(SkyRem Guide)
Template:TOC right
SkyRem Guide Pages
Home Page Priority I: Stability Priority II: Mechanics Priority III: Content Priority IV: Aesthetics Final Steps <-----
SkyRem Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.
Final Steps
STEP 15: PATCHES
Part A: Merged Patches
Audio Overhaul for Skyrim - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
Blacksmith Forge Water Fix - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
BUVARP - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
Enhanced Blood Textures - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
TDF Equipment Restrictions - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
Falskaar - Addons and Patches
- By: mnikjom
- Version: 1.6
MAIN FILE: Falskaar - Addons and Patches 1.6
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WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Frostfall - Vampire Fix for Vampire overhaul users - Sacrosanct - Better Vampire ...
- Author: Sthaagg Memnochs
- Version: 1.10
MAIN FILE: Frostfall Vampire Fix
Immersive College of Winterhold - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
Immersive College of Winterhold - Not so fast Mage Guild Patch
- By: Jonathon594
- Version: 1.0
MAIN FILE: UCIW - NSFMG Patch
Improved Closedfaced Helmets Patches
- By: spaceoden
- Version: 1
MAIN FILE: Immersive Armors patch
MAIN FILE: USSEP patch
Immersive Sounds Compendium - PATCHES
- Author: lazygecko
- Version: 1
MAIN FILE: ISC Enhanced Blood Textures Patch
Immersive Weapons Patches
- By: Belis1453 and sirjesto
- Version: 1.3.1
MAIN FILE: Immersive Weapons Patches SE.
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WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.JaySuS Swords - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
Skyrim Revamped - Complete Enemy Overhaul - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
Umgak's Vokrii Compatibility Patch Compendium
- By: Umgak
- Version: 2.0.1.3
MAIN FILE: UVCPC - Umgak's Vokrii Compatibility Patch Compendium
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WARNING
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Wintersun - Patches
- By: mnikjom
- Version: 1.1
MAIN FILE: Wintersun - Patches 1.1
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WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Wintersun - Zim's Immersive Artifacts and Book Covers Skyrim Patches
- By: Oooiii
- Version: 1.01
MAIN FILE: Wintersun - Zim's Immersive Artifacts Patch
Joseph Russell's Writing Patches
- By: Joseph Russell
- Version: NA
OPT FILE: Cutting Room Floor - Writing Patch
OPT FILE: Falskaar - Writing Patch (WIP)
OPT FILE: The Gray Cowl of Nocturnal - Writing Patch (WIP)
OPT FILE: The Wheels of Lull - Writing Patch (WIP)'
YOT - Your Own Thoughts - Patches
- PATCH
Install: Place this Patch mod completed earlier here and [Activate] it.
Legacy of the Dragonborn Patches (Official)
- By: The Legacy Patch Team
- Version: 1.4
- BSAUPDATE
MAIN FILE: Legacy of the Dragonborn Patches (Official)
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WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Legacy of the Dragonborn Patches |
Overhaul Systems
Overhaul Systems Select Nothing Next |
QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium
- By: Qwinn
- Version: 2.5.0
MISC FILE: QUASIPC - Unified Patch Compendium v2_5_0
Install: Allow the FOMOD to make the selections; simply continue to [Next] and [Install].
Merged Patches
- TOOL
Merge: Merge tagged files with zEdit. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's Merge Plugins Hide function.
Part B: Merged Krypto
kryptopyr's Patch Hub
- By: kryptopyr and others
- Version: 2.0
MISC FILE: Amulets of Skyrim __ CCOR
MISC FILE: Bandoliers __ CCOR
MISC FILE: Campfire __ CCOR
MISC FILE: Cloaks of Skyrim __ CCOR
MISC FILE: Cutting Room Floor __ TCIY
MISC FILE: Falskaar __ CACO
MISC FILE: Gray Cowl Nocturnal __ CACO
MISC FILE: Heavy Armory __ CCOR
MISC FILE: Heavy Armory __ WACCF
MISC FILE: Hunterborn MCM __ CACO
MISC FILE: Hunterborn __ CACO
MISC FILE: Immersive Armors __ CCOR
MISC FILE: Immersive Weapons __ CCOR
MISC FILE: Immersive Weapons __ WACCF
MISC FILE: Improved Closefaced Helmets __ WACCF
MISC FILE: Inigo __ CACO
MISC FILE: Konahrik's Accoutrements __ WACCF
MISC FILE: Moonpath __ CACO
MISC FILE: Skyrim Immersive Creatures __ CACO
MISC FILE: Unofficial Skyrim Special Edition Patch __ CACO
MISC FILE: Vokrii __ CCOR
MISC FILE: Wintersun __ CACO
MISC FILE: Wintersun __ TCIY
MISC FILE: Wyrmstooth __ CACO
Merged Krypto
- TOOL
Merge: Merge tagged files with zEdit. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's Merge Plugins Hide function.
