(SkyRem Guide)
Template:TOC right
SkyRem Guide Pages
Home Page Part I: Stability <----- Part II: Mechanics Part III: Content Part IV: Aesthetics Final Steps
SkyRem Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.
Part I: Stability
SETUP
Start Fresh
The SkyRem Guide assumes a freshly installed, never modified Skyrim Special Edition Version 1.5.97.
Always start with a clean setup when starting or restarting any guide. Sometimes this is the only way to ensure there are no remnants from a previous modding experience gone awry, or left overs that will result in issues later. Unintended changes can happen to your base game files, no matter what you do to keep them untouched. If ever in doubt, start from scratch by removing, re-downloading, and re-installing. While this is a hassle to say the least, the last action prior to Part C below is to create a Backup in anticipation of needing to start over. I strongly discourage skipping this task.
Make sure Steam is not in your Program Files directory. If it is, install it elsewhere. The ideal scenario is on a separate drive from your OS, preferably on a SSD drive. Having Steam installed in your Program Files can lead to issues during the modding process.
With a clean setup, create your INI files, turn off the Steam Overlay, and disable Automatic Updates in Steam as follows:
1. [Launch] Skyrim through Steam to complete setup of INI files, then [Exit] the Skyrim Launcher (but keep Steam open). 2. Click [Steam] and [Settings] in the tool bar. 3. Select the [In-Game] tab and uncheck the [Enable the Steam Overlay while in-game], and click [OK]. 4. Navigate to your [Library], right-click [Elder Scrolls V: Skyrim Special Edition] and select [Properties]. 5. Navigate to the [Updates] tab, and under [Automatic Updates], change the drop-down to [Only update this game when I launch it]. 6. [Exit] Steam.
For the purpose of this guide, the Creation Kit (CK) will be needed to properly port mods from Legendary Edition (LE) to Special Edition (SE). The CK can also be used to modify plugins and create new mods, though we will not be using it for these functions (out of scope of this guide). If you do not have the CK, or if you are starting with a fresh install:
1. Download and install Bethesda.net Launcher. 2. [Launch] Bethesda.net and click the [CK Icon] on the side bar. 3. [Launch] the CK - when asked to Extract scripts (or unpack), click [YES]. This may take a few minutes. When done, exit CK. 4. Navigate to the Skyrim Folder - you should see the CreationKit.exe now. Create a new text file and name it CreationKitCustom.ini. 5. Copy and paste the lines in the following box into this file, save, and exit.
[General] bAllowMultipleMasterFiles=1 bAllowMultipleMasterLoads=1 [MESSAGES] bBlockMessageBoxes=1
Until the Creation Kit Fixes mod is updated to the newest CK release, download and replace the CreationKit.exe with this one: Creation Kit EXE
Modding Tools
SSE CreationKit Fixes
- Author: Nukem
- Version: 3.1
- TOOL
MAIN FILE: CK64Fixes Release 3.1
Install: Manually download and extract the files into the Skyrim folder.
Currently, you have a Steam folder that contains Steam and Skyrim SE. In preparation for the next part, complete the following to finish your folder structure.
1. Navigate to the folder in which your Steam folder is located. 2. Create three new folders and name them Tools, Mod Organizer 2, and Backup.
You should have a folder (root) that looks something like this:
This PC > Game (E:) Backup Mod Organizer 2 Steam Tools
Mod Organizer 2
- Author: Tannin-MO2 Team
- Version: 2.3.2
- TOOL
MAIN FILE: Mod Organizer 2 (Archive)
Install: Manually download and extract to the Mod Organizer 2 folder. Run MO2, selecting [Portable] when prompted. Choose [Skyrim Special Edition] and [Yes] to allowing MO2 to handle Nexus links.
Setup: Once in MO2, complete the following: 1. Click the [Configure settings and workarounds] icon (last icon in tool bar; wrench + driver). 2. Under [General], untick Check for updates. 3. Under [Paths], change the Downloads if you want downloads going to a different drive/folder. 4. Under [Workarounds], you can untick Display mods installed outside MO to remove the DLCs if you prefer (I do this as there is no reason to keep them in the left pane). 5. Enter your login information under the [Nexus] and [Steam] tabs and click [OK]. Allow MO2 to restart if it asks. 6. Click the [Configure Profiles] icon (ID Card). 7. Click [Create] and name the new profile Vanilla. 8. Create a second profile, naming it SkyRem, and exit the [Configure Profiles] function. 9. Change the current [Profile] by selecting Vanilla in the adjacent drop-down box. You can now delete the Default profile.
