User:DrPharmDawg/SkyRem Guide: Difference between revisions

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__NOTITLE__
<div style="text-align: center;"><font size="10">SkyRem Guide for Special Edition</font></div>
<div style="text-align: center;"><font size="4">Created and maintained by DrPharmDawg</font></div>
<div style="text-align: center;"><big>Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</big></div>
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{{TOC right|limit=3}}
{{Construction|size=65|text=WORK IN PROGRESS}}
<br />
{{Fc|Cyan|Discord:}} Discord Channel for all things SkyRem (Guide and Mods) [https://discord.gg/a4CVDm Here]
----
== <span style="color:#78c888">Introduction</span> ==
----
This guide is designed for roleplay. This is not a difficulty or beautification mod guide by design, but will incorporate some of both. The design, however, is intended to introduce new ways of playing Skyrim.


== <span style="color:#78c888">System Info</span> ==
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{| class="sitetable" style="width:500px; float:left;"
! Component
! Spec
|-
! style="color:#ccc; text-align:right;"| Motherboard
| style="text-align:center;"| ASUS® G751JY
|-
! style="color:#ccc; text-align:right;"| CPU
| style="text-align:center;"| Intel® Core i7 4710HQ @2.50GHz
|-
! style="color:#ccc; text-align:right;"| GPU
| style="text-align:center;"| Nvidia® GeForce GTX 980M 4GB GDDR5
|-
! style="color:#ccc; text-align:right;"| System RAM
| style="text-align:center;"| 24 GBs
|-
! style="color:#ccc; text-align:right;"| Operating System
| style="text-align:center;"| Windows 10 64-bit
|-
! style="color:#ccc; text-align:right;"| Monitor Resolution
| style="text-align:center;"| 1920x1080
|}
{{clear|left}}
== <span style="color:#78c888">Guide Info</span> ==
----
Following each Mod, Author, and Version, will be a Tag (or multiple Tags).<br />
Dark colored Tags with White lettering indicate download and/or installation needs (required, optional, and/or BSA extraction).<br />
Light colored Tags with Black lettering indicate post-installation needs (optimizing meshes, ESLifying, merging, and/or porting).<br />
* {{User:DrPharmDawg/Tag|Tool}} : Tool utilized during the modding process. Not actually a Mod. Required for proper guide installation.<br />
* {{User:DrPharmDawg/Tag|Core}} : Mods that are Core to the concept of the guide, and/or required for use of patches provided for guide.<br />
* {{User:DrPharmDawg/Tag|Opt}} : Mods that are Optional. Recommended, but the guide will still work without them (including the patches).<br />
* {{User:DrPharmDawg/Tag|Bsa}} : During installation, select YES to extracting the BSA.<br />
* {{User:DrPharmDawg/Tag|Nif}} : Run the Asset Optimizer to properly convert the meshes for use with SSE.<br />
* {{User:DrPharmDawg/Tag|Esl}} : Plugin (ESP) can safely be tagged as an ESL using SSEEdit.<br />
* {{User:DrPharmDawg/Tag|Merge}} : Plugin will be included in Merging via zEdit.<br />
* {{User:DrPharmDawg/Tag|Port}} : Mod needs to be completely converted from LE to SSE.<br />
== <span style="color:#78c888">Step 1: Preparation</span> ==
----
E
== <span style="color:#78c888">Step 2: SKSE & Plugins</span> ==
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==== [http://skse.silverlock.org/ Skyrim Script Extender (SKSE)] ====
* Author: SKSE Team (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)
* Version: 2.0.15
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIM FILE:}} ''Current SE build 2.0.15 (runtime 1.5.73)''
{{fc|White|About:}} Extends scripting functionality of Skyrim - Necessary for many mods (and this guide).
{{fc|White|Installation:}} Manually download, extract, and move the following files to your Skyrim directory.
