Project:SE ENB Development: Difference between revisions

From Step Mods | Change The Game
Tag: Replaced
Line 23: Line 23:
* [[Project:SE_ENB_Development/Fog|Fog]]
* [[Project:SE_ENB_Development/Fog|Fog]]
* [[Project:SE_ENB_Development/Rain|Rain]]
* [[Project:SE_ENB_Development/Rain|Rain]]
==ENBSeries INI==
This base ENBSeries.ini file has been set up to mirror that of weather '''Clear 1'''. As such where the settings overlap, edits should be made to the '''Clear 1''' weather first and copied to ENBSeries file.
===Effect===
<syntaxhighlight lang="INI">
[GLOBAL]
UseEffect=true
[EFFECT]
UseOriginalPostProcessing=true
UseOriginalObjectsProcessing=false
UseOriginalBloom=true
EnablePrepass=false
EnablePostPassShader=false
EnableProceduralSun=true
EnableSunGlare=false
EnableSunRays=true
EnableSkylighting=true
EnableDirectionalSkyLighting=true
; EnableSkylighting must be "true" for EnableDirectionalSkyLighting to work.
EnableCloudShadows=true
EnableDetailedShadow=true
EnableDistantShadow=true
EnableNormalMappingShadows=true
EnableAdaptation=false
EnableAmbientOcclusion=true
EnableBloom=false
EnableComplexFireLights=false
EnableComplexParticleLights=true
EnableDepthOfField=false
EnableImageBasedLighting=false
EnableLens=false
EnableReflection=true
EnableSkinSpecular=true
EnableSubSurfaceScattering=true
EnableUnderwaterShader=true
EnableVolumetricRays=true
EnableWater=true
EnableWetSurfaces=true
EnableRainWetSurfaces=true
</syntaxhighlight>
===COLORCORRECTION===
: {{fs|larger|{{fc|green|'''''Complete'''''}}}}
<syntaxhighlight lang="INI">
[COLORCORRECTION]
Brightness=1.0
GammaCurve=1.0
UsePaletteTexture=true
UseProceduralCorrection=true
</syntaxhighlight>
===TIMEOFDAY===
: {{fs|larger|{{fc|green|'''''Complete'''''}}}}
The TOD settings have been adjusted to match that of [[SkyrimSE:Cathedral_Weathers_and_Seasons|Cathedral Weathers]] game times. These should not be adjusted unless Cathedral Weathers updates their times.
<syntaxhighlight lang="INI">
[TIMEOFDAY]
DawnDuration=2.0
SunriseTime=7.0
DayTime=9.0
SunsetTime=16.0
DuskDuration=2.0
NightTime=21.0
</syntaxhighlight>
===WEATHER===
''EnableMultipleWeathers'' must be set to '''true''' in order for Multiple Weathers to work.
<syntaxhighlight lang="INI">
[WEATHER]
EnableMultipleWeathers=true
EnableLocationWeather=false
</syntaxhighlight>
===ADAPTATION===
<syntaxhighlight lang="INI">
[ADAPTATION]
ForceMinMaxValues=false
AdaptationMin=0.1
AdaptationMax=0.5
AdaptationSensitivity=0.1
AdaptationTime=0.1
</syntaxhighlight>
===BLOOM===
<syntaxhighlight lang="INI">
[BLOOM]
IgnoreWeatherSystem=false
AmountDawn=0.4
AmountSunrise=0.35
AmountDay=0.25
AmountSunset=0.35
AmountDusk=0.4
AmountNight=0.4
AmountInteriorDay=0.4
AmountInteriorNight=0.4
</syntaxhighlight>
===CLOUDSHADOWS===
<syntaxhighlight lang="INI">
[CLOUDSHADOWS]
IgnoreWeatherSystem=false
AmountDawn=0.4
AmountSunrise=0.5
AmountDay=0.6
AmountSunset=0.5
AmountDusk=0.4
AmountNight=0.4
AmountInteriorDay=0.6
AmountInteriorNight=0.4
</syntaxhighlight>
===COMPLEXFIRELIGHTS===
: {{fs|larger|{{fc|green|'''''Complete'''''}}}}
[[File:TechAngel85Avatar.png|22px|alt=TechAngel Avatar|class=rounded-circle]] [[User:TechAngel85|TechAngel85]]
