Guide:ENBSeries: Difference between revisions
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The following are fixes for several issues introduced by the ENB or other aspects of the game/hardware. These settings should not normally be changed. | The following are fixes for several issues introduced by the ENB or other aspects of the game/hardware. These settings should not normally be changed. | ||
Allows the ENB to fix game related issues and errors | Allows the ENB to fix game related issues and errors. | ||
<pre>FixGameBugs=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">FixGameBugs=(false, true)</pre> | ||
This fixes parallax texture rendering issues by changing the shader used on those textures | This fixes parallax texture rendering issues by changing the shader used on those textures in order to rendered them correctly. It was implemented as a fix for NVIDIA users. This fix can be used if there are issues with parallax textures; else, leave it disabled. | ||
<pre>FixParallaxBugs=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">FixParallaxBugs=(false, true)</pre> | ||
This | This parameter helps reduce aliasing of snow on mountains and other similar objects. It is recommended to enable it, unless SMAA is being used. | ||
<pre>FixAliasedTextures=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">FixAliasedTextures=(false, true)</pre> | ||
Tells the ENB to ignore rendering on loading screens. This speeds up loading and prevents issues related to loading screens. | Tells the ENB to ignore rendering on loading screens. This speeds up loading and prevents issues related to loading screens. It is recommended to be enabled. | ||
<pre>IgnoreLoadingScreen=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">IgnoreLoadingScreen=(false, true)</pre> | ||
Same as above, but tells the ENB to ignore rendering on the inventory screen. | Same as above, but tells the ENB to ignore rendering on the inventory screen. It is also recommended to be enabled. | ||
<pre>IgnoreInventory=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">IgnoreInventory=(false, true)</pre> | ||
This | This fixes the a water transparency issue that can occur with SSAO, which sometimes causes some water textures to appear black. It is recommended to be enabled whenever SSAO is also enabled. | ||
<pre>FixSsaoWaterTransparency=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">FixSsaoWaterTransparency=(false, true)</pre> | ||
The | |||
<pre>FixSsaoHairTransparency=(false, true)</pre> | The fixes transparent objects like hair and eyebrows that are computed for SSAO/SSIL reflections. It is recommended to be enabled. | ||
The | <pre style="margin:0 0 25px 25px; width:500px;">FixSsaoHairTransparency=(false, true)</pre> | ||
<pre>FixTintGamma=(false, true)</pre> | |||
This | The is a fix for the small color differences in various parts of models. If this setting is enabled and ColorPow parameter is greater than "1.0" the differences are more noticeable. | ||
<pre>RemoveBlur=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">FixTintGamma=(false, true)</pre> | ||
<pre> | This parameter will remove Skyrim's static Depth of Field which is used to blur distance landscapes when some weathers are active. The setting is generally left up the the ENB Preset. | ||
<pre style="margin:0 0 25px 25px; width:500px;">RemoveBlur=(false, true)</pre> | |||
When enabled, this will fix issues with Subsurface Scattering for interiors and exteriors, and will prevent pixelated edges on characters and objects. It is recommended to be enabled. | |||
<pre style="margin:0 0 25px 25px; width:500px;">FixSubSurfaceScattering=(false, true)</pre><br> | |||
This fixes an issue with the reflection of the sky flicking in some weathers. It is recommended to be enabled. | |||
<pre style="margin:0 0 25px 25px; width:500px;">FixSkyReflection=(false, true)</pre><br> | |||
This fixes an issue with the cursor visibility after using Alt+Tab. When enabled, this will replace the [[Double Cursor Fix]] mod. It is recommended to be enabled. | |||
<pre style="margin:0 0 25px 25px; width:500px;">FixCursorVisibility=(false, true)</pre><br> | |||
= Editing Enbseries INI = | = Editing Enbseries INI = |
Revision as of 21:19, September 2, 2014
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by the S.T.E.P. Team