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:{{fs|1.1em|[[#&#91;HAVOK&#93;|[HAVOK]]]}}
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:{{fs|1.1em|[[#&#91;General&#93;|[General]]]}}
:{{fs|1.1em|[[#&#91;General&#93;|[General]]]}}

Revision as of 17:14, June 27, 2015

A comprehensive and advanced guide for editing the "Skyrim.ini" file for n00bs and gurus alike -- by the S.T.E.P. Team

GUIDE FORUM THREAD
INI TWEAKING REFERENCE FORUM
SUPPORT FORUM
SkyrimPrefs INI Guide


Template:Construction

Guide Scope

This guide is intended to be the comprehensive reference to all settings found within Skyrim.ini file for The Elder Scrolls V: Skyrim game. All of the user-configurable settings contained within Skyrim.ini are listed and defined (or hopefully will be). Settings are presented by INI section headings in the order that they appear by default within Skyrim.ini. Jump to a relevant INI section using the links below and navigate back to this "hub" using the link that appears at the top of each section page.

Default Skyrim INI (runtime 1.9.32.0.8)

The Settings

Skyrim.ini has 1443 settings (339 Booleans, 811 floating points, 106 integers, 81 unsigned integers, 96 strings, and 9 colors) separated into 62 sections. 315 of these are believed to be unused by the game, leaving 1128 settings to tweak. 1 additional setting is mentioned here that is commonly placed in this file that does not work. Any additional settings not listed here are most likely invalid.

Credits

INI Settings by Section

Template:Columns

[HAVOK]

bAddBipedWhenKeyframed

bAddBipedWhenKeyframed toggles the ability of all characters to fly and possess all kinds of funky animations. It is recommended to be left disabled.

Default is 0.

bAddBipedWhenKeyframed=(0,1)

bAllowCharacterBumper

Default is 1.

bAllowCharacterBumper=(0,1)

bAllowDeactivationWhileWarmStarting

Default is 0.

bAllowDeactivationWhileWarmStarting=(0,1)

bDebugMultithreaded

bDebugMultithreaded is believed to be unused by the game.

Default is 0.

bDebugMultithreaded=(0,1)

bDisablePlayerCollision

Default is 0.

bDisablePlayerCollision=(0,1)

bFindContactPointsOnAdd

Default is 0.

bFindContactPointsOnAdd=(0,1)

bForceJumpingFromGraph

Default is 0.

bForceJumpingFromGraph=(0,1)

bHavokDebug

bHavokDebug is believed to be unused by the game.

Default is 0.

bHavokDebug=(0,1)

bPreventHavokAddAll

Default is 0.

bPreventHavokAddAll=(0,1)

bPreventHavokAddClutter

Default is 0.

bPreventHavokAddClutter=(0,1)

bRegisterAllVDBViewers

bRegisterAllVDBViewers is believed to be unused by the game.

Default is 0.

bRegisterAllVDBViewers=(0,1)

bUseCharRBExtrapolation

Default is 1.

bUseCharRBExtrapolation=(0,1)

bUseCharacterRB

Default is 1.

bUseCharacterRB=(0,1)

bUseConstraintProjector

Default is 1.

bUseConstraintProjector=(0,1)

bUseUnsupportedCast

Default is 1.

bUseUnsupportedCast=(0,1)

bUseWorldLock

Default is 1.

bUseWorldLock=(0,1)

bWONameSync

bWONameSync is believed to be unused by the game.

Default is 1.

bWONameSync=(0,1)

fCameraCasterFadeSittingRadius

Default is 45.

fCameraCasterFadeSittingRadius=(...,-0.0001,0,0.0001,...)

fCharControllerWarpDistSqr

fCharControllerWarpDistSqr is believed to be unused by the game.

Default is 6000000.

fCharControllerWarpDistSqr=(...,-0.0001,0,0.0001,...)

fDefaultWaterfallCurrentVelocity

Default is 6.

fDefaultWaterfallCurrentVelocity=(...,-0.0001,0,0.0001,...)

fGoodPosCastCheckDepth

Default is 0.1000000015.

fGoodPosCastCheckDepth=(...,-0.0001,0,0.0001,...)

fGoodPosCheckDepth

Default is 0.1000000015.

fGoodPosCheckDepth=(...,-0.0001,0,0.0001,...)

fInAirFallingCharGravityMult

Default is 1.3500000238.

fInAirFallingCharGravityMult=(...,-0.0001,0,0.0001,...)

fJumpAnimDelay

fJumpAnimDelay is believed to be unused by the game.

Default is 0.75.

fJumpAnimDelay=(...,-0.0001,0,0.0001,...)

fMaxPickTime

Default is 0.003.

fMaxPickTime=(...,-0.0001,0,0.0001,...)

fMaxPickTimeDebug

fMaxPickTimeDebug is believed to be unused by the game.

Default is 0.0599999987.

fMaxPickTimeDebug=(...,-0.0001,0,0.0001,...)

fMaxPickTimeDebugVATS

fMaxPickTimeDebugVATS is believed to be unused by the game.

Default is 0.6000000238.

fMaxPickTimeDebugVATS=(...,-0.0001,0,0.0001,...)

fMaxPickTimeVATS

Default is 0.0299999993.

fMaxPickTimeVATS=(...,-0.0001,0,0.0001,...)

fMaxTime

Default is 0.0166666675.

fMaxTime=(...,-0.0001,0,0.0001,...)

fMaxTimeComplex

Default is 0.0333333351.

fMaxTimeComplex=(...,-0.0001,0,0.0001,...)

fMoveLimitMass

Default is 95.

fMoveLimitMass=(...,-0.0001,0,0.0001,...)

fOD

fOD is believed to be unused by the game.

Default is 0.8999999762.

fOD=(...,-0.0001,0,0.0001,...)

fQuadrupedPitchMult

Default is 10.

fQuadrupedPitchMult=(...,-0.0001,0,0.0001,...)

fRF

fRF is believed to be unused by the game.

Default is 1000.

fRF=(...,-0.0001,0,0.0001,...)

fSD

fSD is believed to be unused by the game.

Default is 0.9800000191.

fSD=(...,-0.0001,0,0.0001,...)

fSE

fSE is believed to be unused by the game.

Default is 0.3000000119.

fSE=(...,-0.0001,0,0.0001,...)

fTimePerSubStep

fTimePerSubStep is believed to be unused by the game.

Default is 0.0080000004.

fTimePerSubStep=(...,-0.0001,0,0.0001,...)

fTrapHitEventDelayMS

Default is 500.

fTrapHitEventDelayMS=(...,-0.0001,0,0.0001,...)

fTriggerEventDelayMS

Default is 500.

fTriggerEventDelayMS=(...,-0.0001,0,0.0001,...)

fUnsupportCastLength

Default is 1.

fUnsupportCastLength=(...,-0.0001,0,0.0001,...)

fUnsupportedGravMult

Default is 4.

fUnsupportedGravMult=(...,-0.0001,0,0.0001,...)

fWarmStartMaxTime

Default is 4.

fWarmStartMaxTime=(...,-0.0001,0,0.0001,...)

iEntityBatchRemoveRate

Default is 100.

iEntityBatchRemoveRate=(...,-1,0,1,...)

iMinNumSubSteps

iMinNumSubSteps is believed to be unused by the game.

Default is 8.

iMinNumSubSteps=(...,-1,0,1,...)

iNumThreads

Default is 1.

iNumThreads=(...,-1,0,1,...)

iSimType

iSimType changes between different methods of havok behavior?

Default is 1.

iSimType=(...,-1,0,1,...)

uMaxNumPhysicsStepsPerUpdate

Default is 3.

uMaxNumPhysicsStepsPerUpdate=(0,1,2,...)

uMaxNumPhysicsStepsPerUpdateComplex

Default is 1.

uMaxNumPhysicsStepsPerUpdateComplex=(0,1,2,...)


[General]

bAlwaysActive

bAlwaysActive toggles the ability of the game to remain active when it is out of focus (i.e. if in a windowed mode setup, if one clicks outside the Skyrim window with this enabled, the game will not pause).

Default is 0.

bAlwaysActive=(0,1)

bAnimateDoorPhysics

bAnimateDoorPhysics may toggle something... but it is uncertain what. In testing, no difference was noticed.

Default is 0.

bAnimateDoorPhysics=(0,1)

bBackgroundLoadVMData

bBackgroundLoadVMData toggles the ability of the game to load Papyrus scripting virtual machine data in the background?

Default is 0.

bBackgroundLoadVMData=(0,1)

bBorderRegionsEnabled

bBorderRegionsEnabled toggles the ability to go outside the borders of a worldspace. It is recommended to be left on.

Default is 1.

bBorderRegionsEnabled=(0,1)

bCRTMemoryChecks

bCRTMemoryChecks is believed to be unused by the game.

Default is 0.

bCRTMemoryChecks=(0,1)

bCalculateArmorMeshAndTextureFileCounts

bCalculateArmorMeshAndTextureFileCounts is believed to be unused by the game.

Default is 1.

bCalculateArmorMeshAndTextureFileCounts=(0,1)

bChangeTimeMultSlowly

Default is 1.

bChangeTimeMultSlowly=(0,1)

bCheckCellOffsetsOnInit

bCheckCellOffsetsOnInit is believed to be unused by the game.

Default is 0.

bCheckCellOffsetsOnInit=(0,1)

bCheckPurgedTextureList

bCheckPurgedTextureList is believed to be unused by the game.

Default is 0.

bCheckPurgedTextureList=(0,1)

bCreate Maps Enable

bCreate Maps Enable is believed to be unused by the game.

Default is 0.

bCreate Maps Enable=(0,1)

bDebugSpectatorThreats

bDebugSpectatorThreats is believed to be unused by the game.

Default is 0.

bDebugSpectatorThreats=(0,1)

bDefaultCOCPlacement

Default is 0.

bDefaultCOCPlacement=(0,1)

bDirectionalMaterial

Default is 1.

bDirectionalMaterial=(0,1)

bDisableAllGore

Default is 0.

bDisableAllGore=(0,1)

bDisableDuplicateReferenceCheck

bDisableDuplicateReferenceCheck is believed to be unused by the game.

Default is 1.

bDisableDuplicateReferenceCheck=(0,1)

bDisableGearedUp

Default is 1.

bDisableGearedUp=(0,1)

bDisplayBoundingVolumes

Default is 0.

bDisplayBoundingVolumes=(0,1)

bEnableBoundingVolumeOcclusion

Default is 1.

bEnableBoundingVolumeOcclusion=(0,1)

bEnableFileCaching

Default is 0.

bEnableFileCaching=(0,1)

bExternalLODDataFiles

bExternalLODDataFiles is believed to be unused by the game.

Default is 1.

bExternalLODDataFiles=(0,1)

bFaceMipMaps

bFaceMipMaps is believed to be unused by the game.

Default is 1.

bFaceMipMaps=(0,1)

bFacegenDisableMorphs

Default is 0.

bFacegenDisableMorphs=(0,1)

bFixAIPackagesOnLoad

Default is 0.

bFixAIPackagesOnLoad=(0,1)

bFlyingMountFastTravelCruiseEnabled

Default is 0.

bFlyingMountFastTravelCruiseEnabled=(0,1)

bHealthRegenFromRacePlayerOnly

Default is 1.

bHealthRegenFromRacePlayerOnly=(0,1)

bKeepDLStringBlocksLoaded

Default is 0.

bKeepDLStringBlocksLoaded=(0,1)

bKeepILStringBlocksLoaded

Default is 1.

bKeepILStringBlocksLoaded=(0,1)

bKeepPluginWhenMerging

bKeepPluginWhenMerging is believed to be unused by the game.

Default is 0.

bKeepPluginWhenMerging=(0,1)

bMultiThreadMovement

Default is 1.

bMultiThreadMovement=(0,1)

bParallelAnimUpdate

bParallelAnimUpdate is believed to be unused by the game.

Default is 0.

bParallelAnimUpdate=(0,1)

bPreCullActors

Default is 1.

bPreCullActors=(0,1)

bPreemptivelyUnloadCells

Default is 0.

bPreemptivelyUnloadCells=(0,1)

bPreloadIntroSequence

Default is 1.

bPreloadIntroSequence=(0,1)

bQueueWarnings

Default is 0.

bQueueWarnings=(0,1)

bReconstructIDTags

Default is 0.

bReconstructIDTags=(0,1)

bRunMiddleLowLevelProcess

bRunMiddleLowLevelProcess is believed to be unused by the game.

Default is 1.

bRunMiddleLowLevelProcess=(0,1)

bRunVTuneTest

bRunVTuneTest is believed to be unused by the game.

Default is 0.

bRunVTuneTest=(0,1)

bShowCheckMemoryOutput

bShowCheckMemoryOutput is believed to be unused by the game.

Default is 0.

bShowCheckMemoryOutput=(0,1)

bShowGunTarget

bShowGunTarget is believed to be unused by the game.

Default is 0.

bShowGunTarget=(0,1)

bShowLoadingAreaMessage

Default is 0.

bShowLoadingAreaMessage=(0,1)

bTaskletActorSceneGraphUpdates

bTaskletActorSceneGraphUpdates is believed to be unused by the game.

Default is 1.

bTaskletActorSceneGraphUpdates=(0,1)

bTaskletCellTransformsUpdate

Default is 1.

bTaskletCellTransformsUpdate=(0,1)

bTintMipMaps

bTintMipMaps is believed to be unused by the game.

Default is 0.

bTintMipMaps=(0,1)

bTrackAllDeaths

Default is 0.

bTrackAllDeaths=(0,1)

bUseBodyMorphs

Default is 1.

bUseBodyMorphs=(0,1)

bUseEyeEnvMapping

bUseEyeEnvMapping is believed to be unused by the game. bUseEyeEnvMapping may have toggled NPC eye reflections and specular highlights. This worked in Oblivion, but it does not work in Skyrim according to testing.

Default is 1.

bUseEyeEnvMapping=(0,1)

bUseFaceGenPreprocessedHeads

Default is 1.

bUseFaceGenPreprocessedHeads=(0,1)

bUseHardDriveCache

Default is 0.

bUseHardDriveCache=(0,1)

bUseMovementBlockedPackage

Default is 0.

bUseMovementBlockedPackage=(0,1)

bUseMultibounds

Default is 1.

bUseMultibounds=(0,1)

bUseMyGamesDirectory

bUseMyGamesDirectory is believed to be unused by the game. bUseMyGamesDirectory may have toggled where the game will look for and place the game configuration and load order files. It was an Oblivion tweak, and it seems to have gone to Oblivion, since it does not work in Skyrim according to testing.

Default is 1.

bUseMyGamesDirectory=(0,1)

bUseOptimizedTextureLoading

bUseOptimizedTextureLoading is believed to be unused by the game.

Default is 1.

bUseOptimizedTextureLoading=(0,1)

bUseThreadedMorpher

bUseThreadedMorpher is believed to be unused by the game.

Default is 0.

bUseThreadedMorpher=(0,1)

bUseThreadedParticleSystem

bUseThreadedParticleSystem is believed to be unused by the game.

Default is 0.

bUseThreadedParticleSystem=(0,1)

bUseThreadedTempEffects

bUseThreadedTempEffects is believed to be unused by the game.

Default is 1.

bUseThreadedTempEffects=(0,1)

bWarnOnMaterialCollisions

Default is 0.

bWarnOnMaterialCollisions=(0,1)

bWarnOnMissingFileEntry

bWarnOnMissingFileEntry is believed to be unused by the game.

Default is 0.

bWarnOnMissingFileEntry=(0,1)

fAutoDoorFadeSecs

Default is 0.5.

fAutoDoorFadeSecs=(...,-0.0001,0,0.0001,...)

fBSTaskTime

Default is 2.

fBSTaskTime=(...,-0.0001,0,0.0001,...)

fBetaDeferredKillTimer

Default is 15.

fBetaDeferredKillTimer=(...,-0.0001,0,0.0001,...)

fCloakEffectUpdateInterval

Default is 0.5.

fCloakEffectUpdateInterval=(...,-0.0001,0,0.0001,...)

fDragonLandingForPlayerNavMeshSize

Default is 250.

fDragonLandingForPlayerNavMeshSize=(...,-0.0001,0,0.0001,...)

fDragonLandingForPlayerSearchDist

Default is 3000.

fDragonLandingForPlayerSearchDist=(...,-0.0001,0,0.0001,...)

fEncumberedReminderTimer

Default is 30.

fEncumberedReminderTimer=(...,-0.0001,0,0.0001,...)

fFastTravelFadeSecs

Default is 0.5.

fFastTravelFadeSecs=(...,-0.0001,0,0.0001,...)

fFlickeringLightDistance

Default is 1024.

fFlickeringLightDistance=(...,-0.0001,0,0.0001,...)

fFlyingMountDismountOffset

Default is 30.

fFlyingMountDismountOffset=(...,-0.0001,0,0.0001,...)

fFlyingMountFastTravelArrivalHeight

Default is 1000.

fFlyingMountFastTravelArrivalHeight=(...,-0.0001,0,0.0001,...)

fFlyingMountFastTravelDragonSpeed

Default is 7000.

fFlyingMountFastTravelDragonSpeed=(...,-0.0001,0,0.0001,...)

fFlyingMountLandingRequestTimer

Default is 3.

fFlyingMountLandingRequestTimer=(...,-0.0001,0,0.0001,...)

fFlyingMountSlowestSpeedMult

Default is 0.25.

fFlyingMountSlowestSpeedMult=(...,-0.0001,0,0.0001,...)

fFlyingMountTutorialMessageDelay

Default is 15.

fFlyingMountTutorialMessageDelay=(...,-0.0001,0,0.0001,...)

fLoadGameFadeSecs

Default is 1.

fLoadGameFadeSecs=(...,-0.0001,0,0.0001,...)

fMasterFilePreLoadMB

fMasterFilePreLoadMB is believed to be unused by the game.

Default is 40.

fMasterFilePreLoadMB=(...,-0.0001,0,0.0001,...)

fNormalDoorFadeSecs

Default is 0.400000006.

fNormalDoorFadeSecs=(...,-0.0001,0,0.0001,...)

fNormalDoorFadeWait

Default is 0.0099999998.

fNormalDoorFadeWait=(...,-0.0001,0,0.0001,...)

fPlayerFlyingMountBaseTargetSpeed

Default is 700.

fPlayerFlyingMountBaseTargetSpeed=(...,-0.0001,0,0.0001,...)

fPlayerFlyingMountFastBaseTargetSpeed

Default is 1400.

fPlayerFlyingMountFastBaseTargetSpeed=(...,-0.0001,0,0.0001,...)

fPlayerFlyingMountNothingLoadingMult

Default is 10.

fPlayerFlyingMountNothingLoadingMult=(...,-0.0001,0,0.0001,...)

fPlayerFlyingMountTravelMaxHeight

Default is 400.

fPlayerFlyingMountTravelMaxHeight=(...,-0.0001,0,0.0001,...)

fPlayerFlyingMountTravelMinHeight

Default is 200.

fPlayerFlyingMountTravelMinHeight=(...,-0.0001,0,0.0001,...)

fProcessListsUpdateHighFrameRate

Default is 30.

fProcessListsUpdateHighFrameRate=(...,-0.0001,0,0.0001,...)

fProcessListsUpdateLowFrameRate

Default is 10.

fProcessListsUpdateLowFrameRate=(...,-0.0001,0,0.0001,...)

fProcessListsUpdateTimeMax

Default is 5.

fProcessListsUpdateTimeMax=(...,-0.0001,0,0.0001,...)

fProcessListsUpdateTimeMin

Default is 0.5.

fProcessListsUpdateTimeMin=(...,-0.0001,0,0.0001,...)

fStoryTellerQuestFindTime

Default is 2.

fStoryTellerQuestFindTime=(...,-0.0001,0,0.0001,...)

iAIThread1HWThread

Default is 3.

iAIThread1HWThread=(...,-1,0,1,...)

iAIThread2HWThread

Default is 5.

iAIThread2HWThread=(...,-1,0,1,...)

iEnumRefsAllowedPerFrame

Default is 1.

iEnumRefsAllowedPerFrame=(...,-1,0,1,...)

iFPSClamp

iFPSClamp aligns the FPS of gameplay to that of your actual fps. It makes all game actions happen at a speed of your FPS divided by this value. If you get 60 fps and set this to 2, the game animations and everything will be 30 times as fast as normal, with accompanying bugs. If used, it is best to set it at a little under your current FPS. It is recommended to leave this at its default 0 so that the game speed always is the same speed as your FPS.

Default is 0.

iFPSClamp=(0,1,2,...)

iFlyingMountSlowestQueuedRefCount

Default is 250.

iFlyingMountSlowestQueuedRefCount=(...,-1,0,1,...)

iHWThread1

iHWThread1 is believed to be unused by the game.

Default is 4.

iHWThread1=(...,-1,0,1,...)

iHWThread2

iHWThread2 is believed to be unused by the game.

Default is 4.

iHWThread2=(...,-1,0,1,...)

iHWThread3

iHWThread3 is believed to be unused by the game.

Default is 4.

iHWThread3=(...,-1,0,1,...)

iHWThread4

iHWThread4 is believed to be unused by the game.

Default is 5.

iHWThread4=(...,-1,0,1,...)

iHWThread5

iHWThread5 is believed to be unused by the game.

Default is 5.

iHWThread5=(...,-1,0,1,...)

iHWThread6

iHWThread6 is believed to be unused by the game.

Default is 5.

iHWThread6=(...,-1,0,1,...)

iIntroSequencePriority

Default is 3.

iIntroSequencePriority=(...,-1,0,1,...)

iLargeIntRefCount

Default is 1000.

iLargeIntRefCount=(...,-1,0,1,...)

iLowProcessingMilliseconds

Default is 2.

iLowProcessingMilliseconds=(...,-1,0,1,...)

iNumBitsForFullySeen

Default is 248.

iNumBitsForFullySeen=(...,-1,0,1,...)

iNumHWThreads

Default is 4.

iNumHWThreads=(...,-1,0,1,...)

iPreloadSizeLimit

iPreloadSizeLimit used to be changed in combination with uGridsToLoad. The 1.9.32.0.8 official patch automatically adjusts this value, so this setting is no longer used.

Default is 26214400.

iPreloadSizeLimit=(...,-1,0,1,...)

iRenderingThread1HWThread

iRenderingThread1HWThread is believed to be unused by the game.

Default is 0.

iRenderingThread1HWThread=(...,-1,0,1,...)

iRenderingThread2HWThread

Default is 1.

iRenderingThread2HWThread=(...,-1,0,1,...)

iUpdateDetectionsAllowedPerFrame

Default is 100.

iUpdateDetectionsAllowedPerFrame=(...,-1,0,1,...)

sCharGenQuest

Default is 0003372b.

sCharGenQuest=string

sEssentialFileCacheList

Default is blank.

sEssentialFileCacheList=string

sIntroMovie

sIntroMovie is believed to be unused by the game. sIntroMovie may set an intro movie; however, it does not seem to trigger anywhere at startup upon testing, so it most likely is never used.

Default is blank.

sIntroMovie=string

sIntroSequence

sIntroSequence sets the intro sequence movie(s) where by default the Bethesda Logo shows up. Additional movies may be added in sequence using commas. Leaving it blank will skip it.

Default is BGS_LOGO.BIK.

sIntroSequence=movie_1.bik,movie_2.bik

sLanguage

sLanguage sets the language of the subtitle files to be used. The voice files used are determined upon the language chosen when the game was installed. It is typically in all caps. Default is ENGLISH.

sLanguage=string

sLocalMasterPath

sLocalMasterPath is believed to be unused by the game.

