Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
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<pre style="margin:0 0 25px 25px; width:500px;">EnableDepthOfField=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableDepthOfField=(false, true)</pre> | ||
This parameter enables or disables the screen space ambient occlusion (SSAO) and indirect lighting effects. | This parameter enables or disables the screen space ambient occlusion (SSAO) and indirect lighting (SSIL) effects. Disabling this provides a performance increase. It is; however, configurable to different levels which can be found below. Each level provides a different quality/performance ratio. This setting can have up to 15% FPS impact. | ||
<pre style="margin:0 0 25px 25px; width:500px;">EnableAmbientOcclusion=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableAmbientOcclusion=(false, true)</pre> | ||
As the name suggests, this feature adjusts the games shadow rendering; making them more detailed and slightly blurrier than Vanilla. Disabling this provides a small performance increase. This parameter only has an average of a 2-5% FPS impact. It is recommended to leave enabled. | As the name suggests, this feature adjusts the games shadow rendering; making them more detailed and slightly blurrier than Vanilla. This also fixes the shadow striping issue of the vanilla game. Disabling this provides a small performance increase. This parameter only has an average of a 2-5% FPS impact. It is recommended to leave enabled. | ||
<pre style="margin:0 0 25px 25px; width:500px;">EnableDetailedShadow=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableDetailedShadow=(false, true)</pre> | ||
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<pre style="margin:0 0 25px 25px; width:500px;">EnableSoftParticles=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableSoftParticles=(false, true)</pre> | ||
This will enable or disable glow effects that can be found around light sources such as candles, lanterns, and fireplaces. | This will enable or disable glow effects that can be found around light sources such as candles, lanterns, and fireplaces. This also enables light sprites to cast light. This does not affect performance and is, therefore, recommended to be enabled. | ||
<pre style="margin:0 0 25px 25px; width:500px;">EnableParticleLights=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">EnableParticleLights=(false, true)</pre> | ||
Revision as of 15:15, September 18, 2014
A comprehensive guide for properly installing and editing ENBs for n00bs and gurus alike -- by the S.T.E.P. Team