FalloutNV:NVSE: Difference between revisions

From Step Mods | Change The Game
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{{Mod
|author=DemoRome, IstewieAI, c6-dev, carxt, iranrmrf, jazzisparis, korri123
|modgroup=02-Extenders
|sourcename=Other
|sourceurl=https://github.com/xNVSE/NVSE/releases
|core=No
|landw=No
}}


Download and install the latest archive:
# Place all *.exe and *.dll files into <Fallout New Vegas>/ (not the data directory!). Should be four files (i.e., nvse_1_4.dll, nvse_loader.exe, nvse_editor_1_4.dll and nvse_steam_loader.dll).
# Install nvse.ini into Mod Organizer.
#* Click the Archive Archive MO.png button.
#* Browse to and select the downloaded skse archive.
#* In the manual installation prompt, right-click Data and select [Set data directory]. It should say it Looks good, and not say No game data at top level.
#* Click OK
# Adjust the NVSE ini file
#* Double-click the NVSE mod in Mod Organizer and select {{ui|INI-Files}}.
#* Open ''nvse_config.ini'' and make sure it contains the following (add the missing text, if needed):
#: <code>[Memory]</code>
#: <code>DefaultHeapInitialAllocMB=400</code>
#: <code>scrapheapsizeMB=128</code>
# Save and close
The value for <code>DefaultHeapInitialAllocMB</code> must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas.
Restart MO; if NVSE is installed correctly, MO will detect it and show in the executables drop down.

Revision as of 15:06, May 31, 2021