User:Kelmych/Fallout3 Changelog: Difference between revisions

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January 8, 2015
January 10, 2015
*# Updated the version of [[User:Kelmych/Fallout3#JMod_Organizer|Mod Organizer]] to 1.2.16; this version now includes improved script support for FOMM scripts.
*# Updated the version of [[User:Kelmych/Fallout3#Mod_Organizer|Mod Organizer]] to 1.2.17 and modified the notes about the problems with handling fomod scripts.
*# Removed ''Mod Organizer - Legacy Script Support'' since it is no longer needed; version1.2.16 of [[User:Kelmych/Fallout3#JMod_Organizer|Mod Organizer]] now includes a similar capability
*# Updated the notes in [[User:Kelmych/Fallout3#FWE_-_FO3_Wanderers_Edition|FWE - FO3 Wanderers Edition]] since MO is again able to install this mod.
*# Updated the notes for  [[User:Kelmych/Fallout3#LOOT|LOOT]] and [[User:Kelmych/Fallout3#Wrye_Flash|Wrye Flash]]; Wrye Flash doesn't automatically import bash tags from LOOT. This will be added in the next ''Wrye Flash'' update.
 
*January 9, 2015
*# Added note to  [[User:Kelmych/Fallout3#Merge_Plugins_xEdit_Script|Merge_Plugins xEdit Script]] about the beta for version 1.8
*# Added note to the [[User:Kelmych/Fallout3#Mod_Organizer|Mod Organizer]] about the problems with handling fomod scripts in v1.2.16 . At a minimum this affects the installation of [[User:Kelmych/Fallout3#FWE_-_FO3_Wanderers_Edition|FWE - FO3 Wanderers Edition]].
*# Added note to [[User:Kelmych/Fallout3#Powered_Power_Armor|Powered Power Armor ]] about an alternate plugin with a revised script intended to remove a bug.
*# Added some comments to the [[User:Kelmych/Fallout3#Better_High_Detail_map_and_Icons|Better High Detail map and Icons]] instructions for a fix when the MO installer doesn't provide the correct Fomod GUI.
*# Added note to [[User:Kelmych/Fallout3#T3TForFWE|T3TforFWE]] about alternate plugin
*# Added [[User:Kelmych/Fallout3#Metro_Carriage_Interiors|Metro Carriage Interiors]], adds interiors to some Metro and Monorail cars
*# Removed  [http://www.nexusmods.com/fallout3/mods/4736 Busworld] since ''Metro Carriage Interiors'' seems to be much more stable than ''Busworld''.
*# Updated installation instructions for [[User:Kelmych/Fallout3#Zealotlees_MP5_Pack|Zealotlees MP5 Pack]]
 
* January 8, 2015
*# Updated the version of [[User:Kelmych/Fallout3#JMod_Organizer|Mod Organizer]] to 1.2.16; this version now includes improved script support for FOMM scripts.
*# Removed ''Mod Organizer - Legacy Script Support'' since it is no longer available; version 1.2.16 of [[User:Kelmych/Fallout3#JMod_Organizer|Mod Organizer]] now includes a similar capability
*# Added [[User:Kelmych/Fallout3#Dragonskin_armor_for_FWE_v2014|Dragonskin armor for FWE v2014]]; a more up-to-date FWE compatibility patch for DTO
*# Added [[User:Kelmych/Fallout3#Dragonskin_armor_for_FWE_v2014|Dragonskin armor for FWE v2014]]; a more up-to-date FWE compatibility patch for DTO
*# Modified the installation instructions for [[User:Kelmych/Fallout3#T3TForFWE|T3TForFWE]] to remove the use of the ''AntistarDTOForFWE'' patch for [[User:Kelmych/Fallout3#Dragonskin_Tactical_Armor|Dragonskin Tactical Armor]] since this patch is replaced by a more recent alternative (see above).
*# Modified the installation instructions for [[User:Kelmych/Fallout3#T3TForFWE|T3TForFWE]] to remove the use of the ''AntistarDTOForFWE'' patch for [[User:Kelmych/Fallout3#Dragonskin_Tactical_Armor|Dragonskin Tactical Armor]] since this patch is replaced by a more recent alternative (see above).


