User:TechAngel85/Sandbox: Difference between revisions

From Step Mods | Change The Game
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= STEP Modlist =
= STEP Modlist =
The following is our current mod lists set up as a visual of how mods would be arranged under the Mod Picker categories. Mods within a section are listed alphabetically. The only exceptions made are for mods that require to be loaded early to due to heavy conflicts. For these types of mods, I suggest we include a separate section similar to our current Conflicting Graphics section or include them in the prework section.
The following is our current mod lists set up as a visual of how mods would be arranged under the Mod Picker top categories. We could always include the sub-categories, if desired. Mods within a section are listed alphabetically. The only exceptions made are for mods that require to be loaded early to due to heavy conflicts. For these types of mods, I suggest we include a separate section similar to our current Conflicting Graphics section or include them in the prework section. Mod with a "{{fc|unknown|???}}" next to them are ones that I question where to appropriately place them and/or would like to here Mator's reasoning on these mod's placement.


== Prework ==
== Prework ==
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* Enhanced Lighting for ENB-LITE
* Enhanced Lighting for ENB-LITE
*  
* Improved Closefaced Helmets
*  
* Relighting Skyrim
*  
*  
*  
*  
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* Modern Brawl Bug Fix
* Modern Brawl Bug Fix
* Fuz Ro D-oh {{fc|unknown|???}}
* Fuz Ro D-oh {{fc|unknown|???}}
*  
* Invisibility Glitch Eyes Fix
*  
*  
*  
*  
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== Gameplay ==
== Gameplay ==


* Better Dialogue Controls
* Complete Crafting Overhaul Remade
* Dead Body Collision
* Dead Body Collision
*  
* Guard Dialogue Overhaul
*  
* NARC {{fc|unknown|???}} (My placement of this differs from MP because it's not really fixing anything broken, but rather enhancing gameplay and immersion...@Mator, you may want to reconsider this being a fix.)
*  
* Ragdoll Paralysis
*  
* Realistic Ragdolls and Force
*  
* Smart Souls
*  
* Trade and Barter
*  
* Weapons and Armor Fixes (I chose Gameplay for this because it's doing more balancing than fixing)
* XPMS Extended {{fc|unknown|???}}





Revision as of 21:06, April 30, 2017

STEP Modlist

The following is our current mod lists set up as a visual of how mods would be arranged under the Mod Picker top categories. We could always include the sub-categories, if desired. Mods within a section are listed alphabetically. The only exceptions made are for mods that require to be loaded early to due to heavy conflicts. For these types of mods, I suggest we include a separate section similar to our current Conflicting Graphics section or include them in the prework section. Mod with a "???" next to them are ones that I question where to appropriately place them and/or would like to here Mator's reasoning on these mod's placement.

Prework

I've included this for the base vanilla assets that are not technically mods.

  • Dawnguard
  • Hearthfire
  • Dragonborn


First Responders

These are mods which cause major conflicts and need to be loaded before most other mods.

  • Unofficial Skyrim Legendary Edition Patch
  • High Resolution Texture Pack
  • Unofficial High Resolution Patch
  • STEP Optimized Vanilla Textures


Audiovisual

  • Enhanced Lighting for ENB-LITE
  • Improved Closefaced Helmets
  • Relighting Skyrim


Character Appearance

  • Appropriately Attired Jarls
  • Consistent Older People


Fixes

  • Clothing and Clutter Fixes
  • Enchantment Reload Fix
  • Modern Brawl Bug Fix
  • Fuz Ro D-oh ???
  • Invisibility Glitch Eyes Fix


Gameplay

  • Better Dialogue Controls
  • Complete Crafting Overhaul Remade
  • Dead Body Collision
  • Guard Dialogue Overhaul
  • NARC ??? (My placement of this differs from MP because it's not really fixing anything broken, but rather enhancing gameplay and immersion...@Mator, you may want to reconsider this being a fix.)
  • Ragdoll Paralysis
  • Realistic Ragdolls and Force
  • Smart Souls
  • Trade and Barter
  • Weapons and Armor Fixes (I chose Gameplay for this because it's doing more balancing than fixing)
  • XPMS Extended ???


Items


Locations

  • Cutting Room Floor


New Characters


Resources

  • PapyrusUtil
  • SKSE


Utilities

  • ENBoost