Guide:Skyrim INI: Difference between revisions

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=== The Basics ===
=== The Basics ===
Skyrim.ini has 1443 settings separated into 62 sections. 1 additional parameter is mentioned here that is commonly placed in this file that does not work. Each setting has a lowercase prefix and a name. The name identifies what the setting modifies. The prefix determines what kind of value the setting can accept. Below is a list of the different prefixes and their meanings.
Skyrim.ini has 1443 settings separated into 62 sections. 1 additional parameter is mentioned here that is commonly placed in this file that does not work. Each setting has a lowercase prefix and a name. '''Any additional parameters not listed here are most likely invalid.''' The name identifies what the setting modifies. The prefix determines what kind of value the setting can accept. Below is a list of the different prefixes and their meanings.
*''b''-prefix accepts a Boolean value of 1 (true) or 0 (false).
*''b''-prefix accepts a Boolean value of 1 (true) or 0 (false).
*''f''-prefix accepts a floating point numeral value (any rational number, positive or negative, with or without a decimal, such as 5, 0, or -38.0003).
*''f''-prefix accepts a floating point numeral value (any rational number, positive or negative, with or without a decimal, such as 5, 0, or -38.0003).

Revision as of 14:34, May 26, 2015

A comprehensive and advanced guide for editing the "Skyrim.ini" file for n00bs and gurus alike -- by the S.T.E.P. Team

GUIDE FORUM THREAD
INI TWEAKING REFERENCE FORUM
SUPPORT FORUM
SkyrimPrefs INI Guide


Template:Construction

Guide Scope

This guide is intended to be the comprehensive reference to all parameters found within Skyrim.ini file for The Elder Scrolls V: Skyrim game. All of the user-configurable parameters contained within Skyrim.ini are listed and defined (or hopefully will be). Parameters are presented by INI section headings in the order that they appear by default within Skyrim.ini. Jump to a relevant INI section using the links below and navigate back to this "hub" using the link that appears at the top of each section page.

Default Skyrim INI (runtime 1.9.32.0.8)

The Basics

Skyrim.ini has 1443 settings separated into 62 sections. 1 additional parameter is mentioned here that is commonly placed in this file that does not work. Each setting has a lowercase prefix and a name. Any additional parameters not listed here are most likely invalid. The name identifies what the setting modifies. The prefix determines what kind of value the setting can accept. Below is a list of the different prefixes and their meanings.

  • b-prefix accepts a Boolean value of 1 (true) or 0 (false).
  • f-prefix accepts a floating point numeral value (any rational number, positive or negative, with or without a decimal, such as 5, 0, or -38.0003).
  • i-prefix accepts an integer value (any whole number, positive or negative, without a decimal point, such as 5, -38, or 0).
  • r-prefix accepts a color value in RGB format (e.g. 93,216,234).
  • s-prefix (also S and str) accepts a string value (usually text, but may contain numbers, punctuation--anything really).
  • u-prefix (also ui) accepts an unsigned integer value (any whole number, only positive or 0, without a decimal point, such as 5, 38, or 0).

Many INI settings may be changed in-game, but some changes only work when the setting is in the INI file at startup. You can experiment with many settings in-game by doing the following:

  1. Press the tilde (~) key to access the console.
  2. Type setini "parameter:category" value where parameter is the name of the setting, category is the section it is under, and value is the value it is to be changed to.
  3. Press enter

Credits

  • Tannin for Mod Organizer's Configurator plugin, from which the majority of these values were initially retrieved.

INI Parameters by Section

[HAVOK]
[General]
[RagdollAnim]
[FootIK]
[RagdollFeedback]
[GrabIK]
[LookIK]
[MapMenu]
[Display]
[Imagespace]
[Water]
[LightingShader]
[Interface]
[MAIN]
[GethitShader]
[LOD]
[Animation]
[MESSAGES]
[Pathfinding]
[BSPathing]
[Verlet]
[BackgroundLoad]
[Controls]
[Menu]
[Fonts]
[Kinect]
[Papyrus]
[:Controls]
[Audio]
[Camera]
[Combat]
[VATS]
[Decals]
[Gameplay]
[Debug]
[Dialogue]
[Pathing]
[Actor]
[HeadTracking]
[Archive]
[CopyProtectionStrings]
[SpeedTree]
[CameraPath]
[SaveGame]
[Clouds]
[TerrainManager]
[Terrain]
[NavMeshGeneration]
[Trees]
[FaceGen]
[Weather]
[Cart]
[Voice]
[TestAllCells]
[Landscape]
[Grass]
[Light]
[bLightAttenuation]
[ScreenSplatter]
[BudgetCaps]
[GeneralWarnings]
[LANGUAGE]

[HAVOK]

bAddBipedWhenKeyframed

Default is 0.

bAddBipedWhenKeyframed=

bAllowCharacterBumper

Default is 1.

bAllowCharacterBumper=

bAllowDeactivationWhileWarmStarting

Default is 0.

bAllowDeactivationWhileWarmStarting=

bDebugMultithreaded

Default is 0.

bDebugMultithreaded=

bDisablePlayerCollision

Default is 0.

bDisablePlayerCollision=

bFindContactPointsOnAdd

Default is 0.

bFindContactPointsOnAdd=

bForceJumpingFromGraph

Default is 0.

bForceJumpingFromGraph=

bHavokDebug

Default is 0.

bHavokDebug=

bPreventHavokAddAll

Default is 0.

bPreventHavokAddAll=

bPreventHavokAddClutter

Default is 0.

bPreventHavokAddClutter=

bRegisterAllVDBViewers

Default is 0.

bRegisterAllVDBViewers=

bUseCharRBExtrapolation

Default is 1.

bUseCharRBExtrapolation=

bUseCharacterRB

Default is 1.

bUseCharacterRB=

bUseConstraintProjector

Default is 1.

bUseConstraintProjector=

bUseUnsupportedCast

Default is 1.

bUseUnsupportedCast=

bUseWorldLock

Default is 1.

bUseWorldLock=

bWONameSync

Default is 1.

bWONameSync=

fCameraCasterFadeSittingRadius

Default is 45.

fCameraCasterFadeSittingRadius=

fCharControllerWarpDistSqr

Default is 6000000.

fCharControllerWarpDistSqr=

fDefaultWaterfallCurrentVelocity

Default is 6.

fDefaultWaterfallCurrentVelocity=

fGoodPosCastCheckDepth

Default is 0.1.

fGoodPosCastCheckDepth=

fGoodPosCheckDepth

Default is 0.1.

fGoodPosCheckDepth=

fInAirFallingCharGravityMult

Default is 1.35.

fInAirFallingCharGravityMult=

fJumpAnimDelay

Default is 0.75.

fJumpAnimDelay=

fMaxPickTime

Default is 0.003.

fMaxPickTime=

fMaxPickTimeDebug

Default is 0.06.

fMaxPickTimeDebug=

fMaxPickTimeDebugVATS

Default is 0.6.

fMaxPickTimeDebugVATS=

fMaxPickTimeVATS

Default is 0.03.

fMaxPickTimeVATS=

fMaxTime

Default is 0.0167.

fMaxTime=

fMaxTimeComplex

Default is 0.0333.

fMaxTimeComplex=

fMoveLimitMass

Default is 95.

fMoveLimitMass=

fOD

Default is 0.9.

fOD=

fQuadrupedPitchMult

Default is 10.

fQuadrupedPitchMult=

fRF

Default is 1000.

fRF=

fSD

Default is 0.98.

fSD=

fSE

Default is 0.3.

fSE=

fTimePerSubStep

Default is 0.008.

fTimePerSubStep=

fTrapHitEventDelayMS

Default is 500.

fTrapHitEventDelayMS=

fTriggerEventDelayMS

Default is 500.

fTriggerEventDelayMS=

fUnsupportCastLength

Default is 1.

fUnsupportCastLength=

fUnsupportedGravMult

Default is 4.

fUnsupportedGravMult=

fWarmStartMaxTime

Default is 4.

fWarmStartMaxTime=

iEntityBatchRemoveRate

Default is 100.

iEntityBatchRemoveRate=

iMinNumSubSteps

Default is 8.

iMinNumSubSteps=

iNumThreads

Default is 1.

iNumThreads=

iSimType

Default is 1.

iSimType=

uMaxNumPhysicsStepsPerUpdate

Default is 3.

uMaxNumPhysicsStepsPerUpdate=

uMaxNumPhysicsStepsPerUpdateComplex

Default is 1.

uMaxNumPhysicsStepsPerUpdateComplex=


[General]

bAlwaysActive

Default is 0.

bAlwaysActive=

bAnimateDoorPhysics

Default is 0.

bAnimateDoorPhysics=

bBackgroundLoadVMData

Default is 0.

bBackgroundLoadVMData=

bBorderRegionsEnabled

Default is 1.

bBorderRegionsEnabled=

bCRTMemoryChecks

Default is 0.

bCRTMemoryChecks=

bCalculateArmorMeshAndTextureFileCounts

Default is 1.

bCalculateArmorMeshAndTextureFileCounts=

bChangeTimeMultSlowly

Default is 1.

bChangeTimeMultSlowly=

bCheckCellOffsetsOnInit

Default is 0.

bCheckCellOffsetsOnInit=

bCheckPurgedTextureList

Default is 0.

bCheckPurgedTextureList=

bCreate Maps Enable

Default is 0.

bCreate Maps Enable=

bDebugSpectatorThreats

Default is 0.

bDebugSpectatorThreats=

bDefaultCOCPlacement

Default is 0.

bDefaultCOCPlacement=

bDirectionalMaterial

Default is 1.

bDirectionalMaterial=

bDisableAllGore

Default is 0.

bDisableAllGore=

bDisableDuplicateReferenceCheck

Default is 1.

bDisableDuplicateReferenceCheck=

bDisableGearedUp

Default is 1.

bDisableGearedUp=

bDisplayBoundingVolumes

Default is 0.

bDisplayBoundingVolumes=

bEnableBoundingVolumeOcclusion

Default is 1.

bEnableBoundingVolumeOcclusion=

bEnableFileCaching

Default is 0.

bEnableFileCaching=

bExternalLODDataFiles

Default is 1.

bExternalLODDataFiles=

bFaceMipMaps

Default is 1.

bFaceMipMaps=

bFacegenDisableMorphs

Default is 0.

bFacegenDisableMorphs=

bFixAIPackagesOnLoad

Default is 0.

bFixAIPackagesOnLoad=

bFlyingMountFastTravelCruiseEnabled

Default is 0.

bFlyingMountFastTravelCruiseEnabled=

bHealthRegenFromRacePlayerOnly

Default is 1.

bHealthRegenFromRacePlayerOnly=

bKeepDLStringBlocksLoaded

Default is 0.

bKeepDLStringBlocksLoaded=

bKeepILStringBlocksLoaded

Default is 1.

bKeepILStringBlocksLoaded=

bKeepPluginWhenMerging

Default is 0.

bKeepPluginWhenMerging=

bMultiThreadMovement

Default is 1.

bMultiThreadMovement=

bParallelAnimUpdate

Default is 0.

bParallelAnimUpdate=

bPreCullActors

Default is 1.

bPreCullActors=

bPreemptivelyUnloadCells

Default is 0.

bPreemptivelyUnloadCells=

bPreloadIntroSequence

Default is 1.

bPreloadIntroSequence=

bQueueWarnings

Default is 0.

bQueueWarnings=

bReconstructIDTags

Default is 0.

bReconstructIDTags=

bRunMiddleLowLevelProcess

Default is 1.

bRunMiddleLowLevelProcess=

bRunVTuneTest

Default is 0.

bRunVTuneTest=

bShowCheckMemoryOutput

Default is 0.

bShowCheckMemoryOutput=

bShowGunTarget

Default is 0.

bShowGunTarget=

bShowLoadingAreaMessage

Default is 0.

bShowLoadingAreaMessage=

bTaskletActorSceneGraphUpdates

Default is 1.

bTaskletActorSceneGraphUpdates=

bTaskletCellTransformsUpdate

Default is 1.

bTaskletCellTransformsUpdate=

bTintMipMaps

Default is 0.

bTintMipMaps=

bTrackAllDeaths

Default is 0.

bTrackAllDeaths=

bUseBodyMorphs

Default is 1.

bUseBodyMorphs=

bUseEyeEnvMapping

Default is 1.

bUseEyeEnvMapping=

bUseFaceGenPreprocessedHeads

Default is 1.

bUseFaceGenPreprocessedHeads=

bUseHardDriveCache

Default is 0.

bUseHardDriveCache=

bUseMovementBlockedPackage

Default is 0.

bUseMovementBlockedPackage=

bUseMultibounds

Default is 1.

bUseMultibounds=

bUseMyGamesDirectory

Default is 1.

bUseMyGamesDirectory=

bUseOptimizedTextureLoading

Default is 1.

bUseOptimizedTextureLoading=

bUseThreadedMorpher

Default is 0.

bUseThreadedMorpher=

bUseThreadedParticleSystem

Default is 0.

bUseThreadedParticleSystem=

bUseThreadedTempEffects

Default is 1.

bUseThreadedTempEffects=

bWarnOnMaterialCollisions

Default is 0.

bWarnOnMaterialCollisions=

bWarnOnMissingFileEntry

Default is 0.

bWarnOnMissingFileEntry=

fAutoDoorFadeSecs

Default is 0.5.

fAutoDoorFadeSecs=

fBSTaskTime

Default is 2.

fBSTaskTime=

fBetaDeferredKillTimer

Default is 15.

fBetaDeferredKillTimer=

fCloakEffectUpdateInterval

Default is 0.5.

fCloakEffectUpdateInterval=

fDragonLandingForPlayerNavMeshSize

Default is 250.

fDragonLandingForPlayerNavMeshSize=

fDragonLandingForPlayerSearchDist

Default is 3000.

fDragonLandingForPlayerSearchDist=

fEncumberedReminderTimer

Default is 30.

fEncumberedReminderTimer=

fFastTravelFadeSecs

Default is 0.5.

fFastTravelFadeSecs=

fFlickeringLightDistance

Default is 1024.

fFlickeringLightDistance=

fFlyingMountDismountOffset

Default is 30.

fFlyingMountDismountOffset=

fFlyingMountFastTravelArrivalHeight

Default is 1000.

fFlyingMountFastTravelArrivalHeight=

fFlyingMountFastTravelDragonSpeed

Default is 7000.

fFlyingMountFastTravelDragonSpeed=

fFlyingMountLandingRequestTimer

Default is 3.

fFlyingMountLandingRequestTimer=

fFlyingMountSlowestSpeedMult

Default is 0.25.

fFlyingMountSlowestSpeedMult=

fFlyingMountTutorialMessageDelay

Default is 15.

fFlyingMountTutorialMessageDelay=

fLoadGameFadeSecs

Default is 1.

fLoadGameFadeSecs=

fMasterFilePreLoadMB

Default is 40.

fMasterFilePreLoadMB=

fNormalDoorFadeSecs

Default is 0.4.

fNormalDoorFadeSecs=

fNormalDoorFadeWait

Default is 0.01.

fNormalDoorFadeWait=

fPlayerFlyingMountBaseTargetSpeed

Default is 700.

fPlayerFlyingMountBaseTargetSpeed=

fPlayerFlyingMountFastBaseTargetSpeed

Default is 1400.

fPlayerFlyingMountFastBaseTargetSpeed=

fPlayerFlyingMountNothingLoadingMult

Default is 10.

fPlayerFlyingMountNothingLoadingMult=

fPlayerFlyingMountTravelMaxHeight

Default is 400.

fPlayerFlyingMountTravelMaxHeight=

fPlayerFlyingMountTravelMinHeight

Default is 200.

fPlayerFlyingMountTravelMinHeight=

fProcessListsUpdateHighFrameRate

Default is 30.

fProcessListsUpdateHighFrameRate=

fProcessListsUpdateLowFrameRate

Default is 10.

fProcessListsUpdateLowFrameRate=

fProcessListsUpdateTimeMax

Default is 5.

fProcessListsUpdateTimeMax=

fProcessListsUpdateTimeMin

Default is 0.5.

fProcessListsUpdateTimeMin=

fStoryTellerQuestFindTime

Default is 2.

fStoryTellerQuestFindTime=

iAIThread1HWThread

Default is 3.

iAIThread1HWThread=

iAIThread2HWThread

Default is 5.

iAIThread2HWThread=

iEnumRefsAllowedPerFrame

Default is 1.

iEnumRefsAllowedPerFrame=

iFPSClamp

Default is 0.

iFPSClamp=

iFlyingMountSlowestQueuedRefCount

Default is 250.

iFlyingMountSlowestQueuedRefCount=

iHWThread1

Default is 4.

