Activate the new STEP LOD Textures mod. (Nothing should overwrite it.)
Generate DynDOLOD
- 1. Find Birds and Flocks in your mod list and uncheck it if it is installed and active. Skipping this will cause the script to stop running. (STEP:Extended users only)
- 2. Run DynDOLOD through Mod Organizer from the drop-down menu.
- 3. Hold down the Shift key, and Click [OK] on the Master/Plugin Selection window. The script will run automatically.
- 4. Click [OK] on the information window to get to the DynDOLOD Worlds window.
- 5. In the Select Worlds box, right click and choose [Select all].
- 6. In Select Output Path box, click the [...] button and navigate to the folder created in step 14 of the installation phase above (e.g., "D:\Steam\steamapps\common\Skyrim\Mod Organizer\mods\STEP DynDOLOD Output").
- 7. Click [Medium] (or your preferred preset).
- 8. Wait a really long time (generally between 20 minutes and 1 hour). Users with SSDs will have much less wait time.
- 9. When you receive the message, "You can close this application now.", close DynDOLOD. (If there were errors, seek help on the forums. A link is provided at the top of the page.)
- 10. At the prompt, make certain only DynDOLOD.esp is ticked and click [OK].
- 11. Re-active Birds and Flocks by clicking it in the left pane. (STEP:Extended users only)
- 12. Activate the new STEP DynDOLOD Output mod. (Nothing should overwrite it.)
- 13. Make sure DynDOLOD.esp is enabled in the Plugins tab and run LOOT. Let LOOT sort the DynDOLOD.esp.
Related Video(s):