Guide:Oblivion INI/Fonts: Difference between revisions

From Step Mods | Change The Game
(Created page with "== [Fonts] == ==== SFontFile_1 ==== SFontFile_1 Default is Data\Fonts\Kingthings_Regular.fnt. SFontFile_1=''string'' ==== SFontFile_2 ==== SFontFile_2 Default is Data\Fon...")
 
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SFontFile_1
SFontFile_1


Default is Data\Fonts\Kingthings_Regular.fnt.
Default is <code>Data\Fonts\Kingthings_Regular.fnt</code>.
  SFontFile_1=''string''
  SFontFile_1=''string''


Line 10: Line 10:
SFontFile_2
SFontFile_2


Default is Data\Fonts\Kingthings_Shadowed.fnt.
Default is <code>Data\Fonts\Kingthings_Shadowed.fnt</code>.
  SFontFile_2=''string''
  SFontFile_2=''string''


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SFontFile_3
SFontFile_3


Default is Data\Fonts\Tahoma_Bold_Small.fnt.
Default is <code>Data\Fonts\Tahoma_Bold_Small.fnt</code>.
  SFontFile_3=''string''
  SFontFile_3=''string''


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SFontFile_4
SFontFile_4


Default is Data\Fonts\Daedric_Font.fnt.
Default is <code>Data\Fonts\Daedric_Font.fnt</code>.
  SFontFile_4=''string''
  SFontFile_4=''string''


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SFontFile_5
SFontFile_5


Default is Data\Fonts\Handwritten.fnt.
Default is <code>Data\Fonts\Handwritten.fnt</code>.
  SFontFile_5=''string''
  SFontFile_5=''string''

Revision as of 13:14, June 20, 2016

[Fonts]

SFontFile_1

SFontFile_1

Default is Data\Fonts\Kingthings_Regular.fnt.

SFontFile_1=string

SFontFile_2

SFontFile_2

Default is Data\Fonts\Kingthings_Shadowed.fnt.

SFontFile_2=string

SFontFile_3

SFontFile_3

Default is Data\Fonts\Tahoma_Bold_Small.fnt.

SFontFile_3=string

SFontFile_4

SFontFile_4

Default is Data\Fonts\Daedric_Font.fnt.

SFontFile_4=string

SFontFile_5

SFontFile_5

Default is Data\Fonts\Handwritten.fnt.

SFontFile_5=string