- skse64_1_5_73.dll
- skse64_loader.exe
- skse64_steam_loader.dll
Next, archive the Data directory and manually install via MO. Name the mod ''{{fc|#e6b69e|SKSE Scripts}}''.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18967/? Better Jumping SE] ====
* Author: meh321 and z65536
* Version: 1.6.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Jumping SE''
{{Fc|White|About:}} Allows to jump while sprinting. Also you can configure jump height multiplier, how many times you can jump (double jump like in action games) . No ESP!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21937/? Dynamic Equipment Manager SSE] ====
* Author: Ryan
* Version: 3.0.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''DynamicEquipmentManagerSSE''
{{Fc|White|About:}} Automatically equips/unequips various gear when applicable.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21055/? Enchantment Reload Fix SE] ====
* Author: egocarib
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Enchantment Reload Fix SE''
{{Fc|White|About:}} Fixes the bug that causes weapon enchantments to drain more charges, and increase drastically in price, after the game is reloaded.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19023/? Equipment Durability System] ====
* Author: Felisky
* Version: 1.0.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Equipment Durability System 1.0.4 for Skyrim 1573''
{{Fc|White|About:}} Weapons and armor that actors are equipped will be degraded when attacking or getting hit. Weapons and armor (in NPC's inventory, in containers, dropped) are randomly tempered. Adds widgets that display weapons, armor and shouts that the player is currently equipped. No ESP file.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17751/? Experience] ====
* Author: zax
* Version: 0.8.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Experience''
{{Fc|White|About:}} Gain levels by completing quests and exploring. Skills don't contribute to character's level anymore!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18860/? PrivateProfileRedirector SE - Faster Game Start (Ini File Cacher)] ====
* Author: Kerber
* Version: 0.3.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''PrivateProfileRedirector SE 0.3.4''
{{Fc|White|About:}} Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13956/? FileAccess Interface For Skyrem SE Scripts - FISSES] ====
* Author: TerenceYao
* Version: 1.3.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''FileAccess Interface for Skyrim SE Scripts - FISSES''
{{Fc|White|About:}} Easy to use interface for modders to save&reload in-game variables (e.g. MCM settings) to/from file.====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15109/? Fuz Ro D-Oh - Silent Voice] ====
* Author: shadeMe
* Version: 1.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Fuz Ro D'oh''
{{Fc|White|About:}} A SKSE64 plugin that adds support for unvoiced in-game dialog.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18160/? (SKSE64) Havok Fix] ====
* Author: rezy
* Version: 2.7
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''HavokFix64''
{{Fc|White|About:}} Easy and performance-friendly way to play Skyrim above 60 FPS.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13366/? Inventory Functions SE] ====
* Author: Quad2Core
* Version: 0.06.00
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Inventory Functions SE''
{{Fc|White|About:}} Inventory Functions plugin for SKSE to allow filtering of inventory by Keyword.Originally by Quad2Core, now updated for SKSE-64 (including functions supporting Poisoning, and for getting filtered lists of spells/shouts an actor has)
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16495/? Jcontainers SE] ====
* Author: silvericed
* Version: 4.1.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''JContainers SE''
{{Fc|White|About:}} Extends Skyrim SE Papyrus scripts (or SKSE/C++ plugins) with JSON based serializable data structures like arrays and maps. Embedded Lua interpreter.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19250/? More Informative Console] ====
* Author: Linthar
* Version: 0.32
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''More Informative Console for SKSE 2.15''
{{Fc|White|About:}} This mod edits the UI to show a great deal of additional information on npcs, items, and other objects when the console is opened, similar to the way MFG console worked for Oldrim
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24698/? No Lockpick Activate (SKSE)] ====
* Author: lStewieAl
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''No Lockpick Activate (SKSE)''
{{Fc|White|About:}} Stops the inventory menu automatically showing after unlocking a container (for use with Loot Menu), also stops doors opening when picked.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13048/? PapyrusUtil SE - Modders Scripting Utility Functions] ====
* Author: exiledviper meh321
* Version: 3.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''PapyrusUtil SE - Scripting Utility Functions''
{{Fc|White|About:}} An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/modder.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22854/? Powerofthree's Papyrus Extender For SSE] ====
* Author: powerofthree
* Version: 1.4.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Papyrus Extender - SSE 1.5.53_1.5.62 - v1.4.1''
{{Fc|White|About:}} An SKSE64 plugin with some custom Papyrus functions. Currently required by: Frozen Electrocuted Combustion + Strange Runes + Dragon Age Spells Redux.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24543/? Remember Lockpick Angle] ====
* Author: OnlyIWeDo
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Remember Lockpick Angle''
{{Fc|White|About:}} After breaking a lock-pick, the new lock-pick is placed at the same angle where the last one broke.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22603/? Scaleform Translation Plus Plus] ====
* Author: Ryan
* Version: 1.1.8
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''ScaleformTranslationPP''
{{Fc|White|About:}} This plugin enables native translation nesting present within SkyUI, as well as English fallbacks.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8889/? Skyrim Skill Uncapper] ====
* Author: Kassent
* Version: v1.1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Skill Uncapper''
{{Fc|White|About:}} This DLL plugin unlocks the skill level caps of 100 and makes some relevant leveling tweaks.You can treat it as Skyrim-Community-Uncapper SSE version.
Features:Redefine skill level caps;Redefine skill formula caps;Redefine skill exp gain mults;Redefine PC level exp gain mults...etc.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17230/? SSE Engine Fixes (skse64 plugin)] ====
* Author: aers - Nukem - Ryan
* Version: 4.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} '' (Part 1) Engine Fixes 4.4 for SSE 1.5.73 - skse64 plugin''<br />
{{Fc|White|MAIN FILE:}} '' (Part 2) Engine Fixes - skse64 Preloader and TBB Lib''
{{Fc|White|About:}} skse64 plugin to fix various issues with the Skyrim Special Edition engine.
{{Fc|White|Installation:}} Install ''{{fc|#e6b69e|Part 1}}'' as any other mod. Extract ''{{fc|#e6b69e|Part 2}}'' to your Skyrim folder.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19832/? Stay At The System Page - Updated] ====
* Author: Ryan - iammitochondrion
* Version: 1.2.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''StayAtSystemPageSE''
{{Fc|White|About:}} This mod brings back the behavior of original Skyrim's Journal Menu. Whenever you press the Escape key, mod will open the System page instead of Quest page.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23581/? Whose Quest Is It Anyway] ====
* Author: Ryan
* Version: 1.0.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''WhoseQuestIsItAnyway''
{{Fc|White|About:}} Swaps the ""Quest items cannot be removed..."" message for a more descriptive message informing you which quest the item belongs to.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24898/? Yes Im Sure] ====
* Author: Ryan
* Version: 1.1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''YesImSure''
{{Fc|White|About:}} This mod disables annoying message prompts asking you if you're sure you'd like to craft/improve/exit menus.
