Guide:Oblivion INI/BlurShader: Difference between revisions

From Step Mods | Change The Game
(Created page with "== [BlurShader] == ==== bUseBlurShader ==== bUseBlurShader Default is 1. bUseBlurShader=(0,1) ==== fAlphaAddExterior ==== fAlphaAddExterior Default is 0.2000. fAlphaAddE...")
 
 
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==== bUseBlurShader ====
==== bUseBlurShader ====
bUseBlurShader
bUseBlurShader toggles Bloom.
 
{{GallerySimple|id=bUseBlurShader|img=File:bDoHighDynamicRange=1 and bUseBlurShader=0.jpg|caption=bUseBlurShader=0<br />bDoHighDynamicRange=1<br />(HDR)}}
{{GallerySimple|id=bUseBlurShader|img=File:bDoHighDynamicRange=0 and bUseBlurShader=1.jpg|caption=bUseBlurShader=1<br />bDoHighDynamicRange=0<br />(Bloom)}}
{{GallerySimple|id=bUseBlurShader|img=File:bDoHighDynamicRange=0 and bUseBlurShader=0.jpg|caption=bUseBlurShader=0<br />bDoHighDynamicRange=0<br />(None)}}
{{clear}}


Default is 1.
Default is 1.

Latest revision as of 12:31, July 4, 2016

[BlurShader]

bUseBlurShader

bUseBlurShader toggles Bloom.

Default is 1.

bUseBlurShader=(0,1)

fAlphaAddExterior

fAlphaAddExterior

Default is 0.2000.

fAlphaAddExterior=(...,-0.0001,0,0.0001,...)

fAlphaAddInterior

fAlphaAddInterior

Default is 0.5000.

fAlphaAddInterior=(...,-0.0001,0,0.0001,...)

fBlurRadius

fBlurRadius

Default is 0.0300.

fBlurRadius=(...,-0.0001,0,0.0001,...)

fSIEmmisiveMult

fSIEmmisiveMult

Default is 1.0000.

fSIEmmisiveMult=(...,-0.0001,0,0.0001,...)

fSISpecularMult

fSISpecularMult

Default is 1.0000.

fSISpecularMult=(...,-0.0001,0,0.0001,...)

fSkyBrightness

fSkyBrightness

Default is 0.5000.

fSkyBrightness=(...,-0.0001,0,0.0001,...)

fSunBrightness

fSunBrightness

Default is 0.0000.

fSunBrightness=(...,-0.0001,0,0.0001,...)

fSunlightDimmer

fSunlightDimmer

Default is 1.0000.

fSunlightDimmer=(...,-0.0001,0,0.0001,...)

iBlendType

iBlendType

Default is 2.

iBlendType=(...,-1,0,1,...)

iBlurTexSize

iBlurTexSize

Default is 256.

iBlurTexSize=(...,-1,0,1,...)

iNumBlurpasses

iNumBlurpasses

Default is 1.

iNumBlurpasses=(...,-1,0,1,...)