User:DrPharmDawg/SkyRem Guide: Difference between revisions

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__NOTITLE__
<div style="text-align: center;"><font size="10">SkyRem Guide for Special Edition</font></div>
<div style="text-align: center;"><font size="4">Created and maintained by DrPharmDawg</font></div>
<div style="text-align: center;"><big>Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</big></div>
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{{Construction|size=65|text=WORK IN PROGRESS}}
<br />
{{Fc|Cyan|Discord:}} Discord Channel for all things SkyRem (Guide and Mods) [https://discord.gg/a4CVDm Here]
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{{TOC right}}
== <span style="color:#78c888">Introduction</span> ==
This guide is designed for roleplay. This is not a difficulty or beautification mod guide by design, but will incorporate some of both. The design, however, is intended to introduce new ways of playing Skyrim.
== <span style="color:#78c888">System Info</span> ==
B
== <span style="color:#78c888">Introduction and Summary</span> ==
C
== <span style="color:#78c888">Guide Info</span> ==
* {{User:DrPharmDawg/Tag|Core}} - Mods that are required. Not installing these will have at best unknown consequences, and at worst render the game inoperable.<br />
* {{User:DrPharmDawg/Tag|Opt}} - Optional Mods. Recommended, but are necessary for everything to work.<br />
* {{User:DrPharmDawg/Tag|Tool}} - Not actually a mod, but a tool utilized during the modding process.<br />
* {{User:DrPharmDawg/Tag|ESL}} - Indicates plugins that can be safely flagged as ESL.<br />
* {{User:DrPharmDawg/Tag|Merge}} - Mods that contain plugins that will be merged.<br />
* {{User:DrPharmDawg/Tag|Patch}} - Mods that contain or will need patches.<br />
* {{User:DrPharmDawg/Tag|BSA}} - Indicates mods that need to have their BSA extracted.<br />
* {{User:DrPharmDawg/Tag|NIF}} - Mod contains meshes that need to be optimized.<br />
* {{User:DrPharmDawg/Tag|Port}} - Mod that will need to be completely ported.<br />


== <span style="color:#78c888">Step 1: Preparation</span> ==
E
== <span style="color:#78c888">Step 2: SKSE & Plugins</span> ==
==== [http://skse.silverlock.org/ Skyrim Script Extender (SKSE)] ====
* Author: SKSE Team (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox)
* Version: 2.0.15
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIM FILE:}} ''Current SE build 2.0.15 (runtime 1.5.73)''
{{fc|White|About:}} Extends scripting functionality of Skyrim - Necessary for many mods (and this guide).
{{fc|White|Special:}} Manually download, extract, and move the following files to your Skyrim directory.
- skse64_1_5_73.dll
- skse64_loader.exe
- skse64_steam_loader.dll
Next, archive the Data directory and manually install via MO. Name the mod ''{{fc|#e6b69e|SKSE Scripts}}''.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18967/? Better Jumping SE] ====
* Author: meh321 and z65536
* Version: 1.6.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Better Jumping SE''
{{Fc|White|About:}} Allows to jump while sprinting. Also you can configure jump height multiplier, how many times you can jump (double jump like in action games) . No ESP!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21937/? Dynamic Equipment Manager SSE] ====
* Author: Ryan
* Version: 3.0.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''DynamicEquipmentManagerSSE''
{{Fc|White|About:}} Automatically equips/unequips various gear when applicable.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21055/? Enchantment Reload Fix SE] ====
* Author: egocarib
* Version: 1.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Enchantment Reload Fix SE''
{{Fc|White|About:}} Fixes the bug that causes weapon enchantments to drain more charges, and increase drastically in price, after the game is reloaded.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19023/? Equipment Durability System] ====
* Author: Felisky
* Version: 1.0.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Equipment Durability System 1.0.4 for Skyrim 1573''
{{Fc|White|About:}} Weapons and armor that actors are equipped will be degraded when attacking or getting hit. Weapons and armor (in NPC's inventory, in containers, dropped) are randomly tempered. Adds widgets that display weapons, armor and shouts that the player is currently equipped. No ESP file.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17751/? Experience] ====
* Author: zax
* Version: 0.8.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Experience''
{{Fc|White|About:}} Gain levels by completing quests and exploring. Skills don't contribute to character's level anymore!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18860/? PrivateProfileRedirector SE - Faster Game Start (Ini File Cacher)] ====
* Author: Kerber
* Version: 0.3.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''PrivateProfileRedirector SE 0.3.4''
{{Fc|White|About:}} Speeds up game start by storing INI files in memory instead of opening, parsing and closing the file each time some value from it is needed.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13956/? FileAccess Interface For Skyrem SE Scripts - FISSES] ====
* Author: TerenceYao
* Version: 1.3.6
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''FileAccess Interface for Skyrim SE Scripts - FISSES''
{{Fc|White|About:}} Easy to use interface for modders to save&reload in-game variables (e.g. MCM settings) to/from file.====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15109/? Fuz Ro D-Oh - Silent Voice] ====
