FalloutNV:NVSE

From Step Mods | Change The Game
Revision as of 08:23, August 18, 2021 by Majorman (talk | contribs)

NVSE

by DemoRome, IstewieAI, c6-dev, carxt, iranrmrf, jazzisparis, korri123

Game:

FalloutNV

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

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ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
1.2.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

ROOT FILES INSTALLATION
  1. Download the latest archive.
  2. Place all *.exe and *.dll files into Fallout New Vegas folder (not the data directory!), usually found at <.../Steam/steamapps/common/Fallout New Vegas>. Should be four files:
    • nvse_1_4.dll
    • nvse_loader.exe
    • nvse_editor_1_4.dll
    • nvse_steam_loader.dll

Various online guides suggest users to create a custom NVSE.ini file to handle memory allocation. This is no longer required as the most current version of New Vegas Tick Fix (NVTF) provides memory handling instead. Attaching memory handling functions to NVSE while using NVTF simultaneously might ultimately decrease game stability instead.

RESTART MO

If NVSE is installed correctly, MO will detect it and show it in the executables drop down.