Executables: As you setup the tools below, those with an Executable note need to be set up to run through MO2 (and utilize MO2s VFS). 1. Click the [Configure the executables that can be started through Mod Organizer] icon (two gears). 2. Click the [+] to add a new executable. Note: LOOT and Creation Kit should already be setup as executables. 3. Enter the name of the tool in the [Title] field. 4. Use the [...] to find the tool's executable file for the [Binary] field. 5. Note any text that should be included in the [Arguments] field. 6. Click [OK] to add and exit the window, or [Apply] to add and keep the window open to add more executables.
Merge Plugins Hide
- Author: deorder
- Version: ---
- TOOL
MAIN FILE: Merge Plugins Hide
Download: Download by clicking the green button and selecting Download Zip.
Install: Copy all files except LICENSE and README.md inside your Mod Organizer 2 plugins directory. The plugin will be added to the Tools (icon with puzzle pieces) menu.
LOOT
- Author: WrinklyRobot
- Version: 0.16.0
- TOOL
MAIN FILE: LOOT.Installer.exe
Install: Manually download and run the installer. Install to the Tools folder.
SSEEdit
- Author: ElminsterAU and the xEdit team
- Version: 4.0.3
- TOOL
MAIN FILE: SSEEdit
Install: Manually download and extract the file into the Tools folder under SSEEdit.
Automation Tools for TES5Edit
- Author: Mator
- Version: 1.5c
- TOOL
MAIN FILE: Automation Tools
Install: Manually download and extract to the Tools/SSEEdit/Edit Scripts folder.
MXPF - Mator's xEdit Patching Framework
- Author: Mator
- Version: 1.1.0
- TOOL
MAIN FILE: MXPF-a
Install: Manually download and extract the file into the SSEEdit folder in your Tools folder.
Wrye Bash
- Author: Wrye Bash Team
- Version: 307
- TOOL
MAIN FILE: Wrye Bash 307 - Standalone Executable
Install: Manually download and extract the file into the Tools folder under Wrye Bash.
Unofficial Mator Smash Updated
- Author: matortheeternal (Uploaded by chuckseven1)
- Version: 1.0.2-beta9
- TOOLUPDATE
MAIN FILE: Unofficial Mator Smash Updated Beta
Install: Manually download and extract the file into the Tools folder under Mator Smash.
Mator Smash Rules
- Author: alazymodder
- Version: .11
- TOOL
MAIN FILE: Mator Smash Rules
Install: Manually download and extract the files into the Tools/Mator Smash/settings/Skyrim folder (do not place the entire folder, but the files within the extracted folder).
Cathedral Assets Optimizer
- Author: G_k
- Version: 5.0.15
- TOOL
MAIN FILE: Cathedral Assets Optimizer
Install: Manually download and extract the file into the Tools folder under Asset Optimizer.
DLL Plugin Loader
- Author: meh321
- Version: 1
- TOOL
MAIN FILE: DLL Plugin Loader v1
Install: Follow the instructions on the Description page (How to install and How to check everything is working correctly) sections.
zEdit
- Author: matortheeternal
- Version: 0.6.5
- TOOL
MAIN FILE: zEdit_v0.6.5_-_Portable_x64.7z
Install: Manually download and extract the file into the Tools folder under zEdit.
Executable: Add zEdit as an executable to MO2. Binary = [zEdit.EXE] Argument = Leave Blank
Setup: Run zEdit through MO2, select zMerge in the drop-down box, and click [Start Session]. - Click on the [Edit Settings] (gear) in the upper-right of the tool bar. - Click [Integration Settings] and set Mod manager to Mod Organizer 2, MO2 instance to Portable, and set the paths fields. - Click [Merge Settings] and set the output path to the MO2 [mods] folder. Leave the Integrations options unchecked. - Click [Archive Creation Settings] and enter 999999 in the Minimum files per archive field and make sure both advanced options are unchecked. - Click [OK] and exit zEdit.
