User:DrPharmDawg/SkyRem Guide Section5: Difference between revisions
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Revision as of 16:13, September 24, 2019
(SkyRem Guide)
Section V: Final Steps
Template:TOC right
SkyRem Guide Pages
Section I: Before You Start Section II: First Steps Section III: Next Steps Section IV: Optional Steps Section V: Final Steps <-----
SkyRem Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.
STEP 15: PATCHES
[CORE] Part A: Patches
BUVARP - Patches
- PATCH
Install: Place this Patch mod completed earlier here.
Enhanced Blood Textures - Patches
- PATCH
Install: Place this Patch mod completed earlier here.
Falskaar - Addons and Patches
- By: mnikjom
- Version: 1.6
MAIN FILE: Falskaar - Addons and Patches 1.6
![Warning-Logo.png](/wiki/images/thumb/8/8e/Warning-Logo.png/35px-Warning-Logo.png)
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Immersive Weapons Patches
- By: Belis1453 and sirjesto
- Version: 1.2
MAIN FILE: Immersive Weapons Patches SE.
![Warning-Logo.png](/wiki/images/thumb/8/8e/Warning-Logo.png/35px-Warning-Logo.png)
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Nether's Follower Framework - Patches
- PATCH
Install: Place this Patch mod completed earlier here.
Skyrim Revamped - Patches
- PATCH
Install: Place this Patch mod completed earlier here.
TDF Equipment Restrictions - Patches
- PATCH
Install: Place this Patch mod completed earlier here.
Umgak's Vokrii Compatibility Patch Compendium
- By: Umgak
- Version: 2.0.1.3
MAIN FILE: UVCPC - Umgak's Vokrii Compatibility Patch Compendium
![Warning-Logo.png](/wiki/images/thumb/8/8e/Warning-Logo.png/35px-Warning-Logo.png)
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Umgak's Vokrii Compatibility Patch Compendium |
Wintersun - Patches
- By: mnikjom
- Version: 1.1
MAIN FILE: Wintersun - Patches 1.1
![Warning-Logo.png](/wiki/images/thumb/8/8e/Warning-Logo.png/35px-Warning-Logo.png)
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.Joseph Russell's Writing Patches
- By: Joseph Russell
- Version: NA
OPT FILE: Cutting Room Floor - Writing Patch
OPT FILE: Falskaar - Writing Patch (WIP)
OPT FILE: The Gray Cowl of Nocturnal - Writing Patch (WIP)
OPT FILE: The Wheels of Lull - Writing Patch (WIP)'
YOT - Your Own Thoughts - Patches
- PATCH
Install: Place this Patch mod completed earlier here.
Zim's Immersive Artifacts - WACCF Patch
- Author: Oooiii
- Version: 1.06
MAIN FILE: Zim's Immersive Artifacts - WACCF Patch
Legacy of the Dragonborn Patch - Zim's Thane Weapon Displays
- Author: SirJesto
- Version: 1.2.5
- BSA
MAIN FILE: DBM_ZimsThaneWeapons_Patch
Legacy of the Dragonborn - Patches
Install: Install the Legacy of the Dragonborn - Patches (downloaded earlier) now.
Install: The Vigilant and Zia's Immersive Artifacts patches must be installed manually and their Masters updated as follows: - Install using the FOMOD, then manually extract the downloaded Patch file to a temporary location. - Copy and paste the contents of the 02 VIG and 06 ZIA folders to your installed Patch folder. - Launch Wrye Bash through MO2 (you may need to activate the Bashed Patch mod in order to run it). - Select DBM_Vigilant_Patch.esp in the left pane. Right click [Viglant.esp] in the Masters box to the right, and click [Change to...]. - If [Change to...] is greyed out, right click the [File] header, and click [Allow Edits]. - In the Change master name to: window, scroll down and find Vigilant.esm, select it, and click [OK], and click [Save]. - Do the same with DBM_ZimsImmersiveArtifacts_Patch in the left pane, changing [ZIA_Complete Pack_V4.esp] to ZIA_Complete Pack.esp in the right pane. - Exit Wrye Bash.
