FalloutNV:NVSE: Difference between revisions
From Step Mods | Change The Game
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#* ''nvse_editor_1_4.dll'' | #* ''nvse_editor_1_4.dll'' | ||
#* ''nvse_steam_loader.dll'' | #* ''nvse_steam_loader.dll'' | ||
<span class=salmontx>Various online guides suggest users to create a custom NVSE.ini file to handle memory allocation. This is no longer required as the most current version of New Vegas Tick Fix (NVTF) provides memory handling instead. Attaching memory handling functions to NVSE while using NVTF simultaneously might ultimately decrease game stability instead.</span> | |||
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<div class="mpheading">.INI FILE CONFIGURATION</div> | <div class="mpheading">.INI FILE CONFIGURATION</div> |
Revision as of 08:23, August 18, 2021
NVSE
by DemoRome, IstewieAI, c6-dev, carxt, iranrmrf, jazzisparis, korri123CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
ROOT FILES INSTALLATION
- Download the latest archive.
- Place all *.exe and *.dll files into
Fallout New Vegas
folder (not the data directory!), usually found at<.../Steam/steamapps/common/Fallout New Vegas>
. Should be four files:- nvse_1_4.dll
- nvse_loader.exe
- nvse_editor_1_4.dll
- nvse_steam_loader.dll
Various online guides suggest users to create a custom NVSE.ini file to handle memory allocation. This is no longer required as the most current version of New Vegas Tick Fix (NVTF) provides memory handling instead. Attaching memory handling functions to NVSE while using NVTF simultaneously might ultimately decrease game stability instead.
RESTART MO
If NVSE is installed correctly, MO will detect it and show it in the executables drop down.