: ''This should be disabled for most of the ENB Light mods.''
<syntaxhighlight lang="INI">
[COMPLEXFIRELIGHTS]
IgnoreWeatherSystem=false
EnableSeparateInteriorParameters=false
EnableBigRange=false
BigRangeScale=1.0
BigRangeScaleInterior=1.0
EnableShadow=false
ShadowQuality=1
EnableNormalMappingShadows=false
NormalMappingShadowsQuality=1
DistanceFadeDawn=1.0
DistanceFadeSunrise=1.0
DistanceFadeDay=1.0
DistanceFadeSunset=1.0
DistanceFadeDusk=1.0
DistanceFadeNight=1.0
DistanceFadeInteriorDay=1.0
DistanceFadeInteriorNight=1.0
HitIntensityDawn=1.0
HitIntensitySunrise=1.0
HitIntensityDay=1.0
HitIntensitySunset=1.0
HitIntensityDusk=1.0
HitIntensityNight=1.0
HitIntensityInteriorDay=1.0
HitIntensityInteriorNight=1.0
IntensityDawn=0.46
IntensitySunrise=0.46
IntensityDay=0.46
IntensitySunset=0.46
IntensityDusk=0.46
IntensityNight=0.46
IntensityInteriorDay=0.46
IntensityInteriorNight=0.46
SpecularAmountDawn=1.0
SpecularAmountSunrise=1.0
SpecularAmountDay=1.0
SpecularAmountSunset=1.0
SpecularAmountDusk=1.0
SpecularAmountNight=1.0
SpecularAmountInteriorDay=1.0
SpecularAmountInteriorNight=1.0
SpecularPowerDawn=12.0
SpecularPowerSunrise=12.0
SpecularPowerDay=12.0
SpecularPowerSunset=12.0
SpecularPowerDusk=12.0
SpecularPowerNight=12.0
SpecularPowerInteriorDay=12.0
SpecularPowerInteriorNight=12.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
</syntaxhighlight>
===COMPLEXPARTICLELIGHTS===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
<syntaxhighlight lang="INI">
[COMPLEXPARTICLELIGHTS]
IgnoreWeatherSystem=false
EnableSeparateInteriorParameters=true
EnableBigRange=true
BigRangeScale=1.0
BigRangeScaleInterior=1.0
EnableShadow=true
ShadowQuality=2
EnableNormalMappingShadows=false
NormalMappingShadowsQuality=1
DistanceFadeDawn=0.3
DistanceFadeSunrise=0.3
DistanceFadeDay=0.3
DistanceFadeSunset=0.3
DistanceFadeDusk=0.3
DistanceFadeNight=0.3
DistanceFadeInteriorDay=0.3
DistanceFadeInteriorNight=0.3
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.1
IntensityDawn=0.55
IntensitySunrise=0.5
IntensityDay=0.45
IntensitySunset=0.5
IntensityDusk=0.55
IntensityNight=0.6
IntensityInteriorDay=0.45
IntensityInteriorNight=0.6
SpecularAmountDawn=1.0
SpecularAmountSunrise=1.0
SpecularAmountDay=1.0
SpecularAmountSunset=1.0
SpecularAmountDusk=1.0
SpecularAmountNight=1.0
SpecularAmountInteriorDay=0.5
SpecularAmountInteriorNight=0.5
SpecularPowerDawn=12.0
SpecularPowerSunrise=12.0
SpecularPowerDay=12.0
SpecularPowerSunset=12.0
SpecularPowerDusk=12.0
SpecularPowerNight=12.0
SpecularPowerInteriorDay=12.0
SpecularPowerInteriorNight=12.0
</syntaxhighlight>
===DEPTHOFFIELD===
<syntaxhighlight lang="INI">
[DEPTHOFFIELD]
FocusingTime=0.5
ApertureTime=5.0
</syntaxhighlight>
===ENVIRONMENT===
: {{fs|larger|{{fc|yellow|'''''In-progress'''''}}}}
<syntaxhighlight lang="INI">
[ENVIRONMENT]
IgnoreWeatherSystem=false
ColorPowDawn=1.3
ColorPowSunrise=1.3
ColorPowDay=1.3
ColorPowSunset=1.3
ColorPowDusk=1.3
ColorPowNight=1.3
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
AmbientLightingDesaturationDawn=0.5
AmbientLightingDesaturationSunrise=0.5
AmbientLightingDesaturationDay=0.5
AmbientLightingDesaturationSunset=0.5
AmbientLightingDesaturationDusk=0.5
AmbientLightingDesaturationNight=0.5