* Author: shadeMe
* Version: 1.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Fuz Ro D'oh''
{{Fc|White|About:}} A SKSE64 plugin that adds support for unvoiced in-game dialog.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18160/? (SKSE64) Havok Fix] ====
* Author: rezy
* Version: 2.7
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''HavokFix64''
{{Fc|White|About:}} Easy and performance-friendly way to play Skyrim above 60 FPS.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13366/? Inventory Functions SE] ====
* Author: Quad2Core
* Version: 0.06.00
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Inventory Functions SE''
{{Fc|White|About:}} Inventory Functions plugin for SKSE to allow filtering of inventory by Keyword.Originally by Quad2Core, now updated for SKSE-64 (including functions supporting Poisoning, and for getting filtered lists of spells/shouts an actor has)
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16495/? Jcontainers SE] ====
* Author: silvericed
* Version: 4.1.8
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''JContainers SE''
{{Fc|White|About:}} Extends Skyrim SE Papyrus scripts (or SKSE/C++ plugins) with JSON based serializable data structures like arrays and maps. Embedded Lua interpreter.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19250/? More Informative Console] ====
* Author: Linthar
* Version: 0.32
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''More Informative Console for SKSE 2.15''
{{Fc|White|About:}} This mod edits the UI to show a great deal of additional information on npcs, items, and other objects when the console is opened, similar to the way MFG console worked for Oldrim
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24698/? No Lockpick Activate (SKSE)] ====
* Author: lStewieAl
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''No Lockpick Activate (SKSE)''
{{Fc|White|About:}} Stops the inventory menu automatically showing after unlocking a container (for use with Loot Menu), also stops doors opening when picked.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/13048/? PapyrusUtil SE - Modders Scripting Utility Functions] ====
* Author: exiledviper meh321
* Version: 3.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''PapyrusUtil SE - Scripting Utility Functions''
{{Fc|White|About:}} An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/modder.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22854/? Powerofthree's Papyrus Extender For SSE] ====
* Author: powerofthree
* Version: 1.4.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Papyrus Extender - SSE 1.5.53_1.5.62 - v1.4.1''
{{Fc|White|About:}} An SKSE64 plugin with some custom Papyrus functions. Currently required by: Frozen Electrocuted Combustion + Strange Runes + Dragon Age Spells Redux.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24543/? Remember Lockpick Angle] ====
* Author: OnlyIWeDo
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Remember Lockpick Angle''
{{Fc|White|About:}} After breaking a lock-pick, the new lock-pick is placed at the same angle where the last one broke.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22603/? Scaleform Translation Plus Plus] ====
* Author: Ryan
* Version: 1.1.8
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''ScaleformTranslationPP''
{{Fc|White|About:}} This plugin enables native translation nesting present within SkyUI, as well as English fallbacks.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8889/? Skyrim Skill Uncapper] ====
* Author: Kassent
* Version: v1.1.0
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Skyrim Skill Uncapper''
{{Fc|White|About:}} This DLL plugin unlocks the skill level caps of 100 and makes some relevant leveling tweaks.You can treat it as Skyrim-Community-Uncapper SSE version.
Features:Redefine skill level caps;Redefine skill formula caps;Redefine skill exp gain mults;Redefine PC level exp gain mults...etc.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17230/? SSE Engine Fixes (skse64 plugin)] ====
* Author: aers - Nukem - Ryan
* Version: 4.4
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} '' (Part 1) Engine Fixes 4.4 for SSE 1.5.73 - skse64 plugin''<br />
{{Fc|White|MAIN FILE:}} '' (Part 2) Engine Fixes - skse64 Preloader and TBB Lib''
{{Fc|White|About:}} skse64 plugin to fix various issues with the Skyrim Special Edition engine.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19832/? Stay At The System Page - Updated] ====
* Author: Ryan - iammitochondrion
* Version: 1.2.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''StayAtSystemPageSE''
{{Fc|White|About:}} This mod brings back the behavior of original Skyrim's Journal Menu. Whenever you press the Escape key, mod will open the System page instead of Quest page.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/23581/? Whose Quest Is It Anyway] ====
* Author: Ryan
* Version: 1.0.2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''WhoseQuestIsItAnyway''
{{Fc|White|About:}} Swaps the ""Quest items cannot be removed..."" message for a more descriptive message informing you which quest the item belongs to.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24898/? Yes Im Sure] ====
* Author: Ryan
* Version: 1.1.0
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''YesImSure''
{{Fc|White|About:}} This mod disables annoying message prompts asking you if you're sure you'd like to craft/improve/exit menus.