Part B: Dynamic Patches
LOOT
- TOOL
Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:
1. Find SkyRem - Grace.esp in the right pane and click the [...] to the right and select [Edit Metadata]. 2. In the window that appears, click [Load After] and under Filename enter Alternate Start - Live Another Life.esp. Click [Save] (disk icon) to the right.
1. Find SkyRem - Lora.esp in the right pane and click the [...] and select [Edit Metadata]. 2. In the window that appears, click [Main] and in the drop-down box to the right select [High Priority Overrides], then [Save].
1. Find NPC Patch.esp in the right pane and click the [...] and select [Edit Metadata]. 2. In the window that appears, click [Main] and in the drop-down box to the right select [High Priority Overrides], then [Save].
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using Load After is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as High Priority Overrides) is good for keeping mods in a more generalized location of your Load Order.
Once you are done making adjustments to Metadata, [Sort] as normal, [Apply], and [Exit] LOOT.
Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)
- By: DrPharmDawg
- Version: 1.1
MAIN FILE: SkyRem - Lora
SkyRem NPC Patch
- By: DrPharmDawg
- Version: 4.0
MAIN FILE: SkyRem NPC Patch
Waterflow Patch
- TOOL
This process will fix issues with Oldrim mods that utilized the original animated waterflow so that it works properly with Special Edition's simulated waterflow.
1. In MO2, launch SSEEdit, ensure all mods are selected, and click [OK]. 2. In the left pane, select all mods with the exception of the main master files (Skyrim.esm and DLC masters). 3. Right-click on any mod you just highlighted and select [Apply Script]. 4. In the [Script] drop-down box, select _make a patch file for waterflow for Oldrim mods and click [OK]. Name it Waterflow Patch. 5. Click [Yes] to any Confirm message pop-ups. 6. Exit SSEEdit once complete, saving the Waterflow Patch plugin. 7. Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Waterflow Patch, and activate the mod.
Blacksmith Forge Water Fix Patch
- TOOL
This process will patch all applicable areas for the Blacksmith Forge Water Fix.
1. In MO2, launch SSEEdit, ensure all mods are selected, and click [OK]. 2. In the left pane, right-click any mod and select [Apply Script]. 3. In the [Script] drop-down box, select Blacksmith Forge Water Patch and click [OK]. 4. In the pop-up window, leave CREATE NEW FILE selected, click [OK] 5. Name the patch Blacksmith Forge Water Fix Patch and click [OK]. 6. Exit SSEEdit once complete, saving the Blacksmith Forge Water Fix Patch plugin. 7. Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Blacksmith Forge Water Fix Patch, and activate the mod.
FNIS Patch
- TOOL
Always rerun the following FNIS Patcher if mods are added/removed that contain animations of any kind. FNIS was installed as part of Step 10 >> Part A of the Core Guide, so you already have the files. Add the FNIS Patcher to your MO executables and run the patcher as followers:
1.In MO2, right-click on the last activated mod and select [All Mods] and [Create empty mod]. 2.Name the empty mod FNIS Output and activate it. 3.Click [Configure the executables that can be started through Mod Organizer] (icon with two gears). 4.Enter FNIS Patcher in the title field and locate the GenerateFNISforUsers.exe for the Binary field. 5.Check the [Create Files in Mod instead of] and select the FNIS Output mod you just created and click [Add].
Now that you have the executable and the empty mod setup, run FNIS:
1.Run [FNIS Patcher] from the executables. 2.Check the ["GENDER Specific Animations"], ["SKELETON Arm Fix"], and [* tktk1's "TK Dodge / Ultimate Combat"] options. 3.Click [Update FNIS Behavior]. Once the the patcher is done, click [Consistence Check] to make sure there are no problems. 4.Exit FNIS Patcher.