AmbientLightingDesaturationInteriorDay=0.15
AmbientLightingDesaturationInteriorNight=0.0
AmbientLightingIntensityDawn=0.85
AmbientLightingIntensitySunrise=0.95
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=0.95
AmbientLightingIntensityDusk=0.85
AmbientLightingIntensityNight=0.75
AmbientLightingIntensityInteriorDay=0.75
AmbientLightingIntensityInteriorNight=0.65
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=0.9
DirectLightingIntensityDawn=1.15
DirectLightingIntensitySunrise=1.15
DirectLightingIntensityDay=1.15
DirectLightingIntensitySunset=1.15
DirectLightingIntensityDusk=1.15
DirectLightingIntensityNight=1.15
DirectLightingIntensityInteriorDay=0.05
DirectLightingIntensityInteriorNight=0.05
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
FogAmountMultiplierDawn=1.0
FogAmountMultiplierSunrise=1.0
FogAmountMultiplierDay=1.0
FogAmountMultiplierSunset=1.0
FogAmountMultiplierDusk=1.0
FogAmountMultiplierNight=1.0
FogAmountMultiplierInteriorDay=1.0
FogAmountMultiplierInteriorNight=1.0
FogCurveMultiplierDawn=1.0
FogCurveMultiplierSunrise=1.0
FogCurveMultiplierDay=1.0
FogCurveMultiplierSunset=1.0
FogCurveMultiplierDusk=1.0
FogCurveMultiplierNight=1.0
FogCurveMultiplierInteriorDay=2.0
FogCurveMultiplierInteriorNight=2.0
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=0.93
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingIntensityDawn=0.66
PointLightingIntensitySunrise=0.54
PointLightingIntensityDay=0.4
PointLightingIntensitySunset=0.54
PointLightingIntensityDusk=0.66
PointLightingIntensityNight=0.8
PointLightingIntensityInteriorDay=0.33
PointLightingIntensityInteriorNight=0.5
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=0.66
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
</syntaxhighlight>
===EYE===
<syntaxhighlight lang="INI">
[EYE]
IgnoreWeatherSystem=false
LightAmountMultiplierDawn=1.0
LightAmountMultiplierSunrise=1.0
LightAmountMultiplierDay=1.0
LightAmountMultiplierSunset=1.0
LightAmountMultiplierDusk=1.0
LightAmountMultiplierNight=1.0
LightAmountMultiplierInteriorDay=1.0
LightAmountMultiplierInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
</syntaxhighlight>
===FIRE===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
:* review with latest Embers XD
<syntaxhighlight lang="INI">
[FIRE]
IgnoreWeatherSystem=false
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensityDawn=0.75
IntensitySunrise=0.55
IntensityDay=0.4
IntensitySunset=0.55
IntensityDusk=0.76
IntensityNight=1.0
IntensityInteriorDay=0.75
IntensityInteriorNight=0.85
</syntaxhighlight>
===GAMEVOLUMETRICRAYS===
<syntaxhighlight lang="INI">
[GAMEVOLUMETRICRAYS]
IgnoreWeatherSystem=false
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
RangeFactorDawn=1.0
RangeFactorSunrise=1.0
RangeFactorDay=1.0
RangeFactorSunset=1.0
RangeFactorDusk=1.0
RangeFactorNight=1.0
RangeFactorInteriorDay=1.0
RangeFactorInteriorNight=1.0
</syntaxhighlight>
===GRASS===
<syntaxhighlight lang="INI">
[GRASS]
IgnoreWeatherSystem=false
AmbientMultiplierDawn=1.0
AmbientMultiplierSunrise=1.0
AmbientMultiplierDay=1.0
AmbientMultiplierSunset=1.0
AmbientMultiplierDusk=1.0
AmbientMultiplierNight=1.0
AmbientMultiplierInteriorDay=1.0