iHWThread1=

iHWThread2

Default is 4.

iHWThread2=

iHWThread3

Default is 4.

iHWThread3=

iHWThread4

Default is 5.

iHWThread4=

iHWThread5

Default is 5.

iHWThread5=

iHWThread6

Default is 5.

iHWThread6=

iIntroSequencePriority

Default is 3.

iIntroSequencePriority=

iLargeIntRefCount

Default is 1000.

iLargeIntRefCount=

iLowProcessingMilliseconds

Default is 2.

iLowProcessingMilliseconds=

iNumBitsForFullySeen

Default is 248.

iNumBitsForFullySeen=

iNumHWThreads

Default is 4.

iNumHWThreads=

iPreloadSizeLimit

This value used to be changed in combination with uGridsToLoad. The 1.9.32.0.8 official patch automatically adjusts this value, so this setting is no longer used. Default is 26214400.

iPreloadSizeLimit=

iRenderingThread1HWThread

Default is 0.

iRenderingThread1HWThread=

iRenderingThread2HWThread

Default is 1.

iRenderingThread2HWThread=

iUpdateDetectionsAllowedPerFrame

Default is 100.

iUpdateDetectionsAllowedPerFrame=

sCharGenQuest

Default is 0003372b.

sCharGenQuest=

sEssentialFileCacheList

Default is blank.

sEssentialFileCacheList=

sIntroMovie

Default is blank.

sIntroMovie=

sIntroSequence

Default is BGS_LOGO.BIK.

sIntroSequence=

sLanguage

This settings determines the language of the subtitle files to be used. The voice files used are determined upon the language chosen when the game was installed. It is typically in all caps. Default is ENGLISH.

sLanguage=(ENGLISH,FRENCH,GERMAN,ITALIAN,SPANISH,JAPANESE,CZECH,POLISH,RUSSIAN)

sLocalMasterPath

Default is Data\.

sLocalMasterPath=

sLocalSavePath

Default is Saves\.

sLocalSavePath=

sMainMenuMovieIntro

Default is blank.

sMainMenuMovieIntro=

sMainMenuMusic

Default is \Data\Music\Special\MUS_MainTheme.xwm.

sMainMenuMusic=

sStartingCell

Default is blank.

sStartingCell=

sStartingCellX

Default is blank.

sStartingCellX=

sStartingCellY

Default is blank.

sStartingCellY=

sStartingWorld

Default is blank.

sStartingWorld=

=== sTestFile10

sTestFile1

Default is Skyrim.ESM.

sTestFile1=

sTestFile2

Default is blank.

sTestFile2=

sTestFile3

Default is blank.

sTestFile3=

sTestFile4

Default is blank.

sTestFile4=

sTestFile5

Default is blank.

sTestFile5=

sTestFile6

Default is blank.

sTestFile6=

sTestFile7

Default is blank.

sTestFile7=

sTestFile8

Default is blank.

sTestFile8=

sTestFile9

Default is blank.

sTestFile9=

sUnessentialFileCacheList

Default is blank.

sUnessentialFileCacheList=

uExterior Cell Buffer

This value used to be changed in combination with uGridsToLoad. The 1.9.32.0.8 official patch automatically adjusts this value, so this setting is no longer used. Default is 36.

uExterior Cell Buffer=36

uGridsToLoad

This setting determines how much of the world is rendered around the player. This value may only be an odd number. It is recommended to be left at its default value. Default is 5.

uGridsToLoad=(1,3,5,7,9,...)

uInterior Cell Buffer

Default is 3.

uGridsToLoad=

uMainMenuMusicAttnmB

Default is 1200.

uMainMenuMusicAttnmB=

uMainMenuMusicFadeTimeMS

Default is 1500.

uMainMenuMusicFadeTimeMS=


[RagdollAnim]

bFootIK

Default is 0.

bFootIK=

bGrabIK

Default is 0.

bGrabIK=

bLookIK

Default is 1.

bLookIK=

bPoseMatching

Default is 0.

bPoseMatching=

bRagdollAnim

Default is 1.

bRagdollAnim=

bRagdollFeedback

Default is 1.

bRagdollFeedback=

fAccelerationGain

Default is 1.

fAccelerationGain=

fCameraDist

Default is 1000.

fCameraDist=

fDesiredVel

Default is 1.5.

fDesiredVel=

fDetectionUpdateTimeSec

Default is 5.

fDetectionUpdateTimeSec=

fFeedbackImpulseMult

Default is 500.

fFeedbackImpulseMult=

fFeedbackOnOffGain

Default is 0.3.

fFeedbackOnOffGain=

fFeedbackOnOffGainTimeMS

Default is 1000.

fFeedbackOnOffGainTimeMS=

fFeedbackTimeMS

Default is 10000.

fFeedbackTimeMS=

fHierarchyGain

Default is 0.17.

fHierarchyGain=

fImpulseLimit

Default is 15.

fImpulseLimit=

fPositionGain

Default is 0.05.

fPositionGain=

fPositionMaxAngularVelocity

Default is 18.

fPositionMaxAngularVelocity=

fPositionMaxLinearVelocity

Default is 14.

fPositionMaxLinearVelocity=

fSnapGain

Default is 0.1.

fSnapGain=

fSnapMaxAngularDistance

Default is 1.

fSnapMaxAngularDistance=

fSnapMaxAngularVelocity

Default is 0.3.

fSnapMaxAngularVelocity=

fSnapMaxLinearDistance

Default is 0.3.

fSnapMaxLinearDistance=

fSnapMaxLinearVelocity

Default is 3.

fSnapMaxLinearVelocity=

fVelocityDamping

Default is 0.

fVelocityDamping=

fVelocityGain

Default is 0.6.

fVelocityGain=


[FootIK]

bFootPlacementOn

Default is 1.

bFootPlacementOn=

bRigidBodyController

Default is 1.

bRigidBodyController=

fAnkleOffset

Default is 0.2.

fAnkleOffset=

fControllerTetherLen

Default is 6.

fControllerTetherLen=

fFootPlantedGain

Default is 1.

fFootPlantedGain=

fFootRaisedGain

Default is 0.9.

fFootRaisedGain=

fGroundAscendingGain

Default is 0.4.

fGroundAscendingGain=

fGroundDescendingGain

Default is 0.4.

fGroundDescendingGain=

fMaxFootCastMilliSec

Default is 0.6.

fMaxFootCastMilliSec=

fMaxStepVertError

Default is 3.5.

fMaxStepVertError=

fOnOffGain

Default is 0.5.

fOnOffGain=

fOriginalGroundHeightMS

Default is -0.11.

fOriginalGroundHeightMS=

fPelvisOffsetDamping

Default is 0.2.

fPelvisOffsetDamping=

fPelvisUpDownBias

Default is 0.75.

fPelvisUpDownBias=

fRagdollFeedback

Default is 0.7.

fRagdollFeedback=

fVertErrorGain

Default is 0.5.

fVertErrorGain=

iNumFramesFootEaseOut

Default is 30.

iNumFramesFootEaseOut=


[RagdollFeedback]

uiFeedbackTimeout

Default is 1500.

uiFeedbackTimeout=


[GrabIK]

fDriveGain

Default is 0.25.

fDriveGain=


[LookIK]

bAdditiveHeadAnim

Default is 1.

bAdditiveHeadAnim=

fAngleMax

Default is 2.

fAngleMax=

fAngleMaxEase

Default is 90.

fAngleMaxEase=

fEaseAngleShutOff

Default is 0.5.

fEaseAngleShutOff=

fEyeIKDistanceMax

Default is 2.5.

fEyeIKDistanceMax=

fMaxTrackingDist

Default is 5000.

fMaxTrackingDist=

fMinTrackingDist

Default is 12.

fMinTrackingDist=


[MapMenu]

bWorldMapNoSkyDepthBlur

Default is 0.

bWorldMapNoSkyDepthBlur=

fGamepadCursorSensitivity

Default is 2.

fGamepadCursorSensitivity=

fMapLocalCursorPanSpeed

Default is 2000.

fMapLocalCursorPanSpeed=

fMapLocalGamepadPanSpeed

Default is 100.

fMapLocalGamepadPanSpeed=

fMapLocalGamepadZoomSpeed

Default is 0.03.

fMapLocalGamepadZoomSpeed=

fMapLocalHeight

Default is 40000.

fMapLocalHeight=

fMapLocalMarkerSelectionDist

Default is 0.03.

fMapLocalMarkerSelectionDist=

fMapLocalMinFrustumWidth

Default is 4000.

fMapLocalMinFrustumWidth=

fMapLocalMousePanSpeed

Default is 20.

fMapLocalMousePanSpeed=

fMapLocalMouseZoomSpeed

Default is 0.1.

fMapLocalMouseZoomSpeed=

fMapLookGamepadSpeed

Default is 1.5.

fMapLookGamepadSpeed=

fMapLookMouseSpeed

Default is 3.

fMapLookMouseSpeed=

fMapLoopFadeTimeSeconds

Default is 1.

fMapLoopFadeTimeSeconds=

fMapMenuNearClipPlane

Default is 128.

fMapMenuNearClipPlane=

fMapMenuOverlayNormalSnowStrength

Default is 0.4.

fMapMenuOverlayNormalSnowStrength=

fMapMenuOverlayNormalStrength

Default is 1.1.

fMapMenuOverlayNormalStrength=

fMapMenuOverlayScale

This determines the scale of the terrain overlay on the map menu. It is recommended to be very small, but not 0, as 0 looks horrible. The default setting seems to be the best, but experiment with very small values around 0.00009.

Default is unknown. Somewhere less than 0.0001.

fMapMenuOverlayScale=
Warning-Logo.png

WARNING

This template is deprecated. Please revise markup to use Template:GallerySimple instead.

fMapMenuOverlaySnowScale

This determines the scale of the snow overlay on the map menu. It is recommended to be very small, but not 0, as 0 looks horrible. Setting it to 0.000012 appears to be more detailed than the default setting, which is unknown.

Default is unknown. Somewhere close to 0.0001.

fMapMenuOverlaySnowScale=
Default
Default
fMapMenuOverlaySnowScale=0.00001
fMapMenuOverlaySnowScale=0.00001
fMapMenuOverlaySnowScale=0.0000125
fMapMenuOverlaySnowScale=0.0000125
fMapMenuOverlaySnowScale=0.00002
fMapMenuOverlaySnowScale=0.00002
fMapMenuOverlaySnowScale=0.0001
fMapMenuOverlaySnowScale=0.0001
fMapMenuOverlaySnowScale=0.000001
fMapMenuOverlaySnowScale=0.000001

fMapMoveKeyboardSpeed

Default is 0.02.

fMapMoveKeyboardSpeed=

fMapTransitionSpeed

Default is 0.75.

fMapTransitionSpeed=

fMapWorldCursorMoveArea

Default is 0.9.

fMapWorldCursorMoveArea=

fMapWorldHeightAdjustmentForce

Default is 4.

fMapWorldHeightAdjustmentForce=

fMapWorldMaxPanSpeed

Default is 75000.

fMapWorldMaxPanSpeed=

fMapWorldMaxPitch

Default is 75.

fMapWorldMaxPitch=

fMapWorldMinPanSpeed

Default is 60000.

fMapWorldMinPanSpeed=

fMapWorldMinPitch

Default is 15.

fMapWorldMinPitch=

fMapWorldTransitionHeight

Default is 10000.

fMapWorldTransitionHeight=

fMapWorldYawRange

Default is 80.

fMapWorldYawRange=

fMapWorldZoomSpeed

Default is 2.

fMapWorldZoomSpeed=

fMapZoomMouseSpeed

Default is 2.

fMapZoomMouseSpeed=

fMaxMarkerSelectionDist

Default is 0.003.

fMaxMarkerSelectionDist=

fWorldMapDepthBlurScale

Default is 0.3.

fWorldMapDepthBlurScale=

fWorldMapFocalDepth

Default is 45000.

fWorldMapFocalDepth=

fWorldMapMaximumDepthBlur

Default is 0.45.

fWorldMapMaximumDepthBlur=

fWorldMapNearDepthBlurScale

Default is 4.

fWorldMapNearDepthBlurScale=

iRightStickRepeatRate

Default is 250.

iRightStickRepeatRate=

sMapWorldDefaultWorldSpace

Default is Tamriel.

sMapWorldDefaultWorldSpace=

sWorldMapOverlayNormalSnowTexture

Default is Data\Textures\Terrain\WorldMapOverlaySnow_n.dds.

sWorldMapOverlayNormalSnowTexture=

sWorldMapOverlayNormalTexture

Default is Data\Textures\Terrain\WorldMapOverlay_n.dds.

sWorldMapOverlayNormalTexture=

uLockedObjectMapLOD

Default is 16.

uLockedObjectMapLOD=

uLockedTerrainLOD

Default is 32.

uLockedTerrainLOD=


[Display]

bActorSelfShadowing

Default is 0.

bActorSelfShadowing=

bAllow20HairShader

Default is 1.

bAllow20HairShader=

bAllow30Shaders

Default is 0.

bAllow30Shaders=

bAllowPartialPrecision

Default is 1.

bAllowPartialPrecision=

bAllowScreenShot

Enables screenshots in BMP format to be saved by pressing the PrintScreen key. Default is 1 (although default set by the game without the value present is 0).

bAllowScreenShot=

bAutoViewDistance

Default is 0.

bAutoViewDistance=

bCompileOnRender

Default is 1.

bCompileOnRender=

bDecalsOnSkinnedGeometry

Default is 1.

bDecalsOnSkinnedGeometry=

bDo30VFog

Default is 1.

bDo30VFog=

bDoAmbientPass

Default is 1.

bDoAmbientPass=

bDoDiffusePass

Default is 1.

bDoDiffusePass=

bDoSpecularPass

Default is 1.

bDoSpecularPass=

bDoTallGrassEffect

Default is 1.

bDoTallGrassEffect=

bDoTestHDR

Default is 0.

bDoTestHDR=

bDoTexturePass

Default is 1.

bDoTexturePass=

bDynamicWindowReflections

Default is 1.

bDynamicWindowReflections=

bEquippedTorchesCastShadows

Default is 0.

bEquippedTorchesCastShadows=

bForce1XShaders

Default is 0.

bForce1XShaders=

bForceMultiPass

Default is 1.

bForceMultiPass=

bForcePow2Textures

Default is 0.

bForcePow2Textures=

bIgnoreResolutionCheck

Default is 0.

bIgnoreResolutionCheck=

bImageSpaceEffects

Default is 1.

bImageSpaceEffects=

bLODNoiseAniso

Default is 1.

bLODNoiseAniso=

bLoadMarkers

Default is 1.

bLoadMarkers=

bLowHealthIModEnabled

Default is 1.

bLowHealthIModEnabled=

bMTRendering

Default is 0.

bMTRendering=

bReportBadTangentSpace

Default is 0.

bReportBadTangentSpace=

bShowMarkers

Default is 0.

bShowMarkers=

bShowMenuTextureUse

Default is 1.

bShowMenuTextureUse=

bSimpleLighting

Default is 0.

bSimpleLighting=

bStaticMenuBackground

Default is 1.

bStaticMenuBackground=

bUse Shaders

Default is 1.

bUse Shaders=

bUseFakeFullScreenMotionBlur

Default is 0.

bUseFakeFullScreenMotionBlur=

bUseRefractionShader

Default is 1.

bUseRefractionShader=

bUseSunbeams

Default is 0.

bUseSunbeams=

fDecalLOD0

Default is 800.

fDecalLOD0=

fDecalLifetime

Default is 30.

fDecalLifetime=

fDefault1stPersonFOV

Default is 65.

fDefault1stPersonFOV=

fDefaultFOV

Default is 65.

fDefaultFOV=

fDefaultWorldFOV

Default is 65.

fDefaultWorldFOV=

fEnvMapLOD1

Default is 1500.

fEnvMapLOD1=

fEnvMapLOD2

Default is 1800.

fEnvMapLOD2=

fEyeEnvMapLOD1

Default is 500.

fEyeEnvMapLOD1=

fEyeEnvMapLOD2

Default is 800.

fEyeEnvMapLOD2=

fGammaMax

Default is 0.6.

fGammaMax=

fGammaMin

Default is 1.4.

fGammaMin=

fLODNoiseMipBias

Default is 0.

fLODNoiseMipBias=

fLandLOFadeSeconds

Default is 15.

fLandLOFadeSeconds=

fLightLODDefaultStartFade

Default is 1000.

fLightLODDefaultStartFade=

fLightLODMaxStartFade

Default is 3500 (although default set by the game without the value present is 1200).

