STEP:Mod Testing: Difference between revisions
From Step Mods | Change The Game
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# Once the game reloads, make sure there is no text on the screen and Immersive HUD has hidden the HUD elements. When all is good, press the screen capture key for the program being used to capture. ''(This is F10 in FRAPS by default)'' | # Once the game reloads, make sure there is no text on the screen and Immersive HUD has hidden the HUD elements. When all is good, press the screen capture key for the program being used to capture. ''(This is F10 in FRAPS by default)'' | ||
# Now exit Skyrim and relaunch Mod Organizer. | # Now exit Skyrim and relaunch Mod Organizer. | ||
# Switch to the Core or Extended profile (depending on which the mod being tested is slated to be added to) | # Switch to the Core or Extended profile. ''(depending on which the mod being tested is slated to be added to)'' | ||
# Repeat steps 6-8 above for the STEP shots. | # Repeat steps 6-8 above for the STEP shots. | ||
# Now in the current MO profile (Core or Extended), active the mod being tested. | # Now in the current MO profile (Core or Extended), active the mod being tested. |
Revision as of 03:33, February 25, 2014
Template:Warning Template:Notice Mod Testing for S.T.E.P. -- by the S.T.E.P. Team
- Updated: 3:33:12 25 February 2014 (UTC)