AmbientMultiplierInteriorNight=1.0
DirectionalMultiplierDawn=1.0
DirectionalMultiplierSunrise=1.0
DirectionalMultiplierDay=1.0
DirectionalMultiplierSunset=1.0
DirectionalMultiplierDusk=1.0
DirectionalMultiplierNight=1.0
DirectionalMultiplierInteriorDay=1.0
DirectionalMultiplierInteriorNight=1.0
SubSurfaceScatteringAmountDawn=1.0
SubSurfaceScatteringAmountSunrise=1.0
SubSurfaceScatteringAmountDay=1.0
SubSurfaceScatteringAmountSunset=1.0
SubSurfaceScatteringAmountDusk=1.0
SubSurfaceScatteringAmountNight=1.0
SubSurfaceScatteringAmountInteriorDay=1.0
SubSurfaceScatteringAmountInteriorNight=1.0
</syntaxhighlight>
===IMAGEBASEDLIGHTING===
<syntaxhighlight lang="INI">
[IMAGEBASEDLIGHTING]
IgnoreWeatherSystem=false
AdditiveAmountDawn=0.0
AdditiveAmountSunrise=0.0
AdditiveAmountDay=0.0
AdditiveAmountSunset=0.0
AdditiveAmountDusk=0.0
AdditiveAmountNight=0.0
AdditiveAmountInteriorDay=0.0
AdditiveAmountInteriorNight=0.0
MultiplicativeAmountDawn=0.32
MultiplicativeAmountSunrise=0.32
MultiplicativeAmountDay=0.32
MultiplicativeAmountSunset=0.32
MultiplicativeAmountDusk=0.32
MultiplicativeAmountNight=0.32
MultiplicativeAmountInteriorDay=0.32
MultiplicativeAmountInteriorNight=0.32
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
</syntaxhighlight>
===LENS===
: {{fs|larger|{{fc|salmon|'''''Not planned for use with Preset'''''}}}}
<syntaxhighlight lang="INI">
[LENS]
IgnoreWeatherSystem=false
AmountDawn=0.1
AmountSunrise=0.1
AmountDay=0.1
AmountSunset=0.1
AmountDusk=0.1
AmountNight=0.1
AmountInteriorDay=0.1
AmountInteriorNight=0.1
</syntaxhighlight>
===LENSFLARE_GAME===
: {{fs|larger|{{fc|salmon|'''''Not planned for use with Preset'''''}}}}
<syntaxhighlight lang="INI">
[LENSFLARE_GAME]
IgnoreWeatherSystem=false
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
</syntaxhighlight>
===LIGHTSPRITE===
<syntaxhighlight lang="INI">
[LIGHTSPRITE]
IgnoreWeatherSystem=false
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.15
IntensityInteriorNight=0.15
</syntaxhighlight>
===NORMALMAPPINGSHADOWS===
<syntaxhighlight lang="INI">
[NORMALMAPPINGSHADOWS]
Quality=1
</syntaxhighlight>
===OBJECT===
<syntaxhighlight lang="INI">
[OBJECT]
IgnoreWeatherSystem=false
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
</syntaxhighlight>
===PARTICLE===
<syntaxhighlight lang="INI">
[PARTICLE]
IgnoreWeatherSystem=false
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=0.3
IntensityInteriorDay=0.75
IntensityInteriorNight=0.75
AmbientInfluenceDawn=0.5
AmbientInfluenceSunrise=0.5
AmbientInfluenceDay=0.5
AmbientInfluenceSunset=0.5
AmbientInfluenceDusk=0.5
AmbientInfluenceNight=0.3
AmbientInfluenceInteriorDay=0.5
AmbientInfluenceInteriorNight=0.7
LightingInfluenceDawn=0.5
LightingInfluenceSunrise=0.35
LightingInfluenceDay=0.5
LightingInfluenceSunset=0.35
LightingInfluenceDusk=0.35
LightingInfluenceNight=0.25
LightingInfluenceInteriorDay=0.5
LightingInfluenceInteriorNight=0.5
</syntaxhighlight>
===PROCEDURALSUN===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
<syntaxhighlight lang="INI">
[PROCEDURALSUN]
IgnoreWeatherSystem=false
Size=0.9
EdgeSoftness=1.0
GlowCurveDawn=3.5
GlowCurveSunrise=3.5
GlowCurveDay=3.5
GlowCurveSunset=3.5
GlowCurveDusk=3.5
GlowCurveNight=3.5