fLightLODMaxStartFade=

fLightLODMinStartFade

Default is 200.

fLightLODMinStartFade=

fLightLODRange

Default is 500.

fLightLODRange=

fLinePrimitiveWidth

Default is 8.

fLinePrimitiveWidth=

fLowHealthIModInterval

Default is 2.

fLowHealthIModInterval=

fLowHealthIModStrengthMax

Default is 1.5.

fLowHealthIModStrengthMax=

fLowHealthIModStrengthMin

Default is 0.8.

fLowHealthIModStrengthMin=

fMeshLODFadeTime

Default is 1.

fMeshLODFadeTime=

fMipBias

Default is 0.

fMipBias=

fNear1stPersonDistance

Default is 5.

fNear1stPersonDistance=

fNearDistance

Default is 15.

fNearDistance=

fNoLODFarDistanceMax

Default is 10240.

fNoLODFarDistanceMax=

fNoLODFarDistanceMin

Default is 100.

fNoLODFarDistanceMin=

fNoLODFarDistancePct

Default is 1.

fNoLODFarDistancePct=

fScopeScissorAmount

Default is 0.3.

fScopeScissorAmount=

fShadowFadeTime

Default is 1.

fShadowFadeTime=

fShadowLODDefaultStartFade

Default is 200.

fShadowLODDefaultStartFade=

fShadowLODMaxStartFade

Default is 300.

fShadowLODMaxStartFade=

fShadowLODMinStartFade

Default is 100.

fShadowLODMinStartFade=

fShadowLODRange

Default is 200.

fShadowLODRange=

fSkinnedDecalLOD0

Default is 300.

fShadowLODRange=

fSkinnedDecalLOD1

Default is 500.

fSkinnedDecalLOD1=

fSkinnedDecalLOD2

Default is 800.

fSkinnedDecalLOD2=

fSpecularLODDefaultStartFade

Default is 500.

fSpecularLODDefaultStartFade=

fSpecularLODMaxStartFade

Default is 2000 (although default set by the game without the value present is 600).

fSpecularLODMaxStartFade=

fSpecularLODMinStartFade

Default is 200.

fSpecularLODMinStartFade=

fSpecularLODRange

Default is 300.

fSpecularLODRange=

fSunShadowUpdateTime

Default is 1.

fSunShadowUpdateTime=

fSunUpdateThreshold

Default is 0.5.

fSunUpdateThreshold=

iAdapter

Default is 0.

iAdapter=

iAutoViewHiFrameRate

Default is 40.

iAutoViewHiFrameRate=

iAutoViewLowFrameRate

Default is 20.

iAutoViewLowFrameRate=

iAutoViewMinDistance

Default is 2000.

iAutoViewMinDistance=

iDebugTextLeftRightOffset

Default is 10.

iDebugTextLeftRightOffset=

iDebugTextSubPage

Default is 0.

iDebugTextSubPage=

iDebugTextTopBottomOffset

Default is 20.

iDebugTextTopBottomOffset=

iLocation X

Default is 5.

iLocation X=

iLocation Y

Default is 5.

iLocation Y=

iNPatchNOrder

Default is 0.

iNPatchNOrder=

iNPatchPOrder

Default is 0.

iNPatchPOrder=

iNPatches

Default is 0.

iNPatches=

iPresentInterval

Default is 1.

iPresentInterval=

iShaderPackageMemoryCap

Default is 409600.

iShaderPackageMemoryCap=

iShadowMapResolutionPrimary

It is uncertain that this value is used by the game (it does not appear in game-generated INIs--only ones created by the Skyrim Launcher via the preset files). Default is 2048.

iShadowMapResolutionPrimary=

iTrilinearThreshold

Default is 3.

iTrilinearThreshold=

sDebugText

Default is VATS.

sDebugText=

sScreenShotBaseName

Default is ScreenShot.

sScreenShotBaseName=

uVideoDeviceIdentifierPart1

Default is 0.

uVideoDeviceIdentifierPart1=

uVideoDeviceIdentifierPart2

Default is 0.

uVideoDeviceIdentifierPart2=

uVideoDeviceIdentifierPart3

Default is 0.

uVideoDeviceIdentifierPart3=

uVideoDeviceIdentifierPart4

Default is 0.

uVideoDeviceIdentifierPart4=


[Imagespace]

bDoRadialBlur

Default is 1.

bDoRadialBlur=

fRenderDepthMaxDepth

Default is 10000.

fRenderDepthMaxDepth=

iRadialBlurLevel

Default is 0.

iRadialBlurLevel=


[Water]

bAutoWaterSilhouetteReflections

Default is 0.

bAutoWaterSilhouetteReflections=

bForceHighDetailReflections

Default is 0.

bForceHighDetailReflections=

bForceLowDetailReflections

Default is 0.

bForceLowDetailReflections=

bForceLowDetailWater

Default is 0.

bForceLowDetailWater=

bReflectExplosions

Default is 0.

bReflectExplosions=

bReflectLODLand

Default is 1.

bReflectLODLand=

bReflectLODObjects

Default is 0.

bReflectLODObjects=

bReflectLODTrees

Default is 0.

bReflectLODTrees=

bReflectSky

Default is 0.

bReflectSky=

bUseBulletWaterDisplacements

Default is 1.

bUseBulletWaterDisplacements=

bUseCubeMapReflections

Default is 1.

bUseCubeMapReflections=

bUsePerWorldSpaceWaterNoise

Default is 1.

bUsePerWorldSpaceWaterNoise=

bUseWater

Default is 1.

bUseWater=

bUseWaterHiRes

Default is 0.

bUseWaterHiRes=

bUseWaterLOD

Default is 1.

bUseWaterLOD=

bUseWaterReflectionBlur

Default is 0.

bUseWaterReflectionBlur=

bUseWaterShader

Default is 1.

bUseWaterShader=

fCubeMapRefreshRate

Default is 0.

fCubeMapRefreshRate=

fExteriorWaterReflectionThreshold

Default is 300.

fExteriorWaterReflectionThreshold=

fInteriorWaterReflectionThreshold

Default is 10.

fInteriorWaterReflectionThreshold=

fRefractionWaterPlaneBias

Default is 3.

fRefractionWaterPlaneBias=

fSurfaceTileSize

Default is 2048.

fSurfaceTileSize=

fTileTextureDivisor

Default is 4.75.

fTileTextureDivisor=

fWadingWaterQuadSize

Default is 2048.

fWadingWaterQuadSize=

fWadingWaterTextureRes

Default is 512.

fWadingWaterTextureRes=

fWaterGroupHeightRange

Default is 10.

fWaterGroupHeightRange=

iWaterBlurAmount

Default is 1.

iWaterBlurAmount=

iWaterNoiseResolution

Default is 256.

iWaterNoiseResolution=

sSurfaceTexture

Default is water.

sSurfaceTexture=

uMaxExteriorWaterReflections

Default is 2.

uMaxExteriorWaterReflections=

uMaxInteriorWaterReflections

Default is 4.

uMaxInteriorWaterReflections=

uSurfaceFPS

Default is 12.

uSurfaceFPS=


[LightingShader]

fDecalLODFadeEnd

Default is 0.06.

fDecalLODFadeEnd=

fDecalLODFadeStart

Default is 0.05.

fDecalLODFadeStart=

fEnvmapLODFadeEnd

Default is 0.1.

fEnvmapLODFadeEnd=

fEnvmapLODFadeStart

Default is 0.09.

fEnvmapLODFadeStart=

fEyeEnvmapLODEnd

Default is 0.05.

fEyeEnvmapLODEnd=

fRefractionLODFadeEnd

Default is 0.03.

fRefractionLODFadeEnd=

fRefractionLODFadeStart

Default is 0.025.

fRefractionLODFadeStart=

fSpecularLODFadeEnd

Default is 0.1.

fSpecularLODFadeEnd=

fSpecularLODFadeStart

Default is 0.09.

fSpecularLODFadeStart=


[Interface]

bShowCrosshair

Default is 1.

bShowCrosshair=

bShowHUDMessages

Default is 1.

bShowHUDMessages=

bShowInventory3D

Default is 1.

bShowInventory3D=

bShowSubtitleSpeakerName

Default is 1.

bShowSubtitleSpeakerName=

bShowTutorials

Default is 1.

bShowTutorials=

bUseAllNonDefaultLoadScreensFirst

Default is 0.

bUseAllNonDefaultLoadScreensFirst=

bUseFuzzyPicking

Default is 1.

bUseFuzzyPicking=

bUserClosesLoadingMenu

Default is 0.

bUserClosesLoadingMenu=

bWriteTranslationFile

Default is 0.

bWriteTranslationFile=

fActivatePickLength

Default is 180.

fActivatePickLength=

fActivatePickRadius

Default is 16.

fActivatePickRadius=

fBookDistance

Default is 110.

fBookDistance=

fBookLight2DiffuseColorB

Default is 0.83.

fBookLight2DiffuseColorB=

fBookLight2DiffuseColorG

Default is 0.95.

fBookLight2DiffuseColorG=

fBookLight2DiffuseColorR

Default is 0.98.

fBookLight2DiffuseColorR=

fBookLight2DimmerValue

Default is 1.

fBookLight2DimmerValue=

fBookLight2Radius

Default is 400.

fBookLight2Radius=

fBookLight2X

Default is 10.

fBookLight2X=

fBookLight2Y

Default is -75.

fBookLight2Y=

fBookLight2Z

Default is 10.

fBookLight2Z=

fBookLightDiffuseColorB

Default is 0.83.

fBookLightDiffuseColorB=

fBookLightDiffuseColorG

Default is 0.95.

fBookLightDiffuseColorG=

fBookLightDiffuseColorR

Default is 0.98.

fBookLightDiffuseColorR=

fBookLightDimmerValue

Default is 1.75.

fBookLightDimmerValue=

fBookLightRadius

Default is 400.

fBookLightRadius=

fBookLightX

Default is 100.

fBookLightX=

fBookLightY

Default is -350.

fBookLightY=

fBookLightZ

Default is 100.

fBookLightZ=

fBookOpenTime

Default is 1000.

fBookOpenTime=

fBookPosHeightPercentage

Default is 0.4450.

fBookPosHeightPercentage=

fBookPosWidthPercentage

Default is 0.5.

fBookPosWidthPercentage=

fBookXRotation

Default is -25.

fBookXRotation=

fCrafting3DItemPosX

Default is 0.

fCrafting3DItemPosX=

fCrafting3DItemPosXWide

Default is 0.

fCrafting3DItemPosXWide=

fCrafting3DItemPosY

Default is -500.

fCrafting3DItemPosY=

fCrafting3DItemPosYWide

Default is -500.

fCrafting3DItemPosYWide=

fCrafting3DItemPosZ

Default is 16.

fCrafting3DItemPosZ=

fCrafting3DItemPosZWide

Default is 12.

fCrafting3DItemPosZWide=

fCrafting3DItemScale

Default is 1.87.

fCrafting3DItemScale=

fCrafting3DItemScaleWide

Default is 1.5.

fCrafting3DItemScaleWide=

fDebugFontSize

Default is 13.

fDebugFontSize=

fFadeToBlackFadeSeconds

Default is 1.

fFadeToBlackFadeSeconds=

fGamepadCursorSpeed

Default is 11.

fGamepadCursorSpeed=

fInterfaceTintB

Default is 0.8824.

fInterfaceTintB=

fInterfaceTintG

Default is 0.9843.

fInterfaceTintG=

fInterfaceTintR

Default is 0.6314.

fInterfaceTintR=

fInventory3DBoundRadiusScale

Default is 12.5.

fInventory3DBoundRadiusScale=

fInventory3DItemPosScale

Default is 1.87.

fInventory3DItemPosScale=

fInventory3DItemPosScaleWide

Default is 1.5.

fInventory3DItemPosScaleWide=

fInventory3DItemPosX

Default is -29.

fInventory3DItemPosX=

fInventory3DItemPosXWide

Default is -22.

fInventory3DItemPosXWide=

fInventory3DItemPosY

Default is -500.

fInventory3DItemPosY=

fInventory3DItemPosYWide

Default is -500.

fInventory3DItemPosYWide=

fInventory3DItemPosZ

Default is 16.

fInventory3DItemPosZ=

fInventory3DItemPosZWide

Default is 12.

fInventory3DItemPosZWide=

fInventory3DItemRotMouseSpeed

Default is 50.

fInventory3DItemRotMouseSpeed=

fInventory3DItemRotSpeed

Default is 3.

fInventory3DItemRotSpeed=

fInventory3DItemZoomScale

Default is 2.25.

fInventory3DItemZoomScale=

fInventory3DItemZoomSpeed

Default is 1.5.

fInventory3DItemZoomSpeed=

fInventory3DItemZoomX

Default is 0.

fInventory3DItemZoomX=

fInventory3DItemZoomY

Default is -500.

fInventory3DItemZoomY=

fInventory3DItemZoomZ

Default is 0.

fInventory3DItemZoomZ=

fInventoryLight2DiffuseColorB

Default is 0.83.

fInventoryLight2DiffuseColorB=

fInventoryLight2DiffuseColorG

Default is 0.95.

fInventoryLight2DiffuseColorG=

fInventoryLight2DiffuseColorR

Default is 0.98.

fInventoryLight2DiffuseColorR=

fInventoryLight2DimmerValue

Default is 1.75.

fInventoryLight2DimmerValue=

fInventoryLight2Radius

Default is 0.

fInventoryLight2Radius=

fInventoryLightDiffuseColorB

Default is 0.83.

fInventoryLightDiffuseColorB=

fInventoryLightDiffuseColorG

Default is 0.95.

fInventoryLightDiffuseColorG=

fInventoryLightDiffuseColorR

Default is 0.98.

fInventoryLightDiffuseColorR=

fInventoryLightDimmerValue

Default is 1.75.

fInventoryLightDimmerValue=

fInventoryLightRadius

Default is 400.

fInventoryLightRadius=

fInventoryMenuLight2X

Default is 100.

fInventoryMenuLight2X=

fInventoryMenuLight2Y

Default is -350.

fInventoryMenuLight2Y=

fInventoryMenuLight2Z

Default is 100.

fInventoryMenuLight2Z=

fInventoryMenuLightX

Default is 100.

fInventoryMenuLightX=

fInventoryMenuLightY

Default is -350.

fInventoryMenuLightY=

fInventoryMenuLightZ

Default is 100.

fInventoryMenuLightZ=

fJournalLongRepeatRate

Default is 0.2.

fJournalLongRepeatRate=

fJournalShortRepeatRate

Default is 0.075.

fJournalShortRepeatRate=

fLargeActivatePickLength_G

Default is 500.

fLargeActivatePickLength_G=

fLockCenterOffset

Default is 9.

fLockCenterOffset=

fLockMaxAngle

Default is 90.

fLockMaxAngle=

fLockPositionX

Default is 0.

fLockPositionX=

fLockPositionY

Default is -1100.

fLockPositionY=

fLockPositionYWide

Default is -1300.

fLockPositionYWide=

fLockPositionZ

Default is 3.

fLockPositionZ=

fLockRotCenterOffsetX

Default is -14.5.

fLockRotCenterOffsetX=

fLockRotCenterOffsetZ

Default is 3.

fLockRotCenterOffsetZ=

fLockRotationSpeed

Default is 80.

fLockRotationSpeed=

fLockpickLightDiffuseColorB

Default is 0.83.

fLockpickLightDiffuseColorB=

fLockpickLightDiffuseColorG

Default is 0.95.

fLockpickLightDiffuseColorG=

fLockpickLightDiffuseColorR

Default is 0.98.

fLockpickLightDiffuseColorR=

fLockpickLightDimmerValue

Default is 1.75.

fLockpickLightDimmerValue=

fLockpickLightRadius

Default is 400.

fLockpickLightRadius=

fLockpickLightX

Default is 100.

fLockpickLightX=

fLockpickLightY

Default is -1000.

fLockpickLightY=

fLockpickLightZ

Default is 100.

fLockpickLightZ=

fMagic3DItemPosScale

Default is 1.87.

fMagic3DItemPosScale=

fMagic3DItemPosScaleWide

Default is 1.75.

fMagic3DItemPosScaleWide=

fMagic3DItemPosX

Default is 29.

fMagic3DItemPosX=

fMagic3DItemPosXWide

Default is 22.

fMagic3DItemPosXWide=

fMagic3DItemPosY

Default is -500.

fMagic3DItemPosY=

fMagic3DItemPosYWide

Default is -500.

fMagic3DItemPosYWide=

fMagic3DItemPosZ

Default is 8.

fMagic3DItemPosZ=

fMagic3DItemPosZWide

Default is 6.

