Guide:ENBSeries: Difference between revisions
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== Editing the Enbseries INI == | == Editing the Enbseries INI == | ||
=== Using a Proxy === | === Using a Proxy === | ||
The ''[PROXY]'' section of the INI file allows for use of another d3d9.dll file. This enables the ENB to be compatible with other processors such as FXAA, SMAA, and RCRN. The following as an explanation of the ''[PROXY]'' settings: | |||
<pre>EnableProxyLibrary=(false, true)</pre> | |||
This will either enable or disable the use of the proxy. Unless you are using a separate processor in combination with ENB, this setting should remain as ''false''. | |||
<pre>InitProxyFunctions=(false, true)</pre> | |||
This attaches drawing functions to proxy library. Set this to false only if that dll is not hooking rendering functions and just needs to be injected in to game process. (i.e. bug fixes or process memory patchers). If you're using the proxy option, most secondly d3d9.dll files will need this option set to ''true''. | |||
<pre>ProxyLibrary=other_d3d9.dll</pre> | |||
This is the name or full path to proxy library to be loaded (second d3d9.dll file). The name or path can not contain unicode symbols. The majority of situation you'll simply include the name as the two d3d9.dll files will be located in the root Skyrim folder. | |||
'''Full Example:''' | |||
<pre> | |||
[PROXY] | |||
EnableProxyLibrary=true | |||
InitProxyFunctions=true | |||
ProxyLibrary=RCRN_d3d9.dll | |||
</pre> | |||
=== Disabling Effects === | === Disabling Effects === |
Revision as of 19:47, January 4, 2013
Template:Notice A comprehensive guide for properly setting up ENB for n00bs and gurus alike -- by Staind716 & S.T.E.P. Team
- Updated: 19:47:25 4 January 2013 (UTC)