Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
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{{Notice Small|ENBoost users (NOT ENB graphics users!) should '''NOT''' use anisotropic filtering in enblocal.ini (set <code>ForceAnisotropicFiltering</code> to ''false''). These users should use the video drivers to set AF.}} | {{Notice Small|ENBoost users (NOT ENB graphics users!) should '''NOT''' use anisotropic filtering in enblocal.ini (set <code>ForceAnisotropicFiltering</code> to ''false''). These users should use the video drivers to set AF.}} | ||
This will force anisotropic filtering for all textures with a linear filtering type. Textures which should not have anisotropic filtering are not filtered. | This will force anisotropic filtering for all textures with a linear filtering type. Textures which should not have anisotropic filtering are not filtered. This is enabled by default. | ||
<pre style="margin:0 0 25px 25px; width:500px;">ForceAnisotropicFiltering=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">ForceAnisotropicFiltering=(false, true)</pre> | ||
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<pre style="margin:0 0 25px 25px; width:500px;">MaxAnisotropy=(1..16)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">MaxAnisotropy=(1..16)</pre> | ||
This parameter forces LOD Bias for all LOD textures. | This parameter forces LOD Bias for all LOD textures. This is disabled by default. | ||
<pre style="margin:0 0 25px 25px; width:500px;">ForceLodBias=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">ForceLodBias=(false, true)</pre> | ||
LOD Bias controls the sharpness of LOD textures. Values are should remain between -0.5 and 0.5; any higher or lower and texture degrading can occur. Lower values result in sharper textures. | LOD Bias controls the sharpness of LOD textures. Values are should remain between -0.5 and 0.5; any higher or lower and texture degrading is certain to occur; however, degradation can also occur within this range so testing will need to be done for any change to this value. Lower values result in sharper textures. Default is ''0.0''. | ||
<pre style="margin:0 0 25px 25px; width:500px;">LodBias=(1..16)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">LodBias=(1..16)</pre> | ||
Revision as of 13:56, September 21, 2014
A comprehensive guide for properly installing and editing ENBs for n00bs and gurus alike -- by the S.T.E.P. Team