FalloutNV:Weapon Enhancement Pack: Difference between revisions
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|detailed=A Fallout 3 mod. Needs manual installation | |detailed=A Fallout 3 mod. Needs manual installation. | ||
# Download the file manually to a location of | <div class="mpheading">INSTALLATION</div> | ||
# Download the file manually to a location of your choice. | |||
# Drag and drop the archive to the ''Downloads'' tab of MO. | # Drag and drop the archive to the ''Downloads'' tab of MO. | ||
# Double-click on the archive in | # Double-click on the archive in Mo to install the mod. | ||
<div class="mpheading">WMX/WRP SUPPORT</div> | |||
Assets from this mod can be used to improve Christine's CoS Sniper rifle. | |||
# Right-click on ''Weapon Enhancement Pack'' and select ''Open in Explorer''. | |||
# Navigate to <code>textures\Weapons\2HandAutomatic\</code>. | |||
# Find and ''copy'' the ''1stPersonG3AssaultRifleClip.dds'' and ''G3AssaultRifleClip.dds'' files. | |||
# Navigate back to the ''textures'' folder and create a new folder within it. Name the new folder ''WeaponModsExpanded''. | |||
# Open the ''WeaponModsExpanded'' folder and create a new folder within it. Name the new folder ''oldworldblues''. | |||
# Open the ''oldworldblues'' folder and create a new folder within it. Name the new folder ''2handrifle''. | |||
# Open the ''2handrifle'' folder and create a new folder within it. Name the new folder ''cossniperrifle''. | |||
# Open the ''cossniperrifle'' folder. If you did everything correctly, its path should be <code>...\textures\WeaponModsExpanded\oldworldblues\2handrifle\cossniperrifle</code>. Now paste the files from step 3. | |||
# Rename ''1stPersonG3AssaultRifleClip.dds'' to ''1stpersonsniperrifleurbanextmag.dds'' and ''G3AssaultRifleClip.dds'' to ''sniperrifleurbanextmag.dds''. | |||
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Revision as of 02:19, November 11, 2021
Weapon Enhancement Pack
by ChristopherWallace, MadCat221Game:
FalloutNV
Download:
Mod Group:
[[:Category:ModGroup 06-Models & Textures"06-Models & Textures" is not in the list (01-Tools, 02-Extenders, 03-Resources, 04-Foundation, 05-Animation and Physics, 06-Models and Textures, 07-Sounds and Music, 08-Character Appearance, 09-Fixes, 10-Gameplay-General, ...) of allowed values for the "ModGroup" property.|06-Models & Textures]]
Baseline:
n/a
Links:
CR Patch:
No
LW Patch:
No
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
1.0.0 |
1.1.0 |
1.2.0 |
Recommendations
A Fallout 3 mod. Needs manual installation.
INSTALLATION
- Download the file manually to a location of your choice.
- Drag and drop the archive to the Downloads tab of MO.
- Double-click on the archive in Mo to install the mod.
WMX/WRP SUPPORT
Assets from this mod can be used to improve Christine's CoS Sniper rifle.
- Right-click on Weapon Enhancement Pack and select Open in Explorer.
- Navigate to
textures\Weapons\2HandAutomatic\
. - Find and copy the 1stPersonG3AssaultRifleClip.dds and G3AssaultRifleClip.dds files.
- Navigate back to the textures folder and create a new folder within it. Name the new folder WeaponModsExpanded.
- Open the WeaponModsExpanded folder and create a new folder within it. Name the new folder oldworldblues.
- Open the oldworldblues folder and create a new folder within it. Name the new folder 2handrifle.
- Open the 2handrifle folder and create a new folder within it. Name the new folder cossniperrifle.
- Open the cossniperrifle folder. If you did everything correctly, its path should be
...\textures\WeaponModsExpanded\oldworldblues\2handrifle\cossniperrifle
. Now paste the files from step 3. - Rename 1stPersonG3AssaultRifleClip.dds to 1stpersonsniperrifleurbanextmag.dds and G3AssaultRifleClip.dds to sniperrifleurbanextmag.dds.