Guide:Skyrim INI/SpeedTree: Difference between revisions
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== [SpeedTree] == | == [SpeedTree] == | ||
SpeedTree was the proprietary tree rendering system used by Bethesda for Oblivion.<br> | |||
Since Skyrim uses its own (custom) tree system, these settings likely have no effect. | |||
==== fLODTreeMipMapLODBias ==== | ==== fLODTreeMipMapLODBias ==== | ||
Default is -0.75. | Default is -0.75. |
Latest revision as of 00:15, May 3, 2021
[SpeedTree]
SpeedTree was the proprietary tree rendering system used by Bethesda for Oblivion.
Since Skyrim uses its own (custom) tree system, these settings likely have no effect.
fLODTreeMipMapLODBias
Default is -0.75.
fLODTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)
fLocalTreeMipMapLODBias
Default is -0.25.
fLocalTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)