Default is Data\.

sLocalMasterPath=string

sLocalSavePath

Default is Saves\.

sLocalSavePath=string

sMainMenuMovieIntro

Default is blank.

sMainMenuMovieIntro=string

sMainMenuMusic

Default is \Data\Music\Special\MUS_MainTheme.xwm.

sMainMenuMusic=string

sStartingCell

Default is blank.

sStartingCell=string

sStartingCellX

Default is blank.

sStartingCellX=string

sStartingCellY

Default is blank.

sStartingCellY=string

sStartingWorld

Default is blank.

sStartingWorld=string

sTestFile1

Default is Skyrim.ESM.

sTestFile1=string

sTestFile2

Default is blank.

sTestFile2=string

sTestFile3

Default is blank.

sTestFile3=string

sTestFile4

Default is blank.

sTestFile4=string

sTestFile5

Default is blank.

sTestFile5=string

sTestFile6

Default is blank.

sTestFile6=string

sTestFile7

Default is blank.

sTestFile7=string

sTestFile8

Default is blank.

sTestFile8=string

sTestFile9

Default is blank.

sTestFile9=string

sTestFile10

Default is blank.

sTestFile10=string

sUnessentialFileCacheList

Default is blank.

sUnessentialFileCacheList=string

uExterior Cell Buffer

uExterior Cell Buffer used to be changed in combination with uGridsToLoad. The 1.9.32.0.8 official patch automatically adjusts this value by taking the value from uGridsToLoad plus one and squaring the result, so this setting is no longer used. Default is 36.

uExterior Cell Buffer=(0,1,2,...)

uGridsToLoad

uGridsToLoad sets how much of the world is rendered around the player. The value may only be an odd number. It is recommended to be left at its default value. Default is 5.

uGridsToLoad=(0,1,2,...)

uInterior Cell Buffer

Default is 3.

uGridsToLoad=(0,1,2,...)

uMainMenuMusicAttnmB

Default is 1200.

uMainMenuMusicAttnmB=(0,1,2,...)

uMainMenuMusicFadeTimeMS

Default is 1500.

uMainMenuMusicFadeTimeMS=(0,1,2,...)


[RagdollAnim]

bFootIK

Default is 0.

bFootIK=(0,1)

bGrabIK

Default is 0.

bGrabIK=(0,1)

bLookIK

bLookIK is believed to be unused by the game.

Default is 1.

bLookIK=(0,1)

bPoseMatching

Default is 0.

bPoseMatching=(0,1)

bRagdollAnim

Default is 1.

bRagdollAnim=(0,1)

bRagdollFeedback

bRagdollFeedback is believed to be unused by the game.

Default is 1.

bRagdollFeedback=(0,1)

fAccelerationGain

Default is 1.

fAccelerationGain=(...,-0.0001,0,0.0001,...)

fCameraDist

fCameraDist is believed to be unused by the game.

Default is 1000.

fCameraDist=(...,-0.0001,0,0.0001,...)

fDesiredVel

Default is 1.5.

fDesiredVel=(...,-0.0001,0,0.0001,...)

fDetectionUpdateTimeSec

Default is 5.

fDetectionUpdateTimeSec=(...,-0.0001,0,0.0001,...)

fFeedbackImpulseMult

fFeedbackImpulseMult is believed to be unused by the game.

Default is 500.

fFeedbackImpulseMult=(...,-0.0001,0,0.0001,...)

fFeedbackOnOffGain

Default is 0.3.

fFeedbackOnOffGain=(...,-0.0001,0,0.0001,...)

fFeedbackOnOffGainTimeMS

Default is 1000.

fFeedbackOnOffGainTimeMS=(...,-0.0001,0,0.0001,...)

fFeedbackTimeMS

Default is 10000.

fFeedbackTimeMS=(...,-0.0001,0,0.0001,...)

fHierarchyGain

Default is 0.17.

fHierarchyGain=(...,-0.0001,0,0.0001,...)

fImpulseLimit

Default is 15.

fImpulseLimit=(...,-0.0001,0,0.0001,...)

fPositionGain

Default is 0.05.

fPositionGain=(...,-0.0001,0,0.0001,...)

fPositionMaxAngularVelocity

Default is 18.

fPositionMaxAngularVelocity=(...,-0.0001,0,0.0001,...)

fPositionMaxLinearVelocity

Default is 14.

fPositionMaxLinearVelocity=(...,-0.0001,0,0.0001,...)

fSnapGain

Default is 0.1.

fSnapGain=(...,-0.0001,0,0.0001,...)

fSnapMaxAngularDistance

Default is 1.

fSnapMaxAngularDistance=(...,-0.0001,0,0.0001,...)

fSnapMaxAngularVelocity

Default is 0.3.

fSnapMaxAngularVelocity=(...,-0.0001,0,0.0001,...)

fSnapMaxLinearDistance

Default is 0.3.

fSnapMaxLinearDistance=(...,-0.0001,0,0.0001,...)

fSnapMaxLinearVelocity

Default is 3.

fSnapMaxLinearVelocity=(...,-0.0001,0,0.0001,...)

fVelocityDamping

Default is 0.

fVelocityDamping=(...,-0.0001,0,0.0001,...)

fVelocityGain

Default is 0.6.

fVelocityGain=(...,-0.0001,0,0.0001,...)


[FootIK]

bFootPlacementOn

bFootPlacementOn is believed to be unused by the game.

Default is 1.

bFootPlacementOn=(0,1)

bRigidBodyController

bRigidBodyController is believed to be unused by the game.

Default is 1.

bRigidBodyController=(0,1)

fAnkleOffset

Default is 0.200000003.

fAnkleOffset=(...,-0.0001,0,0.0001,...)

fControllerTetherLen

Default is 6.

fControllerTetherLen=(...,-0.0001,0,0.0001,...)

fFootPlantedGain

Default is 1.

fFootPlantedGain=(...,-0.0001,0,0.0001,...)

fFootRaisedGain

Default is 0.8999999762.

fFootRaisedGain=(...,-0.0001,0,0.0001,...)

fGroundAscendingGain

Default is 0.400000006.

fGroundAscendingGain=(...,-0.0001,0,0.0001,...)

fGroundDescendingGain

Default is 0.400000006.

fGroundDescendingGain=(...,-0.0001,0,0.0001,...)

fMaxFootCastMilliSec

fMaxFootCastMilliSec is believed to be unused by the game.

Default is 0.6000000238.

fMaxFootCastMilliSec=(...,-0.0001,0,0.0001,...)

fMaxStepVertError

Default is 3.5.

fMaxStepVertError=(...,-0.0001,0,0.0001,...)

fOnOffGain

Default is 0.5.

fOnOffGain=(...,-0.0001,0,0.0001,...)

fOriginalGroundHeightMS

fOriginalGroundHeightMS is believed to be unused by the game.

Default is -0.1099999994.

fOriginalGroundHeightMS=(...,-0.0001,0,0.0001,...)

fPelvisOffsetDamping

Default is 0.200000003.

fPelvisOffsetDamping=(...,-0.0001,0,0.0001,...)

fPelvisUpDownBias

Default is 0.75.

fPelvisUpDownBias=(...,-0.0001,0,0.0001,...)

fRagdollFeedback

fRagdollFeedback is believed to be unused by the game.

Default is 0.6999999881.

fRagdollFeedback=(...,-0.0001,0,0.0001,...)

fVertErrorGain

Default is 0.5.

fVertErrorGain=(...,-0.0001,0,0.0001,...)

iNumFramesFootEaseOut

Default is 30.

iNumFramesFootEaseOut=(...,-1,0,1,...)


[RagdollFeedback]

uiFeedbackTimeout

uiFeedbackTimeout is believed to be unused by the game.

Default is 1500.

uiFeedbackTimeout=(0,1,2,...)


[GrabIK]

fDriveGain

Default is 0.25.

fDriveGain=(...,-0.0001,0,0.0001,...)


[LookIK]

bAdditiveHeadAnim

Default is 1.

bAdditiveHeadAnim=(0,1)

fAngleMax

fAngleMax is believed to be unused by the game.

Default is 2.

fAngleMax=(...,-0.0001,0,0.0001,...)

fAngleMaxEase

Default is 90.

fAngleMaxEase=(...,-0.0001,0,0.0001,...)

fEaseAngleShutOff

Default is 0.5.

fEaseAngleShutOff=(...,-0.0001,0,0.0001,...)

fEyeIKDistanceMax

fEyeIKDistanceMax is believed to be unused by the game.

Default is 2.5.

fEyeIKDistanceMax=(...,-0.0001,0,0.0001,...)

fMaxTrackingDist

fMaxTrackingDist is believed to be unused by the game.

Default is 5000.

fMaxTrackingDist=(...,-0.0001,0,0.0001,...)

fMinTrackingDist

fMinTrackingDist is believed to be unused by the game.

Default is 12.

fMinTrackingDist=(...,-0.0001,0,0.0001,...)


[MapMenu]

bWorldMapNoSkyDepthBlur

Default is 0.

bWorldMapNoSkyDepthBlur=(0,1)

fGamepadCursorSensitivity

Default is 2.

fGamepadCursorSensitivity=(...,-0.0001,0,0.0001,...)

fMapLocalCursorPanSpeed

Default is 2000.

fMapLocalCursorPanSpeed=(...,-0.0001,0,0.0001,...)

fMapLocalGamepadPanSpeed

Default is 100.

fMapLocalGamepadPanSpeed=(...,-0.0001,0,0.0001,...)

fMapLocalGamepadZoomSpeed

Default is 0.0299999993.

fMapLocalGamepadZoomSpeed=(...,-0.0001,0,0.0001,...)

fMapLocalHeight

Default is 40000.

fMapLocalHeight=(...,-0.0001,0,0.0001,...)

fMapLocalMarkerSelectionDist

Default is 0.0299999993.

fMapLocalMarkerSelectionDist=(...,-0.0001,0,0.0001,...)

fMapLocalMinFrustumWidth

Default is 4000.

fMapLocalMinFrustumWidth=(...,-0.0001,0,0.0001,...)

fMapLocalMousePanSpeed

Default is 20.

fMapLocalMousePanSpeed=(...,-0.0001,0,0.0001,...)

fMapLocalMouseZoomSpeed

Default is 0.1000000015.

fMapLocalMouseZoomSpeed=(...,-0.0001,0,0.0001,...)

fMapLookGamepadSpeed

Default is 1.5.

fMapLookGamepadSpeed=(...,-0.0001,0,0.0001,...)

fMapLookMouseSpeed

Default is 3.

fMapLookMouseSpeed=(...,-0.0001,0,0.0001,...)

fMapLoopFadeTimeSeconds

Default is 1.

fMapLoopFadeTimeSeconds=(...,-0.0001,0,0.0001,...)

fMapMenuNearClipPlane

Default is 128.

fMapMenuNearClipPlane=(...,-0.0001,0,0.0001,...)

fMapMenuOverlayNormalSnowStrength

Default is 0.400000006.

fMapMenuOverlayNormalSnowStrength=(...,-0.0001,0,0.0001,...)

fMapMenuOverlayNormalStrength

Default is 1.1000000238.

fMapMenuOverlayNormalStrength=(...,-0.0001,0,0.0001,...)

fMapMenuOverlayScale

fMapMenuOverlayScale sets the scale of the terrain overlay on the map menu. It is recommended to be very small, but not 0, as 0 looks horrible. The default setting seems to be the best, but experiment with very small values around 0.00009.

Default is 0.000035.

fMapMenuOverlayScale=(...,-0.0001,0,0.0001,...)

fMapMenuOverlaySnowScale

fMapMenuOverlaySnowScale sets the scale of the snow overlay on the map menu. It is recommended to be very small, but not 0, as 0 looks horrible. Setting it to 0.000012 appears to be more detailed than the default setting.

Default is 0.000045.

fMapMenuOverlaySnowScale=(...,-0.0001,0,0.0001,...)

fMapMoveKeyboardSpeed

Default is 0.0199999996.

fMapMoveKeyboardSpeed=(...,-0.0001,0,0.0001,...)

fMapTransitionSpeed

Default is 0.75.

fMapTransitionSpeed=(...,-0.0001,0,0.0001,...)

fMapWorldCursorMoveArea

Default is 0.8999999762.

fMapWorldCursorMoveArea=(...,-0.0001,0,0.0001,...)

fMapWorldHeightAdjustmentForce

Default is 4.

fMapWorldHeightAdjustmentForce=(...,-0.0001,0,0.0001,...)

fMapWorldMaxPanSpeed

Default is 75000.

fMapWorldMaxPanSpeed=(...,-0.0001,0,0.0001,...)

fMapWorldMaxPitch

Default is 75.

fMapWorldMaxPitch=(...,-0.0001,0,0.0001,...)

fMapWorldMinPanSpeed

Default is 60000.

fMapWorldMinPanSpeed=(...,-0.0001,0,0.0001,...)

fMapWorldMinPitch

Default is 15.

fMapWorldMinPitch=(...,-0.0001,0,0.0001,...)

fMapWorldTransitionHeight

Default is 10000.

fMapWorldTransitionHeight=(...,-0.0001,0,0.0001,...)

fMapWorldYawRange

Default is 80.

fMapWorldYawRange=(...,-0.0001,0,0.0001,...)

fMapWorldZoomSpeed

Default is 2.

fMapWorldZoomSpeed=(...,-0.0001,0,0.0001,...)

fMapZoomMouseSpeed

Default is 2.

fMapZoomMouseSpeed=(...,-0.0001,0,0.0001,...)

fMaxMarkerSelectionDist

Default is 0.003.

fMaxMarkerSelectionDist=(...,-0.0001,0,0.0001,...)

fWorldMapDepthBlurScale

Default is 0.3000000119.

fWorldMapDepthBlurScale=(...,-0.0001,0,0.0001,...)

fWorldMapFocalDepth

Default is 45000.

fWorldMapFocalDepth=(...,-0.0001,0,0.0001,...)

fWorldMapMaximumDepthBlur

Default is 0.4499999881.

fWorldMapMaximumDepthBlur=(...,-0.0001,0,0.0001,...)

fWorldMapNearDepthBlurScale

Default is 4.

fWorldMapNearDepthBlurScale=(...,-0.0001,0,0.0001,...)

iRightStickRepeatRate

Default is 250.

iRightStickRepeatRate=(...,-1,0,1,...)

sMapWorldDefaultWorldSpace

Default is Tamriel.

sMapWorldDefaultWorldSpace=string

sWorldMapOverlayNormalSnowTexture

Default is Data\Textures\Terrain\WorldMapOverlaySnow_n.dds.

sWorldMapOverlayNormalSnowTexture=string

sWorldMapOverlayNormalTexture

Default is Data\Textures\Terrain\WorldMapOverlay_n.dds.

sWorldMapOverlayNormalTexture=string

uLockedObjectMapLOD

Default is 16.

uLockedObjectMapLOD=(0,1,2,...)

uLockedTerrainLOD

Default is 32.

uLockedTerrainLOD=(0,1,2,...)


[Display]

bActorSelfShadowing

Default is 0.

bActorSelfShadowing=(0,1)

bAllow20HairShader

Default is 1.

bAllow2=(0,1)

bAllow30Shaders

bAllow30Shaders is believed to be unused by the game.

Default is 0.

bAllow3=(0,1)

bAllowPartialPrecision

bAllowPartialPrecision is believed to be unused by the game.

Default is 1.

bAllowPartialPrecision=(0,1)

bAllowScreenShot

Enables screenshots in BMP format to be saved by pressing the PrintScreen key. Once over 3 mb in size, the files seem to become corrupt.

Default is 0 (although default set by the game from the Skyrim_default.ini is 1).

bAllowScreenShot=(0,1)

bAutoViewDistance

Default is 0.

bAutoViewDistance=(0,1)

bCompileOnRender

bCompileOnRender is believed to be unused by the game.

Default is 1.

bCompileOnRender=(0,1)

bDecalsOnSkinnedGeometry

bDecalsOnSkinnedGeometry is believed to be unused by the game.

Default is 1.

bDecalsOnSkinnedGeometry=(0,1)

bDo30VFog

Default is 1.

bDo3=(0,1)

bDoAmbientPass

bDoAmbientPass is believed to be unused by the game.

Default is 1.

bDoAmbientPass=(0,1)

bDoDiffusePass

bDoDiffusePass is believed to be unused by the game.

Default is 1.

bDoDiffusePass=(0,1)

bDoSpecularPass

bDoSpecularPass is believed to be unused by the game.

Default is 1.

bDoSpecularPass=(0,1)

bDoTallGrassEffect

bDoTallGrassEffect is believed to be unused by the game.

Default is 1.

bDoTallGrassEffect=(0,1)

bDoTestHDR

bDoTestHDR is believed to be unused by the game.

Default is 0.

bDoTestHDR=(0,1)

bDoTexturePass

bDoTexturePass is believed to be unused by the game. In Oblivion this turned textures off, but in Skyrim it seems to do nothing upong testing.

Default is 1.

bDoTexturePass=(0,1)

bDynamicWindowReflections

bDynamicWindowReflections is believed to be unused by the game.

Default is 1.

bDynamicWindowReflections=(0,1)

bEquippedTorchesCastShadows

bEquippedTorchesCastShadows is believed to be unused by the game.

Default is 0.

bEquippedTorchesCastShadows=(0,1)

bForce1XShaders

bForce1XShaders is believed to be unused by the game.

Default is 0.

bForce1XShaders=(0,1)

bForceMultiPass

bForceMultiPass is believed to be unused by the game.

Default is 1.

bForceMultiPass=(0,1)

bForcePow2Textures

Default is 0.

bForcePow2Textures=(0,1)

bIgnoreResolutionCheck

bIgnoreResolutionCheck is believed to be unused by the game.

Default is 0.

bIgnoreResolutionCheck=(0,1)

bImageSpaceEffects

Default is 1.

bImageSpaceEffects=(0,1)

bLODNoiseAniso

Default is 1.

bLODNoiseAniso=(0,1)

bLoadMarkers

Default is 1.

bLoadMarkers=(0,1)

bLowHealthIModEnabled

Default is 1.

bLowHealthIModEnabled=(0,1)

bMTRendering

bMTRendering when enabled does something to the rendering in order to--cause the game to freeze up and not do anything!

Default is 0.

bMTRendering=(0,1)

bReportBadTangentSpace

bReportBadTangentSpace is believed to be unused by the game.

Default is 0.

bReportBadTangentSpace=(0,1)

bShowMarkers

Default is 0.

bShowMarkers=(0,1)

bShowMenuTextureUse

bShowMenuTextureUse is believed to be unused by the game.

Default is 1.

bShowMenuTextureUse=(0,1)

bSimpleLighting

bSimpleLighting is a broken setting that causes graphical issues when enabled.

Default is 0.

bSimpleLighting=(0,1)

bStaticMenuBackground

In Oblivion this allowed the game to run while in menus and reading books, but it appears broken in Skyrim.

Default is 1.

bStaticMenuBackground=(0,1)

bUse Shaders

bUse Shaders toggles the ability of the game to use shaders. Turning it off result in the followin error message: "Failed to initialize renderer. ShaderModel3 required but not supported by your video card."

Default is 1.

bUse Shaders=(0,1)

bUseFakeFullScreenMotionBlur

Default is 0.

bUseFakeFullScreenMotionBlur=(0,1)

bUseRefractionShader

Default is 1.

bUseRefractionShader=(0,1)

bUseSunbeams

bUseSunbeams is believed to be unused by the game.

Default is 0.

bUseSunbeams=(0,1)

fDecalLOD0

Default is 800.

fDecalLOD=(...,-0.0001,0,0.0001,...)

fDecalLifetime

Default is 30.

fDecalLifetime=(...,-0.0001,0,0.0001,...)

fDefault1stPersonFOV

Default is 65.

fDefault1stPersonFOV=(...,-0.0001,0,0.0001,...)

fDefaultFOV

Default is 65.

fDefaultFOV=(...,-0.0001,0,0.0001,...)

fDefaultWorldFOV

Default is 65.

fDefaultWorldFOV=(...,-0.0001,0,0.0001,...)

fEnvMapLOD1

Default is 1500.

fEnvMapLOD1=(...,-0.0001,0,0.0001,...)

fEnvMapLOD2

Default is 1800.

fEnvMapLOD2=(...,-0.0001,0,0.0001,...)

fEyeEnvMapLOD1

Default is 500.

fEyeEnvMapLOD1=(...,-0.0001,0,0.0001,...)

fEyeEnvMapLOD2

Default is 800.

fEyeEnvMapLOD2=(...,-0.0001,0,0.0001,...)

fGammaMax

Default is 0.6000000238.

fGammaMax=(...,-0.0001,0,0.0001,...)

fGammaMin

Default is 1.3999999762.

fGammaMin=(...,-0.0001,0,0.0001,...)

fLODNoiseMipBias

Default is 0.

fLODNoiseMipBias=(...,-0.0001,0,0.0001,...)

fLandLOFadeSeconds

Default is 15.

fLandLOFadeSeconds=(...,-0.0001,0,0.0001,...)

fLightLODDefaultStartFade

Default is 1000.

fLightLODDefaultStartFade=(...,-0.0001,0,0.0001,...)

fLightLODMaxStartFade

Default is 1200 (although default set by the game from the Skyrim_default.ini is 3500).

fLightLODMaxStartFade=(...,-0.0001,0,0.0001,...)

fLightLODMinStartFade

Default is 200.

fLightLODMinStartFade=(...,-0.0001,0,0.0001,...)

fLightLODRange

Default is 500.

fLightLODRange=(...,-0.0001,0,0.0001,...)

fLinePrimitiveWidth

Default is 8.

fLinePrimitiveWidth=(...,-0.0001,0,0.0001,...)

fLowHealthIModInterval

Default is 2.

fLowHealthIModInterval=(...,-0.0001,0,0.0001,...)

fLowHealthIModStrengthMax

Default is 1.5.

fLowHealthIModStrengthMax=(...,-0.0001,0,0.0001,...)

fLowHealthIModStrengthMin

Default is 0.8000000119.

fLowHealthIModStrengthMin=(...,-0.0001,0,0.0001,...)

fMeshLODFadeTime

Default is 1.

fMeshLODFadeTime=(...,-0.0001,0,0.0001,...)

fMipBias

Default is 0.

fMipBias=(...,-0.0001,0,0.0001,...)

fNear1stPersonDistance

Default is 5.

fNear1stPersonDistance=(...,-0.0001,0,0.0001,...)

fNearDistance

Default is 15.

fNearDistance=(...,-0.0001,0,0.0001,...)

fNoLODFarDistanceMax

Default is 10240.

fNoLODFarDistanceMax=(...,-0.0001,0,0.0001,...)

fNoLODFarDistanceMin

Default is 100.

fNoLODFarDistanceMin=(...,-0.0001,0,0.0001,...)

fNoLODFarDistancePct

Default is 1.

fNoLODFarDistancePct=(...,-0.0001,0,0.0001,...)

fScopeScissorAmount

fScopeScissorAmount is believed to be unused by the game.

Default is 0.3000000119.

fScopeScissorAmount=(...,-0.0001,0,0.0001,...)

fShadowFadeTime

Default is 1.

fShadowFadeTime=(...,-0.0001,0,0.0001,...)

fShadowLODDefaultStartFade

Default is 200.

fShadowLODDefaultStartFade=(...,-0.0001,0,0.0001,...)

fShadowLODMaxStartFade

fShadowLODMaxStartFade is believed to be unused by the game.

Default is 300.

fShadowLODMaxStartFade=(...,-0.0001,0,0.0001,...)

fShadowLODMinStartFade

fShadowLODMinStartFade is believed to be unused by the game.

Default is 100.

fShadowLODMinStartFade=(...,-0.0001,0,0.0001,...)

fShadowLODRange

Default is 200.

fShadowLODRange=(...,-0.0001,0,0.0001,...)

fSkinnedDecalLOD0

fSkinnedDecalLOD0 is believed to be unused by the game.