GlowCurveInteriorDay=3.5
GlowCurveInteriorNight=3.5
GlowIntensityDawn=0.6
GlowIntensitySunrise=0.8
GlowIntensityDay=1.0
GlowIntensitySunset=0.8
GlowIntensityDusk=0.6
GlowIntensityNight=0.5
GlowIntensityInteriorDay=0.5
GlowIntensityInteriorNight=0.5
</syntaxhighlight>
===RAIN===
<syntaxhighlight lang="INI">
[RAIN]
IgnoreWeatherSystem=false
Enable=true
EnableSupersampling=true
UseOriginalTexture=false
BrightnessDawn=1.0
BrightnessSunrise=1.0
BrightnessDay=1.0
BrightnessSunset=1.0
BrightnessDusk=1.0
BrightnessNight=1.0
BrightnessInteriorDay=1.0
BrightnessInteriorNight=1.0
MotionBluriness=0.25
MotionStretch=0.66
MotionTransparency=0.9
RefractionFactor=1.0
</syntaxhighlight>
===RAINWETSURFACES===
<syntaxhighlight lang="INI">
[RAINWETSURFACES]
IgnoreWeatherSystem=true
EnableCubemap=true
RainFadeTime=15.0
ColorPowMultiplier=1.15
BodyFresnelMin=0.1
BodyFresnelCurve=4.0
BodyGlossinessDawn=1.0
BodyGlossinessSunrise=1.0
BodyGlossinessDay=1.0
BodyGlossinessSunset=1.0
BodyGlossinessDusk=1.0
BodyGlossinessNight=1.0
BodyGlossinessInteriorDay=1.0
BodyGlossinessInteriorNight=1.0
BodyReflectionAmountDawn=0.6
BodyReflectionAmountSunrise=0.6
BodyReflectionAmountDay=0.6
BodyReflectionAmountSunset=0.6
BodyReflectionAmountDusk=0.6
BodyReflectionAmountNight=0.6
BodyReflectionAmountInteriorDay=0.6
BodyReflectionAmountInteriorNight=0.6
FresnelMin=0.1
FresnelCurve=4.0
GlossinessDawn=1.0
GlossinessSunrise=1.0
GlossinessDay=1.0
GlossinessSunset=1.0
GlossinessDusk=1.0
GlossinessNight=1.0
GlossinessInteriorDay=1.0
GlossinessInteriorNight=1.0
ReflectionAmountDawn=0.3
ReflectionAmountSunrise=0.3
ReflectionAmountDay=0.3
ReflectionAmountSunset=0.3
ReflectionAmountDusk=0.3
ReflectionAmountNight=0.3
ReflectionAmountInteriorDay=0.3
ReflectionAmountInteriorNight=0.3
</syntaxhighlight>
===RAYS===
<syntaxhighlight lang="INI">
[RAYS]
IgnoreWeatherSystem=true
Quality=1
Type=2
SunRaysMultiplierDawn=1.0
SunRaysMultiplierSunrise=1.0
SunRaysMultiplierDay=1.0
SunRaysMultiplierSunset=1.0
SunRaysMultiplierDusk=1.0
SunRaysMultiplierNight=1.0
SunRaysMultiplierInteriorDay=1.0
SunRaysMultiplierInteriorNight=1.0
</syntaxhighlight>
===REFLECTION===
<syntaxhighlight lang="INI">
[REFLECTION]
EnableInterior=true
Amount=1.5
AmountInterior=1.5
Power=0.5
PowerInterior=0.5
Quality=1
QualityInterior=1
</syntaxhighlight>
===SHADOW===
<syntaxhighlight lang="INI">
[SHADOW]
ShadowQuality=1
EnableDistantShadowAtNight=false
DistantShadowQuality=1
DetailedShadowQuality=1
DetailedShadowInteriorQuality=0
</syntaxhighlight>
===SKINSPECULAR===
<syntaxhighlight lang="INI">
[SKINSPECULAR]
IgnoreWeatherSystem=false
SpecularAmountDawn=1.0
SpecularAmountSunrise=1.0
SpecularAmountDay=1.0
SpecularAmountSunset=1.0
SpecularAmountDusk=1.0
SpecularAmountNight=1.0
SpecularAmountInteriorDay=1.0
SpecularAmountInteriorNight=1.0
</syntaxhighlight>
===SKY===
: {{fs|larger|{{fc|yellow|'''''In-progress'''''}}}}
<syntaxhighlight lang="INI">
[SKY]
IgnoreWeatherSystem=false
Enable=true
DisableWrongSkyMath=true
AuroraBorealisIntensityDawn=0.85
AuroraBorealisIntensitySunrise=0.7
AuroraBorealisIntensityDay=0.55
AuroraBorealisIntensitySunset=0.7
AuroraBorealisIntensityDusk=0.85
AuroraBorealisIntensityNight=1.0