fMagic3DItemPosZWide=

fMaxSubtitleDistance

Default is 1250.

fMaxSubtitleDistance=

fMenuKeyRepeatLong

Default is 0.5.

fMenuKeyRepeatLong=

fMenuKeyRepeatShort

Default is 0.1.

fMenuKeyRepeatShort=

fMinSecondsForLoadFadeIn

Default is 1.5.

fMinSecondsForLoadFadeIn=

fNoteDistance

Default is 90.

fNoteDistance=

fPackratRatio

Default is 0.

fPackratRatio=

fPickMouseRotationSpeed

Default is 15.

fPickMouseRotationSpeed=

fPickRotationSpeed

Default is 400.

fPickRotationSpeed=

fPlayerBodyEditDistance

Default is 175.

fPlayerBodyEditDistance=

fPlayerFaceEditDistance

Default is 100.

fPlayerFaceEditDistance=

fPlayerRotationAngle

Default is 30.

fPlayerRotationAngle=

fPlayerZoomTime

Default is 1000.

fPlayerZoomTime=

fRSMCameraLookAtPercent

Default is 0.955.

fRSMCameraLookAtPercent=

fRSMLookAtOnGain

Default is 0.06.

fRSMLookAtOnGain=

fSafeZoneX

Default is 15.

fSafeZoneX=

fSafeZoneXWide

Default is 15.

fSafeZoneXWide=

fSafeZoneY

Default is 15.

fSafeZoneY=

fSafeZoneYWide

Default is 15.

fSafeZoneYWide=

fSleepFaderTime

Default is 0.7.

fSleepFaderTime=

fTweenLongRepeatRate

Default is 0.2.

fTweenLongRepeatRate=

fTweenShortRepeatRate

Default is 0.1.

fTweenShortRepeatRate=

fUIAltLogoModel_TranslateX_G

Default is 0.

fUIAltLogoModel_TranslateX_G=

fUIAltLogoModel_TranslateY_G

Default is 0.

fUIAltLogoModel_TranslateY_G=

fUIAltLogoModel_TranslateZ_G

Default is 0.

fUIAltLogoModel_TranslateZ_G=

fUICameraFarDistance

Default is 20480.

fUICameraFarDistance=

fUICameraNearDistance

Default is 15.

fUICameraNearDistance=

fUILogoModel_AutoRotateSpeed

Default is 0.1.

fUILogoModel_AutoRotateSpeed=

fUILogoModel_FadeSecs

Default is 0.0001.

fUILogoModel_FadeSecs=

fUILogoModel_MouseThreshold

Default is 2.

fUILogoModel_MouseThreshold=

fUILogoModel_MouseToPanSpeed

Default is 1.

fUILogoModel_MouseToPanSpeed=

fUILogoModel_MouseToRotateSpeed

Default is 0.02.

fUILogoModel_MouseToRotateSpeed=

fUILogoModel_MouseToZoomSpeed

Default is 0.6.

fUILogoModel_MouseToZoomSpeed=

fUILogoModel_RotationPauseDuration

Default is 0.25.

fUILogoModel_RotationPauseDuration=

fUILogoModel_ThumbstickToPanSpeed

Default is 8.

fUILogoModel_ThumbstickToPanSpeed=

fUILogoModel_ThumbstickToRotateSpeed

Default is 0.45.

fUILogoModel_ThumbstickToRotateSpeed=

fUILogoModel_ThumbstickToZoomSpeed

Default is 5.

fUILogoModel_ThumbstickToZoomSpeed=

fUIMistMenu_CameraFOV_G

Default is 75.

fUIMistMenu_CameraFOV_G=

fUIMistMenu_CameraLookAtX_G

Default is -50.

fUIMistMenu_CameraLookAtX_G=

fUIMistMenu_CameraLookAtY_G

Default is 0.

fUIMistMenu_CameraLookAtY_G=

fUIMistMenu_CameraLookAtZ_G

Default is 0.

fUIMistMenu_CameraLookAtZ_G=

fUIMistMenu_CameraX_G

Default is -50.

fUIMistMenu_CameraX_G=

fUIMistMenu_CameraY_G

Default is 600.

fUIMistMenu_CameraY_G=

fUIMistMenu_CameraZ_G

Default is 80.

fUIMistMenu_CameraZ_G=

fUIMistMenu_DefaultLogoNIFScale

Default is 1.

fUIMistMenu_DefaultLogoNIFScale=

fUIMistMenu_LogoOnscreenPanThresholdX

Default is 0.5.

fUIMistMenu_LogoOnscreenPanThresholdX=

fUIMistMenu_LogoOnscreenPanThresholdY

Default is 0.33.

fUIMistMenu_LogoOnscreenPanThresholdY=

fUIMistMenu_LogoOnscreenZoomMaxFOV

Default is 95.

fUIMistMenu_LogoOnscreenZoomMaxFOV=

fUIMistMenu_LogoOnscreenZoomMinFOV

Default is 60.

fUIMistMenu_LogoOnscreenZoomMinFOV=

fUIMistMenu_LogoOnscreenZoomThresholdFar

Default is 0.1.

fUIMistMenu_LogoOnscreenZoomThresholdFar=

fUIMistMenu_LogoOnscreenZoomThresholdNear

Default is 3.5.

fUIMistMenu_LogoOnscreenZoomThresholdNear=

fUIMistModel_FadeOutTime

Default is 0.

fUIMistModel_FadeOutTime=

fUIMistModel_RotateZ_G

Default is -180.

fUIMistModel_RotateZ_G=

fUIMistModel_TranslateX_G

Default is 0.

fUIMistModel_TranslateX_G=

fUIMistModel_TranslateY_G

Default is 0.

fUIMistModel_TranslateY_G=

fUIMistModel_TranslateZ_G

Default is 0.

fUIMistModel_TranslateZ_G=

fUIPlayerSceneLight2DiffuseColorB

Default is 0.8.

fUIPlayerSceneLight2DiffuseColorB=

fUIPlayerSceneLight2DiffuseColorG

Default is 0.81.

fUIPlayerSceneLight2DiffuseColorG=

fUIPlayerSceneLight2DiffuseColorR

Default is 0.7.

fUIPlayerSceneLight2DiffuseColorR=

fUIPlayerSceneLight2DimmerValue

Default is 3.

fUIPlayerSceneLight2DimmerValue=

fUIPlayerSceneLight2Radius

Default is 1024.

fUIPlayerSceneLight2Radius=

fUIPlayerSceneLight2X

Default is 160.

fUIPlayerSceneLight2X=

fUIPlayerSceneLight2Y

Default is -96.

fUIPlayerSceneLight2Y=

fUIPlayerSceneLight2Z

Default is 160.

fUIPlayerSceneLight2Z=

fUIPlayerSceneLight3DiffuseColorB

Default is 1.

fUIPlayerSceneLight3DiffuseColorB=

fUIPlayerSceneLight3DiffuseColorG

Default is 1.

fUIPlayerSceneLight3DiffuseColorG=

fUIPlayerSceneLight3DiffuseColorR

Default is 1.

fUIPlayerSceneLight3DiffuseColorR=

fUIPlayerSceneLight3DimmerValue

Default is 0.1.

fUIPlayerSceneLight3DimmerValue=

fUIPlayerSceneLight3Radius

Default is 1024.

fUIPlayerSceneLight3Radius=

fUIPlayerSceneLight3X

Default is 128.

fUIPlayerSceneLight3X=

fUIPlayerSceneLight3Y

Default is 160.

fUIPlayerSceneLight3Y=

fUIPlayerSceneLight3Z

Default is -96.

fUIPlayerSceneLight3Z=

fUIPlayerSceneLightDiffuseColorB

Default is 0.82.

fUIPlayerSceneLightDiffuseColorB=

fUIPlayerSceneLightDiffuseColorG

Default is 0.96.

fUIPlayerSceneLightDiffuseColorG=

fUIPlayerSceneLightDiffuseColorR

Default is 0.96.

fUIPlayerSceneLightDiffuseColorR=

fUIPlayerSceneLightDimmerValue

Default is 1.6.

fUIPlayerSceneLightDimmerValue=

fUIPlayerSceneLightRadius

Default is 1500.

fUIPlayerSceneLightRadius=

fUIPlayerSceneLightX

Default is -160.

fUIPlayerSceneLightX=

fUIPlayerSceneLightY

Default is 160.

fUIPlayerSceneLightY=

fUIPlayerSceneLightZ

Default is 128.

fUIPlayerSceneLightZ=

fUIRaceSexLight2DiffuseColorB

Default is 0.83.

fUIRaceSexLight2DiffuseColorB=

fUIRaceSexLight2DiffuseColorG

Default is 0.95.

fUIRaceSexLight2DiffuseColorG=

fUIRaceSexLight2DiffuseColorR

Default is 0.98.

fUIRaceSexLight2DiffuseColorR=

fUIRaceSexLight2DimmerValue

Default is 1.75.

fUIRaceSexLight2DimmerValue=

fUIRaceSexLight2Radius

Default is 1400.

fUIRaceSexLight2Radius=

fUIRaceSexLight2X

Default is 0.5.

fUIRaceSexLight2X=

fUIRaceSexLight2Y

Default is -150.

fUIRaceSexLight2Y=

fUIRaceSexLight2Z

Default is 60.5.

fUIRaceSexLight2Z=

fUIRaceSexLightDiffuseColorB

Default is 0.83.

fUIRaceSexLightDiffuseColorB=

fUIRaceSexLightDiffuseColorG

Default is 0.95.

fUIRaceSexLightDiffuseColorG=

fUIRaceSexLightDiffuseColorR

Default is 0.98.

fUIRaceSexLightDiffuseColorR=

fUIRaceSexLightDimmerValue

Default is 0.65.

fUIRaceSexLightDimmerValue=

fUIRaceSexLightRadius

Default is 1400.

fUIRaceSexLightRadius=

fUIRaceSexLightX

Default is 0.5.

fUIRaceSexLightX=

fUIRaceSexLightY

Default is -600.

fUIRaceSexLightY=

fUIRaceSexLightZ

Default is 60.5.

fUIRaceSexLightZ=

fUnlockDoorDelay

Default is 1.5.

fUnlockDoorDelay=

iFavoriteItemQueueSize

Default is 100.

iFavoriteItemQueueSize=

iMaxViewCasterPicksFuzzy

Default is 5.

iMaxViewCasterPicksFuzzy=

iMaxViewCasterPicksGamebryo

Default is 10.

iMaxViewCasterPicksGamebryo=

iMaxViewCasterPicksHavok

Default is 10.

iMaxViewCasterPicksHavok=

iSubtitleSpeakerNameColor

Default is 8947848.

iSubtitleSpeakerNameColor=

rUIMistMenu_AmbientXNegRGB

Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientXNegRGB=

rUIMistMenu_AmbientXPosRGB

Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientXPosRGB=

rUIMistMenu_AmbientYNegRGB

Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientYNegRGB=

rUIMistMenu_AmbientYPosRGB

Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientYPosRGB=

rUIMistMenu_AmbientZNegRGB

Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientZNegRGB=

rUIMistMenu_AmbientZPosRGB

Do not use this parameter! It will turn the menu a red tint, or some other wrong tint, depending on the color value used. Removing the parameter fixes the issue.

Default is 0,0,0.

rUIMistMenu_AmbientZPosRGB=

sCreditsFile

Default is Interface/Credits.txt.

sCreditsFile=

sCreditsFileFrench

Default is Interface/Credits_French.txt.

sCreditsFileFrench=

sForcedLoadScreenEditorID

Default is blank.

sForcedLoadScreenEditorID=

sPosePlayerRaceSexMenu

Default is OffsetBoundStandingPlayerInstant.

sPosePlayerRaceSexMenu=

sUIMistMenu_DefaultLogoCameraPath

Default is blank.

sUIMistMenu_DefaultLogoCameraPath=

uMaxCustomItemNameLength

Default is 32.

uMaxCustomItemNameLength=

uTicksToWait

Default is 32.

uTicksToWait=


[MAIN]

bEnableLipLookup

Default is 1.

bEnableLipLookup=

bPrimitivesOn

Default is 0.

bPrimitivesOn=

bUseWaterHDR

Default is 1.

bUseWaterHDR=

fLowPerfCombatantVoiceDistance

Default is 1000.

fLowPerfCombatantVoiceDistance=

fMapWorldTargetTransitionTime

Default is 0.5.

fMapWorldTargetTransitionTime=

fQuestScriptDelayTime

Default is 5.

fQuestScriptDelayTime=

iDetectionHighNumPicks

Default is 40.

iDetectionHighNumPicks=

iLastHDRSetting

Default is -1.

iLastHDRSetting=

iMaxQuestObjectives

Default is 3000.

iMaxQuestObjectives=

sControlsDefinitionFile

Default is Interface/Controls/PC/ControlMap.txt.

sControlsDefinitionFile=

sControlsRemapFile

Default is ControlMap_Custom.txt.

sControlsRemapFile=

sGamepadDefinitionFile

Default is Interface/Controls/PC/Gamepad.txt.

sGamepadDefinitionFile=

sKeyboardDefinitionFile

Default is Interface/Controls/PC/Keyboard_.

sKeyboardDefinitionFile=

sMouseDefinitionFile

Default is Interface/Controls/PC/Mouse.txt.

sMouseDefinitionFile=

sSaveGameScreenshotName

Default is BGSSaveLoadHeader_Screenshot.

sSaveGameScreenshotName=


[GethitShader]

fBlockedTexOffset

Default is 0.001.

fBlockedTexOffset=

fBlurAmmount

Default is 0.5.

fBlurAmmount=

fHitTexOffset

Default is 0.005.

fHitTexOffset=


[LOD]

bDisplayLODLand

Default is 1.

bDisplayLODLand=

fActorLODMax

Default is 15.

fActorLODMax=

fActorLODMin

Default is 2.

fActorLODMin=

fDistanceMultiplier

Default is 1.

fDistanceMultiplier=

fFadeInThreshold

Default is 0.7.

fFadeInThreshold=

fFadeInTime

Default is 1.2.

fFadeInTime=

fFadeOutThreshold

Default is 0.3.

fFadeOutThreshold=

fFadeOutTime

Default is 2.

fFadeOutTime=

fItemLODMax

Default is 15.

fItemLODMax=

fItemLODMin

Default is 1.

fItemLODMin=

fLODBoundRadiusMult

Default is 10.

fLODBoundRadiusMult=

fLODFadeOutActorMultCity

Default is 1.

fLODFadeOutActorMultCity=

fLODFadeOutActorMultComplex

Default is 1.

fLODFadeOutActorMultComplex=

fLODFadeOutActorMultInterior

Default is 1.

fLODFadeOutActorMultInterior=

fLODFadeOutItemMultCity

Default is 1.

fLODFadeOutItemMultCity=

fLODFadeOutItemMultComplex

Default is 1.

fLODFadeOutItemMultComplex=

fLODFadeOutItemMultInterior

Default is 1.

fLODFadeOutItemMultInterior=

fLODFadeOutObjectMultCity

Default is 1.

fLODFadeOutObjectMultCity=

fLODFadeOutObjectMultComplex

Default is 1.

fLODFadeOutObjectMultComplex=

fLODFadeOutObjectMultInterior

Default is 1.

fLODFadeOutObjectMultInterior=

fLODFadeOutPercent

Default is 0.6.

fLODFadeOutPercent=

fLODLandDropAmount

Default is 230.

fLODLandDropAmount=

fLODLandVerticalBias

Default is 0.

fLODLandVerticalBias=

fLODMultTrees

Default is 0.5.

fLODMultTrees=

fLodDistance

Default is 500.

fLodDistance=

fObjectLODMax

Default is 15.

fObjectLODMax=

fObjectLODMin

Default is 1.

fObjectLODMin=

fTalkingDistance

Default is 2000.

fTalkingDistance=

iFadeNodeMinNearDistance

Default is 500.

iFadeNodeMinNearDistance=


[Animation]

bAlwaysDriveRagdoll

Default is 0.

bAlwaysDriveRagdoll=

bAlwaysSaveAllInfo

Default is 1.

bAlwaysSaveAllInfo=

bAnimInterpEnable

Default is 1.

bAnimInterpEnable=

bApplyPitchToExtractedMotion

Default is 1.

bApplyPitchToExtractedMotion=

bDisplayMarkWarning

Default is 0.

bDisplayMarkWarning=

bDriveRagdollWithGraph

Default is 1.

bDriveRagdollWithGraph=

bEnableHavokHit

Default is 0.

bEnableHavokHit=

bFeedbackToGraphFromCharacterController

Default is 1.

bFeedbackToGraphFromCharacterController=

bFootIK

Default is 1.

