Guide:Oblivion INI/Archive: Difference between revisions

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SArchiveList
SArchiveList


Default is <code>Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa.</code>
Default is <code>Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa</code>.
  SArchiveList=''string''
  SArchiveList=''string''


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SInvalidationFile
SInvalidationFile


Default is ArchiveInvalidation.txt.
Default is <code>ArchiveInvalidation.txt</code>.
  SInvalidationFile=''string''
  SInvalidationFile=''string''

Latest revision as of 12:49, June 20, 2016

[Archive]

bCheckRuntimeCollisions

bCheckRuntimeCollisions

Default is 0.

bCheckRuntimeCollisions=(0,1)

bInvalidateOlderFiles

bInvalidateOlderFiles

Default is 1.

bInvalidateOlderFiles=(0,1)

bUseArchives

bUseArchives

Default is 1.

bUseArchives=(0,1)

iRetainDirectoryStringTable

iRetainDirectoryStringTable

Default is 1.

iRetainDirectoryStringTable=(...,-1,0,1,...)

iRetainFilenameOffsetTable

iRetainFilenameOffsetTable

Default is 1.

iRetainFilenameOffsetTable=(...,-1,0,1,...)

iRetainFilenameStringTable

iRetainFilenameStringTable

Default is 1.

iRetainFilenameStringTable=(...,-1,0,1,...)

SArchiveList

SArchiveList

Default is Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa.

SArchiveList=string

SInvalidationFile

SInvalidationFile

Default is ArchiveInvalidation.txt.

SInvalidationFile=string