== <span style="color:#78c888">Step 3: Base Game> ==
==== {{Fc|#9eb8ee|<u>Cleaned Masters</u>}} ====
{{Fc|White|About:}} This is just a place holder for the Cleaned Masters completed in Step 1: Preparation.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21166/? Performance Optimized Textures For SSE] ====
* Author: mlbrad aka rogue
* Version: v6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''performance textures 1024x1024 v6''
{{Fc|White|About:}} bethesdas textures optimized for performance without quality loss, credit also goes to bethesda for the game and to the developers of ordenator & DDSopt without which this would not have been possible, textures for low end pcs now available
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14084/? Skyrim Project Optimization SE] ====
* Author: rgabriel15
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Skyrim SE - Project Optimization - ESM VERSION 1.3''
{{Fc|White|About:}} This is a mod aimed at improving performance in almost all interiors of Skyrim while staying as a clean mod by using Occlusion Culling.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18115/? Unofficial High Definition Audio Project] ====
* Author: sharrken
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Music HQ''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 1''<br />
{{Fc|White|MAIN FILE:}} ''Voices EN - Part 2''
{{Fc|White|About:}} A high-definition restoration of Skyrim's orignal voices and music, drawing from the much higher quality PS4 audio as a source.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/266/? Unofficial Skyrim Special Edition Patch] ====
* Author: Unofficial Patch Project Team
* Version: 4.1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Unofficial Skyrim Special Edition Patch''
{{Fc|White|About:}} A comprehensive bugfixing mod for The Elder Scrolls V: Skyrim - Special Edition. The goal of the Unofficial Skyrim Special Edition Patch (aka USSEP) is to eventually fix every bug with Skyrim Special Edition not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/272/? Alternate Start - Live Another Life] ====
* Author: Arthmoor
* Version: 4.0.9
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Alternate Start - Live Another Life''
{{Fc|White|About:}} Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/276/? Cutting Room Floor] ====
* Author: Arthmoor
* Version: 3.1.3
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Cutting Room Floor''
{{Fc|White|About:}} A mod to restore several pieces of cut content in Skyrim Special Edition.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2430/? YASH - Yet Another Skyrim Hardcore mod] ====
* Author: dAb
* Version: 2.15
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''YASH2''
{{Fc|White|About:}} The fastest and lightest overhaul ever made.
== <span style="color:#78c888">Step 3: Fixes</span> ==
==== [https://www.nexusmods.com/skyrimspecialedition/mods/321/? Ars Metallica - Smithing Enhancement] ====
* Author: Arthmoor
* Version: 2.0.5
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Ars Metallica - Smithing Enhancement''
{{Fc|White|About:}} A smithing mod tailored to my desires in the game. Adds the ability to forge arrows, gain skill for smelting and mining, melt down unwanted armor and weapons, and more.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10927/? Bard Instrumentals Mostly - Sing Rarely] ====
* Author: BanjoBunny
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Bard Instrumentals Mostly - Sing Rarely''
{{Fc|White|About:}} Bards break into their pathetic selection of 3 songs less often.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/8379/? Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel Overhaul)] ====
* Author: Kinaga
* Version: 2
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Carriage and Ferry Travel Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''Disable Map-based Fast Travel''
{{Fc|White|About:}} A lightweight overhaul of both the vanilla Skyrim carriage system and Dawnguard's ferry system. Realistic and bug-free.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16865/? Follower Commentary Overhaul SE - FCO SE] ====
* Author: PhenomFaz
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Follower Commentary Overhaul SE - FCO SE v1.0''
{{Fc|White|About:}} A mod which injects new life into the vanilla followers of Skyrim by greatly expanding their repertoire of idle, conditional commentary using only vanilla resources.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/348/? Gildergreen Regrown] ====
* Author: Arthmoor
* Version: 2.0.1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Gildergreen Regrown''
{{Fc|White|About:}} A mod to make the Gildergreen in Whiterun grow from the sapling back into a full tree over time. Takes approximately 6 months in-game time to grow from a sapling into a full adult.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15755/? GIST - Genuinely Intelligent Soul Trap SE] ====
* Author: opusGlass
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} '' GIST Soul Trap''<br />
{{Fc|White|OPTIONAL FILE:}} ''GIST - Rustic Soul Gems patch''
{{Fc|White|About:}} A new and improved solution to the underfilled soul gem problem.