bFootIK=

bFootIKFeedback

Default is 1.

bFootIKFeedback=

bHumanoidFootIKEnable

Default is 1.

bHumanoidFootIKEnable=

bInitiallyLoadAllClips

Default is 0.

bInitiallyLoadAllClips=

bLoadCollatedAnimTextData

Default is 1.

bLoadCollatedAnimTextData=

bMultiThreadBoneUpdate

Default is 1.

bMultiThreadBoneUpdate=

bRandomizeGraphSeed

Default is 1.

bRandomizeGraphSeed=

bSendNonVisibleBehaviorGraphsToSPU

Default is 1.

bSendNonVisibleBehaviorGraphsToSPU=

bShouldProcessRequests

Default is 1.

bShouldProcessRequests=

bUseSPUGenerate

Default is 0.

bUseSPUGenerate=

bUseSpeedSampler

Default is 1.

bUseSpeedSampler=

bUseVariableCache

Default is 1.

bUseVariableCache=

fAnimInterpFarDist

Default is 800.

fAnimInterpFarDist=

fAnimInterpMaxTime

Default is 0.25.

fAnimInterpMaxTime=

fAnimInterpMinTime

Default is 0.08.

fAnimInterpMinTime=

fAnimInterpNearDist

Default is 400.

fAnimInterpNearDist=

fAnimInterpSlop

Default is 0.25.

fAnimInterpSlop=

fBoneLODDistanceScale

Default is 1.

fBoneLODDistanceScale=

fHavokHitImpulseMult

Default is 50.

fHavokHitImpulseMult=

fHavokHitTimeSec

Default is 3.

fHavokHitTimeSec=

fIdleChangeClearTime

Default is 1.

fIdleChangeClearTime=

fMaxFrameCounterDifferenceToConsiderVisible

Default is 0.0667.

fMaxFrameCounterDifferenceToConsiderVisible=

fMaxTimeToMarkSec

Default is 3.

fMaxTimeToMarkSec=

fMotionFeedbackMinAngleDelta

Default is 20.

fMotionFeedbackMinAngleDelta=

fMotionFeedbackMinSpeed

Default is 5.

fMotionFeedbackMinSpeed=

fMotionFeedbackMinSpeedDelta

Default is 25.

fMotionFeedbackMinSpeedDelta=

fMotionFeedbackMinTime

Default is 0.5.

fMotionFeedbackMinTime=

fMountDismountTimeout

Default is 8.

fMountDismountTimeout=

fPlayerCharacterAttackComboStartFraction

Default is 0.5.

fPlayerCharacterAttackComboStartFraction=

fPlayerCharacterAttackIntroLength

Default is 0.

fPlayerCharacterAttackIntroLength=

fPlayerCharacterDrawSheatheTimeout

Default is 3.

fPlayerCharacterDrawSheatheTimeout=

fPlayerCharacterPowerAttackStartTime

Default is 0.3667.

fPlayerCharacterPowerAttackStartTime=

fSpecialIdlePickTime

Default is 250.

fSpecialIdlePickTime=

fWeaponChangeClearTime

Default is 0.5.

fWeaponChangeClearTime=

iMinBonesToGenerateWhileSitting

Default is 5.

iMinBonesToGenerateWhileSitting=

iPlayerCharacterImagespaceModifierAnimCount

Default is 2.

iPlayerCharacterImagespaceModifierAnimCount=

sHkxDBNameContextPrefix

Default is meshes\.

sHkxDBNameContextPrefix=

strPlayerCharacterBehavior1stPGraph

Default is Actors\Character\_1stPerson\FirstPerson.hkx.

strPlayerCharacterBehavior1stPGraph=

uVariableCacheSize

Default is 40.

uVariableCacheSize=

uiMaxNumActorHit

Default is 5.

uiMaxNumActorHit=

uiMaxPermanentSetSize

Default is 5.

uiMaxPermanentSetSize=


[MESSAGES]

bAllowFileWrite

Default is 1.

bAllowFileWrite=

bAllowYesToAll

Default is 1.

bAllowYesToAll=

bBlockMessageBoxes

Default is 0.

bBlockMessageBoxes=

bDisableAssertQueuing

Default is 1.

bDisableAssertQueuing=

bFaceGenWarnings

Default is 0.

bFaceGenWarnings=

bShowMissingAudioWarnings

Default is 1.

bShowMissingAudioWarnings=

bShowMissingLipWarnings

Default is 1.

bShowMissingLipWarnings=

bSkipInitializationFlows

Default is 1.

bSkipInitializationFlows=

bSkipProgramFlows

Default is 1.

bSkipProgramFlows=

bUseWindowsMessageBox

Default is 0.

bUseWindowsMessageBox=

iFileLogging

Default is 0.

iFileLogging=


[Pathfinding]

bAvoidBoxTriggersFailure

Default is 0.

bAvoidBoxTriggersFailure=

bBackgroundNavmeshUpdate

Default is 1.

bBackgroundNavmeshUpdate=

bBackgroundPathing

Default is 1.

bBackgroundPathing=

bCreateDebugInfo

Default is 0.

bCreateDebugInfo=

bCutDoors

Default is 1.

bCutDoors=

bDisableUnloadedPaths

Default is 0.

bDisableUnloadedPaths=

bFacePathVector

Default is 1.

bFacePathVector=

bFixNavmeshInfosOnLoad

Default is 0.

bFixNavmeshInfosOnLoad=

bIgnoreThresholds

Default is 0.

bIgnoreThresholds=

bRebuildPathIfSmootherFailed

Default is 1.

bRebuildPathIfSmootherFailed=

bSlowDownForActorAvoidance

Default is 0.

bSlowDownForActorAvoidance=

bStaticAvoidanceTriggerMovementBlocked

Default is 0.

bStaticAvoidanceTriggerMovementBlocked=

bUseActorAvoidBox

Default is 1.

bUseActorAvoidBox=

bUseActorAvoidance

Default is 1.

bUseActorAvoidance=

bUseAlternateSmoothingForPrime

Default is 1.

bUseAlternateSmoothingForPrime=

bUseOldPathSmoothing

Default is 0.

bUseOldPathSmoothing=

bUsePathSmoothing

Default is 1.

bUsePathSmoothing=

bUseRayCasts

Default is 1.

bUseRayCasts=

bUseStraightLineCheckFirst

Default is 1.

bUseStraightLineCheckFirst=

bUseTangentSmoothing

Default is 1.

bUseTangentSmoothing=

bUseTaskletsToRecomputeBounds

Default is 0.

bUseTaskletsToRecomputeBounds=

bUseTweenedAnimations

Default is 1.

bUseTweenedAnimations=

bUseVelocityObstacles

Default is 1.

bUseVelocityObstacles=

bWarnIfHighLevelSearchFails

Default is 0.

bWarnIfHighLevelSearchFails=

bWarpOnConsecutiveFailures

Default is 1.

bWarpOnConsecutiveFailures=

fAICombatTurnSpeedScale

Default is 2.5.

fAICombatTurnSpeedScale=

fAITurnSpeedScale

Default is 1.5.

fAITurnSpeedScale=

fAcceptableErrorRatio

Default is 0.9.

fAcceptableErrorRatio=

fAvoidNodeCost

Default is 24.

fAvoidNodeCost=

fAvoidNodeRadiusAdd

Default is 11.

fAvoidNodeRadiusAdd=

fAvoidPreferredTriangleCrossingMultiplier

Default is 10.

fAvoidPreferredTriangleCrossingMultiplier=

fAvoidPreferredTriangleMultiplier

Default is 3.

fAvoidPreferredTriangleMultiplier=

fAvoidanceDistanceRadiusMult

Default is 1.

fAvoidanceDistanceRadiusMult=

fAvoidanceTimeDelta

Default is 3.

fAvoidanceTimeDelta=

fBackPedalAngle

Default is 160.

fBackPedalAngle=

fBadTriangleMultiplier

Default is 100.

fBadTriangleMultiplier=

fDefaultAvoidBoxAvoidNodeRadius

Default is 32.

fDefaultAvoidBoxAvoidNodeRadius=

fDefaultAvoidNodeCost

Default is 32.

fDefaultAvoidNodeCost=

fDefaultPreferredFactor

Default is 0.5.

fDefaultPreferredFactor=

fDefaultStaticAvoidNodeRadius

Default is 32.

fDefaultStaticAvoidNodeRadius=

fDefaultTangentSmoothingFactor

Default is 1.

fDefaultTangentSmoothingFactor=

fDistFromPathForFollowingRadiusMult

Default is 2.

fDistFromPathForFollowingRadiusMult=

fFindMaxSpeedMinParamIncrementPercent

Default is 0.1.

fFindMaxSpeedMinParamIncrementPercent=

fFollowerTeleportOffsetFudge

Default is 10.

fFollowerTeleportOffsetFudge=

fHeadingToPathTangentMaxAngle

Default is 15.

fHeadingToPathTangentMaxAngle=

fLedgeJumpHeightBuffer

Default is 16.

fLedgeJumpHeightBuffer=

fMaxAvoidanceRadius

Default is 512.

fMaxAvoidanceRadius=

fMaxCollisionTime

Default is 1.

fMaxCollisionTime=

fMaxDistFromPathRadiusMult

Default is 5.

fMaxDistFromPathRadiusMult=

fMaxDistanceFromNavmeshMult

Default is 0.25.

fMaxDistanceFromNavmeshMult=

fMaxDistanceMoved

Default is 5.

fMaxDistanceMoved=

fMaxEdgeLength

Default is 512.

fMaxEdgeLength=

fMaxFitnessMultiplier

Default is 2.

fMaxFitnessMultiplier=

fMaxHeightFromNavmeshToObstacleBoxBottom

Default is 128.

fMaxHeightFromNavmeshToObstacleBoxBottom=

fMaxHeightFromObstacleBoxToToNavmesh

Default is -16.

fMaxHeightFromObstacleBoxToToNavmesh=

fMaxTimeBlockedByActors

Default is 1.

fMaxTimeBlockedByActors=

fMaxTimeSizeAvoidNode

Default is 1.

fMaxTimeSizeAvoidNode=

fMinAvoidanceRadius

Default is 256.

fMinAvoidanceRadius=

fMinCollisionTime

Default is 0.25.

fMinCollisionTime=

fMinDist

Default is 50.

fMinDist=

fMinFailureDistance

Default is 50.

fMinFailureDistance=

fMinFrictionSpeed

Default is 2.

fMinFrictionSpeed=

fMinNormalizedSpeedForSlowdown

Default is 0.75.

fMinNormalizedSpeedForSlowdown=

fMinStairSpeed

Default is 80.

fMinStairSpeed=

fMinTimeToNextPoint

Default is 0.3.

fMinTimeToNextPoint=

fMinimalUsePathingCost

Default is 409600.

fMinimalUsePathingCost=

fMovementBlockedTimer

Default is 0.02.

fMovementBlockedTimer=

fNavmeshBoundsActorRadiusMultiplier

Default is 1.

fNavmeshBoundsActorRadiusMultiplier=

fNavmeshBoundsMinTimeOfImpact

Default is 0.0333.

fNavmeshBoundsMinTimeOfImpact=

fNodeDistanceThreshold

Default is 25.

fNodeDistanceThreshold=

fObstacleManagerMinHeight

Default is 48.

fObstacleManagerMinHeight=

fObstacleManagerMinWidth

Default is 16.

fObstacleManagerMinWidth=

fObstacleUpdateDeltaWhenMoving

Default is 1.

fObstacleUpdateDeltaWhenMoving=

fObstacleUpdateDeltaWhenUnknown

Default is 5.

fObstacleUpdateDeltaWhenUnknown=

fPOVSmootherAvoidNodeCost

Default is 7.

fPOVSmootherAvoidNodeCost=

fPathManagerDebugInfoWindow

Default is 1.

fPathManagerDebugInfoWindow=

fPathToAnimLengthMaxMultiplier

Default is 2.

fPathToAnimLengthMaxMultiplier=

fPathingLargeActorRadius

Default is 80.

fPathingLargeActorRadius=

fPreferredTriangleMultiplier

Default is 0.01.

fPreferredTriangleMultiplier=

fRotateTowardsPathThreshold

Default is 5.

fRotateTowardsPathThreshold=

fShortPathRadiusMult

Default is 2.

fShortPathRadiusMult=

fSlowDownMultiplier

Default is 0.5.

fSlowDownMultiplier=

fSmoothingStepHeight

Default is 25.

fSmoothingStepHeight=

fSprintAccelerationMult

Default is 10.

fSprintAccelerationMult=

fSprintAngleToPathThreshold

Default is 5.

fSprintAngleToPathThreshold=

fSprintDistToPathThresholdRadiusMult

Default is 0.5.

fSprintDistToPathThresholdRadiusMult=

fStaticPathTangentSmoothingFactor

Default is 0.5.

fStaticPathTangentSmoothingFactor=

fTeleportNodeAngleTolerance

Default is 5.

fTeleportNodeAngleTolerance=

fTotalDisplacementThresholdRadiusMult

Default is 0.66.

fTotalDisplacementThresholdRadiusMult=

fTotalTimePadding

Default is 0.5.

fTotalTimePadding=

fTotalTimeThreshold

Default is 1.

fTotalTimeThreshold=

fTweenerAnimDurationOffset

Default is 0.1.

fTweenerAnimDurationOffset=

fTweeningMaxPercentSpeedDelta

Default is 0.2.

fTweeningMaxPercentSpeedDelta=

fWarpMaxTime

Default is 5.

fWarpMaxTime=

fWarpPathOffset

Default is 100.

fWarpPathOffset=

fWarpRequestActorRadius

Default is 5.

fWarpRequestActorRadius=

fWaterTriangleCostMultiplier

Default is 4.

fWaterTriangleCostMultiplier=

fWaterTriangleCrossingCostMultiplier

Default is 5.

fWaterTriangleCrossingCostMultiplier=

iDefaultRetryCount

Default is 3.

iDefaultRetryCount=

iFindMaxSpeedMinIterationCount

Default is 10.

iFindMaxSpeedMinIterationCount=

iMaxActorsToAvoid

Default is 10.

iMaxActorsToAvoid=

iMaxAvoidBoxCheckPerFrame

Default is 2.

iMaxAvoidBoxCheckPerFrame=

iMaxHavokRequestsPerFrame

Default is 2.

iMaxHavokRequestsPerFrame=

iMaxObstacleBuildPerFrame

Default is 1.

iMaxObstacleBuildPerFrame=

iMaxPathRequestsPerFrameTracked

Default is 32.

iMaxPathRequestsPerFrameTracked=

iMaxQueuedPathingRequests

Default is 50.

iMaxQueuedPathingRequests=

iPathRequestsAllowedPerFrame

Default is 2.

iPathRequestsAllowedPerFrame=

iWarpMaxPathFailureCount

Default is 3.

iWarpMaxPathFailureCount=

uiSmallNavmeshInfoPathSC

Default is 3.

uiSmallNavmeshInfoPathSC=


[BSPathing]

fFindClosestEdgesRadius

Default is 512.

fFindClosestEdgesRadius=


[Verlet]

bUseConstantStepDelta

Default is 1.

bUseConstantStepDelta=

bUseRotationBasedTransformUpdate

Default is 1.

bUseRotationBasedTransformUpdate=

fGravity

Default is -1500.

fGravity=

fVerticalCapsuleOffset

Default is 50.

fVerticalCapsuleOffset=

uCapeClothNumPin

Default is 12.

uCapeClothNumPin=

uiNumIter

Default is 50.

uiNumIter=


[BackgroundLoad]

bBackgroundCellLoads

Default is 1.

bBackgroundCellLoads=

bBackgroundLoadLipFiles

Default is 0.

bBackgroundLoadLipFiles=

bLoadBackgroundFaceGen

Default is 0.

bLoadBackgroundFaceGen=

bLoadHelmetsInBackground

Default is 1.

bLoadHelmetsInBackground=

bSelectivePurgeUnusedOnFastTravel

Default is 0.

bSelectivePurgeUnusedOnFastTravel=

bUseBackgroundFileLoader

Default is 0.

bUseBackgroundFileLoader=

bUseMultiThreadedFaceGen

Default is 1.

bUseMultiThreadedFaceGen=

bUseMultiThreadedTrees

Default is 1.

bUseMultiThreadedTrees=

iPostProcessMilliseconds

Default is 5.

iPostProcessMilliseconds=

iPostProcessMillisecondsEditor

Default is 50.

iPostProcessMillisecondsEditor=

iPostProcessMillisecondsLoadingQueuedPriority

Default is 20.

iPostProcessMillisecondsLoadingQueuedPriority=

iPostProcessTaskWarningMilliseconds

Default is 20.