Synthesis
- Author: Noggog
- Version: 0.13.1
- TOOL
MAIN FILE: Synthesis.exe
Install: Manually download and place the file into the Tools folder under Synthesis.
Executable: Add Synthesis as an executable to MO2. Binary = [Synthesis.exe] Argument = Leave Blank
Note: Run Synthesis through MO2 to initialize it and ensure you have the required files. Download and install any requirements using the links in the pop-ups (DotNet SDKs, etc.)
xLODGen
- Author: Sheson
- Version: beta 64
- TOOL
MAIN FILE: xLODGen
OPT FILE: SSE-Terrain-Tamriel.esm (Located further down the page under Recommended Optionals)
Install: Manually download and extract to the Tools folder under xLODGen.
Install: Install the optional file SSE-Terrain-Tamriel.ESM as a mod in MO2. You can do this by creating a folder in your MO's Mods folder named SSE-Terrain-Tamriel and moving the downloaded ESM file to this folder. Do not activate it at this time. It should only be active when using xLODGen to generate LODs.
Executable: Add xLODGen as an executable to MO2. Binary = [xLODGenx64.EXE] Argument = [-sse -o"X:\Mod Organizer\Mods\xLODGen Output"]
Executable: Add xLODGen Occlusion as an executable to MO2. Binary = [xLODGenx64.EXE] Argument = [-sse -o"X:\Mod Organizer\Mods\xLODGen Occlusion Output"]
Dynamic Distant Objects LOD - DynDOLOD
- Author: Sheson
- Version: 2.85
- TOOL
MAIN FILE: DynDOLOD
Install: Manually download and extract to the Tools folder under DynDOLOD.
Executable: Add TexGen as an executable to MO2. Binary = [TexGenx64.EXE] Argument = [-sse]
Executable: Add DynDOLOD as an executable to MO2. Binary = [DynDOLODx64.EXE] Argument = [-sse]
Skyrim Script Extender (SKSE)
- Author: Ian Patterson, Stephen Abel, Paul Connelly, and Brendan Borthwick (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)
- Version: 2.0.19
- TOOL
MAIN FILE: Current SE build 2.0.19 (runtime 1.5.97)
Install: Extract the files and move the following to your Skyrim folder: skse64_1_5_97.dll skse64_loader.exe skse64_steam_loader.dll
Install: Return to the extracted files and Archive the Data folder. Install this as a new mod through MO2 (second icon in the menu bar). Name the mod SKSE Scripts.
ENB Series Binaries
- Author: Boris Vorontsov
- Version: 0.448
- TOOL
MAIN FILE: v0.448
Install: In the WrapperVersion directory, copy the d3d11.DLL and d3dcompiler_46e.DLL files to the Skyrim folder.
Rudy ENB SE for Cathedral Weathers
- Author: Rudy102
- Version: 2.0
- TOOL
MAIN FILE: Rudy ENB SE for Cathedral Weather
Install: Manually download and extract the files into the Tools folder under Rudy ENB.
Setup: Navigate to the !Cathedral Weathers Version >> [Skyrim SE Folder] folder, and copy enbseries.ini, enblocal.ini, and the enbseries folder to the Skyrim folder. Navigate to the ADDONS >> !Lighting mods and Night Eye ENB Fix (use only one) >> Normal Game >> If you use Relighting Skyrim folder, and copy the enbseries folder to the Skyrim folder (allow to overwrite the previous files).
BethINI
- Author: DoubleYou
- Version: 3.5
- TOOL
MAIN FILE: BethINI Standalone Version
Install: Install in the Tools folder.
Setup: Do NOT run BethINI inside MO (do not setup an executable). MO should be completely closed before running BethINI. Under the first tab (Setup), make sure the correct profile is selected under INI Path. If not, select the one you want to work on and allow BethINI to reload before moving on to the steps below. 1. Basic: Click [Default]. After the Default settings load, click [Medium]. After the Medium settings load, select BethINI Presets and check the Recommended Tweaks. 2. Set the remaining tabs up as pictured below.
3. Select the [Custom] tab. 4. Set [Interface] >> [fBookOpenTime] to 200.0000 and click [Save]. 5. Return to the Basic tab and click [Save and Exit].
