User:DrPharmDawg/SkyRem Guide Conclusion: Difference between revisions

From Step Mods | Change The Game
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= {{Fc|#78c888|MCM SETUP}} =
= {{Fc|#78c888|MCM SETUP}} =
==== {{Fc|#78c888|A Matter of Time}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Display|| Symbol 1|| Scale || 18%
|-
|  ||  || Transparency || 50%
|-
|  || || Horizontal Offset || -125
|-
|  ||  || Vertical Offset || -28
|-
|  || In-Game Clock|| Scale || 85%
|-
|  ||  || Horizontal Anchor || Left
|-
|  ||  || Vertical Anchor || Top
|-
|  ||  || Horizontal Offset || 38
|-
|  ||  || Vertical Offset || 32
|-
|  || In-Game Date|| Scale || 85%
|-
|  ||  || Horizontal Anchor || Left
|-
|  ||  || Vertical Anchor || Top
|-
|  ||  || Horizontal Offset || 135
|-
|  ||  || Vertical Offset || 33
|-
| Control|| Symbol 1, In-Game Clock, In-Game Date || Control Mode || Always
|-
|  ||  || Hotkey || X
|}
==== {{Fc|#78c888|Atlas Map Markers}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Extra Options || Compass Settings || Location Max Distance || 10000
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}
==== {{Fc|#78c888|Cathedral Weathers}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Settings|| General|| Configuration Spell || [ ]
|-
| || Weather || Seasonal Perspective || [X]
|-
| || Lighting || Nocturnal Sight || Darker
|-
| ||  || Interior Vision || Darker
|}
==== {{Fc|#78c888|Complete Crafting}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Learning & XP || Alternate Experience Formula || Use Alternate XP Formula || [X]
|-
| || Smithing Experience || Tanning Rack || [0.5]
|-
| || || Smelter || [0.5]
|-
| || || Mining || [15]
|-
| Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore
|-
| || Smelting || Ingot Production || Per Perk
|-
| Enable Mods || Display Crafting Recipes || Bandoliers Bags and Pouches || [X]
|-
| || || Cloaks of Skyrim || [X]
|}
==== {{Fc|#78c888|ESF: Companions}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Joining || Dark Brotherhood Members || Dark Brotherhood Members Can Join|| [ ]
|-
| Advancement || Requirements Before Your Trial || Total Combat Skills || 70
|-
| ||  || Player Level || 10
|-
| ||  || Days Passed Since Joining || 15
|-
| || Requirements Before Joining the Circle || Total Combat Skills || 100
|-
| ||  || Player Level || 20
|-
| || || Do Quest For Each Circle Member || [X]
|-
| || || Days Passed Since Joining || 15
|-
| || Requirements Before Kodlak's Request || Total Combat Skills || 120
|-
| ||  || Player Level || 30
|-
| || || Days Passed Since Joining || 10
|-
| Quest Tweaks || Radiant Quest Settings || Before Skjor & Vilkas Give Quests || 6
|-
| || Radiant Quest Reward Gold || Use Default Gold Reward || [ ]
|-
| ||  || Gold per Guild Rank || 25
|-
| ||  || Gold per Player Level || 0
|-
| ||  || Gold per Quest Difficulty Level || 25
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}
==== {{Fc|#78c888|Campfire}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Gameplay || Hotkeys || Build Campfire || >.
|-
| || || Harvest Wood || <,
|}


= {{Fc|#78c888|IN-GAME SETTINGS}} =
= {{Fc|#78c888|IN-GAME SETTINGS}} =


= {{Fc|#78c888|CONCLUSION}} =
= {{Fc|#78c888|CONCLUSION}} =

Revision as of 14:42, July 11, 2019

Skyrim Roleplay Enhancement Mod Guide for Special Edition
Final Steps
Current Version: 1.01
Created and maintained by DrPharmDawg
Last Update: 23:57:00 19 September 2024 (GMT)


Template:TOC right Template:Construction

Guide Pages
SkyRem Home: Information about the SkyRem Guide.
First Steps: Start here to ensure proper installation, settings, and Tools are setup.
How Tos: Reference guides for utilizing tools.
Core Guide: This section focuses on Stability, Performance, Mechanics, and Content mods.
Extended Guide: This section contains optional mods that build on the core of SkyRem.
Visual Guide: This section focuses on Aesthetic mods.
Final Steps: The final steps to complete, including in-game MCM Setup prior to starting your journey.
Changelog: Check here for updates.
Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods).
Patreon: Support SkyRem development via Patreon.
PayPal: Support with a one-time donation via PayPal.
Trello: See guide development progress on Trello.


