FalloutNV:NVSE: Difference between revisions
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The value for <code>DefaultHeapInitialAllocMB</code> must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas. | The value for <code>DefaultHeapInitialAllocMB</code> must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas. | ||
Restart MO; if NVSE is installed correctly, MO will detect it and show in the executables drop down | Restart MO; if NVSE is installed correctly, MO will detect it and show in the executables drop down. |
Revision as of 15:06, May 31, 2021
NVSE
by DemoRome, IstewieAI, c6-dev, carxt, iranrmrf, jazzisparis, korri123CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.
Download and install the latest archive:
- Place all *.exe and *.dll files into <Fallout New Vegas>/ (not the data directory!). Should be four files (i.e., nvse_1_4.dll, nvse_loader.exe, nvse_editor_1_4.dll and nvse_steam_loader.dll).
- Install nvse.ini into Mod Organizer.
- Click the Archive Archive MO.png button.
- Browse to and select the downloaded skse archive.
- In the manual installation prompt, right-click Data and select [Set data directory]. It should say it Looks good, and not say No game data at top level.
- Click OK
- Adjust the NVSE ini file
- Double-click the NVSE mod in Mod Organizer and select [INI-Files].
- Open nvse_config.ini and make sure it contains the following (add the missing text, if needed):
[Memory]
DefaultHeapInitialAllocMB=400
scrapheapsizeMB=128
- Save and close
The value for DefaultHeapInitialAllocMB
must be between 200 and <500. 400 seems to be the best value for Fallout New Vegas.
Restart MO; if NVSE is installed correctly, MO will detect it and show in the executables drop down.