With the base Skyrim.INI and SkyrimPrefs.INI set, find the SKSE Scripts in MO2's left pane, right-click, and select [Open in Explorer]. Create a new folder named [SKSE] and open it. Create a file and name it SKSE.INI. Copy and paste the following into the new file, save and close.
[Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1
Cleaning The Masters
The following procedure will clean your master files (or other files that require cleaning). This process will be used several times through the modding process. Typically, you will not need to back up anything, but for the purpose of keeping your Skyrim folder as clean (and vanilla) as possible, we will be doing this here.
1. Copy and paste to the desktop the Update.ESM, Dawnguard.ESM, Hearthfire.ESM, and Dragonborn.ESM files in the Skyrim/Data folder (this is temporary). 2. In MO, use the Executables drop-box to select [SSEEdit QuickAutoClean] and and click [Run]. 3. Select ONLY the Update.ESM and click [Run]. 4. Once you see the message Quick Clean mode finished, you can exit. 5. Restart [SSEEdit QuickAutoClean] and repeat for each of the remaining 3 ESMs above. Complete one at a time.
Complete cleaning of Dawnguard
1. Launch [SSEEdit] (not the QuickAutoClean) and load only Dawnguard.ESM. 2. Navigate in the left pane to: [Cell] >> [Block 5] >> [Sub-Block 3] >> [00016BCF]. 3. Remove the [XEZN] record by clicking on it in the right pane and selecting [Remove]. 4. Navigate in the left pane to: [Cell] >> [Block 2] >> [Sub-Block 1]. 5. Right click [0001FA4C] in the left pane and [Remove] the entire record. 6. Navigate in the left pane to: [Cell] >> [Block 8] >> [Sub-Block 1]. 7. Right click [0006C3B6] in the left pane and [Remove] the entire record. 8. Exit SSEEdit, saving Dawnguard.ESM.
Create a Cleaned Masters mod and move the Vanilla files back to the Data folder.
1. Navigate to the Data folder with the files you just cleaned. Select these 4 files and create an archive. 2. In MO2, click [Install a new mod from an archive] icon (second icon), and open the archive you just created. Name the mod Cleaned Masters. 3. Move the backup files back to your Data folder (overwrite), and delete the archive in the Data folder.
If you open MO2 now, you should see the SKSE Scripts and Cleaned Masters mods in the left pane.
Making A Backup
To prevent having to restart from scratch [again], this is a good time to create a complete backup of everything up to this point. If something goes wrong, this will be your restore point. Backup the entire /Steam/SteamApps/Common/Skyrim Special Edition/ folder, and place the archive in your Backup folder, naming it Skyrim Vanilla Backup. I also recommend doing the same for your Mod Organizer 2 folder and your Tools folder, resulting in 3 backup files in the Backup folder.
STEP 1: BASE
Part A: Base Mods
SKSE Scripts
Note: Place the SKSE Scripts mod completed earlier here and [Activate] it.
.NET Script Framework
- By: meh321
- Version: 14
MAIN FILE: NetScriptFramework SkyrimSE v14
SSE Engine Fixes (skse64 plugin)
- By: aers - Nukem - Ryan
- Version: 5.4.1
- CUSTOM
MAIN FILE: (Part 1) Engine Fixes
MAIN FILE: (Part 2) Engine Fixes - skse64 Preloader and TBB Lib
Note: Install Part 1 as any other mod. Extract Part 2 to your Skyrim folder.
Bug Fixes SSE
- By: meh321
- Version: 2
MAIN FILE: Bug Fixes SSE
Cleaned Masters
Note: Place the Cleaned Masters mod completed earlier here and [Activate] it.
