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=== Section 10.X.X: General Mods ===
===== [http://www.nexusmods.com/oblivion/mods/3172/? Bank of Cyrodiil] =====
* '''Author''':
* '''Version''':
* '''Installation''': "FIX LATER"EXE installer
* '''Notes''': (if needed)
<short description>
===== [http://www.nexusmods.com/oblivion/mods/40392/? Better dungeons] =====
* '''Author''': Scot and WalkerInShadows
* '''Version''': v13
* '''Installation''': Better Dungeons non-BSA and Better Dungeons.
Better Dungeons: Esp/m Filter:
    Check: Better Dungeons.esp
Improves dungeons. Thought it looked good and didn't see anything bad about it.
===== [http://www.nexusmods.com/oblivion/mods/11778/? Clocks of Cyrodiil] =====
* '''Author''': WilliamSea
* '''Version''': v1.00
* '''Installation''': Clocks of Cyrodiil
* '''Notes''': Needs Cleaning
After installing, I found it looked pretty natural.
===== [http://www.nexusmods.com/oblivion/mods/16282/? Drop Lit Torches OBSE] =====
* '''Author''': Strategy Master
* '''Version''': V2.4
* '''Installation''': DLT OBSE V2-4
Esp/m Filter:
    Check: DropLitTorchOBSE.esp
* '''Notes''': Required for Deadly Reflex.
===== [http://www.nexusmods.com/oblivion/mods/34905/? HUD Status Bars] =====
* '''Author''': TheNiceOne
* '''Version''': 5.3.2
* '''Installation''': HUD Status Bars 5_3_2
Sub-Packages:
    Check: 00, 01 Vanilla style, 10 - (Dark) DarN, 11 DarNified Compass
Esp/m Filter:
      Check: HUD Status Bars.esp
* '''Notes''': I need someone to write an ini that put the bars in one place as well as making them easier to see.
Changes the HUD."FIX LATER"
===== [http://www.nexusmods.com/oblivion/mods/3409/? Keychain] =====
* '''Author''': mmmpld and haama
* '''Version''': 5.00
* '''Installation''': Keychain v5_00
Esp/m Filter:
    Check: P1DkeyChain.esp
Collects all the keys into one key chain so that there are not a bunch of random key in your inventory.
===== [http://www.nexusmods.com/oblivion/mods/10223/? Let the People Drink] =====
* '''Author''': Khornate and Qazaaq
* '''Version''': 2.6
* '''Installation''': Main file.
Sub-Packages:
    Check: 00, 01 Plain Cobl.
Esp/m Filter:
    Check: LetThePeopleDrink.esp
===== [http://www.nexusmods.com/oblivion/mods/26220/? MiniMap - Reboot] =====
* '''Author''': Kyoma
* '''Version''': 1.2.0
* '''Installation''': MiniMap v1x2x0
Esp/m Filter:
    Check: MiniMap.esp
* '''Notes''': Requirement"FIX LATER"
As I was doing some testing, I felt like I was missing a minimap. I then did a search and found one. "FIX LATER"I will say controls need remapping.
===== [http://www.nexusmods.com/oblivion/mods/29569/? Mythic Creatures] =====
* '''Author''': themythofstrider
* '''Version''': 1.0
* '''Installation''': Mainfile
Retextures for creatures. I would like to add more.
===== [http://www.nexusmods.com/oblivion/mods/20218/? Roads of Cyrodiil] =====
* '''Author''': Arthmoor - Ukrr - mariedanj
* '''Version''': 1.0
* '''Installation''':
Sub-Packages:
    Check:
          00 Core
          01 Road Records
Esp/m Filter:
    Check:
          Roads of Cyrodil.esp
          ROC Standard Road Record.esp
* '''Notes''': I ave no idea what ROC Standard Road Record.esp is or does.
I thought that bridges would be awesome in Cyrodil and well it is.
===== [http://www.nexusmods.com/oblivion/mods/21862/? RefScope] =====
* '''Author''': Wyzard
* '''Version''': 2.1.2
* '''Installation''': RefScope 2_1_2
Esp/m Filter:
    Check: RefScope.esp
A must have mod for debugging. The usage will be described near the end of the guide.
===== [http://www.nexusmods.com/oblivion/mods/2055/? Reznod Mannequins] =====
* '''Author''': reznod
* '''Version''': 3.0
* '''Installation''': Reznod Mannequins
Esp/m Filter:
    Reznod_Mannequins.esp
One of the mods recommended this mod. I figured, why not.
===== Potentially NSFW [http://www.ladymoiraine.com/forum/index.php?action=downloads;sa=view;down=720 Slof's Oblivion Horses] =====
* '''Author''': Slof's
* '''Version''': 2.0
* '''Installation''':
Esp/m Filter:
    Uncheck: Slof's Horses Base.esp
Supposedly improves horses. "FIX LATER"
===== [http://www.nexusmods.com/oblivion/mods/43852/? Weapon Improvement Project] =====
* '''Author''': InsanitySorrow
* '''Version''': 1.9
* '''Installation''': (if needed)
* '''Notes''': (if needed)
<short description>