AuroraBorealisIntensityInteriorDay=0.7
AuroraBorealisIntensityInteriorNight=1.0
AuroraBorealisCurveDawn=1.0
AuroraBorealisCurveSunrise=1.0
AuroraBorealisCurveDay=1.0
AuroraBorealisCurveSunset=1.0
AuroraBorealisCurveDusk=1.0
AuroraBorealisCurveNight=1.0
AuroraBorealisCurveInteriorDay=1.0
AuroraBorealisCurveInteriorNight=1.0
CloudsEdgeClamp=0.75
CloudsEdgeIntensity=0.75
CloudsEdgeFadeRange=0.66
CloudsEdgeMoonMultiplier=1.0
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=0.9
CloudsIntensityDay=0.9
CloudsIntensitySunset=0.9
CloudsIntensityDusk=1.0
CloudsIntensityNight=0.75
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=0.9
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=0.0
CloudsOpacitySunrise=0.0
CloudsOpacityDay=0.0
CloudsOpacitySunset=0.0
CloudsOpacityDusk=0.0
CloudsOpacityNight=0.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
MoonIntensityDawn=0.85
MoonIntensitySunrise=0.7
MoonIntensityDay=0.6
MoonIntensitySunset=0.7
MoonIntensityDusk=0.85
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
MoonColorFilterDawn=1, 1, 1
MoonColorFilterSunrise=1, 1, 1
MoonColorFilterDay=1, 1, 1
MoonColorFilterSunset=1, 1, 1
MoonColorFilterDusk=1, 1, 1
MoonColorFilterNight=1, 1, 1
MoonColorFilterInteriorDay=1, 1, 1
MoonColorFilterInteriorNight=1, 1, 1
EnableAnimatedStars=false
StarsAnimationTime=0.3
StarsAnimationDensity=10.0
StarsAnimationIntensity=10.0
StarsIntensityDawn=1.0
StarsIntensitySunrise=1.0
StarsIntensityDay=1.0
StarsIntensitySunset=1.0
StarsIntensityDusk=1.0
StarsIntensityNight=1.0
StarsIntensityInteriorDay=1.0
StarsIntensityInteriorNight=1.0
StarsCurveDawn=1.0
StarsCurveSunrise=1.0
StarsCurveDay=1.0
StarsCurveSunset=1.0
StarsCurveDusk=1.0
StarsCurveNight=1.0
StarsCurveInteriorDay=1.0
StarsCurveInteriorNight=1.0
SunIntensityDawn=0.8
SunIntensitySunrise=0.9
SunIntensityDay=1.0
SunIntensitySunset=0.9
SunIntensityDusk=0.8
SunIntensityNight=0.7
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
</syntaxhighlight>
===SKYLIGHTING===
<syntaxhighlight lang="INI">
[SKYLIGHTING]
IgnoreWeatherSystem=false
HighPrecision=true
Quality=1
AmbientMinLevelDawn=0.6
AmbientMinLevelSunrise=0.55
AmbientMinLevelDay=0.45
AmbientMinLevelSunset=0.45
AmbientMinLevelDusk=0.45
AmbientMinLevelNight=0.35
AmbientMinLevelInteriorDay=0.25
AmbientMinLevelInteriorNight=0.25
</syntaxhighlight>
===SSAO_GAME===
<syntaxhighlight lang="INI">
[SSAO_GAME]
ColorfulMix=true
AOAmount=1.0
AOAmountInterior=1.4
</syntaxhighlight>
===SSAO_SSIL===
<syntaxhighlight lang="INI">
[SSAO_SSIL]
IgnoreWeatherSystem=true
UseIndirectLighting=true
UseComplexAmbientOcclusion=false
EnableComplexFilter=false
EnableDenoiser=false
OptimizeCaching=true
UseSelfIntersecting=false
FilterBluriness=0
ResolutionScale=0.5
SourceTexturesScale=0.5
SamplingQuality=1
SamplingRange=0.25
SamplingRangeInterior=0.3
AOAmount=0.6
AOAmountInterior=1.0
AOIntensity=0.8
AOIntensityInterior=1.0
AOMixingType=2
AOMixingTypeInterior=2
AOMultiplierSSS=1.0
ILAmount=2.0
ILAmountInterior=2.0
ILMultiplierSSS=1.0
ILBrightnessCompressionDawn=1.0
ILBrightnessCompressionSunrise=1.0
ILBrightnessCompressionDay=1.0
ILBrightnessCompressionSunset=1.0
ILBrightnessCompressionDusk=1.0
ILBrightnessCompressionNight=1.0