![Warning-Logo.png](/wiki/images/thumb/8/8e/Warning-Logo.png/35px-Warning-Logo.png)
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Legacy of the Dragonborn - Patches |
Solitude Support
Solitude Support Select Nothing Next Overhaul Systems
Overhaul Systems Select Nothing Next Additional Patches
Additional Patches Next |
QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium
- By: Qwinn
- Version: 2.5.0
MISC FILE: QUASIPC - Unified Patch Compendium v2_5_0
Install: Allow the FOMOD to make the selections; simply continue to [Next] and [Install].
[EXTENDED] Part B: Patches
Audio Overhaul for Skyrim - Patches
- PATCH
Install: Place this Patch mod completed earlier here.
Frostfall - Vampire Fix for Vampire overhaul users - Sacrosanct - Better Vampire ...
- Author: Sthaagg Memnochs
- Version: 1.10
MAIN FILE: Frostfall Vampire Fix
Immersive Sounds Compendium - PATCHES
- Author: lazygecko
- Version: 1
MAIN FILE: ISC Enhanced Blood Textures Patch
Moonlight Tales - Werebear Form Bug Fix Patch
- Author: Elfendrago Hurricain87 tcain99
- Version: 1
MAIN FILE: Moonlight Tales - Werebear Form Bug Fix Patch
Merged Patches
- TOOL
Merge: Merge tagged files with zEdit. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's Merge Plugins Hide function.
[CORE] Part C: Dynamic Patches
Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)
- By: DrPharmDawg
- Version: 1.1
MAIN FILE: SkyRem - Lora
LOOT
- TOOL
Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:
1. Find SkyRem - Grace.esp in the right pane and click the [...] to the right and select [Edit Metadata]. 2. In the window that appears, click [Load After] and under Filename enter Alternate Start - Live Another Life.esp. Click [Save] (disk icon) to the right.
1. Find SkyRem - Lora.esp in the right pane and click the [...] and select [Edit Metadata]. 2. In the window that appears, click [Main] and in the drop-down box to the right select [High Priority Overrides], then [Save].
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using Load After is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as High Priority Overrides) is good for keeping mods in a more generalized location of your Load Order.
Once you are done making adjustments to Metadata, [Sort] as normal, [Apply], and [Exit] LOOT.
Waterflow Patch
- TOOL
This process will fix issues with Oldrim mods that utilized the original animated waterflow so that it works properly with Special Edition's simulated waterflow.
1. In MO2, launch SSEEdit, ensure all mods are selected, and click [OK]. 2. In the left pane, select all mods with the exception of the main master files (Skyrim.esm and DLC masters). 3. Right-click on any mod you just highlighted and select [Apply Script]. 4. In the [Script] drop-down box, select _make a patch file for waterflow for Oldrim mods and click [OK]. Name it Waterflow Patch. 5. Click [Yes] to any Confirm message pop-ups. 6. Exit SSEEdit once complete, saving the Waterflow Patch plugin. 7. Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Waterflow Patch, and activate the mod.
FNIS Patch
- TOOL
Always rerun the following FNIS Patcher if mods are added/removed that contain animations of any kind. FNIS was installed as part of Step 10 >> Part A of the Core Guide, so you already have the files. Add the FNIS Patcher to your MO executables and run the patcher as followers:
1.In MO2, right-click on the last activated mod and select [All Mods] and [Create empty mod]. 2.Name the empty mod FNIS Output and activate it. 3.Click [Configure the executables that can be started through Mod Organizer] (icon with two gears). 4.Enter FNIS Patcher in the title field and locate the GenerateFNISforUsers.exe for the Binary field. 5.Check the [Create Files in Mod instead of] and select the FNIS Output mod you just created and click [Add].
Now that you have the executable and the empty mod setup, run FNIS:
1.Run [FNIS Patcher] from the executables. 2.Check the ["GENDER Specific Animations"], ["SKELETON Arm Fix"], and [* tktk1's "TK Dodge / Ultimate Combat"] options. 3.Click [Update FNIS Behavior]. Once the the patcher is done, click [Consistence Check] to make sure there are no problems. 4.Exit FNIS Patcher.
