Guide:ENBSeries: Difference between revisions
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=== Disabling Bloom === | === Disabling Bloom === | ||
Many ENBs have bloom turned on by default. Bloom is a computer graphics effect used to reproduce the imaging of real-world cameras. When a bright light shines on an object or when there is a light source behind an object, the object's edges become feathered and the object itself can sometimes appear hazing from the light. This is bloom and what many refer to as the hazy effect in many ENBs. This is not always desired by gamers and can be | Many ENBs have bloom turned on by default. Bloom is a computer graphics effect used to reproduce the imaging of real-world cameras. When a bright light shines on an object or when there is a light source behind an object, the object's edges become feathered and the object itself can sometimes appear hazing from the light. This is bloom and what many refer to as the hazy effect in many ENBs. This is not always desired by gamers and can be disabled safely. Disabling bloom will provide a clearer, crisper image and a small FPS boost. To disable the bloom effect set the following under the ''[EFFECT]'' section of the "''enbseries.ini''" file: | ||
<pre> | <pre> | ||
EnableBloom= | EnableBloom=false | ||
</pre> | </pre> | ||
Revision as of 10:02, December 3, 2012
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by Staind716 & S.T.E.P. Team
- Updated: 10:02:37 3 December 2012 (UTC)