Guide:Skyrim INI/LOD: Difference between revisions

From Step Mods | Change The Game
No edit summary
No edit summary
 
Line 91: Line 91:


==== fLODLandDropAmount ====
==== fLODLandDropAmount ====
{{fc|#c0c840|
fLODLandDropAmount is believed to be unused by the game.}} In testing, no difference was noticed.
Default is 230.
Default is 230.
<pre>fLODLandDropAmount=(...,-0.0001,0,0.0001,...)</pre>
<pre>fLODLandDropAmount=(...,-0.0001,0,0.0001,...)</pre>

Latest revision as of 07:59, March 21, 2016

[LOD]

bDisplayLODLand

Default is 1.

bDisplayLODLand=(0,1)

fActorLODMax

Default is 15.

fActorLODMax=(...,-0.0001,0,0.0001,...)

fActorLODMin

Default is 2.

fActorLODMin=(...,-0.0001,0,0.0001,...)

fDistanceMultiplier

fDistanceMultiplier appears to be multiplied against many LOD distance settings.

Default is 1.

fDistanceMultiplier=(...,-0.0001,0,0.0001,...)

fFadeInThreshold

Default is 0.6999999881.

fFadeInThreshold=(...,-0.0001,0,0.0001,...)

fFadeInTime

Default is 1.2000000477.

fFadeInTime=(...,-0.0001,0,0.0001,...)

fFadeOutThreshold

Default is 0.3000000119.

fFadeOutThreshold=(...,-0.0001,0,0.0001,...)

fFadeOutTime

Default is 2.

fFadeOutTime=(...,-0.0001,0,0.0001,...)

fItemLODMax

Default is 15.

fItemLODMax=(...,-0.0001,0,0.0001,...)

fItemLODMin

Default is 1.

fItemLODMin=(...,-0.0001,0,0.0001,...)

fLODBoundRadiusMult

Default is 10.

fLODBoundRadiusMult=(...,-0.0001,0,0.0001,...)

fLODFadeOutActorMultCity

Default is 1.

fLODFadeOutActorMultCity=(...,-0.0001,0,0.0001,...)

fLODFadeOutActorMultComplex

Default is 1.

fLODFadeOutActorMultComplex=(...,-0.0001,0,0.0001,...)

fLODFadeOutActorMultInterior

Default is 1.

fLODFadeOutActorMultInterior=(...,-0.0001,0,0.0001,...)

fLODFadeOutItemMultCity

Default is 1.

fLODFadeOutItemMultCity=(...,-0.0001,0,0.0001,...)

fLODFadeOutItemMultComplex

Default is 1.

fLODFadeOutItemMultComplex=(...,-0.0001,0,0.0001,...)

fLODFadeOutItemMultInterior

Default is 1.

fLODFadeOutItemMultInterior=(...,-0.0001,0,0.0001,...)

fLODFadeOutObjectMultCity

Default is 1.

fLODFadeOutObjectMultCity=(...,-0.0001,0,0.0001,...)

fLODFadeOutObjectMultComplex

Default is 1.

fLODFadeOutObjectMultComplex=(...,-0.0001,0,0.0001,...)

fLODFadeOutObjectMultInterior

Default is 1.

fLODFadeOutObjectMultInterior=(...,-0.0001,0,0.0001,...)

fLODFadeOutPercent

Default is 0.6000000238.

fLODFadeOutPercent=(...,-0.0001,0,0.0001,...)

fLODLandDropAmount

fLODLandDropAmount is believed to be unused by the game. In testing, no difference was noticed.

Default is 230.

fLODLandDropAmount=(...,-0.0001,0,0.0001,...)

fLODLandVerticalBias

fLODLandVerticalBias is believed to be unused by the game.

Default is 0.

fLODLandVerticalBias=(...,-0.0001,0,0.0001,...)

fLODMultTrees

fLODMultTrees is believed to be unused by the game.

Default is 0.5.

fLODMultTrees=(...,-0.0001,0,0.0001,...)

fLodDistance

fLodDistance is believed to be unused by the game. In testing, no difference was noticed.

Default is 500.

fLodDistance=(...,-0.0001,0,0.0001,...)

fObjectLODMax

Default is 15.

fObjectLODMax=(...,-0.0001,0,0.0001,...)

fObjectLODMin

Default is 1.

fObjectLODMin=(...,-0.0001,0,0.0001,...)

fTalkingDistance

fTalkingDistance sets the distance away from the player that NPCs can move their lips fully while speaking.

Default is 2000.

fTalkingDistance=(...,-0.0001,0,0.0001,...)

iFadeNodeMinNearDistance

Default is 500.

iFadeNodeMinNearDistance=(...,-1,0,1,...)