Guide:ENBSeries: Difference between revisions
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<pre style="margin:0 0 25px 25px; width:500px;">UseOriginalObjectsProcessing=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">UseOriginalObjectsProcessing=(false, true)</pre> | ||
This will enable or disable the bloom effect of the ENB preset which is higher quality than that of Vanilla Skyrim. Bloom is a computer graphics effect used to reproduce the imaging of real-world cameras. When a bright light shines on an object or when there is a light source behind an object, the object's edges become feathered and the object itself can sometimes appear hazing from the light. It is also responsible for the overall "hazy" effect in some ENB mods. This can be disabled for a small performance increase. The quality of bloom can also be configured later down in the file. | This will enable or disable the bloom effect of the ENB preset, if applicable, which is higher quality than that of Vanilla Skyrim. Bloom is a computer graphics effect used to reproduce the imaging of real-world cameras. When a bright light shines on an object or when there is a light source behind an object, the object's edges become feathered and the object itself can sometimes appear hazing from the light. It is also responsible for the overall "hazy" effect in some ENB mods. This can be disabled for a small performance increase. The quality of bloom can also be configured later down in the file. | ||
<pre style="margin:0 0 25px 25px; width:500px;">EnableBloom=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableBloom=(false, true)</pre> | ||
The parameter will enable or disable the lens effect. This effect replicates the effect of a camera lens looking into a bright light without a filter. In Skyrim, this effect is seen when looking at the sun in the form of halos. This is a great effect for screenarchers; however, many disable it due to it being unrealistic since this effect can only be seen when looking through a lens and not with natural eyes. | The parameter will enable or disable the lens effect, if applicable. This effect replicates the effect of a camera lens looking into a bright light without a filter. In Skyrim, this effect is seen when looking at the sun in the form of halos. This is a great effect for screenarchers; however, many disable it due to it being unrealistic since this effect can only be seen when looking through a lens and not with natural eyes. | ||
<pre style="margin:0 0 25px 25px; width:500px;">EnableLens=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableLens=(false, true)</pre> | ||
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<pre style="margin:0 0 25px 25px; width:500px;">EnableAdaptation=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableAdaptation=(false, true)</pre> | ||
This parameter will enable or disable the depth of field (DoF) effect. DoF is a blurring effect which focuses on the point at which you are looking and blurs the surroundings and background. This is a cinematic effect and most presets provide several options; each behaving differently. Disabling this also provides a performance increase. DoF can have up to a 12% FPS impact, depending on the type of DoF used. | This parameter will enable or disable the depth of field (DoF) effect, if applicable. DoF is a blurring effect which focuses on the point at which you are looking and blurs the surroundings and background. This is a cinematic effect and most presets provide several options; each behaving differently. Disabling this also provides a performance increase. DoF can have up to a 12% FPS impact, depending on the type of DoF used. | ||
<pre style="margin:0 0 25px 25px; width:500px;">EnableDepthOfField=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableDepthOfField=(false, true)</pre> | ||
Revision as of 20:15, September 22, 2014
A comprehensive guide for properly installing and editing ENBs for n00bs and gurus alike -- by the S.T.E.P. Team