January 6, 2015
* January 6, 2015
*# Changed instructions for  [[User:Kelmych/Fallout3#Adjustable_HUD_-_aHUD|Adjustable HUD - aHUD]] so that the additions it makes to ''hudtemplates.xml'' are preserved when [[User:Kelmych/Fallout3#JUIO_-UI_Organizer|UIO - UI Organizer]] runs. Hopefully when a new version of ''UIO'' is released these added instructions won't be needed.
*# Changed instructions for  [[User:Kelmych/Fallout3#Adjustable_HUD_-_aHUD|Adjustable HUD - aHUD]] so that the additions it makes to ''hudtemplates.xml'' are preserved when [[User:Kelmych/Fallout3#JUIO_-UI_Organizer|UIO - UI Organizer]] runs. Hopefully when a new version of ''UIO'' is released these added instructions won't be needed.
*# Moved the instructions for potentially creating a merged plugin for [[User:Kelmych/Fallout3#Advanced_Recon_Trap_Detection|Advanced Recon Trap Detection]] to occur after the instructions for  [[User:Kelmych/Fallout3#Advanced_Recon_Thermal_Nightvision|Advanced Recon Thermal Nightvision]] since FO3Edit needs both mods to be installed before creating the merged plugin.
*# Moved the instructions for potentially creating a merged plugin for [[User:Kelmych/Fallout3#Advanced_Recon_Trap_Detection|Advanced Recon Trap Detection]] to occur after the instructions for  [[User:Kelmych/Fallout3#Advanced_Recon_Thermal_Nightvision|Advanced Recon Thermal Nightvision]] since FO3Edit needs both mods to be installed before creating the merged plugin.
*# Small update to the [[User:Kelmych/Fallout3#What_this_guide_is_still_lacking|What this guide is still lacking]] section
*# Small update to the [[User:Kelmych/Fallout3#What_this_guide_is_still_lacking|What this guide is still lacking]] section


December 31, 2014
* December 31, 2014
*# Updated installation instructions for [[User:Kelmych/Fallout3#Dynamic_Crosshair|Dynamic Crosshair]], and also moved the installation of a basic crosshair to be right after this mod in the guide.
*# Updated installation instructions for [[User:Kelmych/Fallout3#Dynamic_Crosshair|Dynamic Crosshair]], and also moved the installation of a basic crosshair to be right after this mod in the guide.
*# Added [[User:Kelmych/Fallout3#Metro Map Replacer|Metro_Map_Replacer]] as an optional Metro map replacement mod
*# Added [[User:Kelmych/Fallout3#Metro Map Replacer|Metro_Map_Replacer]] as an optional Metro map replacement mod
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*# Added [[User:Kelmych/Fallout3#Bornagain_fo3_t45d_power_armor|Bornagain fo3 t45d power armor]]; inadvertently left out
*# Added [[User:Kelmych/Fallout3#Bornagain_fo3_t45d_power_armor|Bornagain fo3 t45d power armor]]; inadvertently left out


December 30, 2014
* December 30, 2014
*# Changed guide to use ''UIO - UI Organizer'' vs. ''Unified HUD'' for managing the installation of UI mods.
*# Changed guide to use ''UIO - UI Organizer'' vs. ''Unified HUD'' for managing the installation of UI mods.
*# Updated instructions for all mods in the main UI section for use with ''UIO - UI Organizer''.
*# Updated instructions for all mods in the main UI section for use with ''UIO - UI Organizer''.
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*# Added [[User:Kelmych/Fallout3#JUIO_-UI_Organizer|UIO - UI Organizer]]
*# Added [[User:Kelmych/Fallout3#JUIO_-UI_Organizer|UIO - UI Organizer]]
*# Removed [http://www.nexusmods.com/fallout3/mods/15771 Unified HUD Project]; replaced by [[User:Kelmych/Fallout3#JUIO_-UI_Organizer|UIO - UI Organizer]]
*# Removed [http://www.nexusmods.com/fallout3/mods/15771 Unified HUD Project]; replaced by [[User:Kelmych/Fallout3#JUIO_-UI_Organizer|UIO - UI Organizer]]
December 9, 2014
December 9, 2014
*# Added  [[#Radio_Active|Radio Active]]; additional radio mod noted.
*# Added  [[#Radio_Active|Radio Active]]; additional radio mod noted.

Revision as of 06:20, January 12, 2015

January 10, 2015

    1. Updated the version of Mod Organizer to 1.2.17 and modified the notes about the problems with handling fomod scripts.
    2. Updated the notes in FWE - FO3 Wanderers Edition since MO is again able to install this mod.
    3. Updated the notes for LOOT and Wrye Flash; Wrye Flash doesn't automatically import bash tags from LOOT. This will be added in the next Wrye Flash update.
  • January 8, 2015
    1. Updated the version of Mod Organizer to 1.2.16; this version now includes improved script support for FOMM scripts.
    2. Removed Mod Organizer - Legacy Script Support since it is no longer available; version 1.2.16 of Mod Organizer now includes a similar capability
    3. Added Dragonskin armor for FWE v2014; a more up-to-date FWE compatibility patch for DTO
    4. Modified the installation instructions for T3TForFWE to remove the use of the AntistarDTOForFWE patch for Dragonskin Tactical Armor since this patch is replaced by a more recent alternative (see above).
  • December 31, 2014
    1. Updated installation instructions for Dynamic Crosshair, and also moved the installation of a basic crosshair to be right after this mod in the guide.
    2. Added Metro_Map_Replacer as an optional Metro map replacement mod
    3. Added some additional optional mods with Type 3 armor and clothing from Exeter
    4. Added Bornagain fo3 t45d power armor; inadvertently left out
  • December 30, 2014
    1. Changed guide to use UIO - UI Organizer vs. Unified HUD for managing the installation of UI mods.
    2. Updated instructions for all mods in the main UI section for use with UIO - UI Organizer.
    3. Updated the version numbers and file descriptions of all the UI mods developed by Gopher since these were modified to make use of UIO - UI Organizer.
    4. Added JIP Companions Command and Control
    5. Added UIO - UI Organizer
    6. Removed Unified HUD Project; replaced by UIO - UI Organizer

