Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
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Enable this parameter to use TransparencyAA. Transparency AA is applied to all textures in the game which have any form of transparency in them (grass, foliage, trees, hair, etc). Enabling this will cost a reduction in performance that will be substantial in forested areas! Generally not recommend for any system lacking a Ferrari engine since this feature can cripple even the highest end systems. | Enable this parameter to use TransparencyAA. Transparency AA is applied to all textures in the game which have any form of transparency in them (grass, foliage, trees, hair, etc). Enabling this will cost a reduction in performance that will be substantial in forested areas! Generally not recommend for any system lacking a Ferrari engine since this feature can cripple even the highest end systems. | ||
<pre style="margin:0 0 25px 25px; width:500px;">EnableTransparencyAA=(false, true)</pre><br> | <pre style="margin:0 0 25px 25px; width:500px;">EnableTransparencyAA=(false, true)</pre> | ||
'''Antialiasing Section Example:''' | |||
<pre style="margin:0 0 25px 25px; width:500px;"> | |||
[ANTIALIASING] | |||
EnableEdgeAA=true | |||
EnableTemporalAA=false | |||
EnableSubPixelAA=true | |||
EnableTransparencyAA=false | |||
</pre><br> | |||
== Game Fixes == | == Game Fixes == |
Revision as of 15:36, September 11, 2014
A comprehensive guide for properly installing and editing ENBs for n00bs and gurus alike -- by the S.T.E.P. Team