=== Section 11.X.X: FCOM Convergence ===
=== Section 11.X.X: FCOM Convergence ===

Revision as of 22:14, August 27, 2014

Section 11.X.X: FCOM Convergence

Section 11.1.X: FCOM Convergence

This is a massive convergence of many massive overhauls. I makes the game feel new and way more difficult. I'm also looking for alternative overhauls that are compatible with this guide.

Francescos Creatures and Items - V5
  • Author: Francesco and SomeWelshGuy
  • Version: 5.0B2
  • Installation:

Download:

    Francescos Creatures and Items - V5B1
    Francescos Creatures and Items - V5B2 Update

Wizard:

    Francescos Creatures and Items - V5B1
    Next
    Yes, I want the SI version
    Yes, I am installing FCOM
    Next
    Uncheck: Chance of More Enemies
    Check: Apply these selections, Install this package
  • Notes: Don't mess with the Sub-Packages or Esp/m Filter because they are already selected
OOO (Oscuro's_Oblivion_Overhaul)
  • Author:
  • Version: 1.35
  • Installation: Download: OOO135.zip, OOO135BSA.7z, OOO MIssing Icons.7z, Harvest_Flora_v3_0_1.zip
  • Notes:

OOO135: Esp/m Filter:

    Check: 
         Oscuro's_Oblivion_Overhaul.esm
         Oscuro's_Oblivion_Overhaul.esp

Harvest_Flora_v3_0_: Esp/m Filter:

    Check: All
WarCryEv
  • Author: "FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: WarCryEv.7z, Oblivion WarCry EV Opti.7z
  • Notes:

WarCryEv: Esp/m Filter:

    Check: All
Bob's Armory Oblivion
  • Author: "FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: Bob's Armory Oblivion.7z, FCOMBob's Armory Oblivion Opti.7z
  • Notes:

Bob's Armory Oblivion: Esp/m Filter:

    Check: All
FCOM Convergence
  • Author: Team FCOM
  • Version: 1.0
  • Installation: Download: FCOM Convergence 1.00.7z, FCOM_Convergence.7z, FCOM RealSwords Resources.7z
  • Notes:

FCOM Convergence 1.00: Esp/m Filter:

    Check: Select all except FCOM_SpawnRates*
    Check: FCOM_SpawnRatesReduced.esp
FCOM Optional Add-Ons
  • Author: Team FCOM
  • Version: 1.0
  • Installation: Download: FCOM Optional Add-Ons.7z
  • Notes: These are the options that are compatible with FCOM. For right now leave this completely uninstalled but remain in install list.
MMM (Martigen's Monster Mod)
  • Author: "FIX LATER"
  • Version: 3.8
  • Installation: Download: MMM38.rar, MMM38BSA.7z
  • Notes:

MMM38: Esp/m Filter:

    Check: Mart's Monster Mod.esm, Mart's Monster Mod - Diverse Creatures Expansion.esp, Mart's Monster Mod - Diverse WaterLife.esp, Mart's Monster Mod - Extra Wounding.esp, Mart's Monster Mod - Hunting & Crafting.esp, Mart's Monster Mod - Looting NPCs & Creatures.esp, Mart's Monster Mod - More Wilderness Life No Gates.esp, Mart's Monster Mod - Mummies.esp, Mart's Monster Mod - RadiantAITweaks.esp, Mart's Monster Mod - Shivering Ises.esp

MMM38BSA: The BSA file name MUST be changed to "FCOM_Convergence_MartsMonsterMod" without quotes.