Default is 300.

fSkinnedDecalLOD0=(...,-0.0001,0,0.0001,...)

fSkinnedDecalLOD1

Default is 500.

fSkinnedDecalLOD1=(...,-0.0001,0,0.0001,...)

fSkinnedDecalLOD2

Default is 800.

fSkinnedDecalLOD2=(...,-0.0001,0,0.0001,...)

fSpecularLODDefaultStartFade

Default is 500.

fSpecularLODDefaultStartFade=(...,-0.0001,0,0.0001,...)

fSpecularLODMaxStartFade

Default is 600 (although default set by the game from the Skyrim_default.ini is 2000).

fSpecularLODMaxStartFade=(...,-0.0001,0,0.0001,...)

fSpecularLODMinStartFade

Default is 200.

fSpecularLODMinStartFade=(...,-0.0001,0,0.0001,...)

fSpecularLODRange

Default is 300.

fSpecularLODRange=(...,-0.0001,0,0.0001,...)

fSunShadowUpdateTime

Default is 1.

fSunShadowUpdateTime=(...,-0.0001,0,0.0001,...)

fSunUpdateThreshold

Default is 0.5.

fSunUpdateThreshold=(...,-0.0001,0,0.0001,...)

iAdapter

This sets which screen will display Skyrim in a multi-monitor setup. If it is set incorrectly, it will cause an error saying "Failed to initialize renderer. Bad Adapter Name or Adapter not found.

Default is 0.

iAdapter=(...,-1,0,1,...)

iAutoViewHiFrameRate

Default is 40.

iAutoViewHiFrameRate=(...,-1,0,1,...)

iAutoViewLowFrameRate

Default is 20.

iAutoViewLowFrameRate=(...,-1,0,1,...)

iAutoViewMinDistance

Default is 2000.

iAutoViewMinDistance=(...,-1,0,1,...)

iDebugTextLeftRightOffset

Default is 10.

iDebugTextLeftRightOffset=(...,-1,0,1,...)

iDebugTextSubPage

iDebugTextSubPage is believed to be unused by the game.

Default is 0.

iDebugTextSubPage=(...,-1,0,1,...)

iDebugTextTopBottomOffset

Default is 20.

iDebugTextTopBottomOffset=(...,-1,0,1,...)

iLocation X

iLocation X sets the horizontal position from left of the Skyrim window in windowed mode in pixels (e.g. setting this to 200 will move the window 200 pixels right). To center it horizontally on your screen, take your screen resolution's width minus iSize W in Skyrim.ini and divide that by 2. See iLocation Y to set the vertical position.

Default is 5.

iLocation X=(...,-1,0,1,...)

iLocation Y

iLocation Y sets the vertical position from top of the Skyrim window in windowed mode in pixels (e.g. setting this to 200 will move the window 200 pixels down). To center it vertically on your screen, take your screen resolution's height minus iSize H in Skyrim.ini and divide that by 2. See iLocation X to set the horizontal position.

Default is 5.

iLocation Y=(...,-1,0,1,...)

iNPatchNOrder

iNPatchNOrder is believed to be unused by the game.

Default is 0.

iNPatchNOrder=(...,-1,0,1,...)

iNPatchPOrder

iNPatchPOrder is believed to be unused by the game.

Default is 0.

iNPatchPOrder=(...,-1,0,1,...)

iNPatches

Default is 0.

iNPatches=(...,-1,0,1,...)

iPresentInterval

Default is 1.

iPresentInterval=(0,1)

iShaderPackageMemoryCap

Default is 409600.

iShaderPackageMemoryCap=(...,-1,0,1,...)

iShadowMapResolutionPrimary

It has been verified that this setting is completely placebo. The game does not recognize the setting at all. It does not appear in game-generated INIs or in Launcher presets. Its origin is from the Skyrim_default.ini file that resides inside the main Skyrim directory, where it is set to 2048.

iShadowMapResolutionPrimary=(...,-1,0,1,...)

iTrilinearThreshold

Default is 3.

iTrilinearThreshold=(...,-1,0,1,...)

sDebugText

sDebugText is believed to be unused by the game.

Default is VATS.

sDebugText=string

sScreenShotBaseName

Default is ScreenShot.

sScreenShotBaseName=string

uVideoDeviceIdentifierPart1

uVideoDeviceIdentifierPart1 is believed to be unused by the game.

Default is 0.

uVideoDeviceIdentifierPart1=(0,1,2,...)

uVideoDeviceIdentifierPart2

uVideoDeviceIdentifierPart2 is believed to be unused by the game.

Default is 0.

uVideoDeviceIdentifierPart2=(0,1,2,...)

uVideoDeviceIdentifierPart3

uVideoDeviceIdentifierPart3 is believed to be unused by the game.

Default is 0.

uVideoDeviceIdentifierPart3=(0,1,2,...)

uVideoDeviceIdentifierPart4

uVideoDeviceIdentifierPart4 is believed to be unused by the game.

Default is 0.

uVideoDeviceIdentifierPart4=(0,1,2,...)


[Imagespace]

bDoRadialBlur

Default is 1.

bDoRadialBlur=(0,1)

fRenderDepthMaxDepth

Default is 10000.

fRenderDepthMaxDepth=(...,-0.0001,0,0.0001,...)

iRadialBlurLevel

Changing iRadialBlurLevel to anything other than the default may induce CTD. This setting is often erroneously placed inside SkyrimPrefs.ini, even by the Skyrim Launcher, when it must be changed in Skyrim.ini in order to have any effect.

Default is 0.

iRadialBlurLevel=(...,-1,0,1,...)

[Water]

bAutoWaterSilhouetteReflections

Default is 0.

bAutoWaterSilhouetteReflections=(0,1)

bForceHighDetailReflections

Default is 0.

bForceHighDetailReflections=(0,1)

bForceLowDetailReflections

bForceLowDetailReflections is believed to be unused by the game.

Default is 0.

bForceLowDetailReflections=(0,1)

bForceLowDetailWater

Default is 0.

bForceLowDetailWater=(0,1)

bReflectExplosions

Default is 0.

bReflectExplosions=(0,1)

bReflectLODLand

Default is 1.

bReflectLODLand=(0,1)

bReflectLODObjects

Default is 0.

bReflectLODObjects=(0,1)

bReflectLODTrees

Default is 0.

bReflectLODTrees=(0,1)

bReflectSky

Default is 0.

bReflectSky=(0,1)

bUseBulletWaterDisplacements

Default is 1.

bUseBulletWaterDisplacements=(0,1)

bUseCubeMapReflections

Default is 1.

bUseCubeMapReflections=(0,1)

bUsePerWorldSpaceWaterNoise

Default is 1.

bUsePerWorldSpaceWaterNoise=(0,1)

bUseWater

Default is 1.

bUseWater=(0,1)

bUseWaterHiRes

bUseWaterHiRes is believed to be unused by the game.

Default is 0.

bUseWaterHiRes=(0,1)

bUseWaterLOD

bUseWaterLOD is believed to be unused by the game.

Default is 1.

bUseWaterLOD=(0,1)

bUseWaterReflectionBlur

Default is 0.

bUseWaterReflectionBlur=(0,1)

bUseWaterShader

Default is 1.

bUseWaterShader=(0,1)

fCubeMapRefreshRate

Default is 0.

fCubeMapRefreshRate=(...,-0.0001,0,0.0001,...)

fExteriorWaterReflectionThreshold

fExteriorWaterReflectionThreshold is believed to be unused by the game.

Default is 300.

fExteriorWaterReflectionThreshold=(...,-0.0001,0,0.0001,...)

fInteriorWaterReflectionThreshold

fInteriorWaterReflectionThreshold is believed to be unused by the game.

Default is 10.

fInteriorWaterReflectionThreshold=(...,-0.0001,0,0.0001,...)

fRefractionWaterPlaneBias

fRefractionWaterPlaneBias is believed to be unused by the game.

Default is 3.

fRefractionWaterPlaneBias=(...,-0.0001,0,0.0001,...)

fSurfaceTileSize

fSurfaceTileSize is believed to be unused by the game.

Default is 2048.

fSurfaceTileSize=(...,-0.0001,0,0.0001,...)

fTileTextureDivisor

fTileTextureDivisor is believed to be unused by the game.

Default is 4.75.

fTileTextureDivisor=(...,-0.0001,0,0.0001,...)

fWadingWaterQuadSize

Default is 2048.

fWadingWaterQuadSize=(...,-0.0001,0,0.0001,...)

fWadingWaterTextureRes

fWadingWaterTextureRes is believed to be unused by the game.

Default is 512.

fWadingWaterTextureRes=(...,-0.0001,0,0.0001,...)

fWaterGroupHeightRange

fWaterGroupHeightRange is believed to be unused by the game.

Default is 10.

fWaterGroupHeightRange=(...,-0.0001,0,0.0001,...)

iWaterBlurAmount

Default is 1.

iWaterBlurAmount=(...,-1,0,1,...)

iWaterNoiseResolution

iWaterNoiseResolution is believed to be unused by the game.

Default is 256.

iWaterNoiseResolution=(...,-1,0,1,...)

sSurfaceTexture

sSurfaceTexture is believed to be unused by the game.

Default is water.

sSurfaceTexture=string

uMaxExteriorWaterReflections

Default is 2.

uMaxExteriorWaterReflections=(0,1,2,...)

uMaxInteriorWaterReflections

Default is 4.

uMaxInteriorWaterReflections=(0,1,2,...)

uSurfaceFPS

uSurfaceFPS is believed to be unused by the game.

Default is 12.

uSurfaceFPS=(0,1,2,...)


[LightingShader]

fDecalLODFadeEnd

Default is 0.0599999987.

fDecalLODFadeEnd=(...,-0.0001,0,0.0001,...)

fDecalLODFadeStart

Default is 0.0500000007.

fDecalLODFadeStart=(...,-0.0001,0,0.0001,...)

fEnvmapLODFadeEnd

Default is 0.1000000015.

fEnvmapLODFadeEnd=(...,-0.0001,0,0.0001,...)

fEnvmapLODFadeStart

Default is 0.0900000036.

fEnvmapLODFadeStart=(...,-0.0001,0,0.0001,...)

fEyeEnvmapLODEnd

Default is 0.0500000007.

fEyeEnvmapLODEnd=(...,-0.0001,0,0.0001,...)

fRefractionLODFadeEnd

Default is 0.0299999993.

fRefractionLODFadeEnd=(...,-0.0001,0,0.0001,...)

fRefractionLODFadeStart

Default is 0.0250000004.

fRefractionLODFadeStart=(...,-0.0001,0,0.0001,...)

fSpecularLODFadeEnd

Default is 0.1000000015.

fSpecularLODFadeEnd=(...,-0.0001,0,0.0001,...)

fSpecularLODFadeStart

Default is 0.0900000036.

fSpecularLODFadeStart=(...,-0.0001,0,0.0001,...)


[Interface]

bShowCrosshair

Default is 1.

bShowCrosshair=(0,1)

bShowHUDMessages

Default is 1.

bShowHUDMessages=(0,1)

bShowInventory3D

Default is 1.

bShowInventory3D=(0,1)

bShowSubtitleSpeakerName

Default is 1.

bShowSubtitleSpeakerName=(0,1)

bShowTutorials

Default is 1.

bShowTutorials=(0,1)

bUseAllNonDefaultLoadScreensFirst

Default is 0.

bUseAllNonDefaultLoadScreensFirst=(0,1)

bUseFuzzyPicking

Default is 1.

bUseFuzzyPicking=(0,1)

bUserClosesLoadingMenu

Default is 0.

bUserClosesLoadingMenu=(0,1)

bWriteTranslationFile

bWriteTranslationFile is believed to be unused by the game.

Default is 0.

bWriteTranslationFile=(0,1)

fActivatePickLength

Default is 180.

fActivatePickLength=(...,-0.0001,0,0.0001,...)

fActivatePickRadius

Default is 16.

fActivatePickRadius=(...,-0.0001,0,0.0001,...)

fBookDistance

Default is 110.

fBookDistance=(...,-0.0001,0,0.0001,...)

fBookLight2DiffuseColorB

Default is 0.8299999833.

fBookLight2DiffuseColorB=(...,-0.0001,0,0.0001,...)

fBookLight2DiffuseColorG

Default is 0.9499999881.

fBookLight2DiffuseColorG=(...,-0.0001,0,0.0001,...)

fBookLight2DiffuseColorR

Default is 0.9800000191.

fBookLight2DiffuseColorR=(...,-0.0001,0,0.0001,...)

fBookLight2DimmerValue

Default is 1.

fBookLight2DimmerValue=(...,-0.0001,0,0.0001,...)

fBookLight2Radius

Default is 400.

fBookLight2Radius=(...,-0.0001,0,0.0001,...)

fBookLight2X

Default is 10.

fBookLight2X=(...,-0.0001,0,0.0001,...)

fBookLight2Y

Default is -75.

fBookLight2Y=(...,-0.0001,0,0.0001,...)

fBookLight2Z

Default is 10.

fBookLight2Z=(...,-0.0001,0,0.0001,...)

fBookLightDiffuseColorB

Default is 0.8299999833.

fBookLightDiffuseColorB=(...,-0.0001,0,0.0001,...)

fBookLightDiffuseColorG

Default is 0.9499999881.

fBookLightDiffuseColorG=(...,-0.0001,0,0.0001,...)

fBookLightDiffuseColorR

Default is 0.9800000191.

fBookLightDiffuseColorR=(...,-0.0001,0,0.0001,...)

fBookLightDimmerValue

Default is 1.75.

fBookLightDimmerValue=(...,-0.0001,0,0.0001,...)

fBookLightRadius

Default is 400.

fBookLightRadius=(...,-0.0001,0,0.0001,...)

fBookLightX

Default is 100.

fBookLightX=(...,-0.0001,0,0.0001,...)

fBookLightY

Default is -350.

fBookLightY=(...,-0.0001,0,0.0001,...)

fBookLightZ

Default is 100.

fBookLightZ=(...,-0.0001,0,0.0001,...)

fBookOpenTime

Default is 1000.

fBookOpenTime=(...,-0.0001,0,0.0001,...)

fBookPosHeightPercentage

Default is 0.4449999928.

fBookPosHeightPercentage=(...,-0.0001,0,0.0001,...)

fBookPosWidthPercentage

Default is 0.5.

fBookPosWidthPercentage=(...,-0.0001,0,0.0001,...)

fBookXRotation

Default is -25.

fBookXRotation=(...,-0.0001,0,0.0001,...)

fCrafting3DItemPosX

fCrafting3DItemPosX is believed to be unused by the game.

Default is 0.

fCrafting3DItemPosX=(...,-0.0001,0,0.0001,...)

fCrafting3DItemPosXWide

fCrafting3DItemPosXWide is believed to be unused by the game.

Default is 0.

fCrafting3DItemPosXWide=(...,-0.0001,0,0.0001,...)

fCrafting3DItemPosY

fCrafting3DItemPosY is believed to be unused by the game.

Default is -500.

fCrafting3DItemPosY=(...,-0.0001,0,0.0001,...)

fCrafting3DItemPosYWide

fCrafting3DItemPosYWide is believed to be unused by the game.

Default is -500.

fCrafting3DItemPosYWide=(...,-0.0001,0,0.0001,...)

fCrafting3DItemPosZ

fCrafting3DItemPosZ is believed to be unused by the game.

Default is 16.

fCrafting3DItemPosZ=(...,-0.0001,0,0.0001,...)

fCrafting3DItemPosZWide

fCrafting3DItemPosZWide is believed to be unused by the game.

Default is 12.

fCrafting3DItemPosZWide=(...,-0.0001,0,0.0001,...)

fCrafting3DItemScale

fCrafting3DItemScale is believed to be unused by the game.

Default is 1.8700000048.

fCrafting3DItemScale=(...,-0.0001,0,0.0001,...)

fCrafting3DItemScaleWide

fCrafting3DItemScaleWide is believed to be unused by the game.

Default is 1.5.

fCrafting3DItemScaleWide=(...,-0.0001,0,0.0001,...)

fDebugFontSize

Default is 13.

fDebugFontSize=(...,-0.0001,0,0.0001,...)

fFadeToBlackFadeSeconds

Default is 1.

fFadeToBlackFadeSeconds=(...,-0.0001,0,0.0001,...)

fGamepadCursorSpeed

Default is 11.

fGamepadCursorSpeed=(...,-0.0001,0,0.0001,...)

fInterfaceTintB

Default is 0.8823999763.

fInterfaceTintB=(...,-0.0001,0,0.0001,...)

fInterfaceTintG

Default is 0.9843000174.

fInterfaceTintG=(...,-0.0001,0,0.0001,...)

fInterfaceTintR

Default is 0.6313999891.

fInterfaceTintR=(...,-0.0001,0,0.0001,...)

fInventory3DBoundRadiusScale

Default is 12.5.

fInventory3DBoundRadiusScale=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosScale

Default is 1.8700000048.

fInventory3DItemPosScale=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosScaleWide

Default is 1.5.

fInventory3DItemPosScaleWide=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosX

Default is -29.

fInventory3DItemPosX=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosXWide

Default is -22.

fInventory3DItemPosXWide=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosY

Default is -500.

fInventory3DItemPosY=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosYWide

Default is -500.

fInventory3DItemPosYWide=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosZ

Default is 16.

fInventory3DItemPosZ=(...,-0.0001,0,0.0001,...)

fInventory3DItemPosZWide

Default is 12.

fInventory3DItemPosZWide=(...,-0.0001,0,0.0001,...)

fInventory3DItemRotMouseSpeed

Default is 50.

fInventory3DItemRotMouseSpeed=(...,-0.0001,0,0.0001,...)

fInventory3DItemRotSpeed

Default is 3.

fInventory3DItemRotSpeed=(...,-0.0001,0,0.0001,...)

fInventory3DItemZoomScale

Default is 2.25.

fInventory3DItemZoomScale=(...,-0.0001,0,0.0001,...)

fInventory3DItemZoomSpeed

Default is 1.5.

fInventory3DItemZoomSpeed=(...,-0.0001,0,0.0001,...)

fInventory3DItemZoomX

Default is 0.

fInventory3DItemZoomX=(...,-0.0001,0,0.0001,...)

fInventory3DItemZoomY

Default is -500.

fInventory3DItemZoomY=(...,-0.0001,0,0.0001,...)

fInventory3DItemZoomZ

Default is 0.

fInventory3DItemZoomZ=(...,-0.0001,0,0.0001,...)

fInventoryLight2DiffuseColorB

Default is 0.8299999833.

fInventoryLight2DiffuseColorB=(...,-0.0001,0,0.0001,...)

fInventoryLight2DiffuseColorG

Default is 0.9499999881.

fInventoryLight2DiffuseColorG=(...,-0.0001,0,0.0001,...)

fInventoryLight2DiffuseColorR

Default is 0.9800000191.

fInventoryLight2DiffuseColorR=(...,-0.0001,0,0.0001,...)

fInventoryLight2DimmerValue

Default is 1.75.

fInventoryLight2DimmerValue=(...,-0.0001,0,0.0001,...)

fInventoryLight2Radius

Default is 0.

fInventoryLight2Radius=(...,-0.0001,0,0.0001,...)

fInventoryLightDiffuseColorB

Default is 0.8299999833.

fInventoryLightDiffuseColorB=(...,-0.0001,0,0.0001,...)

fInventoryLightDiffuseColorG

Default is 0.9499999881.

fInventoryLightDiffuseColorG=(...,-0.0001,0,0.0001,...)

fInventoryLightDiffuseColorR

Default is 0.9800000191.

fInventoryLightDiffuseColorR=(...,-0.0001,0,0.0001,...)

fInventoryLightDimmerValue

Default is 1.75.

fInventoryLightDimmerValue=(...,-0.0001,0,0.0001,...)

fInventoryLightRadius

Default is 400.

fInventoryLightRadius=(...,-0.0001,0,0.0001,...)

fInventoryMenuLight2X

Default is 100.

fInventoryMenuLight2X=(...,-0.0001,0,0.0001,...)

fInventoryMenuLight2Y

Default is -350.

fInventoryMenuLight2Y=(...,-0.0001,0,0.0001,...)

fInventoryMenuLight2Z

Default is 100.

fInventoryMenuLight2Z=(...,-0.0001,0,0.0001,...)

fInventoryMenuLightX

Default is 100.

fInventoryMenuLightX=(...,-0.0001,0,0.0001,...)

fInventoryMenuLightY

Default is -350.

fInventoryMenuLightY=(...,-0.0001,0,0.0001,...)

fInventoryMenuLightZ

Default is 100.

fInventoryMenuLightZ=(...,-0.0001,0,0.0001,...)

fJournalLongRepeatRate

Default is 0.200000003.

fJournalLongRepeatRate=(...,-0.0001,0,0.0001,...)

fJournalShortRepeatRate

Default is 0.075000003.

fJournalShortRepeatRate=(...,-0.0001,0,0.0001,...)

fLargeActivatePickLength_G

Default is 500.

fLargeActivatePickLength_G=(...,-0.0001,0,0.0001,...)

fLockCenterOffset

Default is 9.

fLockCenterOffset=(...,-0.0001,0,0.0001,...)

fLockMaxAngle

Default is 90.

fLockMaxAngle=(...,-0.0001,0,0.0001,...)

fLockPositionX

Default is 0.

fLockPositionX=(...,-0.0001,0,0.0001,...)

fLockPositionY

Default is -1100.

fLockPositionY=(...,-0.0001,0,0.0001,...)

fLockPositionYWide

Default is -1300.

fLockPositionYWide=(...,-0.0001,0,0.0001,...)

fLockPositionZ

Default is 3.

fLockPositionZ=(...,-0.0001,0,0.0001,...)

fLockRotCenterOffsetX

Default is -14.5.

fLockRotCenterOffsetX=(...,-0.0001,0,0.0001,...)

fLockRotCenterOffsetZ

Default is 3.

fLockRotCenterOffsetZ=(...,-0.0001,0,0.0001,...)

fLockRotationSpeed

Default is 80.

fLockRotationSpeed=(...,-0.0001,0,0.0001,...)

fLockpickLightDiffuseColorB

Default is 0.8299999833.

fLockpickLightDiffuseColorB=(...,-0.0001,0,0.0001,...)

fLockpickLightDiffuseColorG

Default is 0.9499999881.

fLockpickLightDiffuseColorG=(...,-0.0001,0,0.0001,...)

fLockpickLightDiffuseColorR

Default is 0.9800000191.

fLockpickLightDiffuseColorR=(...,-0.0001,0,0.0001,...)

fLockpickLightDimmerValue

Default is 1.75.

fLockpickLightDimmerValue=(...,-0.0001,0,0.0001,...)

fLockpickLightRadius

Default is 400.

fLockpickLightRadius=(...,-0.0001,0,0.0001,...)

fLockpickLightX

Default is 100.

fLockpickLightX=(...,-0.0001,0,0.0001,...)

fLockpickLightY

Default is -1000.

fLockpickLightY=(...,-0.0001,0,0.0001,...)

fLockpickLightZ

Default is 100.

fLockpickLightZ=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosScale

Default is 1.8700000048.

fMagic3DItemPosScale=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosScaleWide

Default is 1.75.

fMagic3DItemPosScaleWide=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosX

Default is 29.

fMagic3DItemPosX=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosXWide

Default is 22.

fMagic3DItemPosXWide=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosY

Default is -500.

fMagic3DItemPosY=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosYWide

Default is -500.

fMagic3DItemPosYWide=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosZ

Default is 8.

fMagic3DItemPosZ=(...,-0.0001,0,0.0001,...)

fMagic3DItemPosZWide

Default is 6.

fMagic3DItemPosZWide=(...,-0.0001,0,0.0001,...)

fMaxSubtitleDistance

Default is 1250.

fMaxSubtitleDistance=(...,-0.0001,0,0.0001,...)

fMenuKeyRepeatLong

Default is 0.5.

fMenuKeyRepeatLong=(...,-0.0001,0,0.0001,...)

fMenuKeyRepeatShort

Default is 0.1000000015.

fMenuKeyRepeatShort=(...,-0.0001,0,0.0001,...)

fMinSecondsForLoadFadeIn

Default is 1.5.

fMinSecondsForLoadFadeIn=(...,-0.0001,0,0.0001,...)

fNoteDistance

Default is 90.

fNoteDistance=(...,-0.0001,0,0.0001,...)

fPackratRatio

Default is 0.

fPackratRatio=(...,-0.0001,0,0.0001,...)

fPickMouseRotationSpeed

Default is 15.

fPickMouseRotationSpeed=(...,-0.0001,0,0.0001,...)

fPickRotationSpeed

Default is 400.

fPickRotationSpeed=(...,-0.0001,0,0.0001,...)

fPlayerBodyEditDistance

Default is 175.

fPlayerBodyEditDistance=(...,-0.0001,0,0.0001,...)

fPlayerFaceEditDistance

Default is 100.

fPlayerFaceEditDistance=(...,-0.0001,0,0.0001,...)

fPlayerRotationAngle

fPlayerRotationAngle is believed to be unused by the game.

