Guide:ENBSeries: Difference between revisions
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== IMAGEBASEDLIGHTING == | == IMAGEBASEDLIGHTING == | ||
This section will effect the Imagebased Lighting (IBL), both the vanilla IBL values and added IBL as well. The additive parameters will add IBL to the in game scene, while the multiplicative parameters will multiply the vanilla IBL. | |||
These parameters will add in more IBL to the scene. These have a much stronger effect than the multiplicative parameters below. Adding to much IBL will wash out the scene. | |||
<pre>AdditiveAmountSunrise=(0.0... ) | |||
AdditiveAmountDay=(0.0... ) | |||
AdditiveAmountSunset=(0.0... ) | |||
AdditiveAmountNight=(0.0... ) | |||
AdditiveAmountInteriorDay=(0.0... ) | |||
AdditiveAmountInteriorNight=(0.0... )</pre> | |||
These parameters will multiply the vanilla IBL values and more subtle than the above parameters. These are calculated from the in game weather ambient color. | |||
<pre>MultiplicativeAmountSunrise=(0.0... ) | |||
MultiplicativeAmountDay=(0.0... ) | |||
MultiplicativeAmountSunset=(0.0... ) | |||
MultiplicativeAmountNight=(0.0... ) | |||
MultiplicativeAmountInteriorDay=(0.0... ) | |||
MultiplicativeAmountInteriorNight=(0.0... )</pre> | |||
These parameters add in IBL reflections to the scene. | |||
<pre>ReflectiveAmountSunrise=(0.0... ) | |||
ReflectiveAmountDay=(0.0... ) | |||
ReflectiveAmountSunset=(0.0... ) | |||
ReflectiveAmountNight=(0.0... ) | |||
ReflectiveAmountInteriorDay=(0.0... ) | |||
ReflectiveAmountInteriorNight=(0.0... )</pre> | |||
Revision as of 17:34, September 3, 2014
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by the S.T.E.P. Team