Smashed Patch
- TOOL
The Smashed Patch will help resolve many conflicts between mods. Launch Mator Smash:
1. Repeat the process of creating an empty mod named Smashed Patch, activating it, and adding it to the Mator Smash executable. 2. Run [Mator Smash] from the executables. 3. In the pop-up window, select the [Skyrim SE] icon and click [OK]. 4. Ensure all mods are selected in the next window, and click [OK].
Create the patch and notify Mator Smash how to build it:
1. Under the [Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top. 2. Right-click any mod while they are all highlighted, and select [Add to patch] and [<New Patch>]. 3. Change NewPatch in both fields to Smashed Patch and click [OK]. 4. With all mods still highlighted, right-click again and select [Smash Settings] >> [Smash] >> [Smash.All].
Locate and select the ESP(s) below. Right-click and select [Smash Settings] >> [Smash] >> [Smash.ForceAll]
Vokrii - Minimalistic Perks of Skyrim.esp ZIA_Complete Pack.esp SkyRem - Grace.esp RealisticWaterTwo.esp Waterflow Patch.esp
Locate and select the ESP(s) below. Right-click and select [Smash Settings] >> [Smash] >> [Smash.OverrideAll]
SkyRem - Lora.esp
This will resolve most conflicts, however there are a couple mods that need more specific instructions. This is an invaluable tool and method for proper patching and can save you a lot of time from manual patching in SSEEdit.
Create a TAG for NPC Patch:
1. Click [Manage Smash Settings] (wrench and driver icon). 2. Right-click in the left pane and select [New Setting]. Name the new setting Bash.Custom-NPCPatch. 3. Right-click in the tree box and select [Build from plugins]. 4. Find and select [NPC Patch.esp] and click [OK]. 5. Expand the records tree and then the NPC_ - Non-Player Character (Actor) tree. 6. Select only the options listed below. ACBS - Configuration Actor Effects Attacks PRKZ - Perk Count Perks CNAM - Class DNAM - Player Skills ZNAM - Combat Style TPLT - Template Head Parts NAM6 - Height NAM7 - Weight FTST - Head texture QNAM - Texture lighting NAM9 - Face morph NAMA - Face parts Ting Layers 7. Right-click the [ACBS] and [DNAM] and select [Toggle] >> [Toggle force values] and [Toggle treat as single entity]. 8. Click [Save] and exit the Settings Manager. 9. Find [NPC Patch.esp] in the left pane, right-click it and select [Smash Setting] >> [Bash] >> [bash.Custom-NPCPatch].
Create a TAG for Alchemy Potions and Food Adjustments:
1. Click [Manage Smash Settings] (wrench and driver icon). 2. Right-click in the left pane and select [New Setting]. Name the new setting Bash.Custom-APFA. 3. Right-click in the tree box and select [Build from plugins]. 4. Find and select [AlchemyAdjustments.esp] and click [OK]. 5. Expand the records tree and then the ALCH - Ingestible and the INGR - Ingredient trees. 6. Select only the options listed below. DATA - Weight for ALCH and Data - for INGR ENIT - Effect Data Effects 7. Right-click each of the above record types and select [Toggle] >> [Toggle force values] and [Toggle preserve deletions] and [Toggle override deletions] 8. Click [Save] and exit the Settings Manager. If asked to [Prune] your settings, you can select [Yes]. 9. Find [AlchemyAdjustments.esp] in the left pane, right-click it and select [Smash Setting] >> [Bash] >> [bash.Custom-APFA].
With all the tags set, complete the patch by clicking [Build patches] (hammer icon). When done, exit Mator Smash, and activate your new Smashed Patch plugin.
SkyRem Patch
- Author: DrPharmDawg
- Version: 1.2.0
MAIN FILE: SkyRem Patch
zEdit Patch
- TOOL
Create zEdit Patches:
1. Run [zEdit] from the executables and select [zEdit] and [Start Session]. Leave your entire Load Order included and click [OK]. 2. Click [Manage Patchers] (puzzle icon in upper-right). select [Know Your Enemy's Armor Patcher]. Change Patch armor descriptions? to [false] under [Know Your Enemy's Armor Patcher], and change Assign blessings by... to [class] under [Curse of the Firmament Patcher]. 3. In the left pane, select [Build Patches]. Uncheck ALL and run one patcher at a time in this order: Know Your Armor Patcher, Know Your Enemy Patcher, Curse of the Firmament Patcher, and finally zPatch.esp with all options selected. 4. Check the patcher you want to build (one at a time). 5. Click [Build] next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane. 6. Repeat the process for each patcher.
