Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
TechAngel85 (talk | contribs) |
TechAngel85 (talk | contribs) (→Memory) |
||
Line 409: | Line 409: | ||
<pre style="margin:0 0 25px 25px; width:500px;">DisableDriverMemoryManager=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">DisableDriverMemoryManager=(false, true)</pre> | ||
When enabled this parameter can give faster cell load times as geometry/textures are not loaded into video memory until they are visible. This may cause stuttering since more data must be dynamically loaded into memory during gameplay as player looks and moves around the environment. If experiencing extended cell load times, before enabling this feature, it is recommended to first try using the "free VRAM" key (needs to be set | When enabled this parameter can give faster cell load times as geometry/textures are not loaded into video memory until they are visible. This may cause stuttering since more data must be dynamically loaded into memory during gameplay as player looks and moves around the environment. If experiencing extended cell load times, before enabling this feature, it is recommended to first try using the "free VRAM" key (needs to be set below) to clean video memory before entering a new location or fast traveling. | ||
<pre style="margin:0 0 25px 25px; width:500px;">DisablePreloadToVRAM=(false, true)</pre> | <pre style="margin:0 0 25px 25px; width:500px;">DisablePreloadToVRAM=(false, true)</pre> | ||
Revision as of 19:45, September 2, 2014
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by the S.T.E.P. Team