[Audio][edit | edit source]
bEnableAudio[edit | edit source]
Default is 1.
bEnableAudio=(0,1)
bEnableAudioCache[edit | edit source]
Default is 1.
bEnableAudioCache=(0,1)
fASFadeInTime[edit | edit source]
Default is 3.
fASFadeInTime=(...,-0.0001,0,0.0001,...)
fASFadeOutTime[edit | edit source]
Default is 8.
fASFadeOutTime=(...,-0.0001,0,0.0001,...)
fAudioRumbleBigExponent[edit | edit source]
Default is 0.5.
fAudioRumbleBigExponent=(...,-0.0001,0,0.0001,...)
fAudioRumblePowerAttackAdj[edit | edit source]
Default is 0.150000006.
fAudioRumblePowerAttackAdj=(...,-0.0001,0,0.0001,...)
fAudioRumbleSmallExponent[edit | edit source]
Default is 0.400000006.
fAudioRumbleSmallExponent=(...,-0.0001,0,0.0001,...)
fCollisionSoundHeavyThreshold[edit | edit source]
Default is 160.
fCollisionSoundHeavyThreshold=(...,-0.0001,0,0.0001,...)
fDefaultMasterVolume[edit | edit source]
Default is 1.
fDefaultMasterVolume=(...,-0.0001,0,0.0001,...)
fDialogueHeadPitchExaggeration[edit | edit source]
Default is 2.
fDialogueHeadPitchExaggeration=(...,-0.0001,0,0.0001,...)
fDialogueHeadRollExaggeration[edit | edit source]
Default is 2.
fDialogueHeadRollExaggeration=(...,-0.0001,0,0.0001,...)
fDialogueHeadYawExaggeration[edit | edit source]
Default is 2.
fDialogueHeadYawExaggeration=(...,-0.0001,0,0.0001,...)
fHardLandingDamageThreshold[edit | edit source]
Default is 500.
fHardLandingDamageThreshold=(...,-0.0001,0,0.0001,...)
fHighlightSpeechOverlap[edit | edit source]
Default is 0.5.
fHighlightSpeechOverlap=(...,-0.0001,0,0.0001,...)
fMaxHighlightRadius[edit | edit source]
Default is 250.
fMaxHighlightRadius=(...,-0.0001,0,0.0001,...)
fMenuModeFadeInTime[edit | edit source]
Default is 0.5 (although default set by the game from the Skyrim_default.ini is 1).
fMenuModeFadeInTime=(...,-0.0001,0,0.0001,...)
fMenuModeFadeOutTime[edit | edit source]
Default is 0.5 (although default set by the game from the Skyrim_default.ini is 3).
fMenuModeFadeOutTime=(...,-0.0001,0,0.0001,...)
fMinSoundVel[edit | edit source]
Default is 60.
fMinSoundVel=(...,-0.0001,0,0.0001,...)
fMusicDuckingSeconds[edit | edit source]
Default is 1 (although default set by the game from the Skyrim_default.ini is 6).
fMusicDuckingSeconds=(...,-0.0001,0,0.0001,...)
fMusicFinaleCrossFadeTimeIn[edit | edit source]
Default is 3.
fMusicFinaleCrossFadeTimeIn=(...,-0.0001,0,0.0001,...)
fMusicFinaleCrossFadeTimeOut[edit | edit source]
Default is 6.
fMusicFinaleCrossFadeTimeOut=(...,-0.0001,0,0.0001,...)
fMusicUnDuckingSeconds[edit | edit source]
Default is 4 (although default set by the game from the Skyrim_default.ini is 8).
fMusicUnDuckingSeconds=(...,-0.0001,0,0.0001,...)
fNonDialogVoiceDucking[edit | edit source]
Default is 9.
fNonDialogVoiceDucking=(...,-0.0001,0,0.0001,...)
fNonDialogVoiceDuckingFadeIn[edit | edit source]
Default is 1.
fNonDialogVoiceDuckingFadeIn=(...,-0.0001,0,0.0001,...)
