FalloutNV:NVSE

From Step Mods | Change The Game
Revision as of 15:20, May 31, 2021 by Majorman (talk | contribs)

NVSE

by Ian Patterson, Stephen Abel and Paul Connelly

Game:

FalloutNV

Download:

Mod Group:

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
1.2.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Download and install the latest archive:

  1. Place all *.exe and *.dll files into <Fallout>/ (not the data directory!). Should be four files (i.e., nvse_1_4.dll, nvse_loader.exe, nvse_editor_1_4.dll and nvse_steam_loader.dll).
  2. Install nvse.ini into Mod Organizer.
    • Click the Archive Archive MO.png button.
    • Browse to and select the downloaded nvse archive.
    • In the manual installation prompt, right-click data and select [Set data directory]. It should say it Looks good, and not say No game data at top level.
    • Click OK
  3. Edit the NVSE_Config ini file.
    • Double-click the SKSE mod in Mod Organizer and select [Ini-Files].
    • In nvse_config.ini and paste inside it the following:
[Display]
DefaultHeapInitialAllocMB=400
[General]
scrapheapsizeMB=128

The value for DefaultHeapInitialAllocMB must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas.

Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down.