Starfield:Starfield Script Extender (SFSE): Difference between revisions
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<div class="mpheading">Launcher Configuration</div> | <div class="mpheading">Launcher Configuration</div> | ||
Normally, MO should auto-detect that SFSE is installed upon a restart of the program, and it will auto-generate the SFSE | Normally, MO should auto-detect that SFSE is installed upon a restart of the program, and it will auto-generate the SFSE launcher. This should be used for launching Starfield going forward. Please review the [[#Tool_Setup|Tools Setup]] for configuration of the SFSE launcher, if necessary. | ||
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Latest revision as of 03:16, May 3, 2024
Starfield Script Extender (SFSE)
by SFSE TeamCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.Recommendations
Root Files Installation
- Manually download the main file
- Open the archive and extract the following files to the Starfield root folder
..\Steam\steamapps\common\Starfield
:- sfse_X_X_X.dll
- sfse_loader.exe
Launcher Configuration
Normally, MO should auto-detect that SFSE is installed upon a restart of the program, and it will auto-generate the SFSE launcher. This should be used for launching Starfield going forward. Please review the Tools Setup for configuration of the SFSE launcher, if necessary.