iPostProcessTaskWarningMilliseconds=


[Controls]

bBackgroundMouse

Default is 0.

bBackgroundMouse=

bDampenPlayerControls

Default is 1.

bDampenPlayerControls=

bFreezeDirectionOnLargeDelta

Default is 1.

bFreezeDirectionOnLargeDelta=

bInvertMovementThumbstick

Default is 0.

bInvertMovementThumbstick=

bPlayerGraphFeedback

Default is 0.

bPlayerGraphFeedback=

bShowKinectDebugInfo

Default is 0.

bShowKinectDebugInfo=

fControllerBufferDepth

Default is 0.14.

fControllerBufferDepth=

fControllerDampenTime

Default is 0.18.

fControllerDampenTime=

fControllerSampleThreshold

Default is 0.1.

fControllerSampleThreshold=

fDialogueHardStopAngle1P

Default is 45.

fDialogueHardStopAngle1P=

fDialogueHardStopAngle3P

Default is 55.

fDialogueHardStopAngle3P=

fDialogueSoftStopAngle1P

Default is 20.

fDialogueSoftStopAngle1P=

fDialogueSoftStopAngle3P

Default is 25.

fDialogueSoftStopAngle3P=

fDirectionalDeadzone

Default is 0.5.

fDirectionalDeadzone=

fDualCastChordTime

Default is 0.05.

fDualCastChordTime=

fFreezeDirectionDefaultAngleThreshold

Default is 60.

fFreezeDirectionDefaultAngleThreshold=

fFreezeDirectionDefaultSpeedThreshold

Default is 100.

fFreezeDirectionDefaultSpeedThreshold=

fGamepadHeadingSensitivityMax

Default is 3.55.

fGamepadHeadingSensitivityMax=

fGamepadHeadingSensitivityMin

Default is 0.25.

fGamepadHeadingSensitivityMin=

fGamepadHeadingXScale

Default is 0.9.

fGamepadHeadingXScale=

fGamepadHeadingYScale

Default is 23.

fGamepadHeadingYScale=

fHeadingAxisDeadzone

Default is 0.15.

fHeadingAxisDeadzone=

fHorseClampAngle

Default is 10.

fHorseClampAngle=

fHorseControlsDampenTime

Default is 1.

fHorseControlsDampenTime=

fHorseHeadingMovementMult

Default is 0.75.

fHorseHeadingMovementMult=

fHotKeyDelay

Default is 0.25.

fHotKeyDelay=

fInitialPowerAttackDelay

Default is 0.3.

fInitialPowerAttackDelay=

fInitialPowerBashDelay

Default is 0.3.

fInitialPowerBashDelay=

fLThumbDeadzone

Default is 0.24.

fLThumbDeadzone=

fLookGraphX1

Default is 0.4.

fLookGraphX1=

fLookGraphX2

Default is 0.6.

fLookGraphX2=

fLookGraphX3

Default is 0.8.

fLookGraphX3=

fLookGraphX4

Default is 0.9.

fLookGraphX4=

fLookGraphY1

Default is 0.1.

fLookGraphY1=

fLookGraphY2

Default is 0.2.

fLookGraphY2=

fLookGraphY3

Default is 0.3.

fLookGraphY3=

fLookGraphY4

Default is 0.6.

fLookGraphY4=

fMaxLookRampUpDelta

Default is 0.13.

fMaxLookRampUpDelta=

fMaxMoveRampDownDelta

Default is 500.

fMaxMoveRampDownDelta=

fMouseHeadingSensitivityMax

Default is 0.05.

fMouseHeadingSensitivityMax=

fMouseHeadingSensitivityMin

Default is 0.01.

fMouseHeadingSensitivityMin=

fMouseHeadingXScale

Default is 0.02.

fMouseHeadingXScale=

fMouseHeadingYScale

Default is 0.85.

fMouseHeadingYScale=

fMoveGraphX1

Default is 0.2.

fMoveGraphX1=

fMoveGraphX2

Default is 0.7.

fMoveGraphX2=

fMoveGraphX3

Default is 0.9.

fMoveGraphX3=

fMoveGraphY1

Default is 0.1.

fMoveGraphY1=

fMoveGraphY2

Default is 0.5.

fMoveGraphY2=

fMoveGraphY3

Default is 0.9.

fMoveGraphY3=

fMovementAxisDeadzone

Default is 0.15.

fMovementAxisDeadzone=

fOutsideDialogueAngleRotationDampen

Default is 0.33.

fOutsideDialogueAngleRotationDampen=

fPCDialogueLookSpeed

Default is 10.

fPCDialogueLookSpeed=

fPCDialogueLookStart

Default is 25.

fPCDialogueLookStart=

fPlayerThirdPersonDampenTime

Default is 0.25.

fPlayerThirdPersonDampenTime=

fRThumbDeadzone

Default is 0.265.

fRThumbDeadzone=

fReverseDirThreshold

Default is 0.3.

fReverseDirThreshold=

fSprintStopThreshold

Default is 0.5.

fSprintStopThreshold=

fSubsequentPowerAttackDelay

Default is 2.

fSubsequentPowerAttackDelay=

fSubsequentPowerBashDelay

Default is 2.

fSubsequentPowerBashDelay=

fTogglePOVDelay

Default is 0.

fTogglePOVDelay=

fTriggerDeadzone

Default is 0.3.

fTriggerDeadzone=

fZKeyDelay

Default is 0.2.

fZKeyDelay=

iNumHotkeys

Default is 37.

iNumHotkeys=

iNumLookGraphSettings

Default is 4.

iNumLookGraphSettings=

iNumMoveGraphSettings

Default is 3.

iNumMoveGraphSettings=


[Menu]

iConsoleHistoryCharBufferSize

Default is 16384.

iConsoleHistoryCharBufferSize=

iConsoleSizeScreenPercent

Default is 40.

iConsoleSizeScreenPercent=

iConsoleTextSize

Default is 20.

iConsoleTextSize=

rConsoleHistoryTextColor

Default is 153,153,153.

rConsoleHistoryTextColor=

rConsoleTextColor

Default is 255,255,255.

rConsoleTextColor=

rDebugTextColor

Default is 255,251,233.

rDebugTextColor=


[Fonts]

sFontConfigFile

Default is Interface\FontConfig.txt.

sFontConfigFile=


[Kinect]

fKinectMaxAllyTradeDistance

Default is 60000.

fKinectMaxAllyTradeDistance=

fKinectMinConfidence

Default is 0.3.

fKinectMinConfidence=

fKinectMinReportConfidence

Default is 0.01.

fKinectMinReportConfidence=

fKinectMinReportShoutConfidence

Default is 0.005.

fKinectMinReportShoutConfidence=

fKinectMinRuleConfidence

Default is 0.25.

fKinectMinRuleConfidence=

fKinectMinShoutConfidence

Default is 0.0075.

fKinectMinShoutConfidence=


[Papyrus]

bEnableLogging

Default is 0.

bEnableLogging=

bEnableProfiling

Default is 0.

bEnableProfiling=

bEnableTrace

Default is 0.

bEnableTrace=

bLoadDebugInformation

Default is 0.

bLoadDebugInformation=

fArchiveInitBufferMB

Default is 8.

fArchiveInitBufferMB=

fExtraTaskletBudgetMS

Default is 1.2.

fExtraTaskletBudgetMS=

fPostLoadUpdateTimeMS

Default is 500 (although default set by the game without the value present is 2000).

fPostLoadUpdateTimeMS=

fUpdateBudgetMS

Default is 1.2.

fUpdateBudgetMS=

iMaxAllocatedMemoryBytes

Default is 76800.

iMaxAllocatedMemoryBytes=

iMaxMemoryPageSize

Default is 512.

iMaxMemoryPageSize=

iMinMemoryPageSize

Default is 128.

iMinMemoryPageSize=

uTraceStatusOfQuest

Default is 0.

uTraceStatusOfQuest=


[:Controls]

fKeyboardRepeatDelay

Default is 0.3.

fKeyboardRepeatDelay=

fKeyboardRepeatRate

Default is 0.05.

fKeyboardRepeatRate=


[Audio]

bEnableAudio

Default is 1.

bEnableAudio=

bEnableAudioCache

Default is 1.

bEnableAudioCache=

fASFadeInTime

Default is 3.

fASFadeInTime=

fASFadeOutTime

Default is 8.

fASFadeOutTime=

fAudioRumbleBigExponent

Default is 0.5.

fAudioRumbleBigExponent=

fAudioRumblePowerAttackAdj

Default is 0.15.

fAudioRumblePowerAttackAdj=

fAudioRumbleSmallExponent

Default is 0.4.

fAudioRumbleSmallExponent=

fCollisionSoundHeavyThreshold

Default is 160.

fCollisionSoundHeavyThreshold=

fDefaultMasterVolume

Default is 1.

fDefaultMasterVolume=

fDialogueHeadPitchExaggeration

Default is 2.

fDialogueHeadPitchExaggeration=

fDialogueHeadRollExaggeration

Default is 2.

fDialogueHeadRollExaggeration=

fDialogueHeadYawExaggeration

Default is 2.

fDialogueHeadYawExaggeration=

fHardLandingDamageThreshold

Default is 500.

fHardLandingDamageThreshold=

fHighlightSpeechOverlap

Default is 0.5.

fHighlightSpeechOverlap=

fMaxHighlightRadius

Default is 250.

fMaxHighlightRadius=

fMenuModeFadeInTime

Default is 1 (although default set by the game without the value present is 0.5).

fMenuModeFadeInTime=

fMenuModeFadeOutTime

Default is 3 (although default set by the game without the value present is 0.5).

fMenuModeFadeOutTime=

fMinSoundVel

Default is 60.

fMinSoundVel=

fMusicDuckingSeconds

Default is 6 (although default set by the game without the value present is 1).

fMusicDuckingSeconds=

fMusicFinaleCrossFadeTimeIn

Default is 3.

fMusicFinaleCrossFadeTimeIn=

fMusicFinaleCrossFadeTimeOut

Default is 6.

fMusicFinaleCrossFadeTimeOut=

fMusicUnDuckingSeconds

Default is 8 (although default set by the game without the value present is 4).

fMusicUnDuckingSeconds=

fNonDialogVoiceDucking

Default is 9.

fNonDialogVoiceDucking=

fNonDialogVoiceDuckingFadeIn

Default is 1.

fNonDialogVoiceDuckingFadeIn=

fNonDialogVoiceDuckingFadeOut

Default is 1.5.

fNonDialogVoiceDuckingFadeOut=

fNonHighlightSpeechAtten

Default is 12.

fNonHighlightSpeechAtten=

fRegionLoopFadeInTime

Default is 6.

fRegionLoopFadeInTime=

fRegionLoopFadeOutTime

Default is 8.

fRegionLoopFadeOutTime=

fRegionRandomSoundPlacementBase

Default is 100.

fRegionRandomSoundPlacementBase=

fRegionSoundPlacementRandomOffset

Default is 650.

fRegionSoundPlacementRandomOffset=

fRegionSoundPlacementZOffset

Default is 256.

fRegionSoundPlacementZOffset=

fReverbTransitionTime

Default is 0.5.

fReverbTransitionTime=

fWaterAudioFadeInSeconds

Default is 3.

fWaterAudioFadeInSeconds=

fWaterAudioFadeOutSeconds

Default is 5.

fWaterAudioFadeOutSeconds=

iCollisionSoundTimeDelta

Default is 150.

iCollisionSoundTimeDelta=

iHighlightSpeechOverlap

Default is 500.

iHighlightSpeechOverlap=

sAudioAPI

Default is XAudio2.

sAudioAPI=

sDeathCameraEffect

Default is MAGShoutSlowTimeActiveLP.

sDeathCameraEffect=

sMissingAssetSoundFile

Default is blank.

sMissingAssetSoundFile=

uAsyncReadPriorityThreshold

Default is 64.

uAsyncReadPriorityThreshold=

uAudioThreadSleepTimeGameMode

Default is 33.

uAudioThreadSleepTimeGameMode=

uAudioThreadSleepTimeMenuMode

Default is 1.

uAudioThreadSleepTimeMenuMode=

uMaxSizeForCachedSound

Default is 262144.

uMaxSizeForCachedSound=

uRegionSoundsAllowedPerUpdate

Default is 1.

uRegionSoundsAllowedPerUpdate=

uStreamingThreshold

Default is 4194304.

uStreamingThreshold=

uWaterAudioAmbientAttenuation

Default is 2200.

uWaterAudioAmbientAttenuation=

uWaterAudioAxisSamplePoints

Default is 8.

uWaterAudioAxisSamplePoints=

uWaterAudioSamplePointsToUse

Default is 8.

uWaterAudioSamplePointsToUse=

uiAudioHWThread

Default is 2.

uiAudioHWThread=

uiInitialCacheSize

Default is 1048576.

uiInitialCacheSize=

uiMaxAudioCacheSize

Default is 2097152.

uiMaxAudioCacheSize=


[Camera]

bDisableAutoVanityMode

Default is 0.

bDisableAutoVanityMode=

bDragonCameraTargetPlayer

Default is 1.

bDragonCameraTargetPlayer=

bReturnTo1stPersonFromVanity

Default is 0.

bReturnTo1stPersonFromVanity=

f1st3rdSwitchDelay

Default is 0.25.

f1st3rdSwitchDelay=

f1stPitchOffsetMouseFollowSpeed

Default is 15.

f1stPitchOffsetMouseFollowSpeed=

f1stPitchOffsetMouseMaxLag

Default is 4.

f1stPitchOffsetMouseMaxLag=

f1stPitchOffsetMultOffAccel

Default is 1.

f1stPitchOffsetMultOffAccel=

f1stPitchOffsetMultOffMaxSpeed

Default is 1.

f1stPitchOffsetMultOffMaxSpeed=

f1stPitchOffsetMultOnAccel

Default is 0.5.

f1stPitchOffsetMultOnAccel=

f1stPitchOffsetMultOnMaxSpeed

Default is 0.6.

f1stPitchOffsetMultOnMaxSpeed=

f1stPitchOffsetTarget

Default is 0.75.

f1stPitchOffsetTarget=

fActorFadeOutLimit

Default is 30.

fActorFadeOutLimit=

fAutoVanityIncrement

Default is 0.01.

fAutoVanityIncrement=

fAutoVanityModeDelay

Default is 120.

fAutoVanityModeDelay=

fCameraCasterBleedOutSize

Default is 5.

fCameraCasterBleedOutSize=

fCameraCasterSize

Default is 15.

fCameraCasterSize=

fCameraCasterTargetSize

Default is 20.

fCameraCasterTargetSize=

fCharControllerCheckHeightOffset

Default is 124.

fCharControllerCheckHeightOffset=

fChaseCameraMaxAngle

Default is 30.

fChaseCameraMaxAngle=

fChaseCameraSpeed

Default is 10.

fChaseCameraSpeed=

fCollisionRecoveryMinDist

Default is 4000.

fCollisionRecoveryMinDist=

fCollisionRecoverySpeed

Default is 3.

fCollisionRecoverySpeed=

fDefaultAutoVanityZoom

Default is 300.

fDefaultAutoVanityZoom=

fDragonCameraDollyTime

Default is 0.75.

fDragonCameraDollyTime=

fDragonMaxAngleBeforeTurn

Default is 90.

fDragonMaxAngleBeforeTurn=

fFirstPersonDisablePOVLerpDPS

Default is 2.

fFirstPersonDisablePOVLerpDPS=

fFirstPersonSittingAngleLimit

Default is 1.5708.

fFirstPersonSittingAngleLimit=

fFirstPersonSittingRotationSpeed

Default is 0.1.

fFirstPersonSittingRotationSpeed=

fFreeCameraRotationSpeed

Default is 3.

fFreeCameraRotationSpeed=

fFreeCameraRunSpeed

Default is 2.

fFreeCameraRunSpeed=

fFreeCameraTranslationSpeed

Default is 20.

fFreeCameraTranslationSpeed=

fFreeCameraTriggerDeadzone

Default is 0.1.

fFreeCameraTriggerDeadzone=

fFreeRotationSpeed

Default is 3.

fFreeRotationSpeed=

fFurnitureCameraAngle

Default is 0.3927.

fFurnitureCameraAngle=

fFurnitureCameraZoom

Default is 250.

fFurnitureCameraZoom=

fHorseDismountYawCorrection

Default is 0.32.

fHorseDismountYawCorrection=

fHorseMaxAngleBeforeTurn

Default is 90.

fHorseMaxAngleBeforeTurn=

fLookingSpeed

Default is 0.1.

fLookingSpeed=

fMinCurrentZoom

Default is -0.2.