== <span style="color:#78c888">Step 3: Base Game> ==
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==== {{Fc|#9eb8ee|<u>Cleaned Masters</u>}} ====
{{Fc|White|About:}} This is just a place holder for the Cleaned Masters completed in Step 1: Preparation.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21166/? Performance Optimized Textures For SSE] ====
* Author: mlbrad aka rogue
* Version: v6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''performance textures 1024x1024 v6''
{{Fc|White|About:}} bethesdas textures optimized for performance without quality loss, credit also goes to bethesda for the game and to the developers of ordenator & DDSopt without which this would not have been possible, textures for low end pcs now available
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14084/? Skyrim Project Optimization SE] ====
* Author: rgabriel15
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Skyrim SE - Project Optimization - ESM VERSION 1.3''
{{Fc|White|About:}} This is a mod aimed at improving performance in almost all interiors of Skyrim while staying as a clean mod by using Occlusion Culling.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18115/? Unofficial High Definition Audio Project] ====
* Author: sharrken
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Music HQ''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 1''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 2''
{{Fc|White|About:}} A high-definition restoration of Skyrim's orignal voices and music, drawing from the much higher quality PS4 audio as a source.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/266/? Unofficial Skyrim Special Edition Patch] ====
* Author: Unofficial Patch Project Team
* Version: 4.1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Unofficial Skyrim Special Edition Patch''
{{Fc|White|About:}} A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/272/? Alternate Start - Live Another Life] ====
* Author: Arthmoor
* Version: 4.0.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Alternate Start - Live Another Life''
{{Fc|White|About:}} Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/276/? Cutting Room Floor] ====
* Author: Arthmoor
* Version: 3.1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Cutting Room Floor''
{{Fc|White|About:}} A mod to restore several pieces of cut content in Skyrim Special Edition.
== <span style="color:#78c888">Step 3: Fixes</span> ==
----
==== [https://www.nexusmods.com/skyrimspecialedition/mods/321/? Ars Metallica - Smithing Enhancement] ====
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ars Metallica - Smithing Enhancement''
{{Fc|White|About:}} A smithing mod tailored to my desires in the game. Adds the ability to forge arrows, gain skill for smelting and mining, melt down unwanted armor and weapons, and more.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10927/? Bard Instrumentals Mostly - Sing Rarely] ====
* Author: BanjoBunny
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Bard Instrumentals Mostly - Sing Rarely''
{{Fc|White|About:}} Bards break into their pathetic selection of 3 songs less often.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5260/? Better Skill and Quest Books Names SE] ====
* Author: Kevkas
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Skill and Quest Books Names SE v1-0''
{{Fc|White|About:}} No more opening every book or checking its value to see if it increases a skill or gives you a quest. This mod renames skill books and quest books so that you can identify them quickly by just hovering with your crosshair. It also renames some journals, notes, and letters with the same purpose.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8379/? Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel Overhaul)] ====
* Author: Kinaga
* Version: 2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Carriage and Ferry Travel Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''Disable Map-based Fast Travel''
{{Fc|White|About:}} A lightweight overhaul of both the vanilla Skyrim carriage system and Dawnguard's ferry system. Realistic and bug-free.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3850/? The Choice is Yours] ====
* Author: kryptopyr
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''The Choice is Yours''
{{Fc|White|About:}} Stop quests from starting automatically. Pursue the quests you want, ignore the ones you don't. Make your choices matter.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22830/? TDF Equipment Restriction] ====
* Author: BrotherBob
* Version: 2.6.8
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''TDF Equipment Restriction v2_6_8 SE''
{{Fc|White|OPTIONAL FILE:}} ''TDF - Immersive Armors patch''
{{Fc|White|About:}} ""This mod seeks to mirror the level/skill restrictions found in some RPGs and MMOs regarding usable equipment. Weapons, armor and magic will now have skill requirements to be usable."
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16865/? Follower Commentary Overhaul SE - FCO SE] ====
* Author: PhenomFaz
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Follower Commentary Overhaul SE - FCO SE v1.0''
{{Fc|White|About:}} A mod which injects new life into the vanilla followers of Skyrim by greatly expanding their repertoire of idle, conditional commentary using only vanilla resources.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/348/? Gildergreen Regrown] ====
* Author: Arthmoor
* Version: 2.0.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Gildergreen Regrown''
{{Fc|White|About:}} A mod to make the Gildergreen in Whiterun grow from the sapling back into a full tree over time. Takes approximately 6 months in-game time to grow from a sapling into a full adult.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15755/? GIST - Genuinely Intelligent Soul Trap SE] ====
* Author: opusGlass
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} '' GIST Soul Trap''<br />
{{Fc|White|OPTIONAL FILE:}} ''GIST - Rustic Soul Gems patch''
{{Fc|White|About:}} A new and improved solution to the underfilled soul gem problem.