Default is 30.

fPlayerRotationAngle=(...,-0.0001,0,0.0001,...)

fPlayerZoomTime

Default is 1000.

fPlayerZoomTime=(...,-0.0001,0,0.0001,...)

fRSMCameraLookAtPercent

Default is 0.9549999833.

fRSMCameraLookAtPercent=(...,-0.0001,0,0.0001,...)

fRSMLookAtOnGain

Default is 0.0599999987.

fRSMLookAtOnGain=(...,-0.0001,0,0.0001,...)

fSafeZoneX

Default is 15.

fSafeZoneX=(...,-0.0001,0,0.0001,...)

fSafeZoneXWide

Default is 15.

fSafeZoneXWide=(...,-0.0001,0,0.0001,...)

fSafeZoneY

Default is 15.

fSafeZoneY=(...,-0.0001,0,0.0001,...)

fSafeZoneYWide

Default is 15.

fSafeZoneYWide=(...,-0.0001,0,0.0001,...)

fSleepFaderTime

Default is 0.6999999881.

fSleepFaderTime=(...,-0.0001,0,0.0001,...)

fTweenLongRepeatRate

Default is 0.200000003.

fTweenLongRepeatRate=(...,-0.0001,0,0.0001,...)

fTweenShortRepeatRate

Default is 0.1000000015.

fTweenShortRepeatRate=(...,-0.0001,0,0.0001,...)

fUIAltLogoModel_TranslateX_G

Default is 0.

fUIAltLogoModel_TranslateX_G=(...,-0.0001,0,0.0001,...)

fUIAltLogoModel_TranslateY_G

Default is 0.

fUIAltLogoModel_TranslateY_G=(...,-0.0001,0,0.0001,...)

fUIAltLogoModel_TranslateZ_G

Default is 0.

fUIAltLogoModel_TranslateZ_G=(...,-0.0001,0,0.0001,...)

fUICameraFarDistance

Default is 20480.

fUICameraFarDistance=(...,-0.0001,0,0.0001,...)

fUICameraNearDistance

Default is 15.

fUICameraNearDistance=(...,-0.0001,0,0.0001,...)

fUILogoModel_AutoRotateSpeed

fUILogoModel_AutoRotateSpeed is believed to be unused by the game.

Default is 0.1000000015.

fUILogoModel_AutoRotateSpeed=(...,-0.0001,0,0.0001,...)

fUILogoModel_FadeSecs

Default is 0.0001.

fUILogoModel_FadeSecs=(...,-0.0001,0,0.0001,...)

fUILogoModel_MouseThreshold

fUILogoModel_MouseThreshold is believed to be unused by the game.

Default is 2.

fUILogoModel_MouseThreshold=(...,-0.0001,0,0.0001,...)

fUILogoModel_MouseToPanSpeed

fUILogoModel_MouseToPanSpeed is believed to be unused by the game.

Default is 1.

fUILogoModel_MouseToPanSpeed=(...,-0.0001,0,0.0001,...)

fUILogoModel_MouseToRotateSpeed

Default is 0.0199999996.

fUILogoModel_MouseToRotateSpeed=(...,-0.0001,0,0.0001,...)

fUILogoModel_MouseToZoomSpeed

Default is 0.6000000238.

fUILogoModel_MouseToZoomSpeed=(...,-0.0001,0,0.0001,...)

fUILogoModel_RotationPauseDuration

fUILogoModel_RotationPauseDuration is believed to be unused by the game.

Default is 0.25.

fUILogoModel_RotationPauseDuration=(...,-0.0001,0,0.0001,...)

fUILogoModel_ThumbstickToPanSpeed

fUILogoModel_ThumbstickToPanSpeed is believed to be unused by the game.

Default is 8.

fUILogoModel_ThumbstickToPanSpeed=(...,-0.0001,0,0.0001,...)

fUILogoModel_ThumbstickToRotateSpeed

Default is 0.4499999881.

fUILogoModel_ThumbstickToRotateSpeed=(...,-0.0001,0,0.0001,...)

fUILogoModel_ThumbstickToZoomSpeed

Default is 5.

fUILogoModel_ThumbstickToZoomSpeed=(...,-0.0001,0,0.0001,...)

fUIMistMenu_CameraFOV_G

Default is 75.

fUIMistMenu_CameraFOV_G=(...,-0.0001,0,0.0001,...)

fUIMistMenu_CameraLookAtX_G

Default is -50.

fUIMistMenu_CameraLookAtX_G=(...,-0.0001,0,0.0001,...)

fUIMistMenu_CameraLookAtY_G

Default is 0.

fUIMistMenu_CameraLookAtY_G=(...,-0.0001,0,0.0001,...)

fUIMistMenu_CameraLookAtZ_G

Default is 0.

fUIMistMenu_CameraLookAtZ_G=(...,-0.0001,0,0.0001,...)

fUIMistMenu_CameraX_G

Default is -50.

fUIMistMenu_CameraX_G=(...,-0.0001,0,0.0001,...)

fUIMistMenu_CameraY_G

Default is 600.

fUIMistMenu_CameraY_G=(...,-0.0001,0,0.0001,...)

fUIMistMenu_CameraZ_G

Default is 80.

fUIMistMenu_CameraZ_G=(...,-0.0001,0,0.0001,...)

fUIMistMenu_DefaultLogoNIFScale

Default is 1.

fUIMistMenu_DefaultLogoNIFScale=(...,-0.0001,0,0.0001,...)

fUIMistMenu_LogoOnscreenPanThresholdX

fUIMistMenu_LogoOnscreenPanThresholdX is believed to be unused by the game.

Default is 0.5.

fUIMistMenu_LogoOnscreenPanThresholdX=(...,-0.0001,0,0.0001,...)

fUIMistMenu_LogoOnscreenPanThresholdY

fUIMistMenu_LogoOnscreenPanThresholdY is believed to be unused by the game.

Default is 0.3300000131.

fUIMistMenu_LogoOnscreenPanThresholdY=(...,-0.0001,0,0.0001,...)

fUIMistMenu_LogoOnscreenZoomMaxFOV

Default is 95.

fUIMistMenu_LogoOnscreenZoomMaxFOV=(...,-0.0001,0,0.0001,...)

fUIMistMenu_LogoOnscreenZoomMinFOV

Default is 60.

fUIMistMenu_LogoOnscreenZoomMinFOV=(...,-0.0001,0,0.0001,...)

fUIMistMenu_LogoOnscreenZoomThresholdFar

fUIMistMenu_LogoOnscreenZoomThresholdFar is believed to be unused by the game.

Default is 0.1000000015.

fUIMistMenu_LogoOnscreenZoomThresholdFar=(...,-0.0001,0,0.0001,...)

fUIMistMenu_LogoOnscreenZoomThresholdNear

fUIMistMenu_LogoOnscreenZoomThresholdNear is believed to be unused by the game.

Default is 3.5.

fUIMistMenu_LogoOnscreenZoomThresholdNear=(...,-0.0001,0,0.0001,...)

fUIMistModel_FadeOutTime

Default is 0.

fUIMistModel_FadeOutTime=(...,-0.0001,0,0.0001,...)

fUIMistModel_RotateZ_G

Default is -180.

fUIMistModel_RotateZ_G=(...,-0.0001,0,0.0001,...)

fUIMistModel_TranslateX_G

Default is 0.

fUIMistModel_TranslateX_G=(...,-0.0001,0,0.0001,...)

fUIMistModel_TranslateY_G

Default is 0.

fUIMistModel_TranslateY_G=(...,-0.0001,0,0.0001,...)

fUIMistModel_TranslateZ_G

Default is 0.

fUIMistModel_TranslateZ_G=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2DiffuseColorB

Default is 0.8000000119.

fUIPlayerSceneLight2DiffuseColorB=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2DiffuseColorG

Default is 0.8100000024.

fUIPlayerSceneLight2DiffuseColorG=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2DiffuseColorR

Default is 0.6999999881.

fUIPlayerSceneLight2DiffuseColorR=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2DimmerValue

Default is 3.

fUIPlayerSceneLight2DimmerValue=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2Radius

Default is 1024.

fUIPlayerSceneLight2Radius=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2X

Default is 160.

fUIPlayerSceneLight2X=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2Y

Default is -96.

fUIPlayerSceneLight2Y=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight2Z

Default is 160.

fUIPlayerSceneLight2Z=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3DiffuseColorB

Default is 1.

fUIPlayerSceneLight3DiffuseColorB=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3DiffuseColorG

Default is 1.

fUIPlayerSceneLight3DiffuseColorG=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3DiffuseColorR

Default is 1.

fUIPlayerSceneLight3DiffuseColorR=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3DimmerValue

Default is 0.1000000015.

fUIPlayerSceneLight3DimmerValue=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3Radius

Default is 1024.

fUIPlayerSceneLight3Radius=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3X

Default is 128.

fUIPlayerSceneLight3X=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3Y

Default is 160.

fUIPlayerSceneLight3Y=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLight3Z

Default is -96.

fUIPlayerSceneLight3Z=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightDiffuseColorB

Default is 0.8199999928.

fUIPlayerSceneLightDiffuseColorB=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightDiffuseColorG

Default is 0.9599999785.

fUIPlayerSceneLightDiffuseColorG=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightDiffuseColorR

Default is 0.9599999785.

fUIPlayerSceneLightDiffuseColorR=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightDimmerValue

Default is 1.6000000238.

fUIPlayerSceneLightDimmerValue=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightRadius

Default is 1500.

fUIPlayerSceneLightRadius=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightX

Default is -160.

fUIPlayerSceneLightX=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightY

Default is 160.

fUIPlayerSceneLightY=(...,-0.0001,0,0.0001,...)

fUIPlayerSceneLightZ

Default is 128.

fUIPlayerSceneLightZ=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2DiffuseColorB

Default is 0.8299999833.

fUIRaceSexLight2DiffuseColorB=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2DiffuseColorG

Default is 0.9499999881.

fUIRaceSexLight2DiffuseColorG=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2DiffuseColorR

Default is 0.9800000191.

fUIRaceSexLight2DiffuseColorR=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2DimmerValue

Default is 1.75.

fUIRaceSexLight2DimmerValue=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2Radius

Default is 1400.

fUIRaceSexLight2Radius=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2X

Default is 0.5.

fUIRaceSexLight2X=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2Y

Default is -150.

fUIRaceSexLight2Y=(...,-0.0001,0,0.0001,...)

fUIRaceSexLight2Z

Default is 60.5.

fUIRaceSexLight2Z=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightDiffuseColorB

Default is 0.8299999833.

fUIRaceSexLightDiffuseColorB=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightDiffuseColorG

Default is 0.9499999881.

fUIRaceSexLightDiffuseColorG=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightDiffuseColorR

Default is 0.9800000191.

fUIRaceSexLightDiffuseColorR=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightDimmerValue

Default is 0.6499999762.

fUIRaceSexLightDimmerValue=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightRadius

Default is 1400.

fUIRaceSexLightRadius=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightX

Default is 0.5.

fUIRaceSexLightX=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightY

Default is -600.

fUIRaceSexLightY=(...,-0.0001,0,0.0001,...)

fUIRaceSexLightZ

Default is 60.5.

fUIRaceSexLightZ=(...,-0.0001,0,0.0001,...)

fUnlockDoorDelay

Default is 1.5.

fUnlockDoorDelay=(...,-0.0001,0,0.0001,...)

iFavoriteItemQueueSize

Default is 100.

iFavoriteItemQueueSize=(...,-1,0,1,...)

iMaxViewCasterPicksFuzzy

Default is 5.

iMaxViewCasterPicksFuzzy=(...,-1,0,1,...)

iMaxViewCasterPicksGamebryo

Default is 10.

iMaxViewCasterPicksGamebryo=(...,-1,0,1,...)

iMaxViewCasterPicksHavok

Default is 10.

iMaxViewCasterPicksHavok=(...,-1,0,1,...)

iSubtitleSpeakerNameColor

Default is 8947848.

iSubtitleSpeakerNameColor=(...,-1,0,1,...)

rUIMistMenu_AmbientXNegRGB

Do not use this setting! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the setting fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientXNegRGB=R#,G#,B#

rUIMistMenu_AmbientXPosRGB

Do not use this setting! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the setting fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientXPosRGB=R#,G#,B#

rUIMistMenu_AmbientYNegRGB

Do not use this setting! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the setting fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientYNegRGB=R#,G#,B#

rUIMistMenu_AmbientYPosRGB

Do not use this setting! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the setting fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientYPosRGB=R#,G#,B#

rUIMistMenu_AmbientZNegRGB

Do not use this setting! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the setting fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientZNegRGB=R#,G#,B#

rUIMistMenu_AmbientZPosRGB

Do not use this setting! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the setting fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientZPosRGB=R#,G#,B#

sCreditsFile

Default is Interface/Credits.txt.

sCreditsFile=string

sCreditsFileFrench

Default is Interface/Credits_French.txt.

sCreditsFileFrench=string

sForcedLoadScreenEditorID

sForcedLoadScreenEditorID is believed to be unused by the game.

Default is blank.

sForcedLoadScreenEditorID=string

sPosePlayerRaceSexMenu

Default is OffsetBoundStandingPlayerInstant.

sPosePlayerRaceSexMenu=string

sUIMistMenu_DefaultLogoCameraPath

Default is blank.

sUIMistMenu_DefaultLogoCameraPath=string

uMaxCustomItemNameLength

Default is 32.

uMaxCustomItemNameLength=(0,1,2,...)

uTicksToWait

Default is 32.

uTicksToWait=(0,1,2,...)


[MAIN]

bEnableLipLookup

Default is 1.

bEnableLipLookup=(0,1)

bPrimitivesOn

Default is 0.

bPrimitivesOn=(0,1)

bUseWaterHDR

bUseWaterHDR is believed to be unused by the game.

Default is 1.

bUseWaterHDR=(0,1)

fLowPerfCombatantVoiceDistance

fLowPerfCombatantVoiceDistance is believed to be unused by the game.

Default is 1000.

fLowPerfCombatantVoiceDistance=(...,-0.0001,0,0.0001,...)

fMapWorldTargetTransitionTime

Default is 0.5.

fMapWorldTargetTransitionTime=(...,-0.0001,0,0.0001,...)

fQuestScriptDelayTime

Default is 5.

fQuestScriptDelayTime=(...,-0.0001,0,0.0001,...)

iDetectionHighNumPicks

iDetectionHighNumPicks is believed to be unused by the game.

Default is 40.

iDetectionHighNumPicks=(...,-1,0,1,...)

iLastHDRSetting

iLastHDRSetting is believed to be unused by the game.

Default is -1.

iLastHDRSetting=(...,-1,0,1,...)

iMaxQuestObjectives

Default is 3000.

iMaxQuestObjectives=(...,-1,0,1,...)

sControlsDefinitionFile

Default is Interface/Controls/PC/ControlMap.txt.

sControlsDefinitionFile=string

sControlsRemapFile

Default is ControlMap_Custom.txt.

sControlsRemapFile=string

sGamepadDefinitionFile

Default is Interface/Controls/PC/Gamepad.txt.

sGamepadDefinitionFile=string

sKeyboardDefinitionFile

Default is Interface/Controls/PC/Keyboard_.

sKeyboardDefinitionFile=string

sMouseDefinitionFile

Default is Interface/Controls/PC/Mouse.txt.

sMouseDefinitionFile=string

sSaveGameScreenshotName

Default is BGSSaveLoadHeader_Screenshot.

sSaveGameScreenshotName=string


[GethitShader]

fBlockedTexOffset

fBlockedTexOffset is believed to be unused by the game.

Default is 0.001.

fBlockedTexOffset=(...,-0.0001,0,0.0001,...)

fBlurAmmount

fBlurAmmount is believed to be unused by the game.

Default is 0.5.

fBlurAmmount=(...,-0.0001,0,0.0001,...)

fHitTexOffset

fHitTexOffset is believed to be unused by the game.

Default is 0.0049999999.

fHitTexOffset=(...,-0.0001,0,0.0001,...)


[LOD]

bDisplayLODLand

Default is 1.

bDisplayLODLand=(0,1)

fActorLODMax

Default is 15.

fActorLODMax=(...,-0.0001,0,0.0001,...)

fActorLODMin

Default is 2.

fActorLODMin=(...,-0.0001,0,0.0001,...)

fDistanceMultiplier

Default is 1.

fDistanceMultiplier=(...,-0.0001,0,0.0001,...)

fFadeInThreshold

Default is 0.6999999881.

fFadeInThreshold=(...,-0.0001,0,0.0001,...)

fFadeInTime

Default is 1.2000000477.

fFadeInTime=(...,-0.0001,0,0.0001,...)

fFadeOutThreshold

Default is 0.3000000119.

fFadeOutThreshold=(...,-0.0001,0,0.0001,...)

fFadeOutTime

Default is 2.

fFadeOutTime=(...,-0.0001,0,0.0001,...)

fItemLODMax

Default is 15.

fItemLODMax=(...,-0.0001,0,0.0001,...)

fItemLODMin

Default is 1.

fItemLODMin=(...,-0.0001,0,0.0001,...)

fLODBoundRadiusMult

Default is 10.

fLODBoundRadiusMult=(...,-0.0001,0,0.0001,...)

fLODFadeOutActorMultCity

Default is 1.

fLODFadeOutActorMultCity=(...,-0.0001,0,0.0001,...)

fLODFadeOutActorMultComplex

Default is 1.

fLODFadeOutActorMultComplex=(...,-0.0001,0,0.0001,...)

fLODFadeOutActorMultInterior

Default is 1.

fLODFadeOutActorMultInterior=(...,-0.0001,0,0.0001,...)

fLODFadeOutItemMultCity

Default is 1.

fLODFadeOutItemMultCity=(...,-0.0001,0,0.0001,...)

fLODFadeOutItemMultComplex

Default is 1.

fLODFadeOutItemMultComplex=(...,-0.0001,0,0.0001,...)

fLODFadeOutItemMultInterior

Default is 1.

fLODFadeOutItemMultInterior=(...,-0.0001,0,0.0001,...)

fLODFadeOutObjectMultCity

Default is 1.

fLODFadeOutObjectMultCity=(...,-0.0001,0,0.0001,...)

fLODFadeOutObjectMultComplex

Default is 1.

fLODFadeOutObjectMultComplex=(...,-0.0001,0,0.0001,...)

fLODFadeOutObjectMultInterior

Default is 1.

fLODFadeOutObjectMultInterior=(...,-0.0001,0,0.0001,...)

fLODFadeOutPercent

Default is 0.6000000238.

fLODFadeOutPercent=(...,-0.0001,0,0.0001,...)

fLODLandDropAmount

Default is 230.

fLODLandDropAmount=(...,-0.0001,0,0.0001,...)

fLODLandVerticalBias

fLODLandVerticalBias is believed to be unused by the game.

Default is 0.

fLODLandVerticalBias=(...,-0.0001,0,0.0001,...)

fLODMultTrees

fLODMultTrees is believed to be unused by the game.

Default is 0.5.

fLODMultTrees=(...,-0.0001,0,0.0001,...)

fLodDistance

Default is 500.

fLodDistance=(...,-0.0001,0,0.0001,...)

fObjectLODMax

Default is 15.

fObjectLODMax=(...,-0.0001,0,0.0001,...)

fObjectLODMin

Default is 1.

fObjectLODMin=(...,-0.0001,0,0.0001,...)

fTalkingDistance

Default is 2000.

fTalkingDistance=(...,-0.0001,0,0.0001,...)

iFadeNodeMinNearDistance

Default is 500.

iFadeNodeMinNearDistance=(...,-1,0,1,...)


[Animation]

bAlwaysDriveRagdoll

Default is 0.

bAlwaysDriveRagdoll=(0,1)

bAlwaysSaveAllInfo

Default is 1.

bAlwaysSaveAllInfo=(0,1)

bAnimInterpEnable

Default is 1.

bAnimInterpEnable=(0,1)

bApplyPitchToExtractedMotion

Default is 1.

bApplyPitchToExtractedMotion=(0,1)

bDisplayMarkWarning

bDisplayMarkWarning is believed to be unused by the game.

Default is 0.

bDisplayMarkWarning=(0,1)

bDriveRagdollWithGraph

Default is 1.

bDriveRagdollWithGraph=(0,1)

bEnableHavokHit

Default is 0.

bEnableHavokHit=(0,1)

bFeedbackToGraphFromCharacterController

Default is 1.

bFeedbackToGraphFromCharacterController=(0,1)

bFootIK

Default is 1.

bFootIK=(0,1)

bFootIKFeedback

Default is 1.

bFootIKFeedback=(0,1)

bHumanoidFootIKEnable

Default is 1.

bHumanoidFootIKEnable=(0,1)

bInitiallyLoadAllClips

bInitiallyLoadAllClips is believed to be unused by the game.

Default is 0.

bInitiallyLoadAllClips=(0,1)

bLoadCollatedAnimTextData

Default is 1.

bLoadCollatedAnimTextData=(0,1)

bMultiThreadBoneUpdate

Default is 1.

bMultiThreadBoneUpdate=(0,1)

bRandomizeGraphSeed

Default is 1.

bRandomizeGraphSeed=(0,1)

bSendNonVisibleBehaviorGraphsToSPU

bSendNonVisibleBehaviorGraphsToSPU is believed to be unused by the game.

Default is 1.

bSendNonVisibleBehaviorGraphsToSPU=(0,1)

bShouldProcessRequests

Default is 1.

bShouldProcessRequests=(0,1)

bUseSPUGenerate

Default is 0.

bUseSPUGenerate=(0,1)

bUseSpeedSampler

Default is 1.

bUseSpeedSampler=(0,1)

bUseVariableCache

Default is 1.

bUseVariableCache=(0,1)

fAnimInterpFarDist

Default is 800.

fAnimInterpFarDist=(...,-0.0001,0,0.0001,...)

fAnimInterpMaxTime

Default is 0.25.

fAnimInterpMaxTime=(...,-0.0001,0,0.0001,...)

fAnimInterpMinTime

Default is 0.0799999982.

fAnimInterpMinTime=(...,-0.0001,0,0.0001,...)

fAnimInterpNearDist

Default is 400.

fAnimInterpNearDist=(...,-0.0001,0,0.0001,...)

fAnimInterpSlop

Default is 0.25.

fAnimInterpSlop=(...,-0.0001,0,0.0001,...)

fBoneLODDistanceScale

Default is 1.

fBoneLODDistanceScale=(...,-0.0001,0,0.0001,...)

fHavokHitImpulseMult

Default is 50.

fHavokHitImpulseMult=(...,-0.0001,0,0.0001,...)

fHavokHitTimeSec

Default is 3.

fHavokHitTimeSec=(...,-0.0001,0,0.0001,...)

fIdleChangeClearTime

Default is 1.

fIdleChangeClearTime=(...,-0.0001,0,0.0001,...)

fMaxFrameCounterDifferenceToConsiderVisible

Default is 0.0666666701.

fMaxFrameCounterDifferenceToConsiderVisible=(...,-0.0001,0,0.0001,...)

fMaxTimeToMarkSec

Default is 3.

fMaxTimeToMarkSec=(...,-0.0001,0,0.0001,...)

fMotionFeedbackMinAngleDelta

Default is 20.

fMotionFeedbackMinAngleDelta=(...,-0.0001,0,0.0001,...)

fMotionFeedbackMinSpeed

Default is 5.

fMotionFeedbackMinSpeed=(...,-0.0001,0,0.0001,...)

fMotionFeedbackMinSpeedDelta

Default is 25.

fMotionFeedbackMinSpeedDelta=(...,-0.0001,0,0.0001,...)

fMotionFeedbackMinTime

Default is 0.5.

fMotionFeedbackMinTime=(...,-0.0001,0,0.0001,...)

fMountDismountTimeout

Default is 8.

fMountDismountTimeout=(...,-0.0001,0,0.0001,...)

fPlayerCharacterAttackComboStartFraction

Default is 0.5.

fPlayerCharacterAttackComboStartFraction=(...,-0.0001,0,0.0001,...)

fPlayerCharacterAttackIntroLength

Default is 0.

fPlayerCharacterAttackIntroLength=(...,-0.0001,0,0.0001,...)

fPlayerCharacterDrawSheatheTimeout

Default is 3.

fPlayerCharacterDrawSheatheTimeout=(...,-0.0001,0,0.0001,...)

fPlayerCharacterPowerAttackStartTime

Default is 0.3666666746.

fPlayerCharacterPowerAttackStartTime=(...,-0.0001,0,0.0001,...)

fSpecialIdlePickTime

Default is 250.

fSpecialIdlePickTime=(...,-0.0001,0,0.0001,...)

fWeaponChangeClearTime

Default is 0.5.

fWeaponChangeClearTime=(...,-0.0001,0,0.0001,...)

iMinBonesToGenerateWhileSitting

Default is 5.

iMinBonesToGenerateWhileSitting=(...,-1,0,1,...)

iPlayerCharacterImagespaceModifierAnimCount

Default is 2.

iPlayerCharacterImagespaceModifierAnimCount=(...,-1,0,1,...)

sHkxDBNameContextPrefix

Default is meshes\.

sHkxDBNameContextPrefix=string

strPlayerCharacterBehavior1stPGraph

Default is Actors\Character\_1stPerson\FirstPerson.hkx.

strPlayerCharacterBehavior1stPGraph=string

uVariableCacheSize

Default is 40.

uVariableCacheSize=(0,1,2,...)

uiMaxNumActorHit

uiMaxNumActorHit is believed to be unused by the game.

