Project talk:Data Dictionary: Difference between revisions
From Step Mods | Change The Game
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= LATEST STUFF = | |||
== Updates == | |||
(most recent first)\ | |||
=== DDSopt Properties === | |||
Applies only to texture mods. Propose that we include Section as a Mod Attribute to indicate the STEP Section to which a mod will belong if added. Only Section G will apply to the DDSopt Property set. | |||
* IsOptimized - The textures are ''already optimized'' to the appropriate compression format or are necessarily uncompressed. | |||
: If IsOptimized is ''not true'', then the following could also apply: | |||
* OptSettings - This might hold the main variable settings suggested for ideal optimization. We could use several separate Properties or group as SubProperties (or possibly as a Record type). I am not sure what the variable settings should be, because that will depend on the definition of the standard settings and this Property could hold only the non-standard settings. | |||
* OptExceptions - This could hold something similar to the previous, but it might also hold the specific texture paths that should be included in the DDSopt INI and how they should be treated there. | |||
* ByteDiff - This would hold the byte diff from the log output. | |||
* VramDiff - This would contain the resulting VRAM change of the pre/post optimized versions. | |||
:~[[User:z929669|z929669]][[File:Ixian_Insignia.png|30px|link=User:z929669]][[User talk:z929669|Talk]] 02:44, December 17, 2012 (UTC) | |||
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Added reference to new [[Form:Mod Version]] and [[Template:Mod Version]]<br> | |||
[[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 19:51, October 16, 2012 (UTC) | |||
: - Looks like Farlo created some more tables to hold our ideas about Form:ModTest, including the properties I set up as well as a couple of 'tentative' templates (thanks) | |||
: - Broke out elements of Template:ModTest into Template:PerformanceImpact. Reason being that this is an important multi-faceted variable to track in and of itself. I see this being the info that basically qualifes the Property, 'AffectsPerformance' (sub-properties using 'AffectsPerformance via Internal Objects). Still thinking about designing a simple way to roll up testing results (including performance data) with SystemSpecs into a single form if possible. | |||
:~[[User:z929669|z929669]][[File:Ixian_Insignia.png|30px|link=User:z929669]][[User talk:z929669|Talk]] 07:56, November 5, 2012 (UTC) | |||
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:<span style="font-size:1.2em;color:pink;">Need to not turn headings into wiki text, as this breaks "right-click to edit" functionality!</span> | |||
:~[[User:z929669|z929669]][[File:Ixian_Insignia.png|30px|link=User:z929669]][[User talk:z929669|Talk]] 06:23, November 21, 2012 (UTC) | |||
= old stuff = | |||
== Mod Properties == | == Mod Properties == | ||
* '''Unique ID''' - Not needed, as the Wiki page is the Unique ID. | * '''Unique ID''' - Not needed, as the Wiki page is the Unique ID. | ||
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::::::- Totally agree. We need to figure out what Categories make sense for Sections as far as naming. Would be nice to have the sections for Mod's fit in seamlessly. | ::::::- Totally agree. We need to figure out what Categories make sense for Sections as far as naming. Would be nice to have the sections for Mod's fit in seamlessly. | ||
::::::[[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 23:22, 12 October 2012 (UTC) | ::::::[[User:Stoppingby4now|Stoppingby4now]] ([[User talk:Stoppingby4now|talk]]) 23:22, 12 October 2012 (UTC) | ||
== Semantic Data Mappings (intro) == | == Semantic Data Mappings (intro) == | ||
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#Install mod into defined game base using Wrye bash | #Install mod into defined game base using Wrye bash | ||
# TBC ... | # TBC ... | ||
<headertabs/> |