{{fc|White|Installation:}} Install the Optional file as a separate mod and name it ''{{fc|#e6b69e|GIST - Patches}}''.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20791/? Guard Dialogue Overhaul Redux] ====
* Author: Eckss
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Guard Dialogue Overhaul - Kels Choice''
{{Fc|White|About:}} More Dialogue, More Realism, More Respect. This Mod alters the Guard Dialogue, changing it from something that breaks your immersion in the world of Skyrim to something that actually increases it. All in the original voices and Fully compliant with Skyrim Lore.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/824/? Improved closefaced helmets] ====
* Author: navida1
* Version: 1.58
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Improved Closefaced Helmets (SSE)''
{{Fc|White|About:}} Opens eye sockets on vanilla closefaced helmets. All races are supported with their own unique helmet model for a complete immersive experience. Full compatibility with texture replacers.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14927/? Lock Overhaul] ====
* Author: Quad2Core
* Version: 1.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Lock Overhaul''
{{Fc|White|About:}} Overhauls the lock system, adding new features: Lock requirement, smash locks, unlock spell and auto pick locks. With a fully customizable MCM menu.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18076/? Nether's Follower Framework] ====
* Author: Netherworks
* Version: 2.3.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Nether's Follower Framework SSE (FOMOD Installer)''
{{Fc|White|About:}} Nether's Follower Framework is a multi-follower system that is light on game resources and allows for up to 10 companions at one time. It provides a wealth of additional features, including immersion and quality-of-life functions to allow you to adventure with a small team of characters.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/62894/? Not So Fast - Main Quest] ====
* Author: CDCooley
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''NotSoFast-MainQuestV14''
{{Fc|White|About:}} Introduces pauses in the otherwise hectic pace of the main quest and alters a few other plot points along the way. The actual time delays and whether the Season Unending negotiations are skipped can be configured with MCM or the console.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/64633/? Not So Fast - Mage Guild] ====
* Author: CDCooley
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''NotSoFast-MageGuildV13''
{{Fc|White|About:}} Introduces two pauses in the rather short mage guild quest line at the College of Winterhold and allows for customizing the start of the three apprentices' quests. The actual time delays can be configured with the SkyUI MCM (or the console).
==== [https://www.nexusmods.com/skyrimspecialedition/mods/352/? Point The Way] ====
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Point The Way''
{{Fc|White|About:}} A mod to provide more road signs at various road intersections so you don't need to refer to your map so often.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1187/? Relationship Dialogue Overhaul - RDO SE] ====
* Author: cloudedtruth
* Version: Final
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Relationship Dialogue Overhaul - RDO Final''<br />
{{Fc|White|OPTIONAL FILE:}} ''RDO - CRF and USSEP Patches Final''
{{Fc|White|About:}} Adds over 5,000 lines of completely voiced dialogue for NPCs using the original voices. Friends, followers, spouses, rivals, and others have much more to say. All default voices now have follower dialogue. Also fixes dialogue bugs and restores cut dialogue that has never been heard before!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5592/? Sound Hammering Sounds] ====
* Author: sialivi
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Sound Hammering Sounds''
{{Fc|White|About:}} NPCs performing house repairs or maintenance on the mast of a ship will no longer make the sound of hammering on metal. Instead it will make an appropriate wooden sound.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23081/? Trade and Barter] ====
* Author: kryptopyr
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Trade and Barter SE''
{{Fc|White|About:}} Provides many new variables to adjust the trade and barter rates in Skyrim, including merchant gold, trading perks, inventory respawn rates, and more.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18994/? Weapons Armor Clothing and Clutter Fixes] ====
* Author: kryptopyr
* Version: 1.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Weapons Armor Clothing and Clutter Fixes''
{{Fc|White|About:}} Fixes bugs and inconsistencies for Skyrim's weapons, armors, clothing, jewelry, and clutter items.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19002/? Armor and Clothing Extension] ====
* Author: kryptopyr and Gamwich
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Armor and Clothing Extension''
{{Fc|White|About:}} Adds more diversity and lore-friendly clothing options and gives NPCs more appropriate attire.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/49791/? Complete Crafting Overhaul Remade] ====
* Author: kryptopyr
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Complete Crafting Overhaul''
{{Fc|White|About:}} The primary intention of this mod is to correct logical inconsistencies in the vanilla smithing system and to enhance the functionality and balance of crafting in Skyrim.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Complete Crafting Overhaul Remade SSE Update] ====
* Author: mnikjom
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''CCOR - SSE Updated 1.1''
{{Fc|White|About:}}
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17125/? T'Skyrim - True Skyrim] ====
* Author: mnikjom
* Version: 2.4.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''True Skyrim for YASH''
{{Fc|White|About:}} My personal combo of setting and mods that are changing gameplay to be more enjoyable and realistic.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/57920/? Address Unknown] ====
* Author: Sagittarius22