Exit zEdit, saving the patches (there will be 4 plugins). At the bottom of the left pane in MO2, right-click [Overwrite] and select [Create mod...]. Name the new mod zEdit Patch and activate it.
Relinker Patch
- TOOL
Run the Relinker in zMerge:
1. Run [zEdit] from the executables, select [zMerge] and [Start Session]. 2. Click the [Relink Scripts] button at the bottom of the window. 3. When done, exit zEdit and [Refresh] MO2. 4. Find the newly added Relinker Output mod at the bottom of the left pane and activate it.
xLODGen
- TOOL
Note: This process can take a while. Anywhere from 30 minutes to several hours.
1. Activate Tamriel Terrain in the let pane, and move the ESM file to the top of the right pane. Run [xLODGen] from the executables. 2. In the left pane, right-click and [Select All]. 3. In the right pane, only select [Terrain LOD] (Objects and Trees will be handled by the other tools). 4. In the Terrain Lod box, use the following settings: LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check Protect Borders (leave other settings at default). LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to 550 (leave other settings at default). 5. Set [Default size: Diffuse] and [Normal] both to 128, and check [Bake normal-maps]. 6. Click [Generate]. 7. When you receive the LOD Generator: finished, close xLODGen. 8. Setting the arguments field as detailed in First Steps will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
TexGen
- TOOL
1. Deactivate Tamriel Terrain. 2. Run [TexGen] from the executables. 3. In the pop-up, change [Select Output Path] to X:\Tools\Mod Organizer\Mods\TexGen Output. 4. [Select LOD Texture Size] (I use 256 - Default). Leave the four boxes below this on {{ui|Default (BC7 Quick). Click [Start]. 5. When done, [Exit] TexGen and refresh MO2 to see that your TexGen Output mod now has textures. Activate it now.
DynDOLOD
- TOOL
1. Run [DynDOLOD] from the executables. 2. In the pop-up click [Advanced>>>]. 3. In the next window, right-click in the upper left box and choose [Select all]. 4. Change [Output Path] to X:\Tools\Mod Organizer\Mods\DynDOLOD Output. 5. In the upper right: Click [Medium] and check both [Candles] and [FXGlow]. 6. In the bottom box: Check all options EXCEPT [Fake lights selected world], [Use original LOD assignments], and [Upgrade NearGrid Large Refs]. 7. Still in the bottom box: Change [Max tile size] to 256 (to match TexGen). 8. Click [OK]. 9. When done, [Exit] DynDOLOD and refresh MO2 to see that your DynDOLOD Output mod is complete. Activate it now.
