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| | style="width:553px; background-color: white; vertical-align:text-top; padding:0.5em 0.5em 0.5em 0.5em"| '''Ex 5. Two folders containing standard files & folders.''' This is a complex BAIN archive; therefore, it contains two directories as listed in the '''[Sub-Packages]''' area, each of which contains recognized files and/or folders as listed in the package details above. As is indicated, selecting the 00 Core sub-package will direct BAIN to install those listed. Selecting also the 01 Options sub-package will add the highlighted optional files. Again, unlike other file types, plugins must be selected to flag specifically for install. | | | style="width:553px; background-color: white; vertical-align:text-top; padding:0.5em 0.5em 0.5em 0.5em"| '''Ex 5. Two folders containing standard files & folders.''' This is a complex BAIN archive; therefore, it contains two directories as listed in the '''[Sub-Packages]''' area, each of which contains recognized files and/or folders as listed in the package details above. As is indicated, selecting the 00 Core sub-package will direct BAIN to install those listed. Selecting also the 01 Options sub-package will add the highlighted optional files. Again, unlike other file types, plugins must be selected to flag specifically for install. |
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| === Download the Mods ===
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| #Open a web browser and navigate to the [http://skyrim.nexusmods.com/downloads/file.php?id=11 STEP site on the Nexus], and download the latest STEP guide (v2.0.1a '''[Preview #3]''' at the time of this writing).
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| #Carefully follow TheCompiler’s (creator of STEP) instructions through STEP 2, Sec. A (Script Utilities).
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| #Download mod groups 1 through 6 as listed in STEP 2, Sec. B1 (''Textures\Graphics'') and place each package into your Bash ''Installers\'' directory.
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| #Click on the WB program title bar or task bar icon to bring it into focus. This will prompt a refresh of the Installers as the newly-added packages are scanned by BAIN, so allow a few minutes for this process to complete.
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| #Once BAIN finishes there are a couple of different ways to organize the installers such that the STEP install order is honored; however, it is recommended that packages be renamed according to the name given by TheCompiler in the STEP Guide. This allows differentiation according the the numeric prefixes as in the guide and sorting by package.
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| === Prepare BAIN Packages for Installation ===
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| Once the files have been downloaded, renamed and sorted by package, BAIN should resemble '''Figure 8'''. Packages preceded by a red (simple package), white (complex package) or gray (unrecognized) box are not installed. Before proceeding further, all packages must be made recognizeable to BAIN.
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| [[File:Figure8_BAINSTEP2B2Mods.jpg|thumb|right|450px|<span style="font-size:110%">'''Figure 8:''' STEP-reorganized BAINs sorted by package name.</span>]]
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| ==== BAIN-Repack Unrecognized Packages ====
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| <ol>
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| <li>Begin by navigating to Bash ''Installers\'' and unpacking unrecognized packages into projects of same name in same location. Do the same for any packages that need modification according to TheCompiler’s advice.</li>
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| <li>Within each project, find the ReadMe and '''READ IT''' if available. If it is not, then navigate to the mod’s host site on the Nexus and scan the description. If there is still ambiguity, post a comment to the mod author asking that a ReadMe be provided (''this should be a mandatory requirement!'').</li>
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| <li>Determine which ''files\folders'' are of interest, and restructure the projects with reference to '''Figures 4 & 5''' above.</li>
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| <ol>
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| <li>Even though BAIN will recognize up to two directory levels, it is best-practice to structure the archive with a single directory level as if the archive itself were the ''Data'' directory.
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| <li>If there are no conflicting options within the package, then it should be packed as simple. Otherwise, pack as complex, and label the sub-package directories such that the default precedes the optional version(s).</li>
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| </ol>
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| <li>Once the new directory restructure of the project is complete, re-pack the mod into an archive using the same name as the project, but with ‘BAIN’ added to the end of the file name, but '''BEFORE the numeric package ID#'''. '''DO NOT DELETE''' the original package.</li>
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| </ol>
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| {{Note|NOTE: If the "BAIN" tag is placed after the package ID# when renaming a package, the '''[Open at]''' option in the right-click menu will break. The '''[Open at]''' option allows one to open the package's corresponding Nexus page in the default browser.}}
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| = BAIN package restructure = | | = BAIN package restructure = |