SkyrimLE:SKSE: Difference between revisions
From Step Mods | Change The Game
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{{Mod | {{Mod | ||
|author= | |author=The SKSE Team | ||
|modgroup=02-Extenders | |modgroup=02-Extenders | ||
|sourcename=Other | |sourcename=Other | ||
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|core=No | |core=No | ||
|landw=No | |landw=No | ||
|pp=No | |||
|enb=No | |enb=No | ||
}} | }} |
Latest revision as of 18:22, January 3, 2023
SKSE
by The SKSE TeamCR Patch:
No
LW Patch:
No
PP Patch:
No
ENB Option:
No
Guide/Version-Specific Mod Recommendations
Existing Guides |
---|
2.10.0 |
2.2.0b |
2.2.1 |
2.2.2 |
2.2.2a |
2.2.3 |
2.2.4 |
2.2.5 |
2.2.6 |
2.2.7 |
2.2.8 |
2.2.9 |
2.2.9.1 |
2.2.9.2 |
3.0.0 |
Recommendations
Download and install the latest archive:
- Place all *.exe and *.dll files into
<skyrim>/
(not the data directory!). Should be three files (i.e., skse_1_9_32.dll, skse_loader.exe, and skse_steam_loader.dll). - Create the SKSE ini file OR download and install it from here.
- Right-click the SKSE mod in Mod Organizer and select [Open in explorer].
- Open the SKSE folder or create one if one does not exist.
- In the SKSE folder, create skse.ini and paste inside it the following:
[Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1
The SKSE folder structure, including the skse.ini should look like the following:
Restart MO; if SKSE is installed correctly, MO will detect it and show in the executables drop down. Use the SKSE executable when launching Skyrim from MO from now on.