Unofficial High Definition Audio Project
- By: sharrken
- Version: 1.0
MAIN FILE: Music HQ
MAIN FILE: Voices EN - Part 1
MAIN FILE: Voices EN - Part 2
Unofficial Skyrim Special Edition Patch
- By: Unofficial Patch Project Team
- Version: 4.2.4b
- COREUPDATE
MAIN FILE: Unofficial Skyrim Special Edition Patch
Cleaned Skyrim SE Textures
- By: kartoffel
- Version: 1.2
MAIN FILE: Kart_CSSET_Overwrite
Alternate Start - Live Another Life
- By: Arthmoor
- Version: 4.1.4
- UPDATE
MAIN FILE: Alternate Start - Live Another Life
Cutting Room Floor
- By: Arthmoor
- Version: 3.1.9
- COREUPDATE
MAIN FILE: Cutting Room Floor
Legacy of the Dragonborn SSE
- By: icecreamassassin
- Version: 5.4.5
- COREUPDATE
MAIN FILE: Legacy of the Dragonborn
Part B: SKSE Plugins
Address Library for SKSE Plugins
- By: meh321
- Version: 2
OPT FILE: Database for 1.5.97.0
Alternate Conversation Camera
- By: NasiGorengCumi
- Version: 2.4.4
- CUSTOM
MAIN FILE: Alternate Conversation Camera
Better Combat Escape - SSE
- By: Maxsu
- Version: v0.83
- NEW
MAIN FILE: Better Combat Escape - SSE V0.83
Better Jumping SE
- By: meh321 and z65536
- Version: 1.7.1
- CUSTOM
MAIN FILE: Better Jumping SE
ConsoleUtilSSE
- By: Ryan
- Version: 1.2.0
MAIN FILE: ConsoleUtilSSE
SSE Display Tweaks
- By: SlavicPotato
- Version: 0.4.7
- CUSTOM
MAIN FILE: SSE Display Tweaks
ENB Helper SE
- By: aers
- Version: 1.5
MAIN FILE: ENB Helper SE 1.5 for SSE 1.5.97
Encounter Zones Unlocked SE
- By: underthesky and z65536
- Version: 1.4
MAIN FILE: Encounter Zones Unlocked SE
Experience
- By: zax
- Version: 1.2.0
- CUSTOM
MAIN FILE: Experience
FileAccess Interface For Skyrim SE Scripts - FISSES
- By: TerenceYao
- Version: 1.3.7
MAIN FILE: FileAccess Interface for Skyrim SE Scripts - FISSES
SSE FPS Stabilizer
- By: Shizof
- Version: 1.1.2
MAIN FILE: SSE FPS Stabilizer - MAIN FILE
Fuz Ro D-Oh - Silent Voice
- By: shadeMe
- Version: 1.7
MAIN FILE: Fuz Ro D'oh
I'm Walkin' Here
- By: Ryan
- Version: 1.5.0
MAIN FILE: I'm Walkin' Here
Inventory Functions SE
- By: Quad2Core
- Version: 0.07.00
MAIN FILE: Inventory Functions SE
Item Durability
- By: meh321
- Version: 3
- CUSTOM
MAIN FILE: Item Durability v3
More Informative Console
- By: Linthar
- Version: 0.34
MAIN FILE: More Informative Console for SKSE
Mum’s the Word
- By: Ryan
- Version: 1.2.1
- CUSTOM
MAIN FILE: Mum’s the Word
No Grass In Objects
- By: meh321
- Version: 6
MAIN FILE: Grass Control v5
NPC AI Process Position Fix - SSE
- By: Maxsu
- Version: 4.03
- UPDATE
MAIN FILE: NPC AI Process Pos Fix-SSE-V3.01b
PapyrusUtil SE - Modders Scripting Utility Functions
- By: exiledviper meh321
- Version: 3.9
MAIN FILE: PapyrusUtil SE - Scripting Utility Functions
Skyrim Skill Uncapper
- By: Kassent
- Version: V1.1.0
MAIN FILE: Skyrim Skill Uncapper
Note: Change the path for SkyrimUncapper.dll to Data\DLLPlugins\ (default is Data\SKSE\Plugins). You may need to create the DLLPlugins folder.
Spell Perk Item Distributor
- By: powerofthree
- Version: 4.1
- UPDATE
MAIN FILE: Spell Perk Item Distributor - 4.1
Stagger Direction Fix - SSE
- By: Maxsu
- Version: v0.96
- NEW
MAIN FILE: Stagger Direction Fix-SSE V0.96
Stay At The System Page - Updated
- By: Ryan - iammitochondrion
- Version: 1.5.0
MAIN FILE: StayAtSystemPageSE
To Your Face SE And VR
- By: underthesky and xILARTH
- Version: 1.0h
MAIN FILE: To Your Face SE
Uninterrupted Ethereal Form
- By: meh321
- Version: 2
MAIN FILE: Uninterrupted Ethereal Form v2
Uninterrupted Invisibility
- By: meh321
- Version: 2
MAIN FILE: Uninterrupted Invisibility v2
STEP 1 CHECK
LOOT: Run LOOT to sort your plugins.