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Port}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Address_Unknown''
{{Fc|White|About:}} By the same guy who made People Are Strangers…
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5990/? Ask Innkeepers To Show Room SE] ====
* Author: cloudedtruth
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Ask Innkeepers To Show Room SE - v1.0''
{{Fc|White|About:}} Instead of always showing you to your rented room, you can ask innkeepers to show you or tell them you know where it is.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21813/? Buy Lumber In Larger Stacks] ====
* Author: Nund
* Version: 1.21
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Buy Lumber in Larger Stacks''
{{Fc|White|About:}} Adds a dialogue option to buy lumber in three different stack sizes (20, 100 or 250 per default) of Sawn Logs at a time when talking to sawmill operators or personal stewards.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1672/? Crafting Requires Tools Redone] ====
* Author: Sagittarius22
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Crafting Requires Tools 1.1''
{{Fc|White|About:}} Crafting now requires appropriate tools. Best used in conjunction with Survival mods.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22959/? Dynamic Firewood Stacks] ====
* Author: PatchesTheClown
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Dynamic Firewood Stacks''<br />
{{Fc|White|OPTIONAL FILE:}} ''Dynamic Firewood - JKs Skyrim Patch''<br />
{{Fc|White|About:}} Changes all the static firewood stacks to containers that disappear when emptied
{{Fc|White|Installation:}} Install Optional Files as a separate mod and name it {{Fc|#e6b69e|'''''Dynamic Firewood Stacks - Patches'''''}}
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24191/? Faction Skill Requirements (update)] ====
* Author: DutchWendigo
* Version: 1.3.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Patch}}
{{Fc|White|MAIN FILE:}} ''Wendigo's Faction Skill Requirements''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Brotherhood of Old''<br />
{{Fc|White|OPTIONAL FILE:}} '' Patch for Complete Alchemy and Cooking Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Cutting Room Floor''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Quest Conflict Fixes''
{{Fc|White|About:}} An updated version of DutchWendigo's Faction Skill Requirements mod. Until he finishes his overhaul, he has given me permission to upload this small update. I modified the scripts so that the quests update reliably when a skill requirement is met.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4779/? Go On Ahead] ====
* Author: NorthHare
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Go On Ahead''
{{Fc|White|About:}} Sometimes followers get under your feet, but you don't just want to leave them waiting in the middle of nowhere or send them back home. Go On Ahead lets you send your follower(s) to the cities and major towns of Skyrim where they can wait for you in the local tavern and relax until you pick them up.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4922/? Grind stuff] ====
* Author: Axhoff
* Version: 1.0a
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Grind Stuff SE Edition v1.0a''
{{Fc|White|About:}} Use the grain mill to grind various items into dust.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15104/? HearthFires Display Case Fix SE] ====
* Author: RealPuPpEt
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''HearthFires Display Case Fix SE''
{{Fc|White|About:}} Adds activators to all display cases in the HearthFires homes.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18538/? Hired Thugs Fixed SSE] ====
* Author: Rjinthematrix
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Hired Thugs Fixed SSE''
{{Fc|White|About:}} sets it so hired thugs are sent after you for a stolen item ONLY IF YOU ARE CAUGHT STEALING
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20929/? Incognito] ====
* Author: Arthmoor
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Incognito''
{{Fc|White|About:}} A simple mod to remove all crime bounties when you change your face using the NPC in the Ragged Flagon.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20503/? Magic Resistance Rescaled] ====
* Author: SkyrimerTESV
* Version: 1.1.0
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Magic Resistance Rescaled ESP''
{{Fc|White|About:}} Improves Skyrim's magic resistance system by adjusting the player's magic and elemental resistance, so that each point of resistance is equally useful.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6677/? College of Winterhold The Missing Apprentices Quest Fix] ====
* Author: Sirandar
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Winterhold College Missing Apprentices CRF Quest Fix 1.4''
{{Fc|White|About:}} ""The Missing Apprentices"" quest just makes no sense even after Cutting Room Floor restored some content. This fix makes the quest much more interesting and coherent.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16574/? No More Crunchy Death Sounds SSE] ====
* Author: Rjinthematrix
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''No Crunch Death Sounds SSE''
{{Fc|White|About:}} removes the death sounds from npc's, especially the CRUNCH that usually follows a deathblow
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24650/? Numerical Smithing Upgrades SE] ====
* Author: LazyDreamer
* Version: SE
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Numerical Smithing Upgrades''
{{Fc|White|About:}} Changes the naming system of tempered equipment to a numerical system. (Fine), (Superior), (Exquisite), etc., becomes (+1), (+2), (+3), and so on. Port of the original mod by LazyDreamer.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14850/? Old Orc Follower SE] ====
* Author: AndrealphusVIII
* Version: 0.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Old Orc Follower SE''
{{Fc|White|About:}} Adds a dialogue option to the Old Orc to recruit him as a follower.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1658/? People are Strangers] ====
* Author: Sagittarius22