Smashed Patch
- TOOL
The Smashed Patch will help resolve many conflicts between mods. Launch Mator Smash:
1. Repeat the process of creating an empty mod named Smashed Patch, activating it, and adding it to the Mator Smash executable. 2. Run [Mator Smash] from the executables. 3. In the pop-up window, select the [Skyrim SE] icon and click [OK]. 4. Ensure all mods are selected in the next window, and click [OK].
Setup Mator Smash to build the patch:
1. Under the [Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top. 2. Right-click any mod while they are all highlighted, and select [Add to patch] and [<New Patch>]. 3. Change NewPatch in both fields to Smashed Patch and click [OK]. 4. Leave the default setting for mods that are already set with tags. 5. Change the setting of mods without a tag (Skip) by right-clicking >> [Smash Settings] >> [Smash] >> [Smash.All].
Locate and select the following ESP(s). Right-click and select [Smash Settings] >> [Ungrouped] >> and select the appropriate (mod specific) setting:
Unofficial Skyrim Special Edition Patch.esp (USSEP) Immersive Sounds - Compendium.esp (Immersive Sounds) Cutting Room Floor.esp (CRF) Weapons Armor Clothing & Clutter Fixes.esp (WACCF) Elemental Destruction.esp (Elemental Destruction) ZIA_Complete_Pack.esp (Zias Weapons) CollegeOfWinterholdImmersive.esp (College of Winterhold) Complete Alchemy & Cooking Overhaul.esp (CACO) RealisticWaterTwo.esp (RealWater)
With all the tags set, complete the patch by clicking [Build patches] (hammer icon). When done, exit Mator Smash, and activate your new Smashed Patch plugin.
SkyRem Patch
- Author: DrPharmDawg
- Version: 4.0
MAIN FILE: SkyRem Patch
zEdit Patch
- TOOL
Create zEdit Patches:
1. Run [zEdit] from the executables and select [zEdit] and [Start Session]. Leave your entire Load Order included and click [OK]. 2. Click [Manage Patchers] (puzzle icon in upper-right). 3. Change Patch armor descriptions? to [false] under [Know Your Enemy's Armor Patcher]. 4. Change Assign blessings by... to [class] under [Curse of the Firmament Patcher]. 5. Select [Build Patches]. Run one patcher at a time: Know Your Armor Patcher, Know Your Enemy Patcher, Curse of the Firmament Patcher, Speed and Reach Fixes, and finally zPatch.esp (all options). 6. Check the patcher you want to build (one at a time). 7. Click [Build] next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane. 8. Repeat the process for each patcher.
Exit zEdit, saving the patches (there will be 5 plugins). At the bottom of the left pane in MO2, right-click [Overwrite] and select [Create mod...]. Name the new mod zEdit Patch and activate it.
Relinker Patch
- TOOL
Run the Relinker in zMerge:
1. Run [zEdit] from the executables, select [zMerge] and [Start Session]. 2. Click the [Relink Scripts] button at the bottom of the window. 3. When done, exit zEdit and [Refresh] MO2. 4. Find the newly added Relinker Output mod at the bottom of the left pane and activate it.
xLODGen
- TOOL
Note: This process can take a while. Anywhere from 30 minutes to several hours.
1. Activate Tamriel Terrain in the let pane, and move the ESM file to the top of the right pane. Run [xLODGen] from the executables. 2. In the left pane, right-click and [Select All]. 3. In the right pane, only select [Terrain LOD] (Objects and Trees will be handled by the other tools). 4. In the Terrain Lod box, use the following settings: LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check Protect Borders (leave other settings at default). LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to 550 (leave other settings at default). 5. Set [Default size: Diffuse] and [Normal] both to 128, and check [Bake normal-maps]. 6. Click [Generate]. 7. When you receive the LOD Generator: finished, close xLODGen. 8. Setting the arguments field as detailed in First Steps will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
TexGen
- TOOL
1. Deactivate Tamriel Terrain. 2. Run [TexGen] from the executables. 3. In the pop-up, change [Select Output Path] to X:\Tools\Mod Organizer\Mods\TexGen Output. 4. [Select LOD Texture Size] (I use 256 - Default). Leave the four boxes below this on [Default (BC7 Quick)]. Click [Start]. 5. When done, [Exit] TexGen and refresh MO2 to see that your TexGen Output mod now has textures. Activate it now.