[CORE] Part E: MCM Settings
A Matter of Time
Page | Header | Option | Setting |
---|---|---|---|
General | Symbol 1 | Show | [X] |
Symbol Theme | Bar, Thin | ||
In-Game Clock | Show | [X] | |
Clock Type | 12-Hours | ||
Show Seconds | [ ] | ||
In-Game Date | Show | [X] | |
Date Format | Tamriel Dow, DD Month, Year | ||
Symbol 2 | Show | [ ] | |
Real-Life Clock | Show | [ ] | |
Real-Life Date | Show | [ ] | |
Display | Symbol 1 | Scale | 60% |
Transparency | 75% | ||
Horizontal Anchor | Center | ||
Vertical Anchor | Top | ||
Horizontal Offset | 0 | ||
Vertical Offset | 0 | ||
In-Game Clock | Scale | 85% | |
Transparency | 75% | ||
Horizontal Anchor | Left | ||
Vertical Anchor | Top | ||
Horizontal Offset | 20 | ||
Vertical Offset | 32 | ||
In-Game Date | Scale | 85% | |
Transparency | 75% | ||
Horizontal Anchor | Left | ||
Vertical Anchor | Top | ||
Horizontal Offset | 115 | ||
Vertical Offset | 33 | ||
Control | Symbol 1, In-Game Clock, In-Game Date | Control Mode | Toggle |
Hotkey | X |
Alchemy Adjustments
Page | Header | Option | Setting |
---|---|---|---|
Settings | Other Settings | Prevent fortify Alchemy/Enchanting loop | [X] |
Ammo Limiter
Page | Header | Option | Setting |
---|---|---|---|
Limits | Arrow Limit | 48 | |
Bolt Limit | 72 |
Apocalypse Spells
Armor Rating Redux
Atlas Map Markers
Page | Header | Option | Setting |
---|---|---|---|
Extra Options | Compass Settings | Location Max Distance | 10000 |
Ava
Campfire
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Hotkeys | Build Campfire | >. |
Harvest Wood | <, |
Cardio SE
Page | Header | Option | Setting |
---|---|---|---|
Side Effects | Walk Effect on Zero Stamina | [ ] |
Clothing Fixes
Complete Crafting
Page | Header | Option | Setting |
---|---|---|---|
Learning & XP | Alternate Experience Formula | Use Alternate XP Formula | [X] |
Smithing Experience | Tanning Rack | [0.5] | |
Smelter | [0.5] | ||
Mining | [15] | ||
Mining & Materials | Mining | Mining Presets | Faster Mining and More Ore |
Smelting | Ingot Production | Per Perk | |
Enable Mods | Display Crafting Recipes | Bandoliers Bags and Pouches | [X] |
Cloaks of Skyrim | [X] |
CORI
Page | Header | Option | Setting |
---|---|---|---|
Options | CORI Options: Skill Levels | Novice Archetype | 15 |
Apprentice Class | 30 | ||
Adept Class | 45 | ||
Expert Specialization | 60 | ||
Master Specialization | 75 |
Curse of the Firmament
Deadly Dragons
Diverse Dragons Col. 3
Dynamic Things
Page | Header | Option | Setting |
---|---|---|---|
Misc/Util | Training Dummy / Target Options | Training Speed | 50% Vanilla |
DynDOLOD
Easy Wheel
Enhanced Blood
Equipment Restrictions
ESF: Companions
Page | Header | Option | Setting |
---|---|---|---|
Joining | Dark Brotherhood Members | Dark Brotherhood Members Can Join | [ ] |
Advancement | Requirements Before Your Trial | Total Combat Skills | 70 |
Player Level | 10 | ||
Days Passed Since Joining | 15 | ||
Requirements Before Joining the Circle | Total Combat Skills | 100 | |
Player Level | 20 | ||
Do Quest For Each Circle Member | [X] | ||
Days Passed Since Joining | 15 | ||
Requirements Before Kodlak's Request | Total Combat Skills | 120 | |
Player Level | 30 | ||
Days Passed Since Joining | 10 | ||
Quest Tweaks | Radiant Quest Settings | Before Skjor & Vilkas Give Quests | 6 |
Radiant Quest Reward Gold | Use Default Gold Reward | [ ] | |
Gold per Guild Rank | 25 | ||
Gold per Player Level | 0 | ||
Gold per Quest Difficulty Level | 25 |
Extended UI
Page | Header | Option | Setting |
---|---|---|---|
Stats Menu | Hide Legendary UI Elements | [X] | |
Show attribute modifiers | [X] | ||
Show skill modifiers | [X] |
Factions
FCO
FEC
Follower Framework
Page | Header | Option | Setting |
---|---|---|---|
Activity | Sandboxing | Only Sandbox in Town | [X] |
Stealth | Extinguish Torches when Stealthed | [X] | |
Movement | Catch Up Teleport | [ ] | |
Mounts | Mount Support | Riding Support Only | |
Gameplay | Gold Expenditure | Weekly Follower Cost | 250 |
Expendables Cost | 500 | ||
Share the Wealth | On | ||
Share Minimum | 500 | ||