Default is 5.

uiMaxNumActorHit=(0,1,2,...)

uiMaxPermanentSetSize

Default is 5.

uiMaxPermanentSetSize=(0,1,2,...)


[MESSAGES]

bAllowFileWrite

bAllowFileWrite is believed to be unused by the game.

Default is 1.

bAllowFileWrite=(0,1)

bAllowYesToAll

Default is 1.

bAllowYesToAll=(0,1)

bBlockMessageBoxes

Default is 0.

bBlockMessageBoxes=(0,1)

bDisableAssertQueuing

bDisableAssertQueuing is believed to be unused by the game.

Default is 1.

bDisableAssertQueuing=(0,1)

bFaceGenWarnings

bFaceGenWarnings is believed to be unused by the game.

Default is 0.

bFaceGenWarnings=(0,1)

bShowMissingAudioWarnings

Default is 1.

bShowMissingAudioWarnings=(0,1)

bShowMissingLipWarnings

Default is 1.

bShowMissingLipWarnings=(0,1)

bSkipInitializationFlows

Default is 1.

bSkipInitializationFlows=(0,1)

bSkipProgramFlows

Default is 1.

bSkipProgramFlows=(0,1)

bUseWindowsMessageBox

bUseWindowsMessageBox is believed to be unused by the game.

Default is 0.

bUseWindowsMessageBox=(0,1)

iFileLogging

Default is 0.

iFileLogging=(...,-1,0,1,...)


[Pathfinding]

bAvoidBoxTriggersFailure

Default is 0.

bAvoidBoxTriggersFailure=(0,1)

bBackgroundNavmeshUpdate

Default is 1.

bBackgroundNavmeshUpdate=(0,1)

bBackgroundPathing

Default is 1.

bBackgroundPathing=(0,1)

bCreateDebugInfo

Default is 0.

bCreateDebugInfo=(0,1)

bCutDoors

Default is 1.

bCutDoors=(0,1)

bDisableUnloadedPaths

Default is 0.

bDisableUnloadedPaths=(0,1)

bFacePathVector

Default is 1.

bFacePathVector=(0,1)

bFixNavmeshInfosOnLoad

Default is 0.

bFixNavmeshInfosOnLoad=(0,1)

bIgnoreThresholds

Default is 0.

bIgnoreThresholds=(0,1)

bRebuildPathIfSmootherFailed

bRebuildPathIfSmootherFailed is believed to be unused by the game.

Default is 1.

bRebuildPathIfSmootherFailed=(0,1)

bSlowDownForActorAvoidance

bSlowDownForActorAvoidance is believed to be unused by the game.

Default is 0.

bSlowDownForActorAvoidance=(0,1)

bStaticAvoidanceTriggerMovementBlocked

Default is 0.

bStaticAvoidanceTriggerMovementBlocked=(0,1)

bUseActorAvoidBox

Default is 1.

bUseActorAvoidBox=(0,1)

bUseActorAvoidance

Default is 1.

bUseActorAvoidance=(0,1)

bUseAlternateSmoothingForPrime

bUseAlternateSmoothingForPrime is believed to be unused by the game.

Default is 1.

bUseAlternateSmoothingForPrime=(0,1)

bUseOldPathSmoothing

bUseOldPathSmoothing is believed to be unused by the game.

Default is 0.

bUseOldPathSmoothing=(0,1)

bUsePathSmoothing

bUsePathSmoothing is believed to be unused by the game.

Default is 1.

bUsePathSmoothing=(0,1)

bUseRayCasts

Default is 1.

bUseRayCasts=(0,1)

bUseStraightLineCheckFirst

Default is 1.

bUseStraightLineCheckFirst=(0,1)

bUseTangentSmoothing

Default is 1.

bUseTangentSmoothing=(0,1)

bUseTaskletsToRecomputeBounds

bUseTaskletsToRecomputeBounds is believed to be unused by the game.

Default is 0.

bUseTaskletsToRecomputeBounds=(0,1)

bUseTweenedAnimations

Default is 1.

bUseTweenedAnimations=(0,1)

bUseVelocityObstacles

Default is 1.

bUseVelocityObstacles=(0,1)

bWarnIfHighLevelSearchFails

bWarnIfHighLevelSearchFails is believed to be unused by the game.

Default is 0.

bWarnIfHighLevelSearchFails=(0,1)

bWarpOnConsecutiveFailures

Default is 1.

bWarpOnConsecutiveFailures=(0,1)

fAICombatTurnSpeedScale

fAICombatTurnSpeedScale is believed to be unused by the game.

Default is 2.5.

fAICombatTurnSpeedScale=(...,-0.0001,0,0.0001,...)

fAITurnSpeedScale

fAITurnSpeedScale is believed to be unused by the game.

Default is 1.5.

fAITurnSpeedScale=(...,-0.0001,0,0.0001,...)

fAcceptableErrorRatio

Default is 0.8999999762.

fAcceptableErrorRatio=(...,-0.0001,0,0.0001,...)

fAvoidNodeCost

Default is 24.

fAvoidNodeCost=(...,-0.0001,0,0.0001,...)

fAvoidNodeRadiusAdd

Default is 11.

fAvoidNodeRadiusAdd=(...,-0.0001,0,0.0001,...)

fAvoidPreferredTriangleCrossingMultiplier

Default is 10.

fAvoidPreferredTriangleCrossingMultiplier=(...,-0.0001,0,0.0001,...)

fAvoidPreferredTriangleMultiplier

Default is 3.

fAvoidPreferredTriangleMultiplier=(...,-0.0001,0,0.0001,...)

fAvoidanceDistanceRadiusMult

Default is 1.

fAvoidanceDistanceRadiusMult=(...,-0.0001,0,0.0001,...)

fAvoidanceTimeDelta

Default is 3.

fAvoidanceTimeDelta=(...,-0.0001,0,0.0001,...)

fBackPedalAngle

Default is 160.

fBackPedalAngle=(...,-0.0001,0,0.0001,...)

fBadTriangleMultiplier

Default is 100.

fBadTriangleMultiplier=(...,-0.0001,0,0.0001,...)

fDefaultAvoidBoxAvoidNodeRadius

Default is 32.

fDefaultAvoidBoxAvoidNodeRadius=(...,-0.0001,0,0.0001,...)

fDefaultAvoidNodeCost

Default is 32.

fDefaultAvoidNodeCost=(...,-0.0001,0,0.0001,...)

fDefaultPreferredFactor

Default is 0.5.

fDefaultPreferredFactor=(...,-0.0001,0,0.0001,...)

fDefaultStaticAvoidNodeRadius

Default is 32.

fDefaultStaticAvoidNodeRadius=(...,-0.0001,0,0.0001,...)

fDefaultTangentSmoothingFactor

Default is 1.

fDefaultTangentSmoothingFactor=(...,-0.0001,0,0.0001,...)

fDistFromPathForFollowingRadiusMult

Default is 2.

fDistFromPathForFollowingRadiusMult=(...,-0.0001,0,0.0001,...)

fFindMaxSpeedMinParamIncrementPercent

Default is 0.1000000015.

fFindMaxSpeedMinParamIncrementPercent=(...,-0.0001,0,0.0001,...)

fFollowerTeleportOffsetFudge

Default is 10.

fFollowerTeleportOffsetFudge=(...,-0.0001,0,0.0001,...)

fHeadingToPathTangentMaxAngle

Default is 15.

fHeadingToPathTangentMaxAngle=(...,-0.0001,0,0.0001,...)

fLedgeJumpHeightBuffer

Default is 16.

fLedgeJumpHeightBuffer=(...,-0.0001,0,0.0001,...)

fMaxAvoidanceRadius

Default is 512.

fMaxAvoidanceRadius=(...,-0.0001,0,0.0001,...)

fMaxCollisionTime

Default is 1.

fMaxCollisionTime=(...,-0.0001,0,0.0001,...)

fMaxDistFromPathRadiusMult

Default is 5.

fMaxDistFromPathRadiusMult=(...,-0.0001,0,0.0001,...)

fMaxDistanceFromNavmeshMult

Default is 0.25.

fMaxDistanceFromNavmeshMult=(...,-0.0001,0,0.0001,...)

fMaxDistanceMoved

fMaxDistanceMoved is believed to be unused by the game.

Default is 5.

fMaxDistanceMoved=(...,-0.0001,0,0.0001,...)

fMaxEdgeLength

Default is 512.

fMaxEdgeLength=(...,-0.0001,0,0.0001,...)

fMaxFitnessMultiplier

Default is 2.

fMaxFitnessMultiplier=(...,-0.0001,0,0.0001,...)

fMaxHeightFromNavmeshToObstacleBoxBottom

Default is 128.

fMaxHeightFromNavmeshToObstacleBoxBottom=(...,-0.0001,0,0.0001,...)

fMaxHeightFromObstacleBoxToToNavmesh

Default is -16.

fMaxHeightFromObstacleBoxToToNavmesh=(...,-0.0001,0,0.0001,...)

fMaxTimeBlockedByActors

Default is 1.

fMaxTimeBlockedByActors=(...,-0.0001,0,0.0001,...)

fMaxTimeSizeAvoidNode

Default is 1.

fMaxTimeSizeAvoidNode=(...,-0.0001,0,0.0001,...)

fMinAvoidanceRadius

Default is 256.

fMinAvoidanceRadius=(...,-0.0001,0,0.0001,...)

fMinCollisionTime

Default is 0.25.

fMinCollisionTime=(...,-0.0001,0,0.0001,...)

fMinDist

fMinDist is believed to be unused by the game.

Default is 50.

fMinDist=(...,-0.0001,0,0.0001,...)

fMinFailureDistance

Default is 50.

fMinFailureDistance=(...,-0.0001,0,0.0001,...)

fMinFrictionSpeed

Default is 2.

fMinFrictionSpeed=(...,-0.0001,0,0.0001,...)

fMinNormalizedSpeedForSlowdown

Default is 0.75.

fMinNormalizedSpeedForSlowdown=(...,-0.0001,0,0.0001,...)

fMinStairSpeed

Default is 80.

fMinStairSpeed=(...,-0.0001,0,0.0001,...)

fMinTimeToNextPoint

fMinTimeToNextPoint is believed to be unused by the game.

Default is 0.3000000119.

fMinTimeToNextPoint=(...,-0.0001,0,0.0001,...)

fMinimalUsePathingCost

Default is 409600.

fMinimalUsePathingCost=(...,-0.0001,0,0.0001,...)

fMovementBlockedTimer

Default is 0.0199999996.

fMovementBlockedTimer=(...,-0.0001,0,0.0001,...)

fNavmeshBoundsActorRadiusMultiplier

Default is 1.

fNavmeshBoundsActorRadiusMultiplier=(...,-0.0001,0,0.0001,...)

fNavmeshBoundsMinTimeOfImpact

Default is 0.0333000012.

fNavmeshBoundsMinTimeOfImpact=(...,-0.0001,0,0.0001,...)

fNodeDistanceThreshold

Default is 25.

fNodeDistanceThreshold=(...,-0.0001,0,0.0001,...)

fObstacleManagerMinHeight

Default is 48.

fObstacleManagerMinHeight=(...,-0.0001,0,0.0001,...)

fObstacleManagerMinWidth

Default is 16.

fObstacleManagerMinWidth=(...,-0.0001,0,0.0001,...)

fObstacleUpdateDeltaWhenMoving

Default is 1.

fObstacleUpdateDeltaWhenMoving=(...,-0.0001,0,0.0001,...)

fObstacleUpdateDeltaWhenUnknown

fObstacleUpdateDeltaWhenUnknown is believed to be unused by the game.

Default is 5.

fObstacleUpdateDeltaWhenUnknown=(...,-0.0001,0,0.0001,...)

fPOVSmootherAvoidNodeCost

fPOVSmootherAvoidNodeCost is believed to be unused by the game.

Default is 7.

fPOVSmootherAvoidNodeCost=(...,-0.0001,0,0.0001,...)

fPathManagerDebugInfoWindow

fPathManagerDebugInfoWindow is believed to be unused by the game.

Default is 1.

fPathManagerDebugInfoWindow=(...,-0.0001,0,0.0001,...)

fPathToAnimLengthMaxMultiplier

Default is 2.

fPathToAnimLengthMaxMultiplier=(...,-0.0001,0,0.0001,...)

fPathingLargeActorRadius

Default is 80.

fPathingLargeActorRadius=(...,-0.0001,0,0.0001,...)

fPreferredTriangleMultiplier

Default is 0.0099999998.

fPreferredTriangleMultiplier=(...,-0.0001,0,0.0001,...)

fRotateTowardsPathThreshold

Default is 5.

fRotateTowardsPathThreshold=(...,-0.0001,0,0.0001,...)

fShortPathRadiusMult

Default is 2.

fShortPathRadiusMult=(...,-0.0001,0,0.0001,...)

fSlowDownMultiplier

Default is 0.5.

fSlowDownMultiplier=(...,-0.0001,0,0.0001,...)

fSmoothingStepHeight

Default is 25.

fSmoothingStepHeight=(...,-0.0001,0,0.0001,...)

fSprintAccelerationMult

Default is 10.

fSprintAccelerationMult=(...,-0.0001,0,0.0001,...)

fSprintAngleToPathThreshold

Default is 5.

fSprintAngleToPathThreshold=(...,-0.0001,0,0.0001,...)

fSprintDistToPathThresholdRadiusMult

Default is 0.5.

fSprintDistToPathThresholdRadiusMult=(...,-0.0001,0,0.0001,...)

fStaticPathTangentSmoothingFactor

Default is 0.5.

fStaticPathTangentSmoothingFactor=(...,-0.0001,0,0.0001,...)

fTeleportNodeAngleTolerance

Default is 5.

fTeleportNodeAngleTolerance=(...,-0.0001,0,0.0001,...)

fTotalDisplacementThresholdRadiusMult

Default is 0.6600000262.

fTotalDisplacementThresholdRadiusMult=(...,-0.0001,0,0.0001,...)

fTotalTimePadding

Default is 0.5.

fTotalTimePadding=(...,-0.0001,0,0.0001,...)

fTotalTimeThreshold

Default is 1.

fTotalTimeThreshold=(...,-0.0001,0,0.0001,...)

fTweenerAnimDurationOffset

Default is 0.1000000015.

fTweenerAnimDurationOffset=(...,-0.0001,0,0.0001,...)

fTweeningMaxPercentSpeedDelta

Default is 0.200000003.

fTweeningMaxPercentSpeedDelta=(...,-0.0001,0,0.0001,...)

fWarpMaxTime

Default is 5.

fWarpMaxTime=(...,-0.0001,0,0.0001,...)

fWarpPathOffset

Default is 100.

fWarpPathOffset=(...,-0.0001,0,0.0001,...)

fWarpRequestActorRadius

Default is 5.

fWarpRequestActorRadius=(...,-0.0001,0,0.0001,...)

fWaterTriangleCostMultiplier

Default is 4.

fWaterTriangleCostMultiplier=(...,-0.0001,0,0.0001,...)

fWaterTriangleCrossingCostMultiplier

Default is 5.

fWaterTriangleCrossingCostMultiplier=(...,-0.0001,0,0.0001,...)

iDefaultRetryCount

Default is 3.

iDefaultRetryCount=(...,-1,0,1,...)

iFindMaxSpeedMinIterationCount

Default is 10.

iFindMaxSpeedMinIterationCount=(...,-1,0,1,...)

iMaxActorsToAvoid

Default is 10.

iMaxActorsToAvoid=(...,-1,0,1,...)

iMaxAvoidBoxCheckPerFrame

Default is 2.

iMaxAvoidBoxCheckPerFrame=(...,-1,0,1,...)

iMaxHavokRequestsPerFrame

Default is 2.

iMaxHavokRequestsPerFrame=(...,-1,0,1,...)

iMaxObstacleBuildPerFrame

Default is 1.

iMaxObstacleBuildPerFrame=(...,-1,0,1,...)

iMaxPathRequestsPerFrameTracked

iMaxPathRequestsPerFrameTracked is believed to be unused by the game.

Default is 32.

iMaxPathRequestsPerFrameTracked=(...,-1,0,1,...)

iMaxQueuedPathingRequests

Default is 50.

iMaxQueuedPathingRequests=(...,-1,0,1,...)

iPathRequestsAllowedPerFrame

Default is 2.

iPathRequestsAllowedPerFrame=(...,-1,0,1,...)

iWarpMaxPathFailureCount

Default is 3.

iWarpMaxPathFailureCount=(...,-1,0,1,...)

uiSmallNavmeshInfoPathSC

Default is 3.

uiSmallNavmeshInfoPathSC=(0,1,2,...)


[BSPathing]

fFindClosestEdgesRadius

Default is 512.

fFindClosestEdgesRadius=(...,-0.0001,0,0.0001,...)


[Verlet]

bUseConstantStepDelta

Default is 1.

bUseConstantStepDelta=(0,1)

bUseRotationBasedTransformUpdate

Default is 1.

bUseRotationBasedTransformUpdate=(0,1)

fGravity

Default is -1500.

fGravity=(...,-0.0001,0,0.0001,...)

fVerticalCapsuleOffset

Default is 50.

fVerticalCapsuleOffset=(...,-0.0001,0,0.0001,...)

uCapeClothNumPin

Default is 12.

uCapeClothNumPin=(0,1,2,...)

uiNumIter

Default is 50.

uiNumIter=(0,1,2,...)


[BackgroundLoad]

bBackgroundCellLoads

Default is 1.

bBackgroundCellLoads=(0,1)

bBackgroundLoadLipFiles

Default is 0.

bBackgroundLoadLipFiles=(0,1)

bLoadBackgroundFaceGen

bLoadBackgroundFaceGen is believed to be unused by the game.

Default is 0.

bLoadBackgroundFaceGen=(0,1)

bLoadHelmetsInBackground

Default is 1.

bLoadHelmetsInBackground=(0,1)

bSelectivePurgeUnusedOnFastTravel

Default is 0.

bSelectivePurgeUnusedOnFastTravel=(0,1)

bUseBackgroundFileLoader

bUseBackgroundFileLoader is believed to be unused by the game.

Default is 0.

bUseBackgroundFileLoader=(0,1)

bUseMultiThreadedFaceGen

Default is 1.

bUseMultiThreadedFaceGen=(0,1)

bUseMultiThreadedTrees

bUseMultiThreadedTrees is believed to be unused by the game.

Default is 1.

bUseMultiThreadedTrees=(0,1)

iPostProcessMilliseconds

Default is 5.

iPostProcessMilliseconds=(...,-1,0,1,...)

iPostProcessMillisecondsEditor

iPostProcessMillisecondsEditor is believed to be unused by the game.

Default is 50.

iPostProcessMillisecondsEditor=(...,-1,0,1,...)

iPostProcessMillisecondsLoadingQueuedPriority

Default is 20.

iPostProcessMillisecondsLoadingQueuedPriority=(...,-1,0,1,...)

iPostProcessTaskWarningMilliseconds

iPostProcessTaskWarningMilliseconds is believed to be unused by the game.

Default is 20.

iPostProcessTaskWarningMilliseconds=(...,-1,0,1,...)