DynDOLOD
- TOOL
1. Run [DynDOLOD] from the executables. 2. In the pop-up click [Advanced>>>]. 3. In the next window, right-click in the upper left box and choose [Select all]. 4. Change [Output Path] to X:\Tools\Mod Organizer\Mods\DynDOLOD Output. 5. In the upper right: Click [Medium] and check both [Candles] and [FXGlow]. 6. In the bottom box: Check all options EXCEPT [Fake lights selected world], [Use original LOD assignments], and [Upgrade NearGrid Large Refs]. 7. Still in the bottom box: Change [Max tile size] to 256 (to match TexGen). 8. Click [OK]. 9. When done, [Exit] DynDOLOD and refresh MO2 to see that your DynDOLOD Output mod is complete. Activate it now. Move the ESM file to the top of your load order.
A Quality World Map
- By: IcePenguin
- Version: 9.0.1
- PORT
MAIN FILE: 9.0.1 A Quality World Map - Vivid with Stone Roads
STARTUP
Part A: Starting New Game
It is time. Start a new game and create your character. Once done, it will take a few minutes for all of the mods to register and the game to setup.
Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.)
Simply hit [OK] for the first four messages that pop-up requiring input.
The next pop-up will be a menu for Attribute Value Application. Select a [Level], setup your attributes, and click [Accept].
Now on to the MCMs.
Part B: MCM Settings
A Matter of Time
Page | Header | Option | Setting |
---|---|---|---|
Presets | User Settings | Load user settings | GO |
Ammo Limiter
Page | Header | Option | Setting |
---|---|---|---|
Limits | Arrow Limit | 48 | |
Bolt Limit | 72 |
Apocalypse Spells
Armor Rating Redux
Ashes
Page | Header | Option | Setting |
---|---|---|---|
Main | Main Options | Mod Activated | [X] |
Atlas Map Markers
Page | Header | Option | Setting |
---|---|---|---|
Extra Options | Compass Settings | Location Max Distance | 10000 |
Ava
Campfire
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Hotkeys | Build Campfire | >. |
Harvest Wood | <, |
Clothing Fixes
College Entry Reqs.
Complete Alchemy
Page | Header | Option | Setting |
---|---|---|---|
Alchemy | Potion / Poison Duration | Restore Health / Magicka / Stamina | [10 Secs] |
Cooking | Water | Require Bucket | [X] |
Harvest | Food Containers | Frequency | [Uncommon] |
Quantity | [Few] | ||
Farming | Farming Jobs | Wheat | [15] |
Complete Crafting
Page | Header | Option | Setting |
---|---|---|---|
Crafting Options | Additional Items | Unenchanted Variations | [ ] |
Artifact Replicas | [ ] | ||
Matching Set Circlets | [X] | ||
Learning & XP | Alternate Experience Formula | Use Alternate XP Formula | [X] |
Smithing Experience | Tanning Rack | [0.5] | |
Smelter | [0.5] | ||
Mining | [15] | ||
Mining & Materials | Mining | Mining Presets | Faster Mining and More Ore |
Gem Chance | [5%] | ||
Flawless Gem Chance | [5%] | ||
Smelting | Ingot Production | Per Perk |
CORI
Page | Header | Option | Setting |
---|---|---|---|
Options | CORI Options: Character Levels | Novice Archetype | 5 |
Apprentice Class | 15 | ||
Adept Class | 25 | ||
Expert Specialization | 40 | ||
Master Specialization | 60 | ||
CORI Options: Skill Levels | Novice Archetype | 15 | |
Apprentice Class | 30 | ||
Adept Class | 45 | ||
Expert Specialization | 60 | ||
Master Specialization | 75 |
Curse of the Firmament
Deadly Dragons
Diverse Dragons Col. 3
DynDOLOD
Easy Wheel
Enhanced Blood
Equipment Restrictions
