Guide:Oblivion INI/Grass

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Revision as of 13:21, June 20, 2016 by DoubleYou (talk | contribs) (Created page with "== [Grass] == ==== bDrawShaderGrass ==== bDrawShaderGrass Default is 1. bDrawShaderGrass=(0,1) ==== bGrassPointLighting ==== bGrassPointLighting Default is 0. bGrassPoin...")
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[Grass]

bDrawShaderGrass

bDrawShaderGrass

Default is 1.

bDrawShaderGrass=(0,1)

bGrassPointLighting

bGrassPointLighting

Default is 0.

bGrassPointLighting=(0,1)

fGrassEndDistance

fGrassEndDistance

Default is 3000.0000.

fGrassEndDistance=(...,-0.0001,0,0.0001,...)

fGrassStartFadeDistance

fGrassStartFadeDistance

Default is 2000.0000.

fGrassStartFadeDistance=(...,-0.0001,0,0.0001,...)

fGrassWindMagnitudeMax

fGrassWindMagnitudeMax

Default is 125.0000.

fGrassWindMagnitudeMax=(...,-0.0001,0,0.0001,...)

fGrassWindMagnitudeMin

fGrassWindMagnitudeMin

Default is 5.0000.

fGrassWindMagnitudeMin=(...,-0.0001,0,0.0001,...)

fTexturePctThreshold

fTexturePctThreshold

Default is 0.3000.

fTexturePctThreshold=(...,-0.0001,0,0.0001,...)

fWaveOffsetRange

fWaveOffsetRange

Default is 1.7500.

fWaveOffsetRange=(...,-0.0001,0,0.0001,...)

iGrassDensityEvalSize

iGrassDensityEvalSize

Default is 2.

iGrassDensityEvalSize=(...,-1,0,1,...)

iMaxGrassTypesPerTexure

iMaxGrassTypesPerTexure

Default is 2.

iMaxGrassTypesPerTexure=(...,-1,0,1,...)

iMinGrassSize

iMinGrassSize

Default is 80.

iMinGrassSize=(...,-1,0,1,...)