ILBrightnessCompressionInteriorDay=1.0
ILBrightnessCompressionInteriorNight=1.0
</syntaxhighlight>
===SUBSURFACESCATTERING===
<syntaxhighlight lang="INI">
[SUBSURFACESCATTERING]
IgnoreWeatherSystem=false
EnableOldSSS=false
EnableSeparateInteriorParameters=false
Amount=0.6
AmountInterior=0.5
Radius=3.0
RadiusInterior=3.0
Quality=1
SurfaceBrightness=0.8
SurfaceBrightnessInterior=0.75
EpidermalAmount=1.5
EpidermalAmountInterior=3.0
EpidermalDiffuseSaturation=0.3
EpidermalDiffuseSaturationInterior=-0.1
EpidermalMix=0.6
EpidermalMixInterior=0.5
SubdermalAmount=3.0
SubdermalAmountInterior=6.0
SubdermalDiffuseSaturation=0.5
SubdermalDiffuseSaturationInterior=0.2
SubdermalMix=0.3
SubdermalMixInterior=0.4
SubdermalTranslucency=0.6
SubdermalTranslucencyInterior=0.4
SubdermalPhase=0.2
SubdermalPhaseInterior=0.0
</syntaxhighlight>
===SUNGLARE===
<syntaxhighlight lang="INI">
[SUNGLARE]
IgnoreWeatherSystem=true
GlowIntensityDawn=0.55
GlowIntensitySunrise=0.75
GlowIntensityDay=1.0
GlowIntensitySunset=0.75
GlowIntensityDusk=0.55
GlowIntensityNight=0.75
GlowIntensityInteriorDay=1.0
GlowIntensityInteriorNight=1.0
</syntaxhighlight>
===UNDERWATER===
<syntaxhighlight lang="INI">
[UNDERWATER]
IgnoreWeatherSystem=false
TintAmount=0.9
EnableCaustics=true
HighQualityCaustics=true
CausticsAmount=3.0
CausticsAmountDawn=2.33
CausticsAmountSunrise=3.0
CausticsAmountDay=3.69
CausticsAmountSunset=3.0
CausticsAmountDusk=2.33
CausticsAmountNight=1.66
CausticsAmountInteriorDay=3.0
CausticsAmountInteriorNight=2.33
</syntaxhighlight>
===VEGETATION===
<syntaxhighlight lang="INI">
[VEGETATION]
IgnoreWeatherSystem=false
SubSurfaceScatteringMultiplierDawn=0.2
SubSurfaceScatteringMultiplierSunrise=0.6
SubSurfaceScatteringMultiplierDay=0.6
SubSurfaceScatteringMultiplierSunset=0.4
SubSurfaceScatteringMultiplierDusk=0.2
SubSurfaceScatteringMultiplierNight=0.2
SubSurfaceScatteringMultiplierInteriorDay=0.2
SubSurfaceScatteringMultiplierInteriorNight=0.2
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
</syntaxhighlight>
===VOLUMETRICFOG===
<syntaxhighlight lang="INI">
[VOLUMETRICFOG]
IgnoreWeatherSystem=false
IntensityDawn=0.6
IntensitySunrise=0.8
IntensityDay=1.0
IntensitySunset=0.8
IntensityDusk=0.6
IntensityNight=4.0
IntensityInteriorDay=0.8
IntensityInteriorNight=0.6
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
OpacityDawn=0.75
OpacitySunrise=0.75
OpacityDay=0.75
OpacitySunset=0.75
OpacityDusk=0.75
OpacityNight=0.75
OpacityInteriorDay=0.75
OpacityInteriorNight=0.75
</syntaxhighlight>
===VOLUMETRICRAYS===
<syntaxhighlight lang="INI">
[VOLUMETRICRAYS]
IgnoreWeatherSystem=false
Quality=0
IntensityDawn=0.3
IntensitySunrise=0.2
IntensityDay=0.1
IntensitySunset=0.2
IntensityDusk=0.3
IntensityNight=0.3
IntensityInteriorDay=0.5
IntensityInteriorNight=0.5
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.33
SkyColorAmountSunrise=0.33
SkyColorAmountDay=0.33
SkyColorAmountSunset=0.33
SkyColorAmountDusk=0.33
SkyColorAmountNight=0.33
SkyColorAmountInteriorDay=0.33
SkyColorAmountInteriorNight=0.33
</syntaxhighlight>
===WATER===
: {{fs|larger|{{fc|bug|'''''Waiting Review'''''}}}}
:* These settings are designed for use with Realistic Water Two SE.