Page | Header | Option | Setting |
---|---|---|---|
General Options | Apply Level Restrictions To... | Blocking Items | [ ] |
Disarm Chance from failed attack | 5% | ||
Set Levels | All Magic Options | 0 |
ESF: Companions
Page | Header | Option | Setting |
---|---|---|---|
Presets | Presets | Preset | Reasonable - 24 Quests |
Apply This Preset | |||
Joining | Thieves Guild Members | Thieves Guild Members Can Join | [X] |
Advancement | Requirements Before Your Trial | Player Level | 10 |
Days Passed Since Joining | 10 | ||
Requirements Before Joining the Circle | Player Level | 20 | |
Do Quest For Each Circle Member | [X] | ||
Days Passed Since Joining | 10 | ||
Requirements Before Kodlak's Request | Player Level | 30 | |
Days Passed Since Joining | 10 | ||
Quest Tweaks | Radiant Quest Settings | Before Skjor & Vilkas Give Quests | 5 |
Radiant Quest Reward Gold | Use Default Gold Reward | [ ] | |
Gold per Guild Rank | 10 | ||
Gold per Player Level | 0 | ||
Gold per Quest Difficulty Level | 10 |
Extended UI
Page | Header | Option | Setting |
---|---|---|---|
Stats Menu | Hide Legendary UI Elements | [X] | |
Show attribute modifiers | [X] | ||
Show skill modifiers | [X] |
Factions
FCO
FEC
Page | Header | Option | Setting |
---|---|---|---|
Frost | Freeze Modes | Random | [X] |
Shock | Shock Modes | Random | [X] |
Drain | Drain Modes | Random | [X] |
FNIS Sexy Move
Page | Header | Option | Setting |
---|---|---|---|
Average Move Assignments | Armored NPCs less sexy | [X] |
Follower Framework
Page | Header | Option | Setting |
---|---|---|---|
Activity | Sandboxing | Only Sandbox in Town | [X] |
Stealth | Extinguish Torches when Stealthed | [X] | |
Movement | Catch Up Teleport | [ ] | |
Avoidance Proximity | 24.0 Units | ||
Mounts | Mount Support | Riding Support Only | |
Gameplay | Gold Expenditure | Weekly Follower Cost | 200 |
Expendables Cost | 500 | ||
Share the Wealth | On | ||
Share Minimum | 250 | ||
Regard System | Gift Chance | 5% | |
Actions | Disable Weapon Draw | [X] | |
Quest & Dialogue | Dialogue (Situational, Main menu | Dismiss Steward | [X] |
Optional Companions | Winterhold Mages | [X] | |
Thieves Guild Members | [X] |
Frostfall
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Player | Exposure Rate | 0.5x |
Effects & Notifications | Notifications | Attribute Values in Weathersense | [X] |
Warmth / Coverage On Equip | [ ] | ||
Warmth / Coverage Totals | [ ] | ||
Meters | General Meter Settings | Layout Preset | Bottom Left |
Exposure Settings | Show Advanced Settings | [X] | |
X Position | 640.0 | ||
Y Position | 720.0 | ||
Wetness Meter | Show Advanced Settings | [X] | |
X Position | 655.0 | ||
Y Position | 695.0 | ||
Temperature Meter | Show Advanced Settings | [X] | |
X Position | 655.0 | ||
Y Position | 706.0 |
Frostfall Seasons
GIST Soul Trap
Page | Header | Option | Setting |
---|---|---|---|
Main | Notifications | ALL | [ ] |
Leveling | Enable Leveling System | [X] | |
Soul Capturing | Show message when level insufficient | [ ] |
Hunterborn
Page | Header | Option | Setting |
---|---|---|---|
Features | [Start Hunterborn] | ||
Tweaks | Presets | Knives at merchants | [Common] |
Realism | Require hunting knife | [X] | |
Claws work as hunting knives | [X] | ||
Compatibility | Options | Enable Hunting in Skyrim Full Compatibility | [X] |
Honed Metal
I.C.O.W.