PATCHES

FNIS Patch

Always rerun the following FNIS Patcher if mods are added/removed that contain animations of any kind. FNIS was installed as part of Step 10 >> Part A of the Core Guide, so you already have the files. Add the FNIS Patcher to your MO executables and run the patcher as followers:

  • In MO2, right-click on the last activated mod and select [All Mods] and [Create empty mod].
  • Name the empty mod FNIS Output and activate it.
  • Click [Configure the executables that can be started through Mod Organizer] (icon with two gears).
  • Enter FNIS Patcher in the title field and locate the GenerateFNISforUsers.exe for the Binary field.
  • Check the [Create Files in Mod instead of] and select the FNIS Output mod you just created and click [Add].

Now that you have the executable and the empty mod setup, run FNIS:

  • Run [FNIS Patcher] from the executables.
  • Check the ["GENDER Specific Animations"] and ["SKELETON Arm Fix"] options.
  • Click [Update FNIS Behavior]. Once the the patcher is done, click [Consistence Check] to make sure there are no problems.
  • Exit FNIS Patcher.

Bashed Patch

The Bashed Patch will be used primarily to compile Leveled Lists. Create a Bashed Patch:

  • As you did for FNIS Output empty mod, create a Bashed Patch empty mod under your finished FNIS Output patch and activate it.
  • Edit the Wrye Bash executable to add the Bashed Patch to the [Create Files in Mod instead of] field.
  • Run [Wrye Bash] from the executables.
  • In the left pane of Wrye Bash, right-click [Bashed Patch, 0.esp] and select [Rebuild Patch].
  • Click [Skip] if a window opens regarding Merging.
  • In the Updated Bashed Patch, 0.esp window, check only [Import Inventory] and [Leveled Lists], and click [Build Patch].
  • When done, exit Wrye Bash.

Smashed Patch

The Smashed Patch will help resolve many conflicts between mods. Create a Smashed Patch:

  • Repeat the process of creating an empty mod named Smashed Patch, activating it, and adding it to the Mator Smash executable.
  • Run [Mator Smash] from the executables.
  • In the pop-up window, select the [Skyrim SE] icon and click [OK].
  • Ensure all mods are selected in the next window, and click [OK].
  • Under the [Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top.
  • Right-click any mod while they are all highlighted, and select [Add to patch] and [<New Patch>].
  • Change NewPatch in both fields to Smashed Patch and click [OK].
  • With all mods still highlighted, right-click again and select [Smash Settings] >> [Smash] >> [Smash.All].
  • Locate and select the ESPs below. Right-click and select [Smash Settings] >> [Smash] >> [Smash.ForceAll]
RealisticWaterTwo.ESP
SkyRem - Lora.ESP
Bashed Patch.ESP
  • Click [Build patches] (hammer icon).
  • When done, exit Mator Smash.

zEdit Patch

Create zEdit Patches:

  • Run [zEdit] from the executables.
  • You may be used to selecting zMerge at this point, but for this step make sure [zEdit] is selected and [Start Session].
  • Leave your entire Load Order included and click [OK].
  • Click [Manage Patchers] (puzzle icon in upper-right).
  • In the left pane, select [Know Your Enemy's Armor Patcher]. Change Patch armor descriptions? to [false].
  • In the left pane, select [Engarde]. Uncheck [Attack Speed Fix] and [Enhanced power attacks and controls].
  • In the left pane, select [Build Patches].
  • Uncheck ALL. We will run one patcher at a time. Do the following steps for each patcher in this order: Know Your Armor Patcher, Know Your Enemy Patcher, Engarde, and finally zPatch.esp with all options selected.
Check the patcher you want to build.
Click [Build] next to the patchers name (do not click the Build All button at the bottom of the window).
Wait until complete and ensure the new ESP is located at the bottom of your Load Order in the left pane.
Repeat the process for each patcher.
  • Exit zEdit, saving the patches (there will be 4 plugins).
  • At the bottom of the left pane in MO2, right-click [Overwrite] and select [Create mod...].
  • Name the new mod zEdit Patch and activate it.