:* ''Brightness'' is set up to dim and brighten with the time of day.
<syntaxhighlight lang="INI">
[WATER]
IgnoreWeatherSystem=false
EnableLighting=true
EnableTemporalAA=true
EnableParallax=false
EnableDisplacement=false
DisplacementQuality=0
EnableTessellation=true
TessellationQuality=0
DisableDistantReflection=false
EnableSelfReflection=false
ReflectionAmount=0.9
EnableCaustics=true
CausticsAmount=0.66
EnableDispersion=true
DispersionAmount=0.66
EnableCloudsShadow=false
EnableShadow=true
EnableVolumetricShadow=false
VolumetricShadowQuality=2
FresnelMin=0.4
FresnelMax=0.66
FresnelMultiplier=0.66
Muddiness=0.8
BrightnessDawn=0.7
BrightnessSunrise=0.85
BrightnessDay=1.0
BrightnessSunset=0.85
BrightnessDusk=0.7
BrightnessNight=0.6
BrightnessInteriorDay=1.0
BrightnessInteriorNight=0.85
SunLightingMultiplier=0.25
SunSpecularMultiplier=0.5
SunScatteringMultiplier=1.0
WavesAmplitudeDawn=0.6
WavesAmplitudeSunrise=0.6
WavesAmplitudeDay=0.6
WavesAmplitudeSunset=0.6
WavesAmplitudeDusk=0.6
WavesAmplitudeNight=0.6
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
WetMultiplier=1.0
</syntaxhighlight>
===WETSURFACES===
<syntaxhighlight lang="INI">
[WETSURFACES]
IgnoreWeatherSystem=true
EnableCubemap=true
EnableGlossiness=true
AntialiasingQuality=1
FresnelMin=0.15
FresnelCurve=1.5
BodyFresnelMin=0.05
BodyFresnelCurve=2.0
GlossinessDawn=1.0
GlossinessSunrise=1.0
GlossinessDay=1.0
GlossinessSunset=1.0
GlossinessDusk=1.0
GlossinessNight=1.0
GlossinessInteriorDay=1.0
GlossinessInteriorNight=1.0
ReflectionAmountDawn=0.0
ReflectionAmountSunrise=0.0
ReflectionAmountDay=0.0
ReflectionAmountSunset=0.0
ReflectionAmountDusk=0.0
ReflectionAmountNight=0.0
ReflectionAmountInteriorDay=0.0
ReflectionAmountInteriorNight=0.0
BodyGlossinessDawn=1.0
BodyGlossinessSunrise=1.0
BodyGlossinessDay=1.0
BodyGlossinessSunset=1.0
BodyGlossinessDusk=1.0
BodyGlossinessNight=1.0
BodyGlossinessInteriorDay=1.0
BodyGlossinessInteriorNight=1.0
BodyReflectionAmountDawn=0.0
BodyReflectionAmountSunrise=0.0
BodyReflectionAmountDay=0.0
BodyReflectionAmountSunset=0.0
BodyReflectionAmountDusk=0.0
BodyReflectionAmountNight=0.0
BodyReflectionAmountInteriorDay=0.0
BodyReflectionAmountInteriorNight=0.0
</syntaxhighlight>
===WINDOWLIGHT===
<syntaxhighlight lang="INI">
[WINDOWLIGHT]
IgnoreWeatherSystem=false
IntensityDawn=2.25
IntensitySunrise=2.0
IntensityDay=1.5
IntensitySunset=2.0
IntensityDusk=2.25
IntensityNight=2.5
IntensityInteriorDay=3.25
IntensityInteriorNight=3.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
</syntaxhighlight>

Revision as of 06:00, October 16, 2021

Delta c.png

SkyrimSE ENBSeries Development

A reference the development of the Step SkyrimSE ENB Preset

 | Forum Topic

Weapon.png

WIP

This page is still under construction.

Important Links

Multiple Weathers Links

Weather List

Clear 1

  • Pending review...
  • File has been reset to remove any unnecessary/unsupported parameters and to add any new ones that were missing.
    This resets the file to only contain the parameters that can be affected by Multiple Weathers. As such, it should be used as a template to update the remaining files.
  • File has been updated to match current state of ENBSeries.ini.

Weathers not yet started