Immersive Armors
Immersive Creatures
Page | Header | Option | Setting |
---|---|---|---|
Advanced | Skeleton Resurrection | Resurrection Chance | 15% |
Creature Toggles | Creatures | Goblin | [ ] |
Cliffrace | Solstheim Only | ||
Riekling | Solstheim Only | ||
Additional Spawns | Additional Spawns | Deactivated | |
Night Spawns | Night Spawns | Deactivated |
Immersive Horses
Page | Header | Option | Setting |
---|---|---|---|
Options | General | Show Status Messages | [ ] |
Add Horse Powers to Player | [ ] | ||
Hotkeys | Mounted | Toggle Trot | [Shift] |
Immersive HUD
Page | Header | Option | Setting |
---|---|---|---|
Activation | Compass Activation | Key press toggles | [X] |
Options | Hide shout meter with compass | [X] | |
Enable fast fade of xxxxx | [X] for all 3 |
Keep It Clean
Page | Header | Option | Setting |
---|---|---|---|
Settings | Parameters | Duration before becoming Dirty | 24 |
Duration before becoming Very Dirty | 72 | ||
Script update Interval | 0.3 | ||
Toggles | Start Keep It Clean | [X] |
Lock Overhaul
Page | Header | Option | Setting |
---|---|---|---|
General | General Settings | Allow increasing skill | [X] |
Enable the sound effect | [X] | ||
Enable crime | [X] | ||
Allow Auto Open When Unlocked | [ ] | ||
Lock Requirement | Lock Requirement | Novice | 1 |
Apprentice | 20 | ||
Adept | 40 | ||
Expert | 60 | ||
Master | 80 | ||
Smash Locks | Smash Locks | Novice | 10 |
Apprentice | 20 | ||
Adept | 30 | ||
Expert | 40 | ||
Master | 50 | ||
Allowed Weapons | Two + One Handed | ||
Unlock with Magic | Unlock Spell | Enable Unlock Spell | [ ] |
LOTD Checklist
LTOD Settings
Lucien
MIA
Page | Header | Option | Setting |
---|---|---|---|
Options | MIA Options | The North Remembers | [X] |
A Girl Has No Name | [X] |
moreHUD
NCGD
Page | Header | Option | Setting |
---|---|---|---|
Options | Health/Magicka/Stamina Leveling Rate | 750 | |
Carry Weight Leveling Rate | 1500 | ||
Allow vanilla levelup bonuses | [X] |
Night Predators
Not So Fast MG
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | Saarthal Expedition | 5 | |
Psijic Monk Visit | 5 |
Not So Fast MQ
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | First Dragon Sighting | 5 | |
Note from Delphine | 10 | ||
Other | Balgruuf's Reward | Always Armor |
P.U.B.S.
Pay Your Dues
Poisoning Extended
Page | Header | Option | Setting |
---|---|---|---|
Main | Direct Poisoning | Poison Prompt | Never |
Clean Prompt | Never | ||
Right-hand weapon | }] | ||
Left-hand weapon | {[ |
Quick Light
RDO
Page | Header | Option | Setting |
---|---|---|---|
Other Options | Game Settings | NPC Greeting Distance | 75 |
NPC Head Tracking Distance | 200 | ||
Toggle NPCs | Allow Terek | [ ] |
Realistic Needs
Page | Header | Option | Setting |
---|---|---|---|
Toggles | Hide Powers | [X] | |
Clean Cooking Menu | [X] | ||
Shrines Cure Disease | [ ] | ||
Get Water from Wells | [X] | ||
Widgets | General Settings | Automatic Widget Fade | [X] |
Update Timer Interval | 4 sec. |
Realistic Water Two
Page | Header | Option | Setting |
---|---|---|---|
Mod Options | Blacksmith Forge Water | Kynesgrove | [X] |
Kynesgrove | [X] | ||
Rorikstead | [X] |
Resistance Rescaled
Run For Your Lives
Sacrosanct Vampires
Simple Tolerance
Simply Knock
Page | Header | Option | Setting |
---|---|---|---|
Settings | Settings | Base Success Rate | 25% |
Welcome Duration | 24 Hours | ||
Failure Timeout | 24 Hours | ||
Friends Always Allow Entry | [X] |
SkyUI
Page | Header | Option | Setting |
---|---|---|---|
Advanced | SWF Version Checking | All Options | [ ] |
Skyrim Unique Treasures
Page | Header | Option | Setting |
---|---|---|---|
SUT Configuration | Configuration Options | Unique item notices | [ ] |
Unique item notices | [ ] | ||
Immersive Ownership | [X] | ||
Lore friendly items only | [X] |
Sofia Follower
Page | Header | Option | Setting |
---|---|---|---|
Sofia Settings | Sofia Config | Comments Frequency | 4.0 Hours |
Summermyst Enchants
Take Notes!