[Controls]

bBackgroundMouse

Default is 0.

bBackgroundMouse=(0,1)

bDampenPlayerControls

Default is 1.

bDampenPlayerControls=(0,1)

bFreezeDirectionOnLargeDelta

Default is 1.

bFreezeDirectionOnLargeDelta=(0,1)

bInvertMovementThumbstick

Default is 0.

bInvertMovementThumbstick=(0,1)

bPlayerGraphFeedback

Default is 0.

bPlayerGraphFeedback=(0,1)

bShowKinectDebugInfo

Default is 0.

bShowKinectDebugInfo=(0,1)

fControllerBufferDepth

Default is 0.1400000006.

fControllerBufferDepth=(...,-0.0001,0,0.0001,...)

fControllerDampenTime

Default is 0.1800000072.

fControllerDampenTime=(...,-0.0001,0,0.0001,...)

fControllerSampleThreshold

Default is 0.1000000015.

fControllerSampleThreshold=(...,-0.0001,0,0.0001,...)

fDialogueHardStopAngle1P

Default is 45.

fDialogueHardStopAngle1P=(...,-0.0001,0,0.0001,...)

fDialogueHardStopAngle3P

Default is 55.

fDialogueHardStopAngle3P=(...,-0.0001,0,0.0001,...)

fDialogueSoftStopAngle1P

Default is 20.

fDialogueSoftStopAngle1P=(...,-0.0001,0,0.0001,...)

fDialogueSoftStopAngle3P

Default is 25.

fDialogueSoftStopAngle3P=(...,-0.0001,0,0.0001,...)

fDirectionalDeadzone

Default is 0.5.

fDirectionalDeadzone=(...,-0.0001,0,0.0001,...)

fDualCastChordTime

Default is 0.0500000007.

fDualCastChordTime=(...,-0.0001,0,0.0001,...)

fFreezeDirectionDefaultAngleThreshold

Default is 60.

fFreezeDirectionDefaultAngleThreshold=(...,-0.0001,0,0.0001,...)

fFreezeDirectionDefaultSpeedThreshold

Default is 100.

fFreezeDirectionDefaultSpeedThreshold=(...,-0.0001,0,0.0001,...)

fGamepadHeadingSensitivityMax

Default is 3.5499999523.

fGamepadHeadingSensitivityMax=(...,-0.0001,0,0.0001,...)

fGamepadHeadingSensitivityMin

Default is 0.25.

fGamepadHeadingSensitivityMin=(...,-0.0001,0,0.0001,...)

fGamepadHeadingXScale

Default is 0.8999999762.

fGamepadHeadingXScale=(...,-0.0001,0,0.0001,...)

fGamepadHeadingYScale

Default is 23.

fGamepadHeadingYScale=(...,-0.0001,0,0.0001,...)

fHeadingAxisDeadzone

Default is 0.150000006.

fHeadingAxisDeadzone=(...,-0.0001,0,0.0001,...)

fHorseClampAngle

Default is 10.

fHorseClampAngle=(...,-0.0001,0,0.0001,...)

fHorseControlsDampenTime

Default is 1.

fHorseControlsDampenTime=(...,-0.0001,0,0.0001,...)

fHorseHeadingMovementMult

Default is 0.75.

fHorseHeadingMovementMult=(...,-0.0001,0,0.0001,...)

fHotKeyDelay

Default is 0.25.

fHotKeyDelay=(...,-0.0001,0,0.0001,...)

fInitialPowerAttackDelay

Default is 0.3000000119.

fInitialPowerAttackDelay=(...,-0.0001,0,0.0001,...)

fInitialPowerBashDelay

Default is 0.3000000119.

fInitialPowerBashDelay=(...,-0.0001,0,0.0001,...)

fLThumbDeadzone

Default is 0.2399999946.

fLThumbDeadzone=(...,-0.0001,0,0.0001,...)

fLookGraphX1

Default is 0.400000006.

fLookGraphX1=(...,-0.0001,0,0.0001,...)

fLookGraphX2

Default is 0.6000000238.

fLookGraphX2=(...,-0.0001,0,0.0001,...)

fLookGraphX3

Default is 0.8000000119.

fLookGraphX3=(...,-0.0001,0,0.0001,...)

fLookGraphX4

Default is 0.8999999762.

fLookGraphX4=(...,-0.0001,0,0.0001,...)

fLookGraphY1

Default is 0.1000000015.

fLookGraphY1=(...,-0.0001,0,0.0001,...)

fLookGraphY2

Default is 0.200000003.

fLookGraphY2=(...,-0.0001,0,0.0001,...)

fLookGraphY3

Default is 0.3000000119.

fLookGraphY3=(...,-0.0001,0,0.0001,...)

fLookGraphY4

Default is 0.6000000238.

fLookGraphY4=(...,-0.0001,0,0.0001,...)

fMaxLookRampUpDelta

Default is 0.1299999952.

fMaxLookRampUpDelta=(...,-0.0001,0,0.0001,...)

fMaxMoveRampDownDelta

Default is 500.

fMaxMoveRampDownDelta=(...,-0.0001,0,0.0001,...)

fMouseHeadingSensitivityMax

Default is 0.0500000007.

fMouseHeadingSensitivityMax=(...,-0.0001,0,0.0001,...)

fMouseHeadingSensitivityMin

Default is 0.0099999998.

fMouseHeadingSensitivityMin=(...,-0.0001,0,0.0001,...)

fMouseHeadingXScale

Default is 0.0199999996.

fMouseHeadingXScale=(...,-0.0001,0,0.0001,...)

fMouseHeadingYScale

Default is 0.8500000238.

fMouseHeadingYScale=(...,-0.0001,0,0.0001,...)

fMoveGraphX1

Default is 0.200000003.

fMoveGraphX1=(...,-0.0001,0,0.0001,...)

fMoveGraphX2

Default is 0.6999999881.

fMoveGraphX2=(...,-0.0001,0,0.0001,...)

fMoveGraphX3

Default is 0.8999999762.

fMoveGraphX3=(...,-0.0001,0,0.0001,...)

fMoveGraphY1

Default is 0.1000000015.

fMoveGraphY1=(...,-0.0001,0,0.0001,...)

fMoveGraphY2

Default is 0.5.

fMoveGraphY2=(...,-0.0001,0,0.0001,...)

fMoveGraphY3

Default is 0.8999999762.

fMoveGraphY3=(...,-0.0001,0,0.0001,...)

fMovementAxisDeadzone

Default is 0.150000006.

fMovementAxisDeadzone=(...,-0.0001,0,0.0001,...)

fOutsideDialogueAngleRotationDampen

Default is 0.3300000131.

fOutsideDialogueAngleRotationDampen=(...,-0.0001,0,0.0001,...)

fPCDialogueLookSpeed

Default is 10.

fPCDialogueLookSpeed=(...,-0.0001,0,0.0001,...)

fPCDialogueLookStart

Default is 25.

fPCDialogueLookStart=(...,-0.0001,0,0.0001,...)

fPlayerThirdPersonDampenTime

Default is 0.25.

fPlayerThirdPersonDampenTime=(...,-0.0001,0,0.0001,...)

fRThumbDeadzone

Default is 0.2649999857.

fRThumbDeadzone=(...,-0.0001,0,0.0001,...)

fReverseDirThreshold

Default is 0.3000000119.

fReverseDirThreshold=(...,-0.0001,0,0.0001,...)

fSprintStopThreshold

Default is 0.5.

fSprintStopThreshold=(...,-0.0001,0,0.0001,...)

fSubsequentPowerAttackDelay

Default is 2.

fSubsequentPowerAttackDelay=(...,-0.0001,0,0.0001,...)

fSubsequentPowerBashDelay

Default is 2.

fSubsequentPowerBashDelay=(...,-0.0001,0,0.0001,...)

fTogglePOVDelay

Default is 0.

fTogglePOVDelay=(...,-0.0001,0,0.0001,...)

fTriggerDeadzone

Default is 0.3000000119.

fTriggerDeadzone=(...,-0.0001,0,0.0001,...)

fZKeyDelay

Default is 0.20000000.

fZKeyDelay=(...,-0.0001,0,0.0001,...)

iNumHotkeys

Default is 37.

iNumHotkeys=(...,-1,0,1,...)

iNumLookGraphSettings

Default is 4.

iNumLookGraphSettings=(...,-1,0,1,...)

iNumMoveGraphSettings

Default is 3.

iNumMoveGraphSettings=(...,-1,0,1,...)


[Menu]

iConsoleHistoryCharBufferSize

Default is 16384.

iConsoleHistoryCharBufferSize=(...,-1,0,1,...)

iConsoleSizeScreenPercent

Default is 40.

iConsoleSizeScreenPercent=(...,-1,0,1,...)

iConsoleTextSize

Default is 20.

iConsoleTextSize=(...,-1,0,1,...)

rConsoleHistoryTextColor

Default is 153,153,153.

rConsoleHistoryTextColor=R#,G#,B#

rConsoleTextColor

Default is 255,255,255.

rConsoleTextColor=R#,G#,B#

rDebugTextColor

Default is 255,251,233.

rDebugTextColor=R#,G#,B#


[Fonts]

sFontConfigFile

Default is Interface\FontConfig.txt.

sFontConfigFile=string


[Kinect]

fKinectMaxAllyTradeDistance

Default is 60000.

fKinectMaxAllyTradeDistance=(...,-0.0001,0,0.0001,...)

fKinectMinConfidence

Default is 0.3.

fKinectMinConfidence=(...,-0.0001,0,0.0001,...)

fKinectMinReportConfidence

Default is 0.01.

fKinectMinReportConfidence=(...,-0.0001,0,0.0001,...)

fKinectMinReportShoutConfidence

Default is 0.005.

fKinectMinReportShoutConfidence=(...,-0.0001,0,0.0001,...)

fKinectMinRuleConfidence

Default is 0.25.

fKinectMinRuleConfidence=(...,-0.0001,0,0.0001,...)

fKinectMinShoutConfidence

Default is 0.0075.

fKinectMinShoutConfidence=(...,-0.0001,0,0.0001,...)


[Papyrus]

bEnableLogging

Default is 0.

bEnableLogging=(0,1)

bEnableProfiling

Default is 0.

bEnableProfiling=(0,1)

bEnableTrace

Default is 0.

bEnableTrace=(0,1)

bLoadDebugInformation

Default is 0.

bLoadDebugInformation=(0,1)

fArchiveInitBufferMB

Default is 8.

fArchiveInitBufferMB=(...,-0.0001,0,0.0001,...)

fExtraTaskletBudgetMS

Default is 1.2000000477.

fExtraTaskletBudgetMS=(...,-0.0001,0,0.0001,...)

fPostLoadUpdateTimeMS

Default is 2000 (although default set by the game from the Skyrim_default.ini is 500).

fPostLoadUpdateTimeMS=(...,-0.0001,0,0.0001,...)

fUpdateBudgetMS

Default is 1.2000000477.

fUpdateBudgetMS=(...,-0.0001,0,0.0001,...)

iMaxAllocatedMemoryBytes

Default is 76800.

iMaxAllocatedMemoryBytes=(...,-1,0,1,...)

iMaxMemoryPageSize

Default is 512.

iMaxMemoryPageSize=(...,-1,0,1,...)

iMinMemoryPageSize

Default is 128.

iMinMemoryPageSize=(...,-1,0,1,...)

uTraceStatusOfQuest

Default is 0.

uTraceStatusOfQuest=(0,1,2,...)


[:Controls]

fKeyboardRepeatDelay

Default is 0.3000000119.

fKeyboardRepeatDelay=(...,-1,0,1,...)

fKeyboardRepeatRate

Default is 0.0500000007.

fKeyboardRepeatRate=(...,-1,0,1,...)


[Audio]

bEnableAudio

Default is 1.

bEnableAudio=(0,1)

bEnableAudioCache

Default is 1.

bEnableAudioCache=(0,1)

fASFadeInTime

Default is 3.

fASFadeInTime=(...,-0.0001,0,0.0001,...)

fASFadeOutTime

Default is 8.

fASFadeOutTime=(...,-0.0001,0,0.0001,...)

fAudioRumbleBigExponent

Default is 0.5.

fAudioRumbleBigExponent=(...,-0.0001,0,0.0001,...)

fAudioRumblePowerAttackAdj

Default is 0.150000006.

fAudioRumblePowerAttackAdj=(...,-0.0001,0,0.0001,...)

fAudioRumbleSmallExponent

Default is 0.400000006.

fAudioRumbleSmallExponent=(...,-0.0001,0,0.0001,...)

fCollisionSoundHeavyThreshold

Default is 160.

fCollisionSoundHeavyThreshold=(...,-0.0001,0,0.0001,...)

fDefaultMasterVolume

Default is 1.

fDefaultMasterVolume=(...,-0.0001,0,0.0001,...)

fDialogueHeadPitchExaggeration

Default is 2.

fDialogueHeadPitchExaggeration=(...,-0.0001,0,0.0001,...)

fDialogueHeadRollExaggeration

Default is 2.

fDialogueHeadRollExaggeration=(...,-0.0001,0,0.0001,...)

fDialogueHeadYawExaggeration

Default is 2.

fDialogueHeadYawExaggeration=(...,-0.0001,0,0.0001,...)

fHardLandingDamageThreshold

Default is 500.

fHardLandingDamageThreshold=(...,-0.0001,0,0.0001,...)

fHighlightSpeechOverlap

Default is 0.5.

fHighlightSpeechOverlap=(...,-0.0001,0,0.0001,...)

fMaxHighlightRadius

Default is 250.

fMaxHighlightRadius=(...,-0.0001,0,0.0001,...)

fMenuModeFadeInTime

Default is 0.5 (although default set by the game from the Skyrim_default.ini is 1).

fMenuModeFadeInTime=(...,-0.0001,0,0.0001,...)

fMenuModeFadeOutTime

Default is 0.5 (although default set by the game from the Skyrim_default.ini is 3).

fMenuModeFadeOutTime=(...,-0.0001,0,0.0001,...)

fMinSoundVel

Default is 60.

fMinSoundVel=(...,-0.0001,0,0.0001,...)

fMusicDuckingSeconds

Default is 1 (although default set by the game from the Skyrim_default.ini is 6).

fMusicDuckingSeconds=(...,-0.0001,0,0.0001,...)

fMusicFinaleCrossFadeTimeIn

Default is 3.

fMusicFinaleCrossFadeTimeIn=(...,-0.0001,0,0.0001,...)

fMusicFinaleCrossFadeTimeOut

Default is 6.

fMusicFinaleCrossFadeTimeOut=(...,-0.0001,0,0.0001,...)

fMusicUnDuckingSeconds

Default is 4 (although default set by the game from the Skyrim_default.ini is 8).

fMusicUnDuckingSeconds=(...,-0.0001,0,0.0001,...)

fNonDialogVoiceDucking

Default is 9.

fNonDialogVoiceDucking=(...,-0.0001,0,0.0001,...)

fNonDialogVoiceDuckingFadeIn

Default is 1.

fNonDialogVoiceDuckingFadeIn=(...,-0.0001,0,0.0001,...)

fNonDialogVoiceDuckingFadeOut

Default is 1.5.

fNonDialogVoiceDuckingFadeOut=(...,-0.0001,0,0.0001,...)

fNonHighlightSpeechAtten

Default is 12.

fNonHighlightSpeechAtten=(...,-0.0001,0,0.0001,...)

fRegionLoopFadeInTime

Default is 6.

fRegionLoopFadeInTime=(...,-0.0001,0,0.0001,...)

fRegionLoopFadeOutTime

Default is 8.

fRegionLoopFadeOutTime=(...,-0.0001,0,0.0001,...)

fRegionRandomSoundPlacementBase

Default is 100.

fRegionRandomSoundPlacementBase=(...,-0.0001,0,0.0001,...)

fRegionSoundPlacementRandomOffset

Default is 650.

fRegionSoundPlacementRandomOffset=(...,-0.0001,0,0.0001,...)

fRegionSoundPlacementZOffset

Default is 256.

fRegionSoundPlacementZOffset=(...,-0.0001,0,0.0001,...)

fReverbTransitionTime

Default is 0.5.

fReverbTransitionTime=(...,-0.0001,0,0.0001,...)

fWaterAudioFadeInSeconds

Default is 3.

fWaterAudioFadeInSeconds=(...,-0.0001,0,0.0001,...)

fWaterAudioFadeOutSeconds

Default is 5.

fWaterAudioFadeOutSeconds=(...,-0.0001,0,0.0001,...)

iCollisionSoundTimeDelta

Default is 150.

iCollisionSoundTimeDelta=(...,-1,0,1,...)

iHighlightSpeechOverlap

Default is 500.

iHighlightSpeechOverlap=(...,-1,0,1,...)

sAudioAPI

Default is XAudio2.

sAudioAPI=string

sDeathCameraEffect

Default is MAGShoutSlowTimeActiveLP.

sDeathCameraEffect=string

sMissingAssetSoundFile

Default is blank.

sMissingAssetSoundFile=string

uAsyncReadPriorityThreshold

Default is 64.

uAsyncReadPriorityThreshold=(0,1,2,...)

uAudioThreadSleepTimeGameMode

Default is 33.

uAudioThreadSleepTimeGameMode=(0,1,2,...)

uAudioThreadSleepTimeMenuMode

Default is 1.

uAudioThreadSleepTimeMenuMode=(0,1,2,...)

uMaxSizeForCachedSound

Default is 262144.

uMaxSizeForCachedSound=(0,1,2,...)

uRegionSoundsAllowedPerUpdate

Default is 1.

uRegionSoundsAllowedPerUpdate=(0,1,2,...)

uStreamingThreshold

Default is 4194304.

uStreamingThreshold=(0,1,2,...)

uWaterAudioAmbientAttenuation

Default is 2200.

uWaterAudioAmbientAttenuation=(0,1,2,...)

uWaterAudioAxisSamplePoints

Default is 8.

uWaterAudioAxisSamplePoints=(0,1,2,...)

uWaterAudioSamplePointsToUse

Default is 8.

uWaterAudioSamplePointsToUse=(0,1,2,...)

uiAudioHWThread

Default is 2.

uiAudioHWThread=(0,1,2,...)

uiInitialCacheSize

Default is 1048576.

uiInitialCacheSize=(0,1,2,...)

uiMaxAudioCacheSize

Default is 2097152.

uiMaxAudioCacheSize=(0,1,2,...)


[Camera]

bDisableAutoVanityMode

Default is 0.

bDisableAutoVanityMode=(0,1)

bDragonCameraTargetPlayer

Default is 1.

bDragonCameraTargetPlayer=(0,1)

bReturnTo1stPersonFromVanity

Default is 0.

bReturnTo1stPersonFromVanity=(0,1)

f1st3rdSwitchDelay

Default is 0.25.

f1st3rdSwitchDelay=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMouseFollowSpeed

Default is 15.

f1stPitchOffsetMouseFollowSpeed=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMouseMaxLag

Default is 4.

f1stPitchOffsetMouseMaxLag=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOffAccel

Default is 1.

f1stPitchOffsetMultOffAccel=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOffMaxSpeed

Default is 1.

f1stPitchOffsetMultOffMaxSpeed=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOnAccel

Default is 0.5.

f1stPitchOffsetMultOnAccel=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetMultOnMaxSpeed

Default is 0.6000000238.

f1stPitchOffsetMultOnMaxSpeed=(...,-0.0001,0,0.0001,...)

f1stPitchOffsetTarget

Default is 0.75.

f1stPitchOffsetTarget=(...,-0.0001,0,0.0001,...)

fActorFadeOutLimit

Default is 30.

fActorFadeOutLimit=(...,-0.0001,0,0.0001,...)

fAutoVanityIncrement

Default is 0.0099999998.

fAutoVanityIncrement=(...,-0.0001,0,0.0001,...)

fAutoVanityModeDelay

Default is 120.

fAutoVanityModeDelay=(...,-0.0001,0,0.0001,...)

fCameraCasterBleedOutSize

Default is 5.

fCameraCasterBleedOutSize=(...,-0.0001,0,0.0001,...)

fCameraCasterSize

Default is 15.

fCameraCasterSize=(...,-0.0001,0,0.0001,...)

fCameraCasterTargetSize

Default is 20.

fCameraCasterTargetSize=(...,-0.0001,0,0.0001,...)

fCharControllerCheckHeightOffset

Default is 124.

fCharControllerCheckHeightOffset=(...,-0.0001,0,0.0001,...)

fChaseCameraMaxAngle

Default is 30.

fChaseCameraMaxAngle=(...,-0.0001,0,0.0001,...)

fChaseCameraSpeed

Default is 10.

fChaseCameraSpeed=(...,-0.0001,0,0.0001,...)

fCollisionRecoveryMinDist

Default is 4000.

fCollisionRecoveryMinDist=(...,-0.0001,0,0.0001,...)

fCollisionRecoverySpeed

Default is 3.

fCollisionRecoverySpeed=(...,-0.0001,0,0.0001,...)

fDefaultAutoVanityZoom

Default is 300.

fDefaultAutoVanityZoom=(...,-0.0001,0,0.0001,...)

fDragonCameraDollyTime

Default is 0.75.

fDragonCameraDollyTime=(...,-0.0001,0,0.0001,...)

fDragonMaxAngleBeforeTurn

Default is 90.

fDragonMaxAngleBeforeTurn=(...,-0.0001,0,0.0001,...)

fFirstPersonDisablePOVLerpDPS

Default is 2.

fFirstPersonDisablePOVLerpDPS=(...,-0.0001,0,0.0001,...)

fFirstPersonSittingAngleLimit

Default is 1.5707963705.

fFirstPersonSittingAngleLimit=(...,-0.0001,0,0.0001,...)

fFirstPersonSittingRotationSpeed

Default is 0.1000000015.

fFirstPersonSittingRotationSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraRotationSpeed

Default is 3.

fFreeCameraRotationSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraRunSpeed

Default is 2.

fFreeCameraRunSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraTranslationSpeed

Default is 20.

fFreeCameraTranslationSpeed=(...,-0.0001,0,0.0001,...)

fFreeCameraTriggerDeadzone

Default is 0.1000000015.

fFreeCameraTriggerDeadzone=(...,-0.0001,0,0.0001,...)

fFreeRotationSpeed

Default is 3.

fFreeRotationSpeed=(...,-0.0001,0,0.0001,...)

fFurnitureCameraAngle

Default is 0.3926990926.

fFurnitureCameraAngle=(...,-0.0001,0,0.0001,...)

fFurnitureCameraZoom

Default is 250.

fFurnitureCameraZoom=(...,-0.0001,0,0.0001,...)

fHorseDismountYawCorrection

Default is 0.3199999928.

fHorseDismountYawCorrection=(...,-0.0001,0,0.0001,...)

fHorseMaxAngleBeforeTurn

Default is 90.

fHorseMaxAngleBeforeTurn=(...,-0.0001,0,0.0001,...)

fLookingSpeed

Default is 0.1000000015.

fLookingSpeed=(...,-0.0001,0,0.0001,...)

fMinCurrentZoom

Default is -0.200000003.

fMinCurrentZoom=(...,-0.0001,0,0.0001,...)

fMouseWheelZoomIncrement

Default is 0.075000003.

fMouseWheelZoomIncrement=(...,-0.0001,0,0.0001,...)

fMouseWheelZoomMinDelta

fMouseWheelZoomMinDelta is believed to be unused by the game.

Default is 0.0049999999.

fMouseWheelZoomMinDelta=(...,-0.0001,0,0.0001,...)

fMouseWheelZoomSpeed

Default is 0.8000000119.

fMouseWheelZoomSpeed=(...,-0.0001,0,0.0001,...)

fOverShoulderCombatAddY

Default is -100.

fOverShoulderCombatAddY=(...,-0.0001,0,0.0001,...)

fOverShoulderCombatPosX

Default is 0.

fOverShoulderCombatPosX=(...,-0.0001,0,0.0001,...)

fOverShoulderCombatPosZ

Default is 20.

fOverShoulderCombatPosZ=(...,-0.0001,0,0.0001,...)

fOverShoulderDragonAddY

Default is -600.

fOverShoulderDragonAddY=(...,-0.0001,0,0.0001,...)

fOverShoulderDragonPosX

Default is 0.

fOverShoulderDragonPosX=(...,-0.0001,0,0.0001,...)

fOverShoulderDragonPosZ

Default is 0.

fOverShoulderDragonPosZ=(...,-0.0001,0,0.0001,...)

fOverShoulderHorseAddY

Default is -300.

fOverShoulderHorseAddY=(...,-0.0001,0,0.0001,...)

fOverShoulderHorsePosX

Default is 0.

fOverShoulderHorsePosX=(...,-0.0001,0,0.0001,...)

fOverShoulderHorsePosZ

Default is 0.

fOverShoulderHorsePosZ=(...,-0.0001,0,0.0001,...)

fOverShoulderPosX

Default is 30.

fOverShoulderPosX=(...,-0.0001,0,0.0001,...)

fOverShoulderPosZ

Default is -10.

fOverShoulderPosZ=(...,-0.0001,0,0.0001,...)

fPitchZeroBlendTime

Default is 0.75.

fPitchZeroBlendTime=(...,-0.0001,0,0.0001,...)

fPitchZoomOutMaxDist

Default is 100.

fPitchZoomOutMaxDist=(...,-0.0001,0,0.0001,...)

fShoulderDollySpeed

Default is 3.

fShoulderDollySpeed=(...,-0.0001,0,0.0001,...)

fThumbstickZoomSpeed

Default is 0.0500000007.

fThumbstickZoomSpeed=(...,-0.0001,0,0.0001,...)

fTweenCamRotAngle

Default is 0.0500000007.

fTweenCamRotAngle=(...,-0.0001,0,0.0001,...)

fTweenCamRotClosingSpeed

Default is 10.

fTweenCamRotClosingSpeed=(...,-0.0001,0,0.0001,...)

fTweenCamRotSpeed

Default is 4.

fTweenCamRotSpeed=(...,-0.0001,0,0.0001,...)

fTweenCamZoomFOVMod

Default is 10.

fTweenCamZoomFOVMod=(...,-0.0001,0,0.0001,...)

fTweenCamZoomSpeed

Default is 25.

fTweenCamZoomSpeed=(...,-0.0001,0,0.0001,...)

fVanityModeMaxDist

Default is 600.

fVanityModeMaxDist=(...,-0.0001,0,0.0001,...)

fVanityModeMaxDistFlyMult

Default is 4.

fVanityModeMaxDistFlyMult=(...,-0.0001,0,0.0001,...)

fVanityModeMinDist

Default is 155.

fVanityModeMinDist=(...,-0.0001,0,0.0001,...)

fVanityModeMinDistFly

Default is 1200.

fVanityModeMinDistFly=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraPitch

Default is 0.5.

fWorkbenchCameraPitch=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraTranslateX

Default is 0.

fWorkbenchCameraTranslateX=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraTranslateY

Default is 50.

fWorkbenchCameraTranslateY=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraTranslateZ

Default is -50.

fWorkbenchCameraTranslateZ=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraYaw

Default is -1.

fWorkbenchCameraYaw=(...,-0.0001,0,0.0001,...)

fWorkbenchCameraZoom

Default is 100.

fWorkbenchCameraZoom=(...,-0.0001,0,0.0001,...)

iAnimatedTransitionMillis

Default is 1000.

iAnimatedTransitionMillis=(...,-1,0,1,...)

iBleedoutTransitionMillis

Default is 500.

iBleedoutTransitionMillis=(...,-1,0,1,...)

iHorseTransitionMillis

Default is 500.

iHorseTransitionMillis=(...,-1,0,1,...)