Section 11.2.X: FCOM Convergence Patches

OOOorMMMFCOMSlofHorseDLCHorseArmor
  • Author: "FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: OOOorMMMFCOMSlofHorseDLCHorseArmor.rar
  • Notes: Requires Slof's Oblivion Horses

Esp/m Filter:

    Check: MMM4OOO&FCOM - Slofs Horse & DLC Armor.esp

"FIX LATER"

MOBS - Medieval Oblivion Equipment Balance System
  • Author: Corepc - BFG
  • Version: 2.0a
  • Installation: Download: OMOBS Shivering Isles

Esp/m Filter:

    Check: OMOBS_SI.esp
  • Notes: I'm not 100% sure that this works with the new FCOM Convergence 1.00

<short description>

Section 12.X.X: Combat Overhauls

I am playing on making this section into a modular system where there will be a selection of modules for Combat Overhaul. This is just to start. Unnecessary violence is being considered

Deadly Reflex
  • Author: Skycaptain
  • Version: 6.0b101
  • Installation: Download: Deadly Reflex v6_0_beta101

Esp/m Filter:

    Check: 
         HorseCombatMaster.esm
         DeadlyReflex 6 - Combat Moves.esp
  • Notes: "FIX LATER" This needs a configuration guide. I need input on what keys to use.

Combat Overhaul. I tried it in testing and it made the animations feel way better. The combat was very interactive.

Deadly Reflex 6 - NiFSE1-0 Release Compatibility Fix
  • Author: HeX
  • Version: V1.1
  • Installation: Download: DR6-NIFSE Compatibility patch

Esp/m Filter:

    Check:
         Deadly Reflex 6 - HeX NifSE Patch.esp
  • Notes: Required to use Deadly Reflex

Section 13.X.X: Overriding Texture Packs

Nice Ice a.k.a. The Hills Have Ice
  • Author: maczopikczo and xrayy
  • Version: 03

<short description>

HiRes Oblivion Textures
  • Author: Evandar
  • Version: 1.1

<short description>

AliveWaters
  • Author: Windsurfer
  • Version: 0.6
  • Installation:

Esp/m Filter:

    Check: All

<short description>

AliveWaters Grass Bug Fix
  • Author: Xerus
  • Version: 1.0

<short description>

Book Jackets: Oblivion Standard Res
  • Author: Daleth
  • Version: 1.0
  • Installation: Download: Book Jackets Oblivion High Res

Esp/m Filter:

    Check:
         Book Jackets Oblivion.esp

<short description>

Improved Doors and Flora
  • Author: Mikal33
  • Version: 1.1
  • Installation: Download both files

Install:

    Improved Doors and Flora
    IDFUpdate

<short description>

Improved Trees and Flora
  • Author: Mikal33
  • Version: 1.0
  • Installation: Download: Improved Trees and Flora

Install:

    Improved Trees and Flora

<short description>

Improved Bruma
  • Author: Mikal3
  • Version: 1.31
  • Installation: Download: Improved Bruma and BrumaUpdate

Instal:

    Improved Bruma
    BrumaUpdate

<short description>

Improved Signs
  • Author: Mikal33
  • Version: 1.2
  • Installation: Download: ImprovedSignsComplete

Install:

    ImprovedSignsComplete

<short description>

Section 14.X.X: Overhauls Overriding Texture Packs

Section 15.X.X: Patches

Section 16.X.X: Testing Resources

Template:Notice

FCOM TestResource
  • Author:"FIX LATER"
  • Version: "FIX LATER"
  • Installation: Download: FCOM TestResource.zip

Esp/m Filter:

    Check: FCOM 300_Resource.esp

This is a good utility for playing around with high spawns rates. This is done after enabling the esp. Once the game is started, you will be immediately teleported to a cell. To change cells use "coc 300TestCellXX" in the console.There are 30 cells XX = (00 - 29)

Landscape LOD generator tes4ll-v4
  • Author: Gruftikus and Lightwave
  • Version: 4.10
  • Installation: This is an application and is different from most. After downloading extract the files described below and then place them inside you Data folder.

Extract:

    Ini
    tes4qlod_tex
    S3TC.EXE
    tes4ll.exe
    VIC32.DLL
    tes4qlod_Oblivion_ltex.dat

I recommend not using the batch files since this guide is going to download and install the last application which functions a GUI for tes4ll-v4. You MUST backup your:

    Oblivion/Data/Meshes/Landscape/LOD folder

I generally copy/paste sequentially thus giving me and LOD - Copy folder.

  • Notes: I need to understand this thing more before I add it.
[<url> <mod name>]
  • Author:
  • Version:
  • Installation: (if needed)
  • Notes: (if needed)

<short description>

Section 17.X.X: Finishing Up

Section 17.1.X: Wrye Bash - Bashed Patch

"FIX LATER"

Section 17.2.X: Run Applications

"FIX LATER"

Section 18.X.X: Complete Collected Credits

"FIX LATER"

Section 19.X.X: Change Log

"FIX LATER"