Guide:ENBSeries: Difference between revisions
From Step Mods | Change The Game
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IntensityInteriorDay=(0.0... ) | IntensityInteriorDay=(0.0... ) | ||
IntensityInteriorNight=(0.0... )</pre> | IntensityInteriorNight=(0.0... )</pre> | ||
These parameters will place a curve on how high the glow will scale from fireplaces, torches and candles | These parameters will place a curve on how high the glow will scale from fireplaces, torches and candles by adjusting the contrast. | ||
<pre>CurveSunrise=(0.0... ) | <pre>CurveSunrise=(0.0... ) | ||
CurveDay=(0.0... ) | CurveDay=(0.0... ) | ||
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CurveInteriorDay=(0.0... ) | CurveInteriorDay=(0.0... ) | ||
CurveInteriorNight=(0.0... )</pre> | CurveInteriorNight=(0.0... )</pre> | ||
== Editing Window Light == | |||
This section will change the windows in game adjusting the brightness which will affect the point lighting of the scene. | |||
These parameters will affect the brightness of the windows. | |||
<pre>IntensitySunrise=(0.0... ) | |||
IntensityDay=(0.0... ) | |||
IntensitySunset=(0.0... ) | |||
IntensityNight=(0.0... ) | |||
IntensityInteriorDay=(0.0... ) | |||
IntensityInteriorNight=(0.0... )</pre> | |||
These parameters will affect the contrast of the windows. | |||
<pre>CurveSunrise=(0.0... ) | |||
CurveDay=(0.0... ) | |||
CurveSunset=(0.0... ) | |||
CurveNight=(0.0... ) | |||
CurveInteriorDay=(0.0... ) | |||
CurveInteriorNight=(0.0... )</pre> | |||
== Editing Fog == | |||
The ''[VOLUMETRICFOG]'' section will affect the fog that appears in exteriors in the mountains around Skyrim. There is a few interiors with fog placed in them as well, but not every interior will affected by these parameters. | |||
These parameters will affect the brightness of the fog. Setting these to 2.0 or higher will make the fog appear as thick as clouds and high curve values will be needed to reduce this effect. | |||
<pre>IntensitySunrise=(0.0... ) | |||
IntensityDay=(0.0... ) | |||
IntensitySunset=(0.0... ) | |||
IntensityNight=(0.0... ) | |||
IntensityInteriorDay=(0.0... ) | |||
IntensityInteriorNight=(0.0... )</pre> | |||
These parameters will affect the contrast of the fog. | |||
<pre>CurveSunrise=(0.0... ) | |||
CurveDay=(0.0... ) | |||
CurveSunset=(0.0... ) | |||
CurveNight=(0.0... ) | |||
CurveInteriorDay=(0.0... ) | |||
CurveInteriorNight=(0.0... )</pre> | |||
These parameters affect the fog sprite and will cause fog clouds to drawl light from the surrounding area with higher values. | |||
<pre>LightingInfluenceSunrise=(0.0... ) | |||
LightingInfluenceDay=(0.0... ) | |||
LightingInfluenceSunset=(0.0... ) | |||
LightingInfluenceNight=(0.0... ) | |||
LightingInfluenceInteriorDay=(0.0... ) | |||
LightingInfluenceInteriorNight=(0.0... )</pre> | |||
== Editing Color Correction == | == Editing Color Correction == |
Revision as of 05:57, September 27, 2013
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by the Wiki Editors & S.T.E.P. Team
- Updated: 5:57:40 27 September 2013 (UTC)