Guide:Skyrim INI/TerrainManager: Difference between revisions
From Step Mods | Change The Game
(Created page with "== [TerrainManager] == ==== bDisplayCloudLOD ==== {{fc|#c0c840| bDisplayCloudLOD is believed to be unused by the game.}} Default is 1. <pre>bDisplayCloudLOD=(0,1)</pre> ===...") |
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==== bUseNewTerrainSystem ==== | ==== bUseNewTerrainSystem ==== | ||
bUseNewTerrainSystem toggles the new terrain system. Disabling this will go back to the Oblivion terrain system where terrain fades into view as you approach it rather than getting more detailed as you approach it. | |||
{{GallerySimple|id=bUseNewTerrainSystem|img=File:bUseNewTerrainSystem=1.jpg|caption=bUseNewTerrainSystem=1<br />(Default)}} | |||
{{GallerySimple|id=bUseNewTerrainSystem|img=File:bUseNewTerrainSystem=0.jpg|caption=bUseNewTerrainSystem=0}} | |||
{{clear}} | |||
Default is 1. | Default is 1. | ||
<pre>bUseNewTerrainSystem=(0,1)</pre> | <pre>bUseNewTerrainSystem=(0,1)</pre> |
Latest revision as of 21:01, September 28, 2015
[TerrainManager]
bDisplayCloudLOD
bDisplayCloudLOD is believed to be unused by the game.
Default is 1.
bDisplayCloudLOD=(0,1)
bKeepLowDetailTerrain
bKeepLowDetailTerrain is believed to be unused by the game.
Default is 1.
bKeepLowDetailTerrain=(0,1)
bUseNewTerrainSystem
bUseNewTerrainSystem toggles the new terrain system. Disabling this will go back to the Oblivion terrain system where terrain fades into view as you approach it rather than getting more detailed as you approach it.
Default is 1.
bUseNewTerrainSystem=(0,1)
fCameraAboveMaxHeightThreshold
Default is 2048.
fCameraAboveMaxHeightThreshold=(...,-0.0001,0,0.0001,...)
uDistantTreeBlockCacheSizePerCell
uDistantTreeBlockCacheSizePerCell is believed to be unused by the game.
Default is 1.
uDistantTreeBlockCacheSizePerCell=(0,1,2,...)