[Combat]

bAimSights

Default is 0.

bAimSights=(0,1)

bChainExplosionDebug

bChainExplosionDebug is believed to be unused by the game.

Default is 0.

bChainExplosionDebug=(0,1)

bCombatPathSmoothing

Default is 1.

bCombatPathSmoothing=(0,1)

bCombatPathSprinting

Default is 1.

bCombatPathSprinting=(0,1)

bDebugCombat

Default is 0.

bDebugCombat=(0,1)

bDebugCombatAimLocations

bDebugCombatAimLocations is believed to be unused by the game.

Default is 0.

bDebugCombatAimLocations=(0,1)

bDebugCombatArea

bDebugCombatArea is believed to be unused by the game.

Default is 0.

bDebugCombatArea=(0,1)

bDebugCombatAttackRange

bDebugCombatAttackRange is believed to be unused by the game.

Default is 0.

bDebugCombatAttackRange=(0,1)

bDebugCombatCoverReservations

bDebugCombatCoverReservations is believed to be unused by the game.

Default is 0.

bDebugCombatCoverReservations=(0,1)

bDebugCombatDetection

bDebugCombatDetection is believed to be unused by the game.

Default is 0.

bDebugCombatDetection=(0,1)

bDebugCombatGroups

Default is 0.

bDebugCombatGroups=(0,1)

bDebugCombatGroups2

bDebugCombatGroups2 is believed to be unused by the game.

Default is 0.

bDebugCombatGroups2=(0,1)

bDebugCombatProjectileLOS

bDebugCombatProjectileLOS is believed to be unused by the game.

Default is 0.

bDebugCombatProjectileLOS=(0,1)

bDebugCombatSearch

bDebugCombatSearch is believed to be unused by the game.

Default is 0.

bDebugCombatSearch=(0,1)

bDebugCombatTargetLocations

bDebugCombatTargetLocations is believed to be unused by the game.

Default is 0.

bDebugCombatTargetLocations=(0,1)

bDebugCombatTargets

bDebugCombatTargets is believed to be unused by the game.

Default is 0.

bDebugCombatTargets=(0,1)

bDebugCombatTextColorDark

bDebugCombatTextColorDark is believed to be unused by the game.

Default is 0.

bDebugCombatTextColorDark=(0,1)

bDebugCombatThreats

bDebugCombatThreats is believed to be unused by the game.

Default is 0.

bDebugCombatThreats=(0,1)

bDebugCombatUnreachableLocations

bDebugCombatUnreachableLocations is believed to be unused by the game.

Default is 0.

bDebugCombatUnreachableLocations=(0,1)

bDisableCombatDialogue

Default is 0.

bDisableCombatDialogue=(0,1)

bDisableNPCAttacks

bDisableNPCAttacks is believed to be unused by the game.

Default is 0.

bDisableNPCAttacks=(0,1)

bDismemberOneLimb

bDismemberOneLimb is believed to be unused by the game.

Default is 0.

bDismemberOneLimb=(0,1)

bEncounterZoneTargetRestrict

Default is 1.

bEncounterZoneTargetRestrict=(0,1)

bForceNPCsUseAmmo

Default is 0.

bForceNPCsUseAmmo=(0,1)

bHazardDebug

bHazardDebug is believed to be unused by the game.

Default is 0.

bHazardDebug=(0,1)

bIronSightsZoomEnable

bIronSightsZoomEnable is believed to be unused by the game.

Default is 1.

bIronSightsZoomEnable=(0,1)

bLaserSights

Default is 0.

bLaserSights=(0,1)

bMagicDebug

bMagicDebug is believed to be unused by the game.

Default is 0.

bMagicDebug=(0,1)

bPlayHitLocationIdles

bPlayHitLocationIdles is believed to be unused by the game.

Default is 1.

bPlayHitLocationIdles=(0,1)

bPlayStaggers

bPlayStaggers is believed to be unused by the game.

Default is 1.

bPlayStaggers=(0,1)

bPlayerAlwaysStaggered

Default is 1.

bPlayerAlwaysStaggered=(0,1)

bProjectileDebug

bProjectileDebug is believed to be unused by the game.

Default is 0.

bProjectileDebug=(0,1)

bVATSProjectileDebug

Default is 0.

bVATSProjectileDebug=(0,1)

f1PArrowTiltUpAngle

Default is 2.

f1PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)

f1PBoltTiltUpAngle

Default is 1.

f1PBoltTiltUpAngle=(...,-0.0001,0,0.0001,...)

f3PArrowTiltUpAngle

Default is 2.5.

f3PArrowTiltUpAngle=(...,-0.0001,0,0.0001,...)

fAimChaseLookingMult

Default is 3.

fAimChaseLookingMult=(...,-0.0001,0,0.0001,...)

fAimDownDegrees

Default is 90.

fAimDownDegrees=(...,-0.0001,0,0.0001,...)

fAimUpDegrees

Default is 90.

fAimUpDegrees=(...,-0.0001,0,0.0001,...)

fDeathForceCleared

Default is 1.

fDeathForceCleared=(...,-0.0001,0,0.0001,...)

fDebugCombatProjectileLOSTime

fDebugCombatProjectileLOSTime is believed to be unused by the game.

Default is 5.

fDebugCombatProjectileLOSTime=(...,-0.0001,0,0.0001,...)

fDebugCombatTextSize

fDebugCombatTextSize is believed to be unused by the game.

Default is 0.5.

fDebugCombatTextSize=(...,-0.0001,0,0.0001,...)

fDecapInitialSpeed

Default is 250.

fDecapInitialSpeed=(...,-0.0001,0,0.0001,...)

fHitEffectThresholdMod

Default is 0.0399999991.

fHitEffectThresholdMod=(...,-0.0001,0,0.0001,...)

fHitEffectThresholdSevere

Default is 0.0430000015.

fHitEffectThresholdSevere=(...,-0.0001,0,0.0001,...)

fHitVectorDelay

fHitVectorDelay is believed to be unused by the game.

Default is 0.400000006.

fHitVectorDelay=(...,-0.0001,0,0.0001,...)

fIronSightsZoomDefault

fIronSightsZoomDefault is believed to be unused by the game.

Default is 50.

fIronSightsZoomDefault=(...,-0.0001,0,0.0001,...)

fMagnetismHeadingMult

Default is 1.

fMagnetismHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismLookingMult

Default is 10 (although default set by the game from the Skyrim_default.ini is 0).

fMagnetismLookingMult=(...,-0.0001,0,0.0001,...)

fMagnetismObjHeadingMult

Default is 0.5.

fMagnetismObjHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismObjLookingMult

Default is 0.5.

fMagnetismObjLookingMult=(...,-0.0001,0,0.0001,...)

fMagnetismObjStrafeHeadingMult

Default is 0.

fMagnetismObjStrafeHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismStrafeBaseSpeed

Default is 350.

fMagnetismStrafeBaseSpeed=(...,-0.0001,0,0.0001,...)

fMagnetismStrafeHeadingMult

Default is 0.5 (although default set by the game from the Skyrim_default.ini is 0).

fMagnetismStrafeHeadingMult=(...,-0.0001,0,0.0001,...)

fMagnetismStrafeMaxDistance

Default is 750.

fMagnetismStrafeMaxDistance=(...,-0.0001,0,0.0001,...)

fMinBloodDamage

Default is 1.

fMinBloodDamage=(...,-0.0001,0,0.0001,...)

fMostCommonProjectileCollisionRadius1

Default is 0.

fMostCommonProjectileCollisionRadius1=(...,-0.0001,0,0.0001,...)

fMostCommonProjectileCollisionRadius2

Default is 0.5.

fMostCommonProjectileCollisionRadius2=(...,-0.0001,0,0.0001,...)

fMostCommonProjectileCollisionRadius3

Default is 10.

fMostCommonProjectileCollisionRadius3=(...,-0.0001,0,0.0001,...)

fMountedAttackRange

Default is 135.

fMountedAttackRange=(...,-0.0001,0,0.0001,...)

fProjectileDebugDuration

fProjectileDebugDuration is believed to be unused by the game.

Default is 5.

fProjectileDebugDuration=(...,-0.0001,0,0.0001,...)

iMaxHiPerfCombatCount

Default is 4.

iMaxHiPerfCombatCount=(...,-1,0,1,...)

iShowHitVector

iShowHitVector is believed to be unused by the game.

Default is 0.

iShowHitVector=(...,-1,0,1,...)


[VATS]

bVATSAllowNoKill

Default is 0.

bVATSAllowNoKill=(0,1)

bVATSDisable

Default is 0.

bVATSDisable=(0,1)

bVATSForceRanged

Default is 0.

bVATSForceRanged=(0,1)

bVATSIgnoreProjectileTest

Default is 0.

bVATSIgnoreProjectileTest=(0,1)

bVATSMultipleCombatants

Default is 0.

bVATSMultipleCombatants=(0,1)

bVATSRangedSelective

Default is 1.

bVATSRangedSelective=(0,1)

bVATSSmartCameraCheckDebug

bVATSSmartCameraCheckDebug is believed to be unused by the game.

Default is 0.

bVATSSmartCameraCheckDebug=(0,1)

bVatsDebug

Default is 0.

bVatsDebug=(0,1)

fVATSCastingAfterKillDelay

Default is 1.2.

fVATSCastingAfterKillDelay=(...,-0.0001,0,0.0001,...)

fVATSFocus

fVATSFocus is believed to be unused by the game.

Default is 3.2000000477.

fVATSFocus=(...,-0.0001,0,0.0001,...)

fVATSKillMoveEnd

Default is 4.

fVATSKillMoveEnd=(...,-0.0001,0,0.0001,...)

fVATSLightAngle

Default is 0.

fVATSLightAngle=(...,-0.0001,0,0.0001,...)

fVATSLightDistance

Default is 100.

fVATSLightDistance=(...,-0.0001,0,0.0001,...)

fVATSLightElevation

Default is 100.

fVATSLightElevation=(...,-0.0001,0,0.0001,...)

fVATSLightLevelMax

Default is 40.

fVATSLightLevelMax=(...,-0.0001,0,0.0001,...)

fVATSLightLevelMin

Default is 20.

fVATSLightLevelMin=(...,-0.0001,0,0.0001,...)

fVATSRangedLongDistance

Default is 2500.

fVATSRangedLongDistance=(...,-0.0001,0,0.0001,...)

fVATSRangedLowHealthPercent

Default is 5.

fVATSRangedLowHealthPercent=(...,-0.0001,0,0.0001,...)

fVATSRangedPercentMin

Default is 50.

fVATSRangedPercentMin=(...,-0.0001,0,0.0001,...)

fVATSRangedPercentSneakKill

Default is 20.

fVATSRangedPercentSneakKill=(...,-0.0001,0,0.0001,...)

fVATSRangedPercentTargetNoThreat

Default is 10.

fVATSRangedPercentTargetNoThreat=(...,-0.0001,0,0.0001,...)

fVATSRangedTargetLowLevelMult

Default is 0.3.

fVATSRangedTargetLowLevelMult=(...,-0.0001,0,0.0001,...)

fVatsLightColorB

Default is 1.

fVatsLightColorB=(...,-0.0001,0,0.0001,...)

fVatsLightColorG

Default is 1.

fVatsLightColorG=(...,-0.0001,0,0.0001,...)

fVatsLightColorR

Default is 1.

fVatsLightColorR=(...,-0.0001,0,0.0001,...)


[Decals]

bAllowDecalsOnAlpha

bAllowDecalsOnAlpha toggles decals on what alpha?

Dependent upon:

  • bDecals=1

Default is 1.

bAllowDecalsOnAlpha=(0,1)

bBackgroundInitializeGeometryDecals

bBackgroundInitializeGeometryDecals toggles the ability of decals on geometry to initialize in the background?

Dependent upon:

  • bDecals=1

Default is 1.

bBackgroundInitializeGeometryDecals=(0,1)

bDecalMultithreaded

bDecalMultithreaded is believed to be unused by the game.

Default is 0.

bDecalMultithreaded=(0,1)

bDecalOcclusionQuery

bDecalOcclusionQuery toggles occlusion query on decals?

Dependent upon:

  • bDecals=1

Default is 1.

bDecalOcclusionQuery=(0,1)

bDecals

bDecals toggles decals.

Default is 1.

bDecals=(0,1)

bForceAllDecals

bForceAllDecals toggles the ability to force all decals to be displayed.

Dependent upon:

  • bDecals=1

Default is 0.

bForceAllDecals=(0,1)

bSkinnedDecals

bSkinnedDecals is believed to be unused by the game. Indeed, testing with it off did not render any less decals than with it on.

Default is 1.

bSkinnedDecals=(0,1)

fDebrisDecalTimer

fDebrisDecalTimer sets how long debris possesses decals?

Dependent upon:

  • bDecals=1

Default is 0.0049999999.

fDebrisDecalTimer=(...,-0.0001,0,0.0001,...)

uMaxSkinDecalPerActor

uMaxSkinDecalPerActor sets the maximum number of skin decals per character.

Dependent upon:

  • bDecals=1
  • Must be equal to or less than uMaxDecals (located in SkyrimPrefs.ini)
  • Must be equal to or less than uMaxSkinDecals.

Default is 20.

uMaxSkinDecalPerActor=(0,1,2,...)

uMaxSkinDecals

uMaxSkinDecals sets the maximum number of skin decals.

Dependent upon:

  • bDecals=1
  • Must be equal to or less than uMaxDecals (located in SkyrimPrefs.ini)

Default is 35.

uMaxSkinDecals=(0,1,2,...)


[Gameplay]

bAllowDragonFlightLocationDiscovery

Default is 0.

bAllowDragonFlightLocationDiscovery=(0,1)

bAllowHavokGrabTheLiving

Default is 0.

bAllowHavokGrabTheLiving=(0,1)

bEssentialTakeNoDamage

Default is 1.

bEssentialTakeNoDamage=(0,1)

bHealthBarShowing

bHealthBarShowing is believed to be unused by the game.

Default is 0.

bHealthBarShowing=(0,1)

bInstantLevelUp

bInstantLevelUp is believed to be unused by the game. This appears to be an Oblivion artifact where levelups would not occur until the character slept unless this was enabled.

Default is 0.

bInstantLevelUp=(0,1)

bTargetLockIsToggle

Default is 1.

bTargetLockIsToggle=(0,1)

bTrackProgress

bTrackProgress is believed to be unused by the game.

Default is 0.

bTrackProgress=(0,1)

fFootIKDistance

fFootIKDistance is believed to be unused by the game.

Default is 1024.

fFootIKDistance=(...,-0.0001,0,0.0001,...)

fMagicTargetLocationExtraLargeActorRadius

Default is 256.

fMagicTargetLocationExtraLargeActorRadius=(...,-0.0001,0,0.0001,...)

fMagicTargetLocationNormalActorRadius

Default is 32.

fMagicTargetLocationNormalActorRadius=(...,-0.0001,0,0.0001,...)

fMapMarkerUpdateTime

Default is 0.0500000007.

fMapMarkerUpdateTime=(...,-0.0001,0,0.0001,...)

fPlayerHealthSaveOnPauseLimit

Default is 0.25.

fPlayerHealthSaveOnPauseLimit=(...,-0.0001,0,0.0001,...)

fPlayerSunGazeDelta

Default is 0.9848.

fPlayerSunGazeDelta=(...,-0.0001,0,0.0001,...)

fPlayerSunGazeStartTimer

Default is 0.5.

fPlayerSunGazeStartTimer=(...,-0.0001,0,0.0001,...)

fTargetLockXYRange

Default is 7500.

fTargetLockXYRange=(...,-0.0001,0,0.0001,...)

iActorsDismemberedPerFrame

iActorsDismemberedPerFrame is believed to be unused by the game.

Default is 2.

iActorsDismemberedPerFrame=(...,-1,0,1,...)

iDetectionPicks

iDetectionPicks is believed to be unused by the game.

Default is 21.

iDetectionPicks=(...,-1,0,1,...)

sTrackProgressPath

sTrackProgressPath is believed to be unused by the game. It appears to be a Fallout 3 artifact.

Default is \\vault2\Fallout\LevelData\.

sTrackProgressPath=string


[Debug]

bDebugFaceGenCriticalSection

bDebugFaceGenCriticalSection is believed to be unused by the game.

Default is 0.

bDebugFaceGenCriticalSection=(0,1)

bDebugFaceGenMultithreading

bDebugFaceGenMultithreading is believed to be unused by the game.

Default is 0.

bDebugFaceGenMultithreading=(0,1)

bDebugFlyingMountLeash

bDebugFlyingMountLeash is believed to be unused by the game.

Default is 0.

bDebugFlyingMountLeash=(0,1)


[Dialogue]

fDialogueRotationPitchOffset

Default is 0.1700000018.

fDialogueRotationPitchOffset=(...,-0.0001,0,0.0001,...)

fDialogueRotationSecs

Default is 1.

fDialogueRotationSecs=(...,-0.0001,0,0.0001,...)


[Pathing]

fINIDetectDoorsForPathingTime

Default is 0.5.

fINIDetectDoorsForPathingTime=(...,-0.0001,0,0.0001,...)


[Actor]

bUseNavMeshForMovement

Default is 1.

bUseNavMeshForMovement=(0,1)

fNotVisibleNavmeshMoveDist

Default is 2048.

fNotVisibleNavmeshMoveDist=(...,-0.0001,0,0.0001,...)

fVisibleNavmeshMoveDist

Default is 4096.

fVisibleNavmeshMoveDist=(...,-0.0001,0,0.0001,...)


[HeadTracking]

bDisableHeadTracking

Default is 0.

bDisableHeadTracking=(0,1)

fHeadTrackingMaxAngle

fHeadTrackingMaxAngle is believed to be unused by the game.

Default is 90.

fHeadTrackingMaxAngle=(...,-0.0001,0,0.0001,...)

fMaxPathLookAtPointDist

Default is 512.

fMaxPathLookAtPointDist=(...,-0.0001,0,0.0001,...)

fMinPathLookAtPointDist

Default is 128.

fMinPathLookAtPointDist=(...,-0.0001,0,0.0001,...)

fPathLookAtPointTime

Default is 2.

fPathLookAtPointTime=(...,-0.0001,0,0.0001,...)

fUpdateDelayNewTargetSecondsMax

Default is 8.

fUpdateDelayNewTargetSecondsMax=(...,-0.0001,0,0.0001,...)

fUpdateDelayNewTargetSecondsMin

Default is 3.

fUpdateDelayNewTargetSecondsMin=(...,-0.0001,0,0.0001,...)

fUpdateDelaySecondsMax

Default is 1.5.

fUpdateDelaySecondsMax=(...,-0.0001,0,0.0001,...)

fUpdateDelaySecondsMin

Default is 1.

fUpdateDelaySecondsMin=(...,-0.0001,0,0.0001,...)

iUpdateActorsPerFrame

Default is 10.

iUpdateActorsPerFrame=(...,-1,0,1,...)


[Archive]

bCheckRuntimeCollisions

bCheckRuntimeCollisions is believed to be unused by the game.

Default is 0.

bCheckRuntimeCollisions=(0,1)

bInvalidateOlderFiles

Default is 1.

bInvalidateOlderFiles=(0,1)

bTrackFileLoading

bTrackFileLoading is believed to be unused by the game.

Default is 0.

bTrackFileLoading=(0,1)

bUseArchives

bUseArchives is believed to be unused by the game.

Default is 1.

bUseArchives=(0,1)

iRetainDirectoryStringTable

iRetainDirectoryStringTable is believed to be unused by the game.

Default is 1.

iRetainDirectoryStringTable=(...,-1,0,1,...)

iRetainFilenameOffsetTable

iRetainFilenameOffsetTable is believed to be unused by the game.

Default is 1.

iRetainFilenameOffsetTable=(...,-1,0,1,...)

iRetainFilenameStringTable

iRetainFilenameStringTable is believed to be unused by the game.

Default is 1.

iRetainFilenameStringTable=(...,-1,0,1,...)

sArchiveList

sArchiveList is believed to be unused by the game.

Default is Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Voices.bsa.

sArchiveList=string

sInvalidationFile

sInvalidationFile is believed to be unused by the game.

Default is ArchiveInvalidation.txt.

sInvalidationFile=string

sResourceArchiveList2

This is a continuation of the list of BSAs to be loaded without a plugin. Do not touch this if Mod Organizer is handling BSAs. The default value for this setting is blank if left out of the INI file. Unless you are using Mod Organizer, which automatically handles BSAs (it does not matter if you are using its BSA management or not), you need to include this line in your INI with at least Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa. This prevents incorrect BSA handling, which is the cause of the infamous Esbern's missing voice bug.

Default is blank. (although default set by the game from the Skyrim_default.ini is Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa).

sResourceArchiveList2=string

sResourceArchiveList

This is a list of BSAs to be loaded without a plugin. Do not touch this if Mod Organizer is handling BSAs. The default value for this setting is incorrect if left out of the INI file. Unless you are using Mod Organizer, which automatically handles BSAs (it does not matter if you are using its BSA management or not), you need to include this line in your INI with Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa. This prevents incorrect BSA handling.

Default is SKYRIM - MISC.BSA, SKYRIM - SHADERS.BSA, SKYRIM - TEXTURES.BSA, SKYRIM - MESHES.BSA, SKYRIM - ANIMATIONS.BSA, SKYRIM - VOICES.BSA, SKYRIM - VOICES2.BSA, SKYRIM - INTERFACE.BSA, SKYRIM - SOUNDS.BSA (although default set by the game from the Skyrim_default.ini is Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa).

sResourceArchiveList=string

sResourceArchiveListBeta

Default is blank.

sResourceArchiveListBeta=string

sResourceArchiveRetainFileNameList

Default is blank.

sResourceArchiveRetainFileNameList=string

sResourcePrefixList

Default is TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\.

sResourcePrefixList=string


[CopyProtectionStrings]

sCopyProtectionMessage2

sCopyProtectionMessage2 is believed to be unused by the game.

Default is Insert the Skyrim Disc..

sCopyProtectionMessage2=string

sCopyProtectionMessage

sCopyProtectionMessage is believed to be unused by the game.

Default is Unable to find a CD-ROM/DVD drive on this computer..

sCopyProtectionMessage=string

sCopyProtectionTitle2

sCopyProtectionTitle2 is believed to be unused by the game.

Default is Skyrim Disc Not Found.

sCopyProtectionTitle2=string

sCopyProtectionTitle

sCopyProtectionTitle is believed to be unused by the game.

Default is CD-ROM Drive Not Found.

sCopyProtectionTitle=string


[SpeedTree]

fLODTreeMipMapLODBias

Default is -0.75.

fLODTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)

fLocalTreeMipMapLODBias

Default is -0.25.

fLocalTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)


[CameraPath]

bRecord

bRecord is believed to be unused by the game.

Default is 0.

bRecord=(0,1)

bStart

Default is 0.

bStart=(0,1)

iFPS

Default is 30.

iFPS=(...,-1,0,1,...)

iTake

Default is 0.

iTake=(...,-1,0,1,...)

sDirectoryName

Default is TestCameraPath.

sDirectoryName=string

sNif

sNif is believed to be unused by the game.

Default is Cameras\CameraTest.nif.

sNif=string

sOffsetID

sOffsetID is believed to be unused by the game.

Default is blank.

sOffsetID=string


[SaveGame]

bAllowProfileTransfer

bAllowProfileTransfer is believed to be unused by the game.

