Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
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== Antialiasing == | == Antialiasing == | ||
This will enable or disable the ENB's AA | This will enable or disable three of the ENB's AA solutions. All three can be used together since Boris has taken great care to balance them. | ||
The EdgeAA solution is excellent for low-end systems because the performance impact is very small; however, it does come with some blurriness. Mid to High-end systems may find SMAA a better, higher quality solution for EdgeAA, but can still use TemporalAA and SubPixelAA. | |||
<pre>EnableEdgeAA=(false,true)</pre> | <pre>EnableEdgeAA=(false,true)</pre> | ||
This setting no longer requires a helper mod, as of ENB v.213. This is excellent for screenshots at removing jaggies and may not be preferable for general use because it can cause doubling on high motion objects, but that is slightly noticeable. | |||
<pre>EnableTemporalAA=(false, true)</pre> | |||
This setting will enable SubPixalAA on specular reflections and should only cause a minimal performance impact. | |||
<pre>EnableSubPixelAA=(false, true)</pre> | |||
== Adjusting the Bloom Quality == | == Adjusting the Bloom Quality == | ||
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== Global == | == Global == | ||
These ''[GLOBAL]'' settings rarely need to be changed unless you are using an external file to store your parameters or if you want to turn on/off the graphic modification provided by ENB. | These ''[GLOBAL]'' settings rarely need to be changed unless you are using an external file to store your parameters or if you want to turn on/off the graphic modification provided by ENB. | ||
Use this setting to turn the graphic modifications of ENB on or off. If just using the ENBoost memory reducing features set this to "false" and if using an ENB preset set to "true". | |||
<pre>UsePatchSpeedhackWithoutGraphics=(false, true)</pre> | <pre>UsePatchSpeedhackWithoutGraphics=(false, true)</pre> | ||
Set this line to true to use the memory reduction features without the graphic modifications of ENB. | |||
<pre>UseDefferedRendering=(false, true)</pre> | <pre>UseDefferedRendering=(false, true)</pre> | ||
Forces software rendering to take place. It is generally not supported and is recommended to remain set to "false". It was implemented as a fix for AMD users with Patch 1.5, but should now be obsolete. | |||
<pre>ForceFakeVideocard=(false, true)</pre> | <pre>ForceFakeVideocard=(false, true)</pre> | ||
== | == Performance == | ||
No one really knows what this does as setting it to true or false doesn't appear to have any effect. It was originally implemented to increase performance in some areas and that is all that Boris gave us on this parameter. | No one really knows what this does as setting it to true or false doesn't appear to have any effect. It was originally implemented to increase performance in some areas and that is all that Boris gave us on this parameter. | ||
<pre>SpeedHack=(false, true)</pre> | <pre>SpeedHack=(false, true)</pre> |
Revision as of 17:51, September 2, 2013
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by the Wiki Editors & S.T.E.P. Team
- Updated: 17:51:02 2 September 2013 (UTC)