Regard System | Gift Chance | 10% | |
Actions | Disable Weapon Draw | [X] | |
Quest & Dialogue | Dialogue (Situational, Main menu | Dismiss Steward | [X] |
Optional Companions | Winterhold Mages | [X] | |
Thieves Guild Members | [X] |
Frostfall
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Player | Exposure Rate | 0.5x |
Fast Travel & Waiting | Disable Fast Travel | [X] | |
Disable Waiting while Outdoors | [X] | ||
Meters | General Meter Settings | Layout Preset | Top Right |
Exposure Settings | Show Advanced Settings | [X] | |
Y Position | 0.0 | ||
Wetness Meter | Show Advanced Settings | [X] | |
Y Position | 36.0 |
Frostfall Seasons
GIST Soul Trap
Page | Header | Option | Setting |
---|---|---|---|
Main | Notifications | ALL | [ ] |
Leveling | Enable Leveling System | [X] | |
Soul Capturing | Show message when level insufficient | [ ] |
Honed Metal
Immersive Armors
Page | Header | Option | Setting |
---|---|---|---|
Armor Options | Crafting & Distribution | Einherjar Brigadine Armor | [ ] |
Einherjar Plate Armor | [ ] |
Immersive Creatures
Page | Header | Option | Setting |
---|---|---|---|
Creature Toggles | Creatures | Goblins | [ ] |
Riekling | Solstheim Only | ||
Additional Spawns | Spawn Types | Ore Guardians | [ ] |
Immersive Encounters
Page | Header | Option | Setting |
---|---|---|---|
New Event Toggle | WE Events | New WE Event Chance | 20 |
WI Events | New WI Event Chance | 50 | |
Tavern Brawl | Enable Tavern Brawl | [ ] |
Immersive Horses
Page | Header | Option | Setting |
---|---|---|---|
Options | General | Show Status Messages | [ ] |
Add Horse Powers to Player | [ ] | ||
Hotkeys | Mounted | Toggle Trot | [Shift] |
Immersive HUD
Page | Header | Option | Setting |
---|---|---|---|
Activation | Compass Activation | Key press toggles | [X] |
Options | Hide shout meter with compass | [X] | |
Enable fast fade of xxxxx | [X] for all 3 |
iNeed
Page | Header | Option | Setting |
---|---|---|---|
Basics | Player | Hunger Rate | 1 |
Thirst Rate | 3 | ||
Fatigue Rate | 2 | ||
Advanced | NPCs | Followers Purchase Food | [X] |
Difficulty | World | Food Spoilage | Words |
Spoilage Rates | Raw | 2.0 Days | |
Light | 7.0 Days | ||
Medium | 5.0 Days | ||
Heavy | 3.0 Days | ||
Gameplay | Unknown Water | [X] | |
Death | [X] | ||
Notifications | Text | Perspective | 1st Person |
Widget | Style | Alpha/Color-Based | |
X Offset | XXXXX | ||
Y Offset | YYYYY | ||
Track Disease | [X] |
Keep It Clean
Page | Header | Option | Setting |
---|---|---|---|
Settings | Parameters | Duration before becoming Dirty | 24 |
Duration before becoming Very Dirty | 48 | ||
Toggles | Start Keep It Clean | [X] |
Lock Overhaul
Page | Header | Option | Setting |
---|---|---|---|
General | General Settings | Allow increasing skill | [X] |
Enable the sound effect | [X] | ||
Enable crime | [X] | ||
Allow Auto Open When Unlocked | [ ] | ||
Lock Requirement | Lock Requirement | Novice | 1 |
Apprentice | 20 | ||
Adept | 40 | ||
Expert | 60 | ||
Master | 80 | ||
Smash Locks | Smash Locks | Novice | 15 |
Apprentice | 30 | ||
Adept | 45 | ||
Expert | 60 | ||
Master | 75 | ||
Allowed Weapons | Two + One Handed | ||
Unlock with Magic | Unlock Spell | Novice | 10 |
Apprentice | 30 | ||
Adept | 50 | ||
Expert | 70 | ||
Master | 90 | ||
Allowed Spells | Alteration Only |
LOTD Configuration
LTOD Museum Checklist
Lucien
MIA
Page | Header | Option | Setting |
---|---|---|---|
Options | MIA Options | The North Remembers | [X] |
A Girl Has No Name | [X] |
Moonlight Tales
moreHUD
Mystic Condenser
NCGD
Page | Header | Option | Setting |
---|---|---|---|
Options | Health/Magicka/Stamina Leveling Rate | 750 | |
Carry Weight Leveling Rate | 1500 |
Night Predators
Not So Fast MG
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | Saarthal Expedition | 7 | |
Psijic Monk Visit | 7 | ||
Brelyna's Practice | 3 | ||
J'Zargo's Experiment | 3 | ||
Onmund's Request | 3 |
Not So Fast MQ
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | First Dragon Sighting | 10 | |
Note from Delphine | 5 | ||
Other | Balgruuf's Reward | Always Armor |
P.U.B.S.