VERIFY: Ensure your counts are as follows (if following the guide 100%). - Mods: 38 - Plugins: 16 (ESMs = 8, ESPs = 2, ESMs + ESPs = 10, ESLs = 6)
STEP 2: INTERFACE
Part A: Interface
SkyUI
- By: SkyUI Team
- Version: 5.2SE
MAIN FILE: SkyUI_5_2_SE
Fix Note icon for SkyUI (SKSE64 plugin)
- By: 0xC0000005
- Version: 1.2.1
MAIN FILE: FixNotesForSkyUI SKSE64 2.0.17
Atlas Map Markers SE - Updated with MCM
- By: Kronixx and kryptopyr
- Version: 2.0
MAIN FILE: Atlas Map Markers
Ask Innkeepers To Show Room SE
- Author: cloudedtruth
- Version: 1.0
- COMPACT
MAIN FILE: Ask Innkeepers To Show Room SE
Better Container Controls for SkyUI
- By: CDCooley
- Version: 3.0
OPT FILE: BCC-SkyUI-ESL-v30
Better Dialogue Controls
- By: ecirbaf
- Version: 1.2
MAIN FILE: Better Dialogue Controls
Buy Lumber In Larger Stacks
- Author: Nund
- Version: 1.21
- COMPACT
MAIN FILE: Buy Lumber in Larger Stacks
Delphine's Map Reveals Dragon Mounds
- Author: AndrealphusVIII
- Version: 1.0
MAIN FILE: Delphine's Map Reveals Dragon Mounds SE v1.0
Delphine's Map Reveals Dragon Mounds - Atlas Map Markers SE Patch
- By: AndrealphusVIII and Galgana
- Version: 1.01
MAIN FILE: AMM DM Patch - kryptopyr
Dear Diary - Paper SkyUI Menus Replacer SE
- By: uranreactor
- Version: 3.0
- CUSTOMUPDATE
MAIN FILE: Dear Diary
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Dear Diary |
|
Extended UI
- By: MrJack
- Version: 1.2d
- BSAPORT
MAIN FILE: Extended UI
Note: Hide interface/console.swf and interface/statsmenu.swf.
Go On Ahead
- Author: NorthHare
- Version: 1.0
MAIN FILE: Go On Ahead
No More Laser-Printed Book
- By: Fhaarkas
- Version: 1.0
MAIN FILE: No More Laser-Printed Book
Notification Overhaul SE - First (1st) Person Messages
- By: Supertron
- Version: 2.0
MAIN FILE: Notification Overhaul SE v2.0
Quest Markers Restored
- Author: thetrader
- Version: 1.2.0
MAIN FILE: Quest Markers Restored
- By: Expired
- Version: 0.4.16
MAIN FILE: RaceMenu Special Edition v0-4-16
Note: Hide RaceMenuPlugin.esp.
SkyHUD
- By: Fhaarkas
- Version: 0.90.1B
- CUSTOMESL
MAIN FILE: SkyHUD v090B v4
UPDATE FILE: Patch - SkyHUD v090B
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.A Matter of Time - A HUD clock widget
- By: SkyAmigo
- Version: 3.0alpha4
- COMPACT
MAIN FILE: AMatterOfTime
moreHUD SE
- By: Ahzaab
- Version: 4.0.0.4Beta
- UPDATE
MAIN FILE: moreHUD SE Light Master
moreHUD Inventory Edition
- By: Ahzaab
- Version: 1.0.18
MAIN FILE: moreHUD Inventory Edition Loose Version
Note: Hide the /Interface/exported/moreHUDIE folder.
Paper HUD
- By: rob18
- Version: 3.0.1
- CUSTOMUPDATE
MAIN FILE: Paper HUD V3
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Sovngarde - Mist's Font Replacer
- By: Mist
- Version: 8.9
MAIN FILE: Sovngarde - Mist's Font Replacer Bold
UIExtensions
- By: Expired
- Version: 1.2.0
- BSA
MAIN FILE: UIExtensions v1-2-0
Note: Hide interface/messagebox.swf.
