FalloutNV:360 Movement: Difference between revisions

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***◉ Full
***◉ Full
**Patches
**Patches
***Diagonal Movement Patch
***Diagonal Movement Patch
**Miscellaneous (Use at own risk!)
**Miscellaneous (Use at own risk!)
***☐ None
***☐ None

Revision as of 07:51, July 1, 2021

360 Movement

by g0kur

Game:

FalloutNV

Download:

Mod Group:

[[:Category:ModGroup 05-Animations & Effects"05-Animations & Effects" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|05-Animations & Effects]]

Baseline:

n/a

Links:

CR Patch:

No

LW Patch:

No

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

No

Guide/Version-Specific Mod Recommendations

Existing Guides
1.0.0
1.1.0
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Installation

FOMOD Instructions
360 Movement
  • Introduction
    • Important
      • ☑ Readme
        • Next
  • Installation
    • Core
      • ☑ Main File
    • 360 Sneak Options
      • ◉ Full
    • Patches
      • ☑ Diagonal Movement Patch
    • Miscellaneous (Use at own risk!)
      • ☐ None
        • Install

INI TWEAKS

  1. Double-click on lStweieAl's Tweaks and go to the "INI-Files" tab.
  2. Make sure that the following line are set
bNoTurningAnim = 1
bBetterAutoWalk = 0