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''People Are Strangers''<br />
{{Fc|White|OPTIONAL FILE:}} ''Race option''
{{Fc|White|About:}} You will not magically know people's name until they talk to you, or you talk to them.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2453/? Pick up books simple - With weightless books option] ====
* Author: Alaebasta
* Version: 1.8
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''PickUpBooksSimple .esp''
{{Fc|White|About:}} Pick up books without reading first, always pick up books option, weightless books option, iActivate patch option, No latency script (essential script approach), no touching references. MCM menu.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10297/? Protect your People - PyP - Better NPC Protection SE] ====
* Author: iMACobra
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''PyP SE - Main File and CRF Merged''
{{Fc|White|About:}} Mod aimed to Protect NPCs from unwanted death through Reference Aliases instead of editing Actor records ensuring maximum compatibility with mods that edit the same NPCs, such as appearance overhaul mods.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12412/? Quest Conflict Fixes] ====
* Author: SkyLover264
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Quest Conflict Fixes''
{{Fc|White|About:}} Cleans up some issues that could cause quests to become unavailable.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16804/? Random Encounter Tweaks] ====
* Author: AndrealphusVIII
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Random Encounter Tweaks''
{{Fc|White|About:}} Some small tweaks to the random encounters.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4476/? Random Mining] ====
* Author: IsharaMeradin
* Version: 1.7
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Random Mining MCM SSE''
{{Fc|White|About:}} Random Mining: 3 to 9 ore per vein. Lazy Man: Ore all at once. Hard Worker: Skill determines quantity and duration
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19269/? Reality Alchemy - Potion needs his flask - Drink it] ====
* Author: Alaebasta
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''MixingRequireContainer SKSE FREE''
{{Fc|White|About:}} Creating potions and poison requires empty flasks. Also consuming a potion will activate ""drinking"" animation. Flask recycle system included.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Relationship Dialogue Overhaul - RDO SE MCM Patch] ====
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''RDO - MCM Patch 1.1''
{{Fc|White|About:}}
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18048/? Smart Training - Tweaked SE] ====
* Author: dylbill
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Smart Training Tweaked SE''
{{Fc|White|About:}} Some tweaks I made to WinterFlame's Smart Training mod, which makes your training sessions carry over to the next level if you don't train the max times allowed on your current level.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/25464/? Timing is Everything SE] ====
* Author: kryptopyr
* Version: 2.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Timing is Everything SE - FISS version''
{{Fc|White|About:}} Allows you to customize the starting conditions for various quests. You can choose to delay the start of Dragonborn, Dawnguard, or Hearthfire quests, as well as other quest events. You can also reduce the level requirements to allow a quest to begin earlier than it normally would.
== <span style="color:#78c888">Step 4: Interface</span> ==
----
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5804/? A Quality World Map] ====
* Author: IcePenguin
* Version: 9.0.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''9.0.1 A Quality World Map - Vivid with Stone Roads''
{{Fc|White|About:}} Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12937/? A Matter of Time - A HUD clock widget] ====
* Author: SkyAmigo
* Version: v3.0.0a4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''AMatterOfTime_v3_0_0_alpha_4''
{{Fc|White|About:}} This mod adds a clock to the HUD showing the current time of day and more.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24104/? Atlas Map Markers SE - Updated with MCM] ====
* Author: Kronixx and kryptopyr
* Version: 2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Atlas Map Markers''
{{Fc|White|About:}} This is an update to Kronixx's classic mod, Atlas Map Markers. It adds MCM options with full control over the new markers, as well as all of the vanilla map markers.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1428/? Better MessageBox Controls] ====
* Author: ecirbaf
* Version: 1.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better MessageBox Controls v1_2''
{{Fc|White|About:}} Navigate all message boxes with the Left/Right and Activate (E) keys. Also fixes the clickable area of buttons so they are easier to select with the mouse.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1429/? Better Dialogue Controls] ====
* Author: ecirbaf
* Version: 1.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Better Dialogue Controls v1_2''
{{Fc|White|About:}} Ever pick the wrong item in a dialogue with a NPC? This mod aims to fix some annoyances with the way keyboard and mouse selection works in the dialogue interface.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/51339/? Better Falskaar and Wyrmstooth Map With Roads] ====
* Author: dastrokes
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Falskaar and Wyrmstooth Maps''
{{Fc|White|About:}} Improve the world map for Falskaar and Wyrmstooth, add main roads to the maps.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3223/? Clean Menu] ====
* Author: Wiro
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Clean Menu -- All in One (30 FPS)''
{{Fc|White|About:}} Elegant UI mod that removes the Bethesda logo, smoke, and unnecessary buttons from the main menu. It also removes the intro video allowing you to skip straight ahead into the beautiful world of Skyrim. The creation club news / button is also disabled by this mod.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17827/? Configurable Real Names for SSE] ====
