User:TechAngel85/Sandbox: Difference between revisions
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= STEP Modlist = | = STEP Modlist = | ||
The following is our current mod lists set up as a visual of how mods would be arranged under the Mod Picker categories. Mods within a section are listed alphabetically. The only exceptions made are for mods that require to be loaded early to due to heavy conflicts. For these types of mods, I suggest we include a separate section similar to our current Conflicting Graphics section or include them in the prework section. | The following is our current mod lists set up as a visual of how mods would be arranged under the Mod Picker top categories. We could always include the sub-categories, if desired. Mods within a section are listed alphabetically. The only exceptions made are for mods that require to be loaded early to due to heavy conflicts. For these types of mods, I suggest we include a separate section similar to our current Conflicting Graphics section or include them in the prework section. Mod with a "{{fc|unknown|???}}" next to them are ones that I question where to appropriately place them and/or would like to here Mator's reasoning on these mod's placement. | ||
== Prework == | == Prework == | ||
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* Enhanced Lighting for ENB-LITE | * Enhanced Lighting for ENB-LITE | ||
* | * Improved Closefaced Helmets | ||
* | * Relighting Skyrim | ||
* | * | ||
* | * | ||
Line 49: | Line 49: | ||
* Modern Brawl Bug Fix | * Modern Brawl Bug Fix | ||
* Fuz Ro D-oh {{fc|unknown|???}} | * Fuz Ro D-oh {{fc|unknown|???}} | ||
* | * Invisibility Glitch Eyes Fix | ||
* | * | ||
* | * | ||
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== Gameplay == | == Gameplay == | ||
* Better Dialogue Controls | |||
* Complete Crafting Overhaul Remade | |||
* Dead Body Collision | * Dead Body Collision | ||
* | * Guard Dialogue Overhaul | ||
* | * NARC {{fc|unknown|???}} (My placement of this differs from MP because it's not really fixing anything broken, but rather enhancing gameplay and immersion...@Mator, you may want to reconsider this being a fix.) | ||
* | * Ragdoll Paralysis | ||
* | * Realistic Ragdolls and Force | ||
* | * Smart Souls | ||
* | * Trade and Barter | ||
* | * Weapons and Armor Fixes (I chose Gameplay for this because it's doing more balancing than fixing) | ||
* XPMS Extended {{fc|unknown|???}} | |||
Revision as of 21:06, April 30, 2017
STEP Modlist
The following is our current mod lists set up as a visual of how mods would be arranged under the Mod Picker top categories. We could always include the sub-categories, if desired. Mods within a section are listed alphabetically. The only exceptions made are for mods that require to be loaded early to due to heavy conflicts. For these types of mods, I suggest we include a separate section similar to our current Conflicting Graphics section or include them in the prework section. Mod with a "???" next to them are ones that I question where to appropriately place them and/or would like to here Mator's reasoning on these mod's placement.
Prework
I've included this for the base vanilla assets that are not technically mods.
- Dawnguard
- Hearthfire
- Dragonborn
First Responders
These are mods which cause major conflicts and need to be loaded before most other mods.
- Unofficial Skyrim Legendary Edition Patch
- High Resolution Texture Pack
- Unofficial High Resolution Patch
- STEP Optimized Vanilla Textures
Audiovisual
- Enhanced Lighting for ENB-LITE
- Improved Closefaced Helmets
- Relighting Skyrim
Character Appearance
- Appropriately Attired Jarls
- Consistent Older People
Fixes
- Clothing and Clutter Fixes
- Enchantment Reload Fix
- Modern Brawl Bug Fix
- Fuz Ro D-oh ???
- Invisibility Glitch Eyes Fix
Gameplay
- Better Dialogue Controls
- Complete Crafting Overhaul Remade
- Dead Body Collision
- Guard Dialogue Overhaul
- NARC ??? (My placement of this differs from MP because it's not really fixing anything broken, but rather enhancing gameplay and immersion...@Mator, you may want to reconsider this being a fix.)
- Ragdoll Paralysis
- Realistic Ragdolls and Force
- Smart Souls
- Trade and Barter
- Weapons and Armor Fixes (I chose Gameplay for this because it's doing more balancing than fixing)
- XPMS Extended ???
Items
Locations
- Cutting Room Floor
New Characters
Resources
- PapyrusUtil
- SKSE
Utilities
- ENBoost