fNonDialogVoiceDuckingFadeOut[edit | edit source]
Default is 1.5.
fNonDialogVoiceDuckingFadeOut=(...,-0.0001,0,0.0001,...)
fNonHighlightSpeechAtten[edit | edit source]
Default is 12.
fNonHighlightSpeechAtten=(...,-0.0001,0,0.0001,...)
fRegionLoopFadeInTime[edit | edit source]
Default is 6.
fRegionLoopFadeInTime=(...,-0.0001,0,0.0001,...)
fRegionLoopFadeOutTime[edit | edit source]
Default is 8.
fRegionLoopFadeOutTime=(...,-0.0001,0,0.0001,...)
fRegionRandomSoundPlacementBase[edit | edit source]
Default is 100.
fRegionRandomSoundPlacementBase=(...,-0.0001,0,0.0001,...)
fRegionSoundPlacementRandomOffset[edit | edit source]
Default is 650.
fRegionSoundPlacementRandomOffset=(...,-0.0001,0,0.0001,...)
fRegionSoundPlacementZOffset[edit | edit source]
Default is 256.
fRegionSoundPlacementZOffset=(...,-0.0001,0,0.0001,...)
fReverbTransitionTime[edit | edit source]
Default is 0.5.
fReverbTransitionTime=(...,-0.0001,0,0.0001,...)
fWaterAudioFadeInSeconds[edit | edit source]
Default is 3.
fWaterAudioFadeInSeconds=(...,-0.0001,0,0.0001,...)
fWaterAudioFadeOutSeconds[edit | edit source]
Default is 5.
fWaterAudioFadeOutSeconds=(...,-0.0001,0,0.0001,...)
iCollisionSoundTimeDelta[edit | edit source]
Default is 150.
iCollisionSoundTimeDelta=(...,-1,0,1,...)
iHighlightSpeechOverlap[edit | edit source]
Default is 500.
iHighlightSpeechOverlap=(...,-1,0,1,...)
sAudioAPI[edit | edit source]
Default is XAudio2
.
sAudioAPI=string
sDeathCameraEffect[edit | edit source]
Default is MAGShoutSlowTimeActiveLP
.
sDeathCameraEffect=string
sMissingAssetSoundFile[edit | edit source]
Default is blank.
sMissingAssetSoundFile=string
uAsyncReadPriorityThreshold[edit | edit source]
Default is 64.
uAsyncReadPriorityThreshold=(0,1,2,...)
uAudioThreadSleepTimeGameMode[edit | edit source]
Default is 33.
uAudioThreadSleepTimeGameMode=(0,1,2,...)
uAudioThreadSleepTimeMenuMode[edit | edit source]
Default is 1.
uAudioThreadSleepTimeMenuMode=(0,1,2,...)
uMaxSizeForCachedSound[edit | edit source]
Default is 262144.
uMaxSizeForCachedSound=(0,1,2,...)
uRegionSoundsAllowedPerUpdate[edit | edit source]
Default is 1.
uRegionSoundsAllowedPerUpdate=(0,1,2,...)
uStreamingThreshold[edit | edit source]
Default is 4194304.
uStreamingThreshold=(0,1,2,...)
uWaterAudioAmbientAttenuation[edit | edit source]
Default is 2200.
uWaterAudioAmbientAttenuation=(0,1,2,...)
uWaterAudioAxisSamplePoints[edit | edit source]
Default is 8.
uWaterAudioAxisSamplePoints=(0,1,2,...)
uWaterAudioSamplePointsToUse[edit | edit source]
Default is 8.
uWaterAudioSamplePointsToUse=(0,1,2,...)
uiAudioHWThread[edit | edit source]
Default is 2.
uiAudioHWThread=(0,1,2,...)
uiInitialCacheSize[edit | edit source]
Default is 1048576.
uiInitialCacheSize=(0,1,2,...)
uiMaxAudioCacheSize[edit | edit source]
Default is 2097152.
uiMaxAudioCacheSize=(0,1,2,...)