* Author: Jaxonz - Nellshini - Gportner
* Version: 1.22
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Real Names - SSE Edition''
{{Fc|White|About:}} Automatically assigns a lore-friendly name to anonymous NPCs
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22934/? Easy Wheelmenu - SSE Conversion] ====
* Author: xxPEPE666xx
* Version: 2.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''EasyWheel - SSE Conversion''
{{Fc|White|About:}} This is a conversion of the oldrim Easy Wheelmenu with some added extras
==== [https://www.nexusmods.com/skyrimspecialedition/mods/57873/? Extended UI] ====
* Author: MrJack
* Version: 1.2.0d
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Extended UI''
{{Fc|White|About:}} Extended UI is a project that attempts to fix parts of the user interface. At the moment the intent is for Extended UI to be a complementary mod to SkyUI rather than to replace parts of SkyUI.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6559/? Font Replacement] ====
* Author: geegee
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Font Replacement''
{{Fc|White|About:}} Easy to read, not-too-modern font replacement
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4541/? Immersive Bookreading and Lockpicking] ====
* Author: Wirodeu
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Immersive Bookreading''
{{Fc|White|MAIN FILE:}} ''Immersive Lockpicking''
{{Fc|White|About:}} Simple tweak that hides the interface while bookreading or lockpicking, allowing yourself to become immersed in the act. Discover the world of Skyrim anew through your character's eyes.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12440/? Immersive HUD - iHUD Special Edition] ====
* Author: Gopher
* Version: 0.2b
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Immersive HUD - iHUD''
{{Fc|White|About:}} HUD when you need it. HIDE when you don't.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22160/? JS Lockpicking UI SE] ====
* Author: johnskyrim
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''2k Textures''
{{Fc|White|About:}} A brand new re-design of the Lockpicking Interface! Also features a new, remade Skeleton Key model. Comes in 4K and 2K resolutions.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/462/? No More Laser-Printed Book] ====
* Author: Fhaarkas
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''No More Laser-Printed Book''
{{Fc|White|About:}} Ever thought the books and notes in Skyrim look oddly like they come from some digital printing machine? This mod subtly change the way they look by giving them an aged, handwritten style (or analogue press/whatever).
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19080/? Racemenu] ====
* Author: Expired
* Version: 0.3.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''RaceMenu Special Edition v0-3-4''
{{Fc|White|About:}} Complete overhaul to the character creation menu including new customization features such as multiple RGBA warpaints, body paints, hand paint, and foot paints. (Requires SKSE)
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1523/? Skyrim SE Skill Interface Re-Texture] ====
* Author: Arndas
* Version: v4.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''SSIRT SE v4.1''
{{Fc|White|About:}} This mod is a collection of new textures that you can pick and choose to replace the vanilla skill interface textures.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20464/? Constellations Retextured SE] ====
* Author: ElSopa
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Constellations Redrawn''
{{Fc|White|About:}} I got tired of the original drawings, they lack inspiration and look like made in a rush by a kid with krayons. So here it goes my humble version, clean and nebulous versions, screens inside.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20504/? Constellations Retextured The DLC SE] ====
* Author: ElSopa
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Constellations Retextured The DLC''
{{Fc|White|About:}} DLC constellations badass redrawn, also ULTRA-Top-Secret option during installation (well, not so secret)
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20617/? Smaller Vanilla Cursors SE] ====
* Author: ElSopa
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Smaller Vanilla Cursors''
{{Fc|White|About:}} Some players have been asking for smaller cursors, so here they are, 50 and 25 percent vanilla, left handed optional as usual (I wonder if I will ever play this on such super big screens)
==== [https://www.nexusmods.com/skyrimspecialedition/mods/725/? Main Menu Spinning Skyrim Emblem] ====
* Author: Brumbek
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Main Menu Spinning Skyrim Emblem Average Speed v2-00''
{{Fc|White|About:}} This simply makes the Skyrim emblem on the main menu spin 360 degrees every 8 seconds to help you appreciate the nifty emblem's curves and reflections.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9762/? Undiscovered Means Unknown - Map Markers] ====
* Author: Brin_aSair
* Version: 1.95
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Undiscovered Means Unknown - Compass and Map Markers''
{{Fc|White|About:}} Undiscovered map markers (excluding those of cities) are indistinct or invisible.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16416/? Updated Categorized Favorites Menu] ====
* Author: Shadic4101
* Version: .06a
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Shadic's Favorites Menu''
{{Fc|White|About:}} Updated favorites list since 2018
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12604/? SkyUI] ====
* Author: SkyUI Team
* Version: 5.2SE
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SkyUI_5_2_SE''
{{Fc|White|About:}} Elegant, PC-friendly interface mod with many advanced features.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20406/? SkyUI SE - Flashing Savegames Fix] ====
* Author: SkyUI Team and ousnius
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''SkyUI SE - Flashing Savegames Fix''
{{Fc|White|About:}} Fixes the flashing savegame entries when trying to save or load a game in the in-game main menu (quest journal).
