Guide:Oblivion INI/SpeedTree

From Step Mods | Change The Game

[SpeedTree]

bEnableTrees

bEnableTrees toggles trees.


Default is 1.

bEnableTrees=(0,1)

bForceFullLOD

bForceFullLOD toggles the ability of the tree LOD to always have maximum LOD detail.

Default is 0.

bForceFullLOD=(0,1)

fCanopyShadowGrassMult

fCanopyShadowGrassMult

Default is 1.0000.

fCanopyShadowGrassMult=(...,-0.0001,0,0.0001,...)

fLODTreeMipMapLODBias

fLODTreeMipMapLODBias

Default is -0.7500.

fLODTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)

fLocalTreeMipMapLODBias

fLocalTreeMipMapLODBias

Default is -0.2500.

fLocalTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)

fTreeForceBranchDimming

fTreeForceBranchDimming

Default is -1.0000.

fTreeForceBranchDimming=(...,-0.0001,0,0.0001,...)

fTreeForceCS

fTreeForceCS

Default is -1.0000.

fTreeForceCS=(...,-0.0001,0,0.0001,...)

fTreeForceLLA

fTreeForceLLA

Default is -1.0000.

fTreeForceLLA=(...,-0.0001,0,0.0001,...)

fTreeForceLeafDimming

fTreeForceLeafDimming

Default is -1.0000.

fTreeForceLeafDimming=(...,-0.0001,0,0.0001,...)

fTreeForceMaxBudAngle

fTreeForceMaxBudAngle

Default is -1.0000.

fTreeForceMaxBudAngle=(...,-0.0001,0,0.0001,...)

fTreeForceMinBudAngle

fTreeForceMinBudAngle

Default is -1.0000.

fTreeForceMinBudAngle=(...,-0.0001,0,0.0001,...)

fTreeLODExponent

fTreeLODExponent

Default is 1.0000.

fTreeLODExponent=(...,-0.0001,0,0.0001,...)

iCanopyShadowScale

iCanopyShadowScale affects the shadows of distant trees. Increasing it does not necessarily seem to improve the quality. Setting it to 0 removes the shadowing.

Default is 512.

iCanopyShadowScale=(...,-1,0,1,...)