SkyrimSE:SkyrimPrefs INI/LOD: Difference between revisions

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(Created page with "== [LOD] == ==== fLODFadeOutMultActors ==== fLODFadeOutMultActors Default is 6.0000. fLODFadeOutMultActors=(...,-0.0001,0,0.0001,...) ==== fLODFadeOutMultItems ==== fLODFa...")
 
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==== fLODFadeOutMultActors ====
==== fLODFadeOutMultActors ====
fLODFadeOutMultActors
fLODFadeOutMultActors sets the actor fade distance. It is changeable in the in-game Settings > Display menu as ''Actor Fade''.


Default is 6.0000.
Default is 6.0000.
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==== fLODFadeOutMultItems ====
==== fLODFadeOutMultItems ====
fLODFadeOutMultItems
fLODFadeOutMultItems sets the item fade distance. It is changeable in the in-game Settings > Display menu as ''Item Fade''.


Default is 3.0000.
Default is 3.0000.
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==== fLODFadeOutMultObjects ====
==== fLODFadeOutMultObjects ====
fLODFadeOutMultObjects
fLODFadeOutMultObjects sets the object fade distance. It is changeable in the in-game Settings > Display menu as ''Object Fade''.


Default is 5.0000.
Default is 5.0000.
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==== fLODFadeOutMultSkyCell ====
==== fLODFadeOutMultSkyCell ====
fLODFadeOutMultSkyCell
fLODFadeOutMultSkyCell sets the multiplier against fSkyCellRefFadeDistance for the distance that neverfades fade.


Default is 1.0000.
Default is 1.0000.
  fLODFadeOutMultSkyCell=(...,-0.0001,0,0.0001,...)
  fLODFadeOutMultSkyCell=(...,-0.0001,0,0.0001,...)

Revision as of 22:45, September 3, 2020

[LOD]

fLODFadeOutMultActors

fLODFadeOutMultActors sets the actor fade distance. It is changeable in the in-game Settings > Display menu as Actor Fade.

Default is 6.0000.

fLODFadeOutMultActors=(...,-0.0001,0,0.0001,...)

fLODFadeOutMultItems

fLODFadeOutMultItems sets the item fade distance. It is changeable in the in-game Settings > Display menu as Item Fade.

Default is 3.0000.

fLODFadeOutMultItems=(...,-0.0001,0,0.0001,...)

fLODFadeOutMultObjects

fLODFadeOutMultObjects sets the object fade distance. It is changeable in the in-game Settings > Display menu as Object Fade.

Default is 5.0000.

fLODFadeOutMultObjects=(...,-0.0001,0,0.0001,...)

fLODFadeOutMultSkyCell

fLODFadeOutMultSkyCell sets the multiplier against fSkyCellRefFadeDistance for the distance that neverfades fade.

Default is 1.0000.

fLODFadeOutMultSkyCell=(...,-0.0001,0,0.0001,...)