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22825/? Wider MCM Menu for SkyUI] ====
* Author: uranreactor
* Version: 1.0b
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Wider MCM Menu for SkyUI''
{{Fc|White|About:}} This mod provies wider MCM menu interface of SkyUI to prevent mod titles text clipping and clipping inside MCM menus.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12688/? moreHUD SE] ====
* Author: Ahzaab
* Version: 3.6.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''moreHUD SE''
{{Fc|White|About:}} Adds more information to the HUD about the currently targeted object. Such as ingredients, weapon effects, potions, read books, v/w, enemy level, etc
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18619/? moreHUD Inventory Edition] ====
* Author: Ahzaab
* Version: 1.0.12
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''moreHUD Inventory Edition''
{{Fc|White|About:}} This mod brings some features from moreHUD into the inventory menu. From your inventory you can now see if enchantments are known by the player and other features. Also increases the Item Card size for mods that have long effect descriptions
==== [https://www.nexusmods.com/skyrimspecialedition/mods/463/? SkyHUD] ====
* Author: Fhaarkas
* Version: 0.90.1B
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''SkyHUD v090B v4''
{{Fc|White|OPTIONAL FILE:}} ''Immersive HUD Patch v2''
{{Fc|White|About:}} Toggle HUD elements on or off, scale sizes, change positions and swap elements with alternative version. Features dot crosshair, slim compass, alternate ammo display, detached compass markers and built-in support for font mods.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17561/? UIExtensions] ====
* Author: Expired
* Version: 1.2.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''UIExtensions v1-2-0''
{{Fc|White|About:}} Adds various custom menus to Skyrim for modder use.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23604/? Widget Mod - Ported for SSE] ====
* Author: CrEaToXx
* Version: SSE.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''WidgetMod w-FISS-ScriptFix_SSE''
{{Fc|White|About:}} A mod to show various information on HUD via widgets. With script fix!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18398/? Customizable UI Replacer SE] ====
* Author: Elxdark
* Version: 2.2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Customizable UI Replacer SkyHUD SE''
{{Fc|White|About:}} A bunch of presets with custom textures for the User Interface!
== <span style="color:#78c888">Step 5: Audio</span> ==
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==== [https://www.nexusmods.com/skyrimspecialedition/mods/1841/? Lucidity Sound FX SSE] ====
* Author: Foggypath
* Version: v2u
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Lucidity Sound FX v2u''
{{Fc|White|About:}} Re-mastered/mixed 100% (4681 samples) of the original skyrim sound fx. Providing a smoother and plainer sound experience.No hum,no crackle,less masking,high definition low-end,no excessive high-end..and much more! Overall far more appealing to the ear..you'll hear things you've never heard before
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15854/? Creepier Daedric Princes - special edition] ====
* Author: Dahveed
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Creepier Daedric Princes - Special Edition''
{{Fc|White|About:}} An audio overhaul of Skyrim's Daedric Princes, making them sound more intimidating, insane, powerful or mysterious, each according to their own unique personality.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23419/? Bow Before The Dead - Draugr Sounds Legacy Edition - SSE PORT] ====
* Author: Satafinix
* Version: SSE.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Bow Before The Dead - Draugr Sounds Legacy Edition- III-SSE''
{{Fc|White|About:}} Draugr Sounds: Bow Before The Dead Edition is a full replacement for Vanilla Draugrs sounds to more fearsome and Demonic Sounds FX / Voices!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23420/? Falmer Sounds - the Betrayal Edition -SSE Port] ====
* Author: Satafinix
* Version: SSE.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Falmer Sounds - the Betrayal Edition -SSE Port''
{{Fc|White|About:}} Falmer Sounds - the Betrayal Edition - is a full replacement for Vanilla Falmers sounds to more fearsome Sounds FX!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23418/? Immersive Dragon Sounds -iDS- SSE Port] ====
* Author: Satafinix
* Version: SSE.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Immersive Dragon Sounds v4.3.0 - LEGACY - All in One''
{{Fc|White|About:}} Replace Every dragon sounds from attacks to wings flap to death sounds with much fearsom and realistic sounds!
Now Dragon Shouts Included!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1826/? Lower Sounding Thieves Guild Door] ====
* Author: John Kelly
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''LowerVolume''
{{Fc|White|About:}} Lowers the sound of the Thieve\'s Guild tomb door.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14352/? Thundering Shouts] ====
* Author: greentea101
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Thundering Shouts Main file''
{{Fc|White|About:}} Gives shouts echo and thunder in the background, kinda like draugr shouts. Includes DLC shouts.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9522/? Higher pitched female shout voices] ====
* Author: Gosthy
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Higher pitched shouts - All races''
{{Fc|White|About:}} Increases the pitch of female shouts. Based on elf voice.
== <span style="color:#78c888">Step 6: Gameplay</span> ==
J
== <span style="color:#78c888">Step 7: Quests</span> ==
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== <span style="color:#78c888">Step 8: Overhauls</span> ==
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== <span style="color:#78c888">Step 9: Environment</span> ==
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== <span style="color:#78c888">Step 10: Locations</span> ==
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== <span style="color:#78c888">Step 11: Animations</span> ==
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== <span style="color:#78c888">Step 12: Characters</span> ==
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== <span style="color:#78c888">Step 13: Immersion</span> ==
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== <span style="color:#78c888">Step 14: Combat</span> ==
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== <span style="color:#78c888">Step 15: Magic</span> ==
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== <span style="color:#78c888">Step 16: Creatures</span> ==
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== <span style="color:#78c888">Step 17: Equipment</span> ==
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== <span style="color:#78c888">Step 18: Visuals</span> ==
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== <span style="color:#78c888">Step 19: Patches</span> ==
X
== <span style="color:#78c888">Step 20: MCMs</span> ==
Y

Latest revision as of 12:49, September 21, 2019