Relinker Patch

Run the Relinker:

  • Run [zEdit] from the executables, select [zMerge] and [Start Session].
  • Click the [Relink Scripts] button at the bottom of the window.
  • When done, exit zEdit and [Refresh] MO2.
  • Find the newly added Relinker Output mod at the bottom of the left pane and activate it.




LODS

Creating LODs (Level Of Detail) will be a three step process, focusing on three different aspects using three different tools.

xLODGen

Note: This process can take a while. Anywhere from 30 minutes to several hours.

  • Create an empty mod named xLODGen Output, activate it, and add it to the xLODGen executable.
  • Run [xLODGen] from the executables.
  • In the left pane, right-click and [Select All].
  • In the right pane, only select [Terrain LOD] (Objects and Trees will be handled by the other tools).
  • In the Terrain Lod box, use the following settings:
LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check [Protect Borders] (leave other settings at default).
LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set [Optimize Unseen] to On (leave other settings at default). 
LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set [Optimize Unseen] to On (leave other settings at default). 
LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set [Optimize Unseen] to 550 (leave other settings at default). 
Set [Default size: Diffuse] and [Normal] both to 128.
Check [Bake normal-maps]
  • Click [Generate].

TexGen

DynDOLOD

SKYREM PATCH

MCM SETUP

A Matter of Time

Page Header Option Setting
Display Symbol 1 Scale 18%
Transparency 50%
Horizontal Offset -125
Vertical Offset -28
In-Game Clock Scale 85%
Horizontal Anchor Left
Vertical Anchor Top
Horizontal Offset 38
Vertical Offset 32
In-Game Date Scale 85%
Horizontal Anchor Left
Vertical Anchor Top
Horizontal Offset 135
Vertical Offset 33
Control Symbol 1, In-Game Clock, In-Game Date Control Mode Always
Hotkey X

Atlas Map Markers

Page Header Option Setting
Extra Options Compass Settings Location Max Distance 10000

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Cathedral Weathers

Page Header Option Setting
Settings General Configuration Spell [ ]
Weather Seasonal Perspective [X]
Lighting Nocturnal Sight Darker
Interior Vision Darker

Complete Crafting

Page Header Option Setting
Learning & XP Alternate Experience Formula Use Alternate XP Formula [X]
Smithing Experience Tanning Rack [0.5]
Smelter [0.5]
Mining [15]
Mining & Materials Mining Mining Presets Faster Mining and More Ore
Smelting Ingot Production Per Perk
Enable Mods Display Crafting Recipes Bandoliers Bags and Pouches [X]
Cloaks of Skyrim [X]

ESF: Companions

Page Header Option Setting
Joining Dark Brotherhood Members Dark Brotherhood Members Can Join [ ]
Advancement Requirements Before Your Trial Total Combat Skills 70
Player Level 10
Days Passed Since Joining 15
Requirements Before Joining the Circle Total Combat Skills 100
Player Level 20
Do Quest For Each Circle Member [X]
Days Passed Since Joining 15
Requirements Before Kodlak's Request Total Combat Skills 120
Player Level 30
Days Passed Since Joining 10
Quest Tweaks Radiant Quest Settings Before Skjor & Vilkas Give Quests 6
Radiant Quest Reward Gold Use Default Gold Reward [ ]
Gold per Guild Rank 25
Gold per Player Level 0
Gold per Quest Difficulty Level 25






Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

IN-GAME SETTINGS

CONCLUSION