December 9, 2014

  • October 10, 2014
    1. Updated instructions for Realistic Interior Lighting, to note that only the merged plugin is needed
    2. Updated instructions for Big Town Overhaul, only one file is needed
    3. Updated instructions for Temple of The Union Overhaul, to put the rifle texture in the proper folder
    4. Updated instructions for Better clutter and furniture pack, to put the mod textures in the proper folder
    5. Updated instructions for Vertibird Re-textured, to put the mod textures in the proper folder and to install later (higher priority) so the textures are not overwritten
    6. Updated instructions for Better High Detail map and Icons, Pipboy HUD color needs to be set to white
    7. Updated instructions for Delay DLC, to suggest not installing the plugin for The Pitt as it's unreliable.
    8. Updated instructions for 20th Century Weapons, added comment to remove the xCALIBR plugin since it is provided elsewhere.
    9. Updated instructions for BatteriesPlus, removed instructions for installing the MF cell
    10. Moved Skykappas Water Bottles to install later (higher priority) so the textures are not overwritten
    11. Moved Nuka-Cola Hi-Res Retexture to install later (higher priority) so the textures are not overwritten
    12. Moved Retex_Gore to install later (higher priority) so the textures are not overwritten
    13. Removed Sandbag Retexture since NMC has better textures
    14. Removed Hi-Res Historical Documents since textures are already in the Better Clutter and Furniture Pack
    15. Removed Fallout Character Overhaul - Races since it is currently incompatible with Fallout Redesigned and provides only the new races, so it needs another mod to work with it that makes use of these races. When the NPC changes become available this mod will likely be added back to the guide
    16. Entries specific to this guide for a LOOT userlist.yaml are now provided to augment the LOOT masterlist; see the Run LOOT section.
  • October 5, 2014
    1. Updated Mod Organizer, updated to version 1.2.14
    2. Updated instructions for Better High Detail map and Icons, to make it clear the the instructions are based on using the Omnis Pip-Boy mod
    3. Updated instructions for Fallout Stutter Remover, the bHookLightCriticalSections and bReplaceGetTickCount parameters were missing in the ini file instructions
  • September 26, 2014
    1. Updated Arlington House Restoration, new version requires a clean save
    2. Updated ENBoost, new version changes the d3d9.dll and some ENB files but not enbseries.ini or enblocal.ini
  • September 20, 2014
    1. Added A World Of Pain for Fallout 3 AWOP4FO3, quest mod that adds new locations, enemies, quests
    2. New optional file for Dynamic Weather added that reduces the game's green tint.
    3. Revised ControlPanelMenuSettings with FWE and Powered Power Armor additions
    4. Error in the Blackened patches noted
    5. Additional troubleshooting information added
  • September 14, 2014
    1. Added Zealotlee Adaptive Combat Rifle Script Bugfix, fixes scripting bugs for the ACR, one of the more interesting weapons in FO3
    2. Changed instructions for all the mods related to Zealotlees ACR.
    3. Initial work on a revised compatibility patch for FWE and Zealotlees ACR.
  • September 11, 2014
    1. Unremoved Creature Companion Fixes, portions of mod were not included in Updated Unofficial Fallout 3 Patch
    2. Removed Enhanced Night Sky, included in Enhanced Weather
    3. Added Fallout 3 DLC Item Descriptions
    4. Added Fallout 3 Interface Color Changer
    5. Added Fixes for Crimson Caravan v1_3
    6. Added The Crimson Caravan v1_3
    7. Changed instructions for Enhanced Weather, Puce Moose Quest mods overview, An Evening with Mister Manchester, Pipboy Item Descriptions, Existence 2.0, MMM, krzymar HI-RES Moon, Advanced Recon Trap Detection, and Blackened.
    8. Added note about the Fallout 3 Radio Stutter Fix
    9. Bash tag recommendations removed. LOOT has been incorporating the bash tag recommendations I've created, along with the plugin cleaning results, so the bash tags should be automatically be applied when you use LOOT. In addition, and specific plugins needing cleaning will be noted.
    10. Changed cleaning indicator color to yellow so it is more noticeable
  • August 30, 2014
  • Added indicator for mods that have plugins in need of cleaning with FO3Edit
  • August 20 2014
    1. Added The_Pitt_Fixes.
    2. Added Vault 106 Fixes
    3. New indicators added to denote the approximate resolution of the textures provided in mods.
  • August 18, 2014
    1. Added ENBoost. provides additional system memory to Fallout 3 game.