Undiscovered Means Unknown - Map Markers
- By: Brin_aSair
- Version: 2.0.7
MAIN FILE: Undiscovered Means Unknown - Compass and Map Markers
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Undiscovered Means Unknown |
Viewable Faction Ranks
- By: Reath
- Version: 1.1.9
- COMPACT
MAIN FILE: Viewable Faction Ranks
SkyUI The Adventurer Theme Mod SE
- Author: ElSopa
- Version: 1.0
Note: Hide Interface/SkyUI/bottombar.swf.
MAIN FILE: SkyUI The Adventurer Theme Mod SE
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Adventurer Theme |
|
Immersive HUD - iHUD Special Edition
- By: Gopher
- Version: 0.2beta
- COMPACT
MAIN FILE: Immersive HUD - iHUD
Wood and Paper - SkyUI - Dear Diary Skin
- By: uranreactor
- Version: 1.0
MAIN FILE: Wood and Paper - A Dear Diary Skin
SkyRem Guide Custom Settings
- By: DrPharmDawg
- Version: 5.4.0
- UPDATE
MAIN FILE: SkyRem Custom Settings
STEP 2 CHECK
LOOT: Run LOOT to sort your plugins.
VERIFY: Ensure your counts are as follows (if following the guide 100%). - Mods: 67 - Plugins: 34 (ESMs = 8, ESPs = 8, ESMs + ESPs = 16, ESLs = 18)
STEP 3: FIXES
Part A: Fixes
Weapons Armor Clothing and Clutter Fixes
- By: kryptopyr
- Version: 2.1
- CORE
MAIN FILE: Weapons Armor Clothing and Clutter Fixes
Note: Hide WACCF_BashedPatchLvlListFix.esp.
Armor and Clothing Extension
- By: kryptopyr and Gamwich
- Version: 1.0
- CORE
MAIN FILE: Armor and Clothing Extension
Armor and Clothing Extension (WACCF) - MCM Menu Fix
- By: Laptoprocker
- Version: 1.0
MAIN FILE: WACCF_MCM_Fix
Assorted mesh fixes
- By: wankingSkeever
- Version: 0.8
- UPDATE
MAIN FILE: Assorted mesh fixes
Bad Service - Tavern Servers Leave You Alone
- Author: Rooker
- Version: 1.0
- PORTESL
MAIN FILE: Bad Service Main
Bard Instrumentals Mostly - Sing Rarely
- Author: BanjoBunny
- Version: 1.0
MAIN FILE: Bard Instrumentals Mostly - Sing Rarely
BlockSteal Papyrus
- By: shumkar
- Version: 1.2
MAIN FILE: BlockSteal Papyrus STANDARD ESP FE
Bugfix Compilation
- Author: LoD
- Version: 1.0.5
- COMPACT
MAIN FILE: Bugfix Compilation
Complete Crafting Overhaul Remastered
- By: kryptopyr
- Version: 2.2
- CORE
MAIN FILE: Complete Crafting Overhaul Remastered
Cutting Room Floor – Lighting Overhaul SE
- By: SkyrimFantom
- Version: 1.2
- COMPACT
MAIN FILE: Cutting Room Floor – Lighting Overhaul
Disarming Traps Is Dangerous
- By: Skepmanmods
- Version: 1.0
MAIN FILE: Disarming Traps Is Dangerous ESL Version
Fixed Beggar Clothing Meshes
- By: Phantom
- Version: 2.0
MAIN FILE: Fixed Beggar Clothing Meshes
SSE Gameplay Tweaks
- By: meh321
- Version: 5
- NEW
OPT FILE: GameplayTweaks v5
Grind stuff
- By: Axhoff
- Version: 1.0alpha
- COMPACT
MAIN FILE: Grind Stuff SE Edition v1.0a
Harvestable Hanging Taproots
- By: Axhoff
- Version: 1.0
- COMPACT
MAIN FILE: Harvestable Hanging Taproot
Harvestable Mammoth Skulls Replacement ESP compatible with JK Skyrim
- By: Woodtortiose Skinwalker21 chase
- Version: 12345.0
- COMPACT
MAIN FILE: HarvestableMammothSkulls.esp JK's Skyrim compatible
HearthFires Display Case Fix SE
- By: RealPuPpEt
- Version: 1.0
- COMPACT
MAIN FILE: HearthFires Display Case Fix SE
Hearthfires Houses Building Fix
- By: Ice885
- Version: 0.1
MAIN FILE: Hearthfires Houses Building Fix
PTC's Hearthfire Mods
- By: PatchesTheClown
- Version: 1.0
- COMPACT
MAIN FILE: Better Apiaries
MAIN FILE: Functional Butter Churns
MAIN FILE: Hearthfire Cellar Entrances
Horns Are Forever (Persistent Argonian Horns)
- By: Chilean Wolf
- Version: 1.1
- BSA
MAIN FILE: Horns Are Forever SE
Note: Hide HornsAreForever.ESP.
