Step Community Main Page: Difference between revisions

From Step Mods | Change The Game
No edit summary
Line 38: Line 38:
* The use of "Leet-Speak" and chat lingo is very unfriendly to foreign-language speakers, or those unfamiliar with these conventions.  Such conventions are not in the spirit of this community, and offenders will be warned.
* The use of "Leet-Speak" and chat lingo is very unfriendly to foreign-language speakers, or those unfamiliar with these conventions.  Such conventions are not in the spirit of this community, and offenders will be warned.
* Please don't use [Caps Lock] or all caps for thread titles of any substantial part of a post.
* Please don't use [Caps Lock] or all caps for thread titles of any substantial part of a post.
* Wait a reasonable amount of time (more than 24 hours) before "bumping" your topic.
* Refrain from "Double Posting".  Please use the [Edit] button to correct this when done accidentally.
* When editing or modifying a post, please add your new message on a new line starting with "EDIT:".  It can be very confusing and possibly even unfair if a post to which another user has responded mysteriously changes. (The exception is minor spelling or punctuation corrections, no EDIT note necessary in such cases).
* On guides, how-to's, or anything else in that realm, a basic edit changelog is acceptable, just make sure to state what you changed.
* Any post with the following will be immediately removed.  '''PLEASE DO NOT''' ...
* Any post with the following will be immediately removed.  '''PLEASE DO NOT''' ...
: ... post anyone else's personal information... <u>ever</u>.
: ... post anyone else's personal information... <u>ever</u>.

Revision as of 07:41, June 10, 2012

STEP Logo courtesy of ElvenArcher
STEP Logo courtesy of ElvenArcher

Template:TOC rightTemplate:Notice

[edit]

Help us foster an environment that leverages your enthusiasm within a culture of good humor ... and rigorous analysis!

What STEP is about:

  • Texture replacements, vanilla friendly and possibly scalable in quality and performance.
  • Graphical mods (esp's) which also can add new stuff that doesn't interfere with the vanilla feel (lanterns near bridges, for example).
  • Gameplay mods that only enhance a vanilla aspect of Skyrim, bug-free and with minimal edits.
  • Interface mods which improve the menus/UI both in utility and graphics.
  • Sound mods which improve the game atmosphere.
  • Fix mods, like "Unofficial Skyrim Patch" or the "Shadow Striping Fix".

What STEP isn't about:

  • Content mods: new weapons, armors, spells, monsters, npcs, etc (aside from pure aesthetic mods which do not alter the vanilla feel, for example "Birds and Flocks").
  • Gameplay content mods such as new plot lines, quests, races, factions, cities, dungeons, etc.
  • Gameplay mods which add new game mechanincs/features, or that deeply change the vanilla gameworld/gameplay.
  • Texture mods which differ too much from the vanilla feel, even if they're very well done.
  • Music replacers.
  • Overhauls.

This creates a stable STEP foundation. Multiple optional "STEP packs" designed with specific themes, for example a "Hardcore pack" can easily be added to this base. A pack will be a set of mods selected to work together and with STEP to achieve a specific goal (in some cases possibly following less strict guidelines than those listed above).

STEP will remain a template, a base for a more complex modded Skyrim, or a safe and complete experience itself.