Page | Header | Option | Setting |
---|---|---|---|
Controls | Journal | Open Journal | [K] |
Taxes of the Nine Holds
The Tools of Kagrenac
Thieves Guild Req.
Page | Header | Option | Setting |
---|---|---|---|
Requirements to Begin Recruitment Quest | Sneak Skill | 20 | |
Pockets Skill | 20 | ||
Items Stolen | 50 | ||
Requirements to Begin 3rd Quest | Radiant Jobs Completed | 10 | |
Sneak Skill | 40 | ||
Pockets Skill | 40 | ||
Lockpicking Skill | 20 | ||
Requirements to Begin 4th Quest | Radiant Jobs Completed | 20 | |
Sneak Skill | 60 | ||
Pockets Skill | 60 | ||
Lockpicking Skill | 40 | ||
City Influence Quests | ALL | 3 |
Time Passes
Page | Header | Option | Setting |
---|---|---|---|
Miscellaneous Options | Eating Scale | 0.25 |
Timing is Everything
Page | Header | Option | Setting |
---|---|---|---|
DLC Quests | Dawnguard | Enable Vampire Attacks | [X] |
Vampire Attacks | 30 | ||
Vampire Attack Chance | 50 | ||
Dawnguard Recruitment | 35 | ||
Min Days Between Attacks | 5 | ||
Dragonborn | >>After A Blade In The Dark | ||
Minimum Level | 45 | ||
Extra Options | World Encounters | Thalmor Squad: Quest Requirement | [X] |
Hired Thugs: Stolen Value | 100 | ||
Bounty Collector: Required Bounty | 500 | ||
Letters from a Friend | [X] | ||
Min Days Between Attacks | 5 | ||
Dragon Attack Chance | 50 |
TK Dodge
Toccata
Trade & Barter
Page | Header | Option | Setting |
---|---|---|---|
Merchant Inventory | Variable Merchant Gold | Low Variability | [X] |
Perks | Cost to Invest | 2500 | |
Increased Gold after Investment | 500 | ||
Master Trader | 1000 |
Ultimate Combat
Page | Header | Option | Setting |
---|---|---|---|
NPC Setting | NPC | Dodge | Middle |
VioLens
Page | Header | Option | Setting |
---|---|---|---|
Melee & Ranged | Melee | Camera View | Smart |
Player Killmove Immunity | [X] | ||
Stealth & Triggers | Stealth | Seated Killmoves | [X] |
Vivace
Wards Extended
Wet and Cold
Page | Header | Option | Setting |
---|---|---|---|
Wet | Player | Rain Blind | Blur |
Rain Gear Options | Followers | [X] | |
NPCs | Rain Gear | Add To Leveled Lists | |
Cold | Player | Blizzard Blind | Blur |
Snowy | [X] | ||
Cold Gear Options | Followers | [X] | |
NPCs | Snowy | [X] | |
Cold Gear | Add To Leveled Lists | ||
Ashes / Survival | Player | Watery Eyes | [X] |
Ash / Survival Gear Options | Followers | [X] | |
NPCs | Ash Gear | Add To Leveled Lists | |
Survival Gear | Add To Leveled Lists |
Widget Mod
Page | Header | Option | Setting |
---|---|---|---|
Position | Gold Counter | Toggle | [X] |
Horizontal-Anchor | Right | ||
Left/Right-Position | 1349 | ||
Up/Down-Position | 675 | ||
Weight Counter | Toggle | [X] | |
Horizontal-Anchor | Right | ||
Left/Right-Position | 1290 | ||
Up/Down-Position | 720 | ||
All Other Counters | Toggle | [ ] | |
Shape | Essential Counter | Transparency | 0 |
Wildcat Combat
Page | Header | Option | Setting |
---|---|---|---|
Timed Block | Disable Timed Block | [X] |
Wintersun Faiths
Wonders of Weather
XPMSE
End of Priority IV