fMinCurrentZoom=

fMouseWheelZoomIncrement

Default is 0.075.

fMouseWheelZoomIncrement=

fMouseWheelZoomMinDelta

Default is 0.005.

fMouseWheelZoomMinDelta=

fMouseWheelZoomSpeed

Default is 0.8.

fMouseWheelZoomSpeed=

fOverShoulderCombatAddY

Default is -100.

fOverShoulderCombatAddY=

fOverShoulderCombatPosX

Default is 0.

fOverShoulderCombatPosX=

fOverShoulderCombatPosZ

Default is 20.

fOverShoulderCombatPosZ=

fOverShoulderDragonAddY

Default is -600.

fOverShoulderDragonAddY=

fOverShoulderDragonPosX

Default is 0.

fOverShoulderDragonPosX=

fOverShoulderDragonPosZ

Default is 0.

fOverShoulderDragonPosZ=

fOverShoulderHorseAddY

Default is -300.

fOverShoulderHorseAddY=

fOverShoulderHorsePosX

Default is 0.

fOverShoulderHorsePosX=

fOverShoulderHorsePosZ

Default is 0.

fOverShoulderHorsePosZ=

fOverShoulderPosX

Default is 30.

fOverShoulderPosX=

fOverShoulderPosZ

Default is -10.

fOverShoulderPosZ=

fPitchZeroBlendTime

Default is 0.75.

fPitchZeroBlendTime=

fPitchZoomOutMaxDist

Default is 100.

fPitchZoomOutMaxDist=

fShoulderDollySpeed

Default is 3.

fShoulderDollySpeed=

fThumbstickZoomSpeed

Default is 0.05.

fThumbstickZoomSpeed=

fTweenCamRotAngle

Default is 0.05.

fTweenCamRotAngle=

fTweenCamRotClosingSpeed

Default is 10.

fTweenCamRotClosingSpeed=

fTweenCamRotSpeed

Default is 4.

fTweenCamRotSpeed=

fTweenCamZoomFOVMod

Default is 10.

fTweenCamZoomFOVMod=

fTweenCamZoomSpeed

Default is 25.

fTweenCamZoomSpeed=

fVanityModeMaxDist

Default is 600.

fVanityModeMaxDist=

fVanityModeMaxDistFlyMult

Default is 4.

fVanityModeMaxDistFlyMult=

fVanityModeMinDist

Default is 155.

fVanityModeMinDist=

fVanityModeMinDistFly

Default is 1200.

fVanityModeMinDistFly=

fWorkbenchCameraPitch

Default is 0.5.

fWorkbenchCameraPitch=

fWorkbenchCameraTranslateX

Default is 0.

fWorkbenchCameraTranslateX=

fWorkbenchCameraTranslateY

Default is 50.

fWorkbenchCameraTranslateY=

fWorkbenchCameraTranslateZ

Default is -50.

fWorkbenchCameraTranslateZ=

fWorkbenchCameraYaw

Default is -1.

fWorkbenchCameraYaw=

fWorkbenchCameraZoom

Default is 100.

fWorkbenchCameraZoom=

iAnimatedTransitionMillis

Default is 1000.

iAnimatedTransitionMillis=

iBleedoutTransitionMillis

Default is 500.

iBleedoutTransitionMillis=

iHorseTransitionMillis

Default is 500.

iHorseTransitionMillis=


[Combat]

bAimSights

Default is 0.

bAimSights=

bChainExplosionDebug

Default is 0.

bChainExplosionDebug=

bCombatPathSmoothing

Default is 1.

bCombatPathSmoothing=

bCombatPathSprinting

Default is 1.

bCombatPathSprinting=

bDebugCombat

Default is 0.

bDebugCombat=

bDebugCombatAimLocations

Default is 0.

bDebugCombatAimLocations=

bDebugCombatArea

Default is 0.

bDebugCombatArea=

bDebugCombatAttackRange

Default is 0.

bDebugCombatAttackRange=

bDebugCombatCoverReservations

Default is 0.

bDebugCombatCoverReservations=

bDebugCombatDetection

Default is 0.

bDebugCombatDetection=

bDebugCombatGroups2

Default is 0.

bDebugCombatGroups2=

bDebugCombatGroups

Default is 0.

bDebugCombatGroups=

bDebugCombatProjectileLOS

Default is 0.

bDebugCombatProjectileLOS=

bDebugCombatSearch

Default is 0.

bDebugCombatSearch=

bDebugCombatTargetLocations

Default is 0.

bDebugCombatTargetLocations=

bDebugCombatTargets

Default is 0.

bDebugCombatTargets=

bDebugCombatTextColorDark

Default is 0.

bDebugCombatTextColorDark=

bDebugCombatThreats

Default is 0.

bDebugCombatThreats=

bDebugCombatUnreachableLocations

Default is 0.

bDebugCombatUnreachableLocations=

bDisableCombatDialogue

Default is 0.

bDisableCombatDialogue=

bDisableNPCAttacks

Default is 0.

bDisableNPCAttacks=

bDismemberOneLimb

Default is 0.

bDismemberOneLimb=

bEncounterZoneTargetRestrict

Default is 1.

bEncounterZoneTargetRestrict=

bForceNPCsUseAmmo

Default is 0.

bForceNPCsUseAmmo=

bHazardDebug

Default is 0.

bHazardDebug=

bIronSightsZoomEnable

Default is 1.

bIronSightsZoomEnable=

bLaserSights

Default is 0.

bLaserSights=

bMagicDebug

Default is 0.

bMagicDebug=

bPlayHitLocationIdles

Default is 1.

bPlayHitLocationIdles=

bPlayStaggers

Default is 1.

bPlayStaggers=

bPlayerAlwaysStaggered

Default is 1.

bPlayerAlwaysStaggered=

bProjectileDebug

Default is 0.

bProjectileDebug=

bVATSProjectileDebug

Default is 0.

bVATSProjectileDebug=

f1PArrowTiltUpAngle

Default is 2.

f1PArrowTiltUpAngle=

f1PBoltTiltUpAngle

Default is 1.

f1PBoltTiltUpAngle=

f3PArrowTiltUpAngle

Default is 2.5.

f3PArrowTiltUpAngle=

fAimChaseLookingMult

Default is 3.

fAimChaseLookingMult=

fAimDownDegrees

Default is 90.

fAimDownDegrees=

fAimUpDegrees

Default is 90.

fAimUpDegrees=

fDeathForceCleared

Default is 1.

fDeathForceCleared=

fDebugCombatProjectileLOSTime

Default is 5.

fDebugCombatProjectileLOSTime=

fDebugCombatTextSize

Default is 0.5.

fDebugCombatTextSize=

fDecapInitialSpeed

Default is 250.

fDecapInitialSpeed=

fHitEffectThresholdMod

Default is 0.04.

fHitEffectThresholdMod=

fHitEffectThresholdSevere

Default is 0.043.

fHitEffectThresholdSevere=

fHitVectorDelay

Default is 0.4.

fHitVectorDelay=

fIronSightsZoomDefault

Default is 50.

fIronSightsZoomDefault=

fMagnetismHeadingMult

Default is 1.

fMagnetismHeadingMult=

fMagnetismLookingMult

Default is 0 (although default set by the game without the value present is 10).

fMagnetismLookingMult=

fMagnetismObjHeadingMult

Default is 0.5.

fMagnetismObjHeadingMult=

fMagnetismObjLookingMult

Default is 0.5.

fMagnetismObjLookingMult=

fMagnetismObjStrafeHeadingMult

Default is 0.

fMagnetismObjStrafeHeadingMult=

fMagnetismStrafeBaseSpeed

Default is 350.

fMagnetismStrafeBaseSpeed=

fMagnetismStrafeHeadingMult

Default is 0 (although default set by the game without the value present is 0.5).

fMagnetismStrafeHeadingMult=

fMagnetismStrafeMaxDistance

Default is 750.

fMagnetismStrafeMaxDistance=

fMinBloodDamage

Default is 1.

fMinBloodDamage=

fMostCommonProjectileCollisionRadius1

Default is 0.

fMostCommonProjectileCollisionRadius1=

fMostCommonProjectileCollisionRadius2

Default is 0.5.

fMostCommonProjectileCollisionRadius2=

fMostCommonProjectileCollisionRadius3

Default is 10.

fMostCommonProjectileCollisionRadius3=

fMountedAttackRange

Default is 135.

fMountedAttackRange=

fProjectileDebugDuration

Default is 5.

fProjectileDebugDuration=

iMaxHiPerfCombatCount

Default is 4.

iMaxHiPerfCombatCount=

iShowHitVector

Default is 0.

iShowHitVector=


[VATS]

bVATSAllowNoKill

Default is 0.

bVATSAllowNoKill=

bVATSDisable

Default is 0.

bVATSDisable=

bVATSForceRanged

Default is 0.

bVATSForceRanged=

bVATSIgnoreProjectileTest

Default is 0.

bVATSIgnoreProjectileTest=

bVATSMultipleCombatants

Default is 0.

bVATSMultipleCombatants=

bVATSRangedSelective

Default is 1.

bVATSRangedSelective=

bVATSSmartCameraCheckDebug

Default is 0.

bVATSSmartCameraCheckDebug=

bVatsDebug

Default is 0.

bVatsDebug=

fVATSCastingAfterKillDelay

Default is 1.2.

fVATSCastingAfterKillDelay=

fVATSFocus

Default is 3.2.

fVATSFocus=

fVATSKillMoveEnd

Default is 4.

fVATSKillMoveEnd=

fVATSLightAngle

Default is 0.

fVATSLightAngle=

fVATSLightDistance

Default is 100.

fVATSLightDistance=

fVATSLightElevation

Default is 100.

fVATSLightElevation=

fVATSLightLevelMax

Default is 40.

fVATSLightLevelMax=

fVATSLightLevelMin

Default is 20.

fVATSLightLevelMin=

fVATSRangedLongDistance

Default is 2500.

fVATSRangedLongDistance=

fVATSRangedLowHealthPercent

Default is 5.

fVATSRangedLowHealthPercent=

fVATSRangedPercentMin

Default is 50.

fVATSRangedPercentMin=

fVATSRangedPercentSneakKill

Default is 20.

fVATSRangedPercentSneakKill=

fVATSRangedPercentTargetNoThreat

Default is 10.

fVATSRangedPercentTargetNoThreat=

fVATSRangedTargetLowLevelMult

Default is 0.3.

fVATSRangedTargetLowLevelMult=

fVatsLightColorB

Default is 1.

fVatsLightColorB=

fVatsLightColorG

Default is 1.

fVatsLightColorG=

fVatsLightColorR

Default is 1.

fVatsLightColorR=


[Decals]

bAllowDecalsOnAlpha

Default is 1.

bAllowDecalsOnAlpha=

bBackgroundInitializeGeometryDecals

Default is 1.

bBackgroundInitializeGeometryDecals=

bDecalMultithreaded

Default is 0.

bDecalMultithreaded=

bDecalOcclusionQuery

Default is 1.

bDecalOcclusionQuery=

bDecals

Default is 1.

bDecals=

bForceAllDecals

Default is 0.

bForceAllDecals=

bSkinnedDecals

Default is 1.

bSkinnedDecals=

fDebrisDecalTimer

Default is 0.005.

fDebrisDecalTimer=

uMaxSkinDecalPerActor

Default is 20.

uMaxSkinDecalPerActor=

uMaxSkinDecals

Default is 35.

uMaxSkinDecals=


[Gameplay]

bAllowDragonFlightLocationDiscovery

Default is 0.

bAllowDragonFlightLocationDiscovery=

bAllowHavokGrabTheLiving

Default is 0.

bAllowHavokGrabTheLiving=

bEssentialTakeNoDamage

Default is 1.

bEssentialTakeNoDamage=

bHealthBarShowing

Default is 0.

bHealthBarShowing=

bInstantLevelUp

Default is 0.

bInstantLevelUp=

bTargetLockIsToggle

Default is 1.

bTargetLockIsToggle=

bTrackProgress

Default is 0.

bTrackProgress=

fFootIKDistance

Default is 1024.

fFootIKDistance=

fMagicTargetLocationExtraLargeActorRadius

Default is 256.

fMagicTargetLocationExtraLargeActorRadius=

fMagicTargetLocationNormalActorRadius

Default is 32.

fMagicTargetLocationNormalActorRadius=

fMapMarkerUpdateTime

Default is 0.05.

fMapMarkerUpdateTime=

fPlayerHealthSaveOnPauseLimit

Default is 0.25.

fPlayerHealthSaveOnPauseLimit=

fPlayerSunGazeDelta

Default is 0.9848.

fPlayerSunGazeDelta=

fPlayerSunGazeStartTimer

Default is 0.5.

fPlayerSunGazeStartTimer=

fTargetLockXYRange

Default is 7500.

fTargetLockXYRange=

iActorsDismemberedPerFrame

Default is 2.

iActorsDismemberedPerFrame=

iDetectionPicks

Default is 21.

iDetectionPicks=

sTrackProgressPath

Default is \\vault2\Fallout\LevelData\.

sTrackProgressPath=


[Debug]

bDebugFaceGenCriticalSection

Default is 0.

bDebugFaceGenCriticalSection=

bDebugFaceGenMultithreading

Default is 0.

bDebugFaceGenMultithreading=

bDebugFlyingMountLeash

Default is 0.

bDebugFlyingMountLeash=


[Dialogue]

fDialogueRotationPitchOffset

Default is 0.17.

fDialogueRotationPitchOffset=

fDialogueRotationSecs

Default is 1.

fDialogueRotationSecs=


[Pathing]

fINIDetectDoorsForPathingTime

Default is 0.5.

fINIDetectDoorsForPathingTime=


[Actor]

bUseNavMeshForMovement

Default is 1.

bUseNavMeshForMovement=

fNotVisibleNavmeshMoveDist

Default is 2048.

fNotVisibleNavmeshMoveDist=

fVisibleNavmeshMoveDist

Default is 4096.

fVisibleNavmeshMoveDist=


[HeadTracking]

bDisableHeadTracking

Default is 0.

bDisableHeadTracking=

fHeadTrackingMaxAngle

Default is 90.

fHeadTrackingMaxAngle=

fMaxPathLookAtPointDist

Default is 512.

fMaxPathLookAtPointDist=

fMinPathLookAtPointDist

Default is 128.

fMinPathLookAtPointDist=

fPathLookAtPointTime

Default is 2.

fPathLookAtPointTime=

fUpdateDelayNewTargetSecondsMax

Default is 8.

fUpdateDelayNewTargetSecondsMax=

fUpdateDelayNewTargetSecondsMin

Default is 3.

fUpdateDelayNewTargetSecondsMin=

fUpdateDelaySecondsMax

Default is 1.5.

fUpdateDelaySecondsMax=

fUpdateDelaySecondsMin

Default is 1.

fUpdateDelaySecondsMin=

iUpdateActorsPerFrame

Default is 10.

iUpdateActorsPerFrame=


[Archive]

bCheckRuntimeCollisions

Default is 0.

bCheckRuntimeCollisions=

bInvalidateOlderFiles

Default is 1.

bInvalidateOlderFiles=

bTrackFileLoading

Default is 0.

bTrackFileLoading=

bUseArchives

Default is 1.

bUseArchives=

iRetainDirectoryStringTable

Default is 1.

iRetainDirectoryStringTable=

iRetainFilenameOffsetTable

Default is 1.

iRetainFilenameOffsetTable=

iRetainFilenameStringTable

Default is 1.

iRetainFilenameStringTable=

sArchiveList

Default is Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Voices.bsa.

sArchiveList=

sInvalidationFile

Default is ArchiveInvalidation.txt.

sInvalidationFile=

sResourceArchiveList2

This is a continuation of the list of BSAs to be loaded without a plugin. Do not touch this if Mod Organizer is handling BSAs. Default is Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa (although default set by the game without the value present is blank).

sResourceArchiveList2=

sResourceArchiveList

This is a list of BSAs to be loaded without a plugin. Do not touch this if Mod Organizer is handling BSAs. Default is SKYRIM - MISC.BSA, SKYRIM - SHADERS.BSA, SKYRIM - TEXTURES.BSA, SKYRIM - MESHES.BSA, SKYRIM - ANIMATIONS.BSA, SKYRIM - VOICES.BSA, SKYRIM - VOICES2.BSA, SKYRIM - INTERFACE.BSA, SKYRIM - SOUNDS.BSA.

sResourceArchiveList=

sResourceArchiveListBeta

Default is blank.

sResourceArchiveListBeta=

sResourceArchiveRetainFileNameList

Default is blank.

sResourceArchiveRetainFileNameList=

sResourcePrefixList

Default is TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\.