Poisoning Extended
Page | Header | Option | Setting |
---|---|---|---|
Main | Direct Poisoning | Poison Prompt | Never |
Clean Prompt | Never | ||
Right-hand weapon | }] | ||
Left-hand weapon | {[ |
Psijic Teleport Spells
Quick Light
RDO
Page | Header | Option | Setting |
---|---|---|---|
Other Options | Game Settings | NPC Greeting Distance | 75 |
NPC Head Tracking Distance | 200 | ||
Toggle NPCs | Allow Terek | [ ] |
Resistance Rescaled
Run For Your Lives
Sacrosanct Vampires
Simple Tolerance
Simply Knock
Page | Header | Option | Setting |
---|---|---|---|
Settings | Settings | Base Success Rate | 25% |
Welcome Duration | 24 Hours | ||
Failure Timeout | 24 Hours | ||
Friends Always Allow Entry | [X] |
SkyUI
Page | Header | Option | Setting |
---|---|---|---|
Advanced | SWF Version Checking | All Options | [ ] |
Skyrim Reputation
Skyrim Unique Treasures
Page | Header | Option | Setting |
---|---|---|---|
SUT Configuration | Configuration Options | Unique item notices | [ ] |
Unique item notices | [ ] | ||
Immersive Ownership | [X] | ||
Lore friendly items only | [X] |
Sophia Follower
Spell Learning
Summermyst Enchants
Taxes on the Nine Holds
Time Passes
Timing is Everything
Page | Header | Option | Setting |
---|---|---|---|
DLC Quests | Dawnguard | Vampire Attacks | 50 |
Vampire Attack Chance | 75 | ||
Dawnguard Recruitment | 45 | ||
Min Days Between Attacks | 5 | ||
Dragonborn | >>After A Blade In The Dark | ||
Minimum Level | 60 | ||
Extra Options | Dragon Attacks | Min Days Between Attacks | 5 |
Toccata
Trade & Barter
Page | Header | Option | Setting |
---|---|---|---|
Merchant Inventory | Variable Merchant Gold | Low Variability | [X] |
Perks | Cost to Invest | 2500 | |
Increased Gold after Investment | 500 | ||
Master Trader | 1000 |
Ultimate Combat
VioLens
Page | Header | Option | Setting |
---|---|---|---|
Melee & Ranged | Melee | Camera View | Smart |
Player Killmove Immunity | [X] | ||
Stealth & Triggers | Stealth | Seated Killmoves | [X] |
Vivace
Wards Extended
Wet and Cold
Page | Header | Option | Setting |
---|---|---|---|
Wet | Player | Rain Blind | Blur |
NPCs | Rain Gear | Add To Leveled Lists | |
Cold | Player | Blizzard Blind | Blur |
Snowy | [X] | ||
NPCs | Snowy | [X] | |
Add To Leveled Lists |
Widget Mod
Page | Header | Option | Setting |
---|---|---|---|
Position | Gold Counter | [X] | |
Horizontal-Anchor | Right | ||
Left/Right-Position | 1349 | ||
Up/Down-Position | 675 | ||
Weight Counter | [X] | ||
Horizontal-Anchor | Right | ||
Left/Right-Position | 1290 | ||
Up/Down-Position | 720 |
Wildcat Combat
Wintersun Faiths
Wonders of Weather
XPMSE
End of Section V