Project:Skyrim Special Edition: Difference between revisions
From Step Mods | Change The Game
TechAngel85 (talk | contribs) |
TechAngel85 (talk | contribs) |
||
Line 14: | Line 14: | ||
*[http://www.nexusmods.com/skyrimspecialedition/mods/1377/? Enhanced Lighting for ENB (ELE) - Special Edition] | *[http://www.nexusmods.com/skyrimspecialedition/mods/1377/? Enhanced Lighting for ENB (ELE) - Special Edition] | ||
*[http://www.nexusmods.com/skyrimspecialedition/mods/1473/? Modern Brawl Bug Fix] | *[http://www.nexusmods.com/skyrimspecialedition/mods/1473/? Modern Brawl Bug Fix] | ||
*[http://www.nexusmods.com/skyrimspecialedition/mods/173/? Immersive Citizens - AI Overhaul] | |||
=== 2.E Interface === | === 2.E Interface === |
Revision as of 04:50, November 2, 2016
Intro
This will be the storehouse for information regarding STEP and Skyrim:Special Edition (SSE).
Currently the best mod manager to use is the SSE port of Wrye Bash.
Converted STEP Mods
Below is a list of mods from the STEP Guide which have been converted to SSE. I'm sure some of these have been ported without being tested.
2.C. Extenders
2.D Fixes
- Unofficial Skyrim Special Edition Patch - this is just a port of USLEEP at the moment. Could still have some issues.
- Cutting Room Floor
- Enhanced Lighting for ENB (ELE) - Special Edition
- Modern Brawl Bug Fix
- Immersive Citizens - AI Overhaul
2.E Interface
2.F Conflicting Graphics
2.G. Landscape & Environment
2.H. Characters & Creatures
2.I. Clothing & Equipment
2.J. Animations & Effects
2.K. Clutter & Miscellaneous
2.L. Sound
2.M. Gameplay
- Bring Out Your Dead
- Gildergreen Regrown
- The Paarthurnax Dilemma
- Even Better Quest Objectives - EBQO
- Wet and Cold