sResourcePrefixList=


[CopyProtectionStrings]

sCopyProtectionMessage2

Default is Insert the Skyrim Disc..

sCopyProtectionMessage2=

sCopyProtectionMessage

Default is Unable to find a CD-ROM/DVD drive on this computer..

sCopyProtectionMessage=

sCopyProtectionTitle2

Default is Skyrim Disc Not Found.

sCopyProtectionTitle2=

sCopyProtectionTitle

Default is CD-ROM Drive Not Found.

sCopyProtectionTitle=


[SpeedTree]

fLODTreeMipMapLODBias

Default is -0.75.

fLODTreeMipMapLODBias=

fLocalTreeMipMapLODBias

Default is -0.25.

fLocalTreeMipMapLODBias=


[CameraPath]

bRecord

Default is 0.

bRecord=

bStart

Default is 0.

bStart=

iFPS

Default is 30.

iFPS=

iTake

Default is 0.

iTake=

sDirectoryName

Default is TestCameraPath.

sDirectoryName=

sNif

Default is Cameras\CameraTest.nif.

sNif=

sOffsetID

Default is blank.

sOffsetID=


[SaveGame]

bAllowProfileTransfer

Default is 0.

bAllowProfileTransfer=

bAllowScriptedAutosave

Default is 1.

bAllowScriptedAutosave=

bAllowScriptedForceSave

Default is 1.

bAllowScriptedForceSave=

bCopySaveGameToHostOrMemStick

Default is 0.

bCopySaveGameToHostOrMemStick=

bDisableAutoSave

Default is 0.

bDisableAutoSave=

bDisplayMissingContentDialogue

Default is 1.

bDisplayMissingContentDialogue=

bOutputSaveGameScreenshot

Default is 0.

bOutputSaveGameScreenshot=

bUsePagedBuffers

Default is 1.

bUsePagedBuffers=

bUseSaveGameHistory

Default is 0.

bUseSaveGameHistory=

iAutoSaveCount

Default is 3.

iAutoSaveCount=

iSaveGameBackupCount

Default is 1.

iSaveGameBackupCount=

sSaveGameGameVersionOutdated

Default is This save game was created on a later version of Skyrim. Please download any updates..

sSaveGameGameVersionOutdated=

sSaveGameSafeMarkerID

Default is 1DC0A.

sSaveGameSafeMarkerID=


[Clouds]

fCloudAtlasWidth

Default is 1.

fCloudAtlasWidth=

sCloudInstanceMesh

Default is Meshes\CloudInstance.NIF.

sCloudInstanceMesh=


[TerrainManager]

bDisplayCloudLOD

Default is 1.

bDisplayCloudLOD=

bKeepLowDetailTerrain

Default is 1.

bKeepLowDetailTerrain=

bUseNewTerrainSystem

Default is 1.

bUseNewTerrainSystem=

fCameraAboveMaxHeightThreshold

Default is 2048.

fCameraAboveMaxHeightThreshold=

uDistantTreeBlockCacheSizePerCell

Default is 1.

uDistantTreeBlockCacheSizePerCell=


[Terrain]

fHDLODSnowThresholdAngle

Default is 87.

fHDLODSnowThresholdAngle=

fLODSnowThresholdAngle

Default is 100.

fLODSnowThresholdAngle=


[NavMeshGeneration]

bGlobalNavMeshCheck

Default is 0.

bGlobalNavMeshCheck=

bGlobalNavMeshCheckDeleteWarningTriangles

Default is 0.

bGlobalNavMeshCheckDeleteWarningTriangles=

uNavmeshTriangleCountInteriorWarnThreshold

Default is 5000.

uNavmeshTriangleCountInteriorWarnThreshold=

uNavmeshTriangleCountWarnThreshold

Default is 3500.

uNavmeshTriangleCountWarnThreshold=


[Trees]

bEnableTreeAnimations

Default is 1.

bEnableTreeAnimations=

bEnableTrees

Default is 1.

bEnableTrees=

bForceFullDetail

Default is 0.

bForceFullDetail=

bPickSkinnedTrees

Default is 1.

bPickSkinnedTrees=

fUpdateBudget

Default is 1.5.

fUpdateBudget=


[FaceGen]

bUseCustomizationMorphs

Default is 1.

bUseCustomizationMorphs=

bUseRaceMorph

Default is 1.

bUseRaceMorph=

uiNumActorsAllowedToMorph

Default is 10.

uiNumActorsAllowedToMorph=


[Weather]

bFogEnabled

Default is 1.

bFogEnabled=

bPrecipitation

Default is 1.

bPrecipitation=

fAlphaReduce

Default is 1.

fAlphaReduce=

fSunBaseSize

Default is 425.

fSunBaseSize=

fSunGlareSize

Default is 600.

fSunGlareSize=

sBumpFadeColor

Default is 255,255,255,255.

sBumpFadeColor=

sEnvReduceColor

Default is 255,255,255,255.

sEnvReduceColor=

sLerpCloseColor

Default is 255,255,255,255.

sLerpCloseColor=


[Cart]

fCartLimitMax

Default is 0.75.

fCartLimitMax=

fCartLimitMin

Default is -0.75.

fCartLimitMin=

fCartPivotX

Default is 0.

fCartPivotX=

fCartPivotY

Default is 3.

fCartPivotY=

fCartPivotZ

Default is 0.7.

fCartPivotZ=

fCartRot1

Default is 10.

fCartRot1=

fCartRot2

Default is 10.

fCartRot2=

fFriction

Default is 100.

fFriction=

fGravMult

Default is 3.5.

fGravMult=

fHorseOffsetX

Default is 0.

fHorseOffsetX=

fHorseOffsetY

Default is 200.

fHorseOffsetY=

fHorseOffsetZ

Default is 0.

fHorseOffsetZ=

fHorsePivotX

Default is 0.

fHorsePivotX=

fHorsePivotY

Default is 0.

fHorsePivotY=

fHorsePivotZ

Default is 0.

fHorsePivotZ=

fMass

Default is 130.

fMass=

fPoleZOffset

Default is -20.

fPoleZOffset=

fTetherOffsetX

Default is 50.

fTetherOffsetX=

fTetherOffsetY

Default is 163.

fTetherOffsetY=

fTetherOffsetZ

Default is 13.

fTetherOffsetZ=

fTipImpulse

Default is 500.

fTipImpulse=

fWheelAngDamp

Default is 0.01.

fWheelAngDamp=

sHarnessBoneCart

Default is FrontHorseCarriage01.

sHarnessBoneCart=

sHarnessBoneLeft

Default is HarnessLeftBone.

sHarnessBoneLeft=

sHarnessBoneRight

Default is HarnessRightBone.

sHarnessBoneRight=

sHorseConnect

Default is HorseSpine2.

sHorseConnect=


[Voice]

sFileTypeGame

Default is wav.

sFileTypeGame=

sFileTypeLTF

Default is ltf.

sFileTypeLTF=

sFileTypeLip

Default is lip.

sFileTypeLip=

sFileTypeSource

Default is wav.

sFileTypeSource=


[TestAllCells]

bFileCheckModelCollision

Default is 0.

bFileCheckModelCollision=

bFileControllerOnRoot

Default is 1.

bFileControllerOnRoot=

bFileGoneMessage

Default is 1.

bFileGoneMessage=

bFileNeededMessage

Default is 1.

bFileNeededMessage=

bFileShowIcons

Default is 1.

bFileShowIcons=

bFileShowTextures

Default is 1.

bFileShowTextures=

bFileSkipIconChecks

Default is 0.

bFileSkipIconChecks=

bFileSkipModelChecks

Default is 0.

bFileSkipModelChecks=

bFileTestLoad

Default is 0.

bFileTestLoad=

bFileUnusedObject

Default is 0.

bFileUnusedObject=


[Landscape]

bCurrentCellOnly

Default is 0.

bCurrentCellOnly=

fLandFriction

Default is 2.5.

fLandFriction=

fLandTextureTilingMult

Default is 3.

fLandTextureTilingMult=

iLandBorder1B

Default is 0.

iLandBorder1B=

iLandBorder1G

Default is 255.

iLandBorder1G=

iLandBorder1R

Default is 255.

iLandBorder1R=

iLandBorder2B

Default is 0.

iLandBorder2B=

iLandBorder2G

Default is 0.

iLandBorder2G=

iLandBorder2R

Default is 0.

iLandBorder2R=

sDefaultLandDiffuseTexture

Default is Dirt02.dds.

sDefaultLandDiffuseTexture=

sDefaultLandNormalTexture

Default is Dirt02_N.dds.

sDefaultLandNormalTexture=


[Grass]

bAllowCreateGrass

Default is 1 (although default set by the game without the value present is 0).

bAllowCreateGrass=

bAllowLoadGrass

Default is 0 (although default set by the game without the value present is 1).

bAllowLoadGrass=

bDrawShaderGrass

Default is 1.

bDrawShaderGrass=

bGenerateGrassDataFiles

Default is 0.

bGenerateGrassDataFiles=

bGrassPointLighting

Default is 0.

bGrassPointLighting=

fGrassDefaultStartFadeDistance

Default is 3500.

fGrassDefaultStartFadeDistance=

fGrassFadeRange

Default is 1000.

fGrassFadeRange=

fGrassWindMagnitudeMax

Default is 125.

fGrassWindMagnitudeMax=

fGrassWindMagnitudeMin

Default is 5.

fGrassWindMagnitudeMin=

fTexturePctThreshold

Default is 0.

fTexturePctThreshold=

fWaveOffsetRange

Default is 1.75.

fWaveOffsetRange=

iGrassCellRadius

Default is 2.

iGrassCellRadius=

iMaxGrassTypesPerTexure

Default is 2.

iMaxGrassTypesPerTexure=

iMinGrassSize

Default is 20.

iMinGrassSize=


[Light]

fLightEnableDisableFadeTime

Default is 1.

fLightEnableDisableFadeTime=


[bLightAttenuation]

bOutQuadInLin

Default is 0.

bOutQuadInLin=

bUseConstant

Default is 0.

bUseConstant=

bUseLinear

Default is 0.

bUseLinear=

bUseQuadratic

Default is 1.

bUseQuadratic=

fConstantValue

Default is 0.

fConstantValue=

fLinearRadiusMult

Default is 1.

fLinearRadiusMult=

fLinearValue

Default is 3.

fLinearValue=

fQuadraticRadiusMult

Default is 1.

fQuadraticRadiusMult=

fQuadraticValue

Default is 16.

fQuadraticValue=

uLinearMethod

Default is 1.

uLinearMethod=

uQuadraticMethod

Default is 2.

uQuadraticMethod=


[ScreenSplatter]

bBloodSplatterEnabled

Default is 1.

bBloodSplatterEnabled=


[BudgetCaps]

fMaxMsUsagePerFrame

Default is 28.

fMaxMsUsagePerFrame=

fMsActiveRefCount

Default is 0.05.

fMsActiveRefCount=

fMsActorRefCount

Default is 0.2450.

fMsActorRefCount=

fMsAnimatedObjectsCount

Default is 0.05.

fMsAnimatedObjectsCount=

fMsDecalCount

Default is 0.001.

fMsDecalCount=

fMsEmittersCount

Default is 0.01.

fMsEmittersCount=

fMsGeometryCount

Default is 0.01.

fMsGeometryCount=

fMsHavokTriCount

Default is 0.001.

fMsHavokTriCount=

fMsLightCount

Default is 0.01.

fMsLightCount=

fMsLightExcessGeometry

Default is 0.01.

fMsLightExcessGeometry=

fMsParticlesCount

Default is 0.001.

fMsParticlesCount=

fMsRefCount

Default is 0.021.

fMsRefCount=

fMsTriangleCount

Default is 0.0001.

fMsTriangleCount=

fMsWaterCount

Default is 0.1.

fMsWaterCount=

uActiveRefCount

Default is 100.

uActiveRefCount=

uActiveRefCountInterior

Default is 100.

uActiveRefCountInterior=

uActorMemoryBudgetCap

Default is 10485760.

uActorMemoryBudgetCap=

uActorRefCount

Default is 20.

uActorRefCount=

uActorRefCountInterior

Default is 20.

uActorRefCountInterior=

uAnimatedObjectsCount

Default is 50.

uAnimatedObjectsCount=

uAnimatedObjectsCountInterior

Default is 50.

uAnimatedObjectsCountInterior=

uCityLODBudgetAdjustment

Default is 5242880.

uCityLODBudgetAdjustment=

uDecalCount

Default is 500.

uDecalCount=

uDecalCountInterior

Default is 500.

uDecalCountInterior=

uEmittersCount

Default is 50.

uEmittersCount=

uEmittersCountInterior

Default is 50.

uEmittersCountInterior=

uGeometryCount

Default is 1000.

uGeometryCount=

uGeometryCountInterior

Default is 1000.

uGeometryCountInterior=

uGeometryMemory

Default is 5242880.

uGeometryMemory=

uGeometryMemoryInterior

Default is 10485760.

uGeometryMemoryInterior=

uHavokTriCount

Default is 5000.

uHavokTriCount=

uHavokTriCountInterior

Default is 5000.

uHavokTriCountInterior=

uLightCount

Default is 10.

uLightCount=

uLightCountInterior

Default is 10.

uLightCountInterior=

uLightExcessGeometry

Default is 100.

uLightExcessGeometry=

uLightExcessGeometryInterior

Default is 5.

uLightExcessGeometryInterior=

uLoadedAreaNonActorMemoryBudgetCap

Default is 185597952.

uLoadedAreaNonActorMemoryBudgetCap=

uParticlesCount

Default is 5000.

uParticlesCount=

uParticlesCountInterior

Default is 5000.

uParticlesCountInterior=

uRefCount

Default is 700.

uRefCount=

uRefCountInterior

Default is 1000.

uRefCountInterior=

uTextureMemory

Default is 20971520.

uTextureMemory=

uTextureMemoryInterior

Default is 104857600.

uTextureMemoryInterior=

uTriangleCount

Default is 100000.

uTriangleCount=

uTriangleCountInterior

Default is 100000.

uTriangleCountInterior=

uWastelandLODBudgetAdjustment

Default is 20971520.

uWastelandLODBudgetAdjustment=

uWaterCount

Default is 10.

uWaterCount=

uWaterCountInterior

Default is 10.

uWaterCountInterior=

uWaterMemory

Default is 5242880.

uWaterMemory=

uWaterMemoryInterior

Default is 10485760.

uWaterMemoryInterior=


[GeneralWarnings]

SGeneralMasterMismatchWarning

The text of the warning when a plugin(s) cannot find the correct master file(s). Default is One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information..

SGeneralMasterMismatchWarning=

sMasterMismatchWarning

Default is One of the files that "%s" is dependent on has changed since the last save..

sMasterMismatchWarning=


[LANGUAGE]

sFailureMessage

Default is Something is broken.

sFailureMessage=

sSysUtil_AutoSaveWarning

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AutoSaveWarning=

sSysUtil_AwardsConfiguring

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsConfiguring=

sSysUtil_AwardsInstalling

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsInstalling=

sSysUtil_AwardsLoading

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsLoading=

sSysUtil_AwardsReinstalling

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsReinstalling=

sSysUtil_AwardsUpdating

Default is No Default string. Must be loaded from INIFile.

sSysUtil_AwardsUpdating=

sSysUtil_DirtyDisc

Default is No Default string. Must be loaded from INIFile.

sSysUtil_DirtyDisc=

sSysUtil_DiscEject

Default is No Default string. Must be loaded from INIFile.

sSysUtil_DiscEject=

sSysUtil_GameContentInstalling

Default is No Default string. Must be loaded from INIFile.

sSysUtil_GameContentInstalling=

sSysUtil_GameDataCorrupt

Default is No Default string. Must be loaded from INIFile.

sSysUtil_GameDataCorrupt=

sSysUtil_GameDataInsufficientSpace

Default is No Default string. Must be loaded from INIFile.

sSysUtil_GameDataInsufficientSpace=

sSysUtil_NPDRMInstalling

Default is No Default string. Must be loaded from INIFile.

sSysUtil_NPDRMInstalling=

sSysUtil_Retry

Default is No Default string. Must be loaded from INIFile.

sSysUtil_Retry=

sSysUtil_SaveDataCreateNew

Default is No Default string. Must be loaded from INIFile.

sSysUtil_SaveDataCreateNew=

sSysUtil_SaveDataInsufficientSpace

Default is No Default string. Must be loaded from INIFile.

sSysUtil_SaveDataInsufficientSpace=

sSysUtil_SaveDataOwnershipWarning

Default is No Default string. Must be loaded from INIFile.

sSysUtil_SaveDataOwnershipWarning=