Improved Traps
- By: kryptopyr and Wiseman303
- Version: 2.4
- ESLUPDATE
MAIN FILE: Improved Traps (Dangerous Edition)
Improved Hearthfire Lighting SE
- By: Scrabbulor
- Version: 1.2.1
- COMPACT
MAIN FILE: Improved Hearthfire Lighting SE
Incognito
- By: Arthmoor
- Version: 1.0
MAIN FILE: Incognito
WiZkiD Lootable Firewood Piles SSEEdit script
- By: WiZkiD
- Version: 1.0
MAIN FILE: WiZkiD Lootable FireWood Piles
MAIN FILE: WiZkiD Lootable FireWood Piles SSEEdit Script
Note: Unzip the second MAIN FILE SSEEdit Script file into the Tools/SSE Edit/Edit Scripts folder.
No Level Up Healing
- By: argvminusone
- Version: 1.0
- COMPACT
MAIN FILE: No Level Up Healing
No More Crunchy Death Sounds SSE
- By: Rjinthematrix
- Version: 1.0
- ESL
MAIN FILE: No Crunch Death Sounds SSE
No More Swirl Effects From Absorb
- Author: Ashen
- Version: 1.0
MAIN FILE: No More Swirl Effects from Absorb - nif
No Silly Physics Damage - Carts Pots Bones etc
- Author: Corsafire
- Version: 2
MAIN FILE: No Silly Physics Damage (esl)
No Spinning Death Animation
- By: dDefinder
- Version: 1.31
- ESL
MAIN FILE: No Spinning Death Animation MERGED
Protect your People - PyP - Better NPC Protection SE
- By: iMACobra
- Version: 1.3
- COMPACT
MAIN FILE: PyP SE - Main File and CRF Merged
Quest Conflict Fixes
- By: SkyLover264
- Version: 1.1.1
- COMPACT
MAIN FILE: Quest Conflict Fixes
Random Encounter Tweaks
- By: AndrealphusVIII
- Version: 1.1
- ESL
MAIN FILE: Random Encounter Tweaks
Run For Your Lives
- By: Arthmoor
- Version: 4.0.3
- COMPACT
MAIN FILE: Run For Your Lives
Skyrim Project Optimization SE
- By: rgabriel15
- Version: 1.4
MAIN FILE: Skyrim SE - Project Optimization - ESL VERSION
Sound Hammering Sounds
- By: sialivi
- Version: 1.0
MAIN FILE: Sound Hammering Sounds
Timing is Everything SE
- By: kryptopyr
- Version: 2.2
- COMPACT
MAIN FILE: Timing is Everything SE - FISS version
Trade and Barter
- By: kryptopyr
- Version: 2.0
- CORE
MAIN FILE: Trade and Barter SE
STEP 3 CHECK
LOOT: Run LOOT to sort your plugins.
VERIFY: Ensure your counts are as follows (if following the guide 100%). - Mods: 104 - Plugins: 59 (ESMs = 8, ESPs = 13, ESMs + ESPs = 21, ESLs = 38)
End of Part I
Template:TOC right
SkyRem Guide Pages
Home Page Part I: Stability <----- Part II: Mechanics Part III: Content Part IV: Aesthetics Final Steps
SkyRem Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.