Default is 0.

bAllowProfileTransfer=(0,1)

bAllowScriptedAutosave

Default is 1.

bAllowScriptedAutosave=(0,1)

bAllowScriptedForceSave

Default is 1.

bAllowScriptedForceSave=(0,1)

bCopySaveGameToHostOrMemStick

Default is 0.

bCopySaveGameToHostOrMemStick=(0,1)

bDisableAutoSave

Default is 0.

bDisableAutoSave=(0,1)

bDisplayMissingContentDialogue

Default is 1.

bDisplayMissingContentDialogue=(0,1)

bOutputSaveGameScreenshot

Default is 0.

bOutputSaveGameScreenshot=(0,1)

bUsePagedBuffers

Default is 1.

bUsePagedBuffers=(0,1)

bUseSaveGameHistory

Default is 0.

bUseSaveGameHistory=(0,1)

iAutoSaveCount

Default is 3.

iAutoSaveCount=(...,-1,0,1,...)

iSaveGameBackupCount

Default is 1.

iSaveGameBackupCount=(...,-1,0,1,...)

sSaveGameGameVersionOutdated

Default is This save game was created on a later version of Skyrim. Please download any updates..

sSaveGameGameVersionOutdated=string

sSaveGameSafeMarkerID

Default is 1DC0A.

sSaveGameSafeMarkerID=string


[Clouds]

fCloudAtlasWidth

fCloudAtlasWidth is believed to be unused by the game.

Default is 1.

fCloudAtlasWidth=(...,-0.0001,0,0.0001,...)

sCloudInstanceMesh

sCloudInstanceMesh is believed to be unused by the game.

Default is Meshes\CloudInstance.NIF.

sCloudInstanceMesh=string


[TerrainManager]

bDisplayCloudLOD

bDisplayCloudLOD is believed to be unused by the game.

Default is 1.

bDisplayCloudLOD=(0,1)

bKeepLowDetailTerrain

bKeepLowDetailTerrain is believed to be unused by the game.

Default is 1.

bKeepLowDetailTerrain=(0,1)

bUseNewTerrainSystem

Default is 1.

bUseNewTerrainSystem=(0,1)

fCameraAboveMaxHeightThreshold

Default is 2048.

fCameraAboveMaxHeightThreshold=(...,-0.0001,0,0.0001,...)

uDistantTreeBlockCacheSizePerCell

uDistantTreeBlockCacheSizePerCell is believed to be unused by the game.

Default is 1.

uDistantTreeBlockCacheSizePerCell=(0,1,2,...)


[Terrain]

fHDLODSnowThresholdAngle

Default is 87.

fHDLODSnowThresholdAngle=(...,-0.0001,0,0.0001,...)

fLODSnowThresholdAngle

Default is 100.

fLODSnowThresholdAngle=(...,-0.0001,0,0.0001,...)


[NavMeshGeneration]

bGlobalNavMeshCheck

Default is 0.

bGlobalNavMeshCheck=(0,1)

bGlobalNavMeshCheckDeleteWarningTriangles

Default is 0.

bGlobalNavMeshCheckDeleteWarningTriangles=(0,1)

uNavmeshTriangleCountInteriorWarnThreshold

Default is 5000.

uNavmeshTriangleCountInteriorWarnThreshold=(0,1,2,...)

uNavmeshTriangleCountWarnThreshold

Default is 3500.

uNavmeshTriangleCountWarnThreshold=(0,1,2,...)


[Trees]

bEnableTreeAnimations

bEnableTreeAnimations toggles tree animations (the leaves shake like the grass). Disabling this may increase performance.

Dependent upon:

  • bEnableTrees=1

Default is 1.

bEnableTreeAnimations=(0,1)

bEnableTrees

This toggles tree effects?

Default is 1.

bEnableTrees=(0,1)

bForceFullDetail

This forces trees to show full detail?

Default is 0.

bForceFullDetail=(0,1)

bPickSkinnedTrees

The toggles the preferred use of skinned trees?

Default is 1.

bPickSkinnedTrees=(0,1)

fUpdateBudget

Default is 1.5.

fUpdateBudget=(...,-0.0001,0,0.0001,...)


[FaceGen]

bUseCustomizationMorphs

Default is 1.

bUseCustomizationMorphs=(0,1)

bUseRaceMorph

Default is 1.

bUseRaceMorph=(0,1)

uiNumActorsAllowedToMorph

Default is 10.

uiNumActorsAllowedToMorph=(0,1,2,...)


[Weather]

bFogEnabled

bFogEnabled is believed to be unused by the game.

Default is 1.

bFogEnabled=(0,1)

bPrecipitation

Default is 1.

bPrecipitation=(0,1)

fAlphaReduce

fAlphaReduce is believed to be unused by the game.

Default is 1.

fAlphaReduce=(...,-0.0001,0,0.0001,...)

fSunBaseSize

Default is 425.

fSunBaseSize=(...,-0.0001,0,0.0001,...)

fSunGlareSize

Default is 600.

fSunGlareSize=(...,-0.0001,0,0.0001,...)

sBumpFadeColor

sBumpFadeColor is believed to be unused by the game.

Default is 255,255,255,255.

sBumpFadeColor=string

sEnvReduceColor

sEnvReduceColor is believed to be unused by the game.

Default is 255,255,255,255.

sEnvReduceColor=string

sLerpCloseColor

sLerpCloseColor is believed to be unused by the game.

Default is 255,255,255,255.

sLerpCloseColor=string


[Cart]

fCartLimitMax

Default is 0.75.

fCartLimitMax=(...,-0.0001,0,0.0001,...)

fCartLimitMin

Default is -0.75.

fCartLimitMin=(...,-0.0001,0,0.0001,...)

fCartPivotX

Default is 0.

fCartPivotX=(...,-0.0001,0,0.0001,...)

fCartPivotY

Default is 3.

fCartPivotY=(...,-0.0001,0,0.0001,...)

fCartPivotZ

Default is 0.6999999881.

fCartPivotZ=(...,-0.0001,0,0.0001,...)

fCartRot1

Default is 10.

fCartRot1=(...,-0.0001,0,0.0001,...)

fCartRot2

Default is 10.

fCartRot2=(...,-0.0001,0,0.0001,...)

fFriction

Default is 100.

fFriction=(...,-0.0001,0,0.0001,...)

fGravMult

Default is 3.5.

fGravMult=(...,-0.0001,0,0.0001,...)

fHorseOffsetX

Default is 0.

fHorseOffsetX=(...,-0.0001,0,0.0001,...)

fHorseOffsetY

Default is 200.

fHorseOffsetY=(...,-0.0001,0,0.0001,...)

fHorseOffsetZ

Default is 0.

fHorseOffsetZ=(...,-0.0001,0,0.0001,...)

fHorsePivotX

Default is 0.

fHorsePivotX=(...,-0.0001,0,0.0001,...)

fHorsePivotY

Default is 0.

fHorsePivotY=(...,-0.0001,0,0.0001,...)

fHorsePivotZ

Default is 0.

fHorsePivotZ=(...,-0.0001,0,0.0001,...)

fMass

Default is 130.

fMass=(...,-0.0001,0,0.0001,...)

fPoleZOffset

Default is -20.

fPoleZOffset=(...,-0.0001,0,0.0001,...)

fTetherOffsetX

Default is 50.

fTetherOffsetX=(...,-0.0001,0,0.0001,...)

fTetherOffsetY

Default is 163.

fTetherOffsetY=(...,-0.0001,0,0.0001,...)

fTetherOffsetZ

Default is 13.

fTetherOffsetZ=(...,-0.0001,0,0.0001,...)

fTipImpulse

Default is 500.

fTipImpulse=(...,-0.0001,0,0.0001,...)

fWheelAngDamp

Default is 0.0099999998.

fWheelAngDamp=(...,-0.0001,0,0.0001,...)

sHarnessBoneCart

Default is FrontHorseCarriage01.

sHarnessBoneCart=string

sHarnessBoneLeft

Default is HarnessLeftBone.

sHarnessBoneLeft=string

sHarnessBoneRight

Default is HarnessRightBone.

sHarnessBoneRight=string

sHorseConnect

Default is HorseSpine2.

sHorseConnect=string


[Voice]

sFileTypeGame

Default is wav.

sFileTypeGame=string

sFileTypeLTF

sFileTypeLTF is believed to be unused by the game.

Default is ltf.

sFileTypeLTF=string

sFileTypeLip

sFileTypeLip is believed to be unused by the game.

Default is lip.

sFileTypeLip=string

sFileTypeSource

sFileTypeSource is believed to be unused by the game.

Default is wav.

sFileTypeSource=string


[TestAllCells]

bFileCheckModelCollision

bFileCheckModelCollision is believed to be unused by the game.

Default is 0.

bFileCheckModelCollision=(0,1)

bFileControllerOnRoot

bFileControllerOnRoot is believed to be unused by the game.

Default is 1.

bFileControllerOnRoot=(0,1)

bFileGoneMessage

bFileGoneMessage is believed to be unused by the game.

Default is 1.

bFileGoneMessage=(0,1)

bFileNeededMessage

bFileNeededMessage is believed to be unused by the game.

Default is 1.

bFileNeededMessage=(0,1)

bFileShowIcons

bFileShowIcons is believed to be unused by the game.

Default is 1.

bFileShowIcons=(0,1)

bFileShowTextures

bFileShowTextures is believed to be unused by the game.

Default is 1.

bFileShowTextures=(0,1)

bFileSkipIconChecks

bFileSkipIconChecks is believed to be unused by the game.

Default is 0.

bFileSkipIconChecks=(0,1)

bFileSkipModelChecks

bFileSkipModelChecks is believed to be unused by the game.

Default is 0.

bFileSkipModelChecks=(0,1)

bFileTestLoad

bFileTestLoad is believed to be unused by the game.

Default is 0.

bFileTestLoad=(0,1)

bFileUnusedObject

bFileUnusedObject is believed to be unused by the game.

Default is 0.

bFileUnusedObject=(0,1)


[Landscape]

bCurrentCellOnly

bCurrentCellOnly is believed to be unused by the game.

Default is 0.

bCurrentCellOnly=(0,1)

fLandFriction

Default is 2.5.

fLandFriction=(...,-0.0001,0,0.0001,...)

fLandTextureTilingMult

Default is 3.

fLandTextureTilingMult=(...,-0.0001,0,0.0001,...)

iLandBorder1B

Default is 0.

iLandBorder1B=(...,-1,0,1,...)

iLandBorder1G

Default is 255.

iLandBorder1G=(...,-1,0,1,...)

iLandBorder1R

Default is 255.

iLandBorder1R=(...,-1,0,1,...)

iLandBorder2B

Default is 0.

iLandBorder2B=(...,-1,0,1,...)

iLandBorder2G

Default is 0.

iLandBorder2G=(...,-1,0,1,...)

iLandBorder2R

Default is 0.

iLandBorder2R=(...,-1,0,1,...)

sDefaultLandDiffuseTexture

Default is Dirt02.dds.

sDefaultLandDiffuseTexture=string

sDefaultLandNormalTexture

Default is Dirt02_N.dds.

sDefaultLandNormalTexture=string


[Grass]

bAllowCreateGrass

Default is 0 (although default set by the game from the Skyrim_default.ini is 1).

bAllowCreateGrass=(0,1)

bAllowLoadGrass

Default is 1 (although default set by the game from the Skyrim_default.ini is 0).

bAllowLoadGrass=(0,1)

bDrawShaderGrass

Default is 1.

bDrawShaderGrass=(0,1)

bGenerateGrassDataFiles

Default is 0.

bGenerateGrassDataFiles=(0,1)

bGrassPointLighting

bGrassPointLighting is believed to be unused by the game.

Default is 0.

bGrassPointLighting=(0,1)

fGrassDefaultStartFadeDistance

Default is 3500.

fGrassDefaultStartFadeDistance=(...,-0.0001,0,0.0001,...)

fGrassFadeRange

Default is 1000.

fGrassFadeRange=(...,-0.0001,0,0.0001,...)

fGrassWindMagnitudeMax

fGrassWindMagnitudeMax sets the maximum amount of wind blowing the grass, making the grass move. Setting fGrassWindMagnitudeMin and fGrassWindMagnitudeMax to 0 will cause the grass to remain static and may give better performance.

Default is 125.

fGrassWindMagnitudeMax=(...,-0.0001,0,0.0001,...)

fGrassWindMagnitudeMin

fGrassWindMagnitudeMin sets the minimum amount of wind blowing the grass, making the grass move. Setting fGrassWindMagnitudeMin and fGrassWindMagnitudeMax to 0 will cause the grass to remain static and may give better performance.

Default is 5.

fGrassWindMagnitudeMin=(...,-0.0001,0,0.0001,...)

fTexturePctThreshold

Default is 0.

fTexturePctThreshold=(...,-0.0001,0,0.0001,...)

fWaveOffsetRange

Default is 1.75.

fWaveOffsetRange=(...,-0.0001,0,0.0001,...)

iGrassCellRadius

Default is 2.

iGrassCellRadius=(...,-1,0,1,...)

iMaxGrassTypesPerTexure

Default is 2.

iMaxGrassTypesPerTexure=(...,-1,0,1,...)

iMinGrassSize

Default is 20.

iMinGrassSize=(...,-1,0,1,...)


[Light]

fLightEnableDisableFadeTime

Default is 1.

fLightEnableDisableFadeTime=(...,-0.0001,0,0.0001,...)


[bLightAttenuation]

bOutQuadInLin

Default is 0.

bOutQuadInLin=(0,1)

bUseConstant

Default is 0.

bUseConstant=(0,1)

bUseLinear

Default is 0.

bUseLinear=(0,1)

bUseQuadratic

Default is 1.

bUseQuadratic=(0,1)

fConstantValue

Default is 0.

fConstantValue=(...,-0.0001,0,0.0001,...)

fLinearRadiusMult

Default is 1.

fLinearRadiusMult=(...,-0.0001,0,0.0001,...)

fLinearValue

Default is 3.

fLinearValue=(...,-0.0001,0,0.0001,...)

fQuadraticRadiusMult

Default is 1.

fQuadraticRadiusMult=(...,-0.0001,0,0.0001,...)

fQuadraticValue

Default is 16.

fQuadraticValue=(...,-0.0001,0,0.0001,...)

uLinearMethod

Default is 1.

uLinearMethod=(0,1,2,...)

uQuadraticMethod

Default is 2.

uQuadraticMethod=(0,1,2,...)


[ScreenSplatter]

bBloodSplatterEnabled

Default is 1.

bBloodSplatterEnabled=(0,1)


[BudgetCaps]

fMaxMsUsagePerFrame

fMaxMsUsagePerFrame is believed to be unused by the game.

Default is 28.

fMaxMsUsagePerFrame=(...,-0.0001,0,0.0001,...)

fMsActiveRefCount

fMsActiveRefCount is believed to be unused by the game.

Default is 0.0500000007.

fMsActiveRefCount=(...,-0.0001,0,0.0001,...)

fMsActorRefCount

fMsActorRefCount is believed to be unused by the game.

Default is 0.2450000048.

fMsActorRefCount=(...,-0.0001,0,0.0001,...)

fMsAnimatedObjectsCount

fMsAnimatedObjectsCount is believed to be unused by the game.

Default is 0.0500000007.

fMsAnimatedObjectsCount=(...,-0.0001,0,0.0001,...)

fMsDecalCount

fMsDecalCount is believed to be unused by the game.

Default is 0.001.

fMsDecalCount=(...,-0.0001,0,0.0001,...)

fMsEmittersCount

fMsEmittersCount is believed to be unused by the game.

Default is 0.0099999998.

fMsEmittersCount=(...,-0.0001,0,0.0001,...)

fMsGeometryCount

fMsGeometryCount is believed to be unused by the game.

Default is 0.0099999998.

fMsGeometryCount=(...,-0.0001,0,0.0001,...)

fMsHavokTriCount

fMsHavokTriCount is believed to be unused by the game.

Default is 0.001.

fMsHavokTriCount=(...,-0.0001,0,0.0001,...)

fMsLightCount

fMsLightCount is believed to be unused by the game.

Default is 0.0099999998.

fMsLightCount=(...,-0.0001,0,0.0001,...)

fMsLightExcessGeometry

fMsLightExcessGeometry is believed to be unused by the game.

Default is 0.0099999998.

fMsLightExcessGeometry=(...,-0.0001,0,0.0001,...)

fMsParticlesCount

fMsParticlesCount is believed to be unused by the game.

Default is 0.001.

fMsParticlesCount=(...,-0.0001,0,0.0001,...)

fMsRefCount

fMsRefCount is believed to be unused by the game.

Default is 0.0209999997.

fMsRefCount=(...,-0.0001,0,0.0001,...)

fMsTriangleCount

fMsTriangleCount is believed to be unused by the game.

Default is 0.0001.

fMsTriangleCount=(...,-0.0001,0,0.0001,...)

fMsWaterCount

fMsWaterCount is believed to be unused by the game.

Default is 0.1000000015.

fMsWaterCount=(...,-0.0001,0,0.0001,...)

uActiveRefCount

uActiveRefCount is believed to be unused by the game.

Default is 100.

uActiveRefCount=(0,1,2,...)

uActiveRefCountInterior

uActiveRefCountInterior is believed to be unused by the game.

Default is 100.

uActiveRefCountInterior=(0,1,2,...)

uActorMemoryBudgetCap

uActorMemoryBudgetCap is believed to be unused by the game.

Default is 10485760.

uActorMemoryBudgetCap=(0,1,2,...)

uActorRefCount

uActorRefCount is believed to be unused by the game.

Default is 20.

uActorRefCount=(0,1,2,...)

uActorRefCountInterior

uActorRefCountInterior is believed to be unused by the game.

Default is 20.

uActorRefCountInterior=(0,1,2,...)

uAnimatedObjectsCount

uAnimatedObjectsCount is believed to be unused by the game.

Default is 50.

uAnimatedObjectsCount=(0,1,2,...)

uAnimatedObjectsCountInterior

uAnimatedObjectsCountInterior is believed to be unused by the game.

Default is 50.

uAnimatedObjectsCountInterior=(0,1,2,...)

uCityLODBudgetAdjustment

uCityLODBudgetAdjustment is believed to be unused by the game.

Default is 5242880.

uCityLODBudgetAdjustment=(0,1,2,...)

uDecalCount

uDecalCount is believed to be unused by the game.

Default is 500.

uDecalCount=(0,1,2,...)

uDecalCountInterior

uDecalCountInterior is believed to be unused by the game.

Default is 500.

uDecalCountInterior=(0,1,2,...)

uEmittersCount

uEmittersCount is believed to be unused by the game.

Default is 50.

uEmittersCount=(0,1,2,...)

uEmittersCountInterior

uEmittersCountInterior is believed to be unused by the game.

Default is 50.

uEmittersCountInterior=(0,1,2,...)

uGeometryCount

uGeometryCount is believed to be unused by the game.

Default is 1000.

uGeometryCount=(0,1,2,...)

uGeometryCountInterior

uGeometryCountInterior is believed to be unused by the game.

Default is 1000.

uGeometryCountInterior=(0,1,2,...)

uGeometryMemory

uGeometryMemory is believed to be unused by the game.

Default is 5242880.

uGeometryMemory=(0,1,2,...)

uGeometryMemoryInterior

uGeometryMemoryInterior is believed to be unused by the game.

Default is 10485760.

uGeometryMemoryInterior=(0,1,2,...)

uHavokTriCount

uHavokTriCount is believed to be unused by the game.

Default is 5000.

uHavokTriCount=(0,1,2,...)

uHavokTriCountInterior

uHavokTriCountInterior is believed to be unused by the game.

Default is 5000.

uHavokTriCountInterior=(0,1,2,...)

uLightCount

uLightCount is believed to be unused by the game.

Default is 10.

uLightCount=(0,1,2,...)

uLightCountInterior

uLightCountInterior is believed to be unused by the game.

Default is 10.

uLightCountInterior=(0,1,2,...)

uLightExcessGeometry

uLightExcessGeometry is believed to be unused by the game.

Default is 100.

uLightExcessGeometry=(0,1,2,...)

uLightExcessGeometryInterior

uLightExcessGeometryInterior is believed to be unused by the game.

Default is 5.

uLightExcessGeometryInterior=(0,1,2,...)

uLoadedAreaNonActorMemoryBudgetCap

uLoadedAreaNonActorMemoryBudgetCap is believed to be unused by the game.

Default is 185597952.

uLoadedAreaNonActorMemoryBudgetCap=(0,1,2,...)

uParticlesCount

uParticlesCount is believed to be unused by the game.

Default is 5000.

uParticlesCount=(0,1,2,...)

uParticlesCountInterior

uParticlesCountInterior is believed to be unused by the game.

Default is 5000.

uParticlesCountInterior=(0,1,2,...)

uRefCount

uRefCount is believed to be unused by the game.

Default is 700.

uRefCount=(0,1,2,...)

uRefCountInterior

uRefCountInterior is believed to be unused by the game.

Default is 1000.

uRefCountInterior=(0,1,2,...)

uTextureMemory

uTextureMemory is believed to be unused by the game.

Default is 20971520.

uTextureMemory=(0,1,2,...)

uTextureMemoryInterior

uTextureMemoryInterior is believed to be unused by the game.

Default is 104857600.

uTextureMemoryInterior=(0,1,2,...)

uTriangleCount

uTriangleCount is believed to be unused by the game.

Default is 100000.

uTriangleCount=(0,1,2,...)

uTriangleCountInterior

uTriangleCountInterior is believed to be unused by the game.

Default is 100000.

uTriangleCountInterior=(0,1,2,...)

uWastelandLODBudgetAdjustment

uWastelandLODBudgetAdjustment is believed to be unused by the game.

Default is 20971520.

uWastelandLODBudgetAdjustment=(0,1,2,...)

uWaterCount

uWaterCount is believed to be unused by the game.

Default is 10.

uWaterCount=(0,1,2,...)

uWaterCountInterior

uWaterCountInterior is believed to be unused by the game.

Default is 10.

uWaterCountInterior=(0,1,2,...)

uWaterMemory

uWaterMemory is believed to be unused by the game.

Default is 5242880.

uWaterMemory=(0,1,2,...)

uWaterMemoryInterior

uWaterMemoryInterior is believed to be unused by the game.

Default is 10485760.

uWaterMemoryInterior=(0,1,2,...)


[GeneralWarnings]

sGeneralMasterMismatchWarning

The text of the warning when a plugin(s) cannot find the correct master file(s). Default is One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information..

sGeneralMasterMismatchWarning=string

sMasterMismatchWarning

Default is One of the files that "%s" is dependent on has changed since the last save..

sMasterMismatchWarning=string


[LANGUAGE]

sFailureMessage

sFailureMessage is believed to be unused by the game.

Default is Something is broken.

sFailureMessage=string

sSysUtil_AutoSaveWarning

sSysUtil_AutoSaveWarning is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AutoSaveWarning=string

sSysUtil_AwardsConfiguring

sSysUtil_AwardsConfiguring is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsConfiguring=string

sSysUtil_AwardsInstalling

sSysUtil_AwardsInstalling is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsInstalling=string

sSysUtil_AwardsLoading

sSysUtil_AwardsLoading is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsLoading=string

sSysUtil_AwardsReinstalling

sSysUtil_AwardsReinstalling is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsReinstalling=string

sSysUtil_AwardsUpdating

sSysUtil_AwardsUpdating is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsUpdating=string

sSysUtil_DirtyDisc

sSysUtil_DirtyDisc is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_DirtyDisc=string

sSysUtil_DiscEject

sSysUtil_DiscEject is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_DiscEject=string

sSysUtil_GameContentInstalling

sSysUtil_GameContentInstalling is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_GameContentInstalling=string

sSysUtil_GameDataCorrupt

sSysUtil_GameDataCorrupt is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_GameDataCorrupt=string

sSysUtil_GameDataInsufficientSpace

sSysUtil_GameDataInsufficientSpace is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_GameDataInsufficientSpace=string

sSysUtil_NPDRMInstalling

sSysUtil_NPDRMInstalling is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_NPDRMInstalling=string

sSysUtil_Retry

sSysUtil_Retry is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_Retry=string

sSysUtil_SaveDataCreateNew

sSysUtil_SaveDataCreateNew is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_SaveDataCreateNew=string

sSysUtil_SaveDataInsufficientSpace

sSysUtil_SaveDataInsufficientSpace is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_SaveDataInsufficientSpace=string

sSysUtil_SaveDataOwnershipWarning

sSysUtil_SaveDataOwnershipWarning is believed to be unused by the game.

Default is No Default string. Must be loaded from INIFile.

sSysUtil_SaveDataOwnershipWarning=string