FalloutNV:360 Movement: Difference between revisions
From Step Mods | Change The Game
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<span class="h5">.INI Tweaks</span | <span class="h5">.INI Tweaks</span> | ||
:# Double-click on ''lStweieAl's Tweaks'' and go to the ''"INI-Files"'' tab. | :# Double-click on ''lStweieAl's Tweaks'' and go to the ''"INI-Files"'' tab. | ||
:# Make sure that the following line are set | :# Make sure that the following line are set |
Revision as of 08:12, July 7, 2021
360 Movement
by g0kurGame:
FalloutNV
Download:
Mod Group:
[[:Category:ModGroup 05-Animations & Effects"05-Animations & Effects" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|05-Animations & Effects]]
Baseline:
n/a
Links:
CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
Recommendations
INSTALLATION
FOMOD Instructions 360 Movement |
|
.INI Tweaks
- Double-click on lStweieAl's Tweaks and go to the "INI-Files" tab.
- Make sure that the following line are set
bNoTurningAnim = 1
bBetterAutoWalk = 0