{{fc|White|Special:}} Install the Optional file as a separate mod and name it GIST - Patches.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20791/? Guard Dialogue Overhaul Redux] ====
* Author: Eckss
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Guard Dialogue Overhaul - Kels Choice''
{{Fc|White|About:}} More Dialogue, More Realism, More Respect. This Mod alters the Guard Dialogue, changing it from something that breaks your immersion in the world of Skyrim to something that actually increases it. All in the original voices and Fully compliant with Skyrim Lore.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/824/? Improved closefaced helmets] ====
* Author: navida1
* Version: 1.58
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Improved Closefaced Helmets (SSE)''
{{Fc|White|About:}} Opens eye sockets on vanilla closefaced helmets. All races are supported with their own unique helmet model for a complete immersive experience. Full compatibility with texture replacers.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14927/? Lock Overhaul] ====
* Author: Quad2Core
* Version: 1.6
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Lock Overhaul''
{{Fc|White|About:}} Overhauls the lock system, adding new features: Lock requirement, smash locks, unlock spell and auto pick locks. With a fully customizable MCM menu.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18076/? Nether's Follower Framework] ====
* Author: Netherworks
* Version: 2.2.9
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Nether's Follower Framework SSE (FOMOD Installer)''
{{Fc|White|About:}} Nether's Follower Framework is a multi-follower system that is light on game resources and allows for up to 10 companions at one time. It provides a wealth of additional features, including immersion and quality-of-life functions to allow you to adventure with a small team of characters.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/352/? Point The Way] ====
* Author: Arthmoor
* Version: 2.0.4
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Point The Way''
{{Fc|White|About:}} A mod to provide more road signs at various road intersections so you don't need to refer to your map so often.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5592/? Sound Hammering Sounds] ====
* Author: sialivi
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''Sound Hammering Sounds''
{{Fc|White|About:}} NPCs performing house repairs or maintenance on the mast of a ship will no longer make the sound of hammering on metal. Instead it will make an appropriate wooden sound.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/3850/? The Choice is Yours] ====
* Author: kryptopyr
* Version: 2
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''The Choice is Yours''
{{Fc|White|About:}} Stop quests from starting automatically. Pursue the quests you want, ignore the ones you don't. Make your choices matter.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18994/? Weapons Armor Clothing and Clutter Fixes] ====
* Author: kryptopyr
* Version: 1.0.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Weapons Armor Clothing and Clutter Fixes''
{{Fc|White|About:}} Fixes bugs and inconsistencies for Skyrim's weapons, armors, clothing, jewelry, and clutter items.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19002/? Armor and Clothing Extension] ====
* Author: kryptopyr and Gamwich
* Version: 1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Armor and Clothing Extension''
{{Fc|White|About:}} Adds more diversity and lore-friendly clothing options and gives NPCs more appropriate attire.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/49791/? Complete Crafting Overhaul Remade] ====
* Author: kryptopyr
* Version: 1.7
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Port}}
{{Fc|White|MAIN FILE:}} ''Complete Crafting Overhaul''
{{Fc|White|About:}} The primary intention of this mod is to correct logical inconsistencies in the vanilla smithing system and to enhance the functionality and balance of crafting in Skyrim.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Complete Crafting Overhaul Remade SSE Update] ====
* Author: mnikjom
* Version: 1.1
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''CCOR - SSE Updated 1.1''
{{Fc|White|About:}}
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1187/? Relationship Dialogue Overhaul - RDO SE] ====
* Author: cloudedtruth
* Version: Final
* {{User:DrPharmDawg/Tag|Core}}
{{Fc|White|MAIN FILE:}} ''Relationship Dialogue Overhaul - RDO Final''<br />
{{Fc|White|OPTIONAL FILE:}} ''RDO - CRF and USSEP Patches Final''
{{Fc|White|About:}} Adds over 5,000 lines of completely voiced dialogue for NPCs using the original voices. Friends, followers, spouses, rivals, and others have much more to say. All default voices now have follower dialogue. Also fixes dialogue bugs and restores cut dialogue that has never been heard before!
==== [https://www.nexusmods.com/skyrimspecialedition/mods/17125/? T'Skyrim - True Skyrim] ====
* Author: mnikjom
* Version: 2.4.3
* {{User:DrPharmDawg/Tag|Opt}}
{{Fc|White|MAIN FILE:}} ''True Skyrim for YASH''
{{Fc|White|About:}} My personal combo of setting and mods that are changing gameplay to be more enjoyable and realistic.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5990/? Ask Innkeepers To Show Room SE] ====
* Author: cloudedtruth
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Ask Innkeepers To Show Room SE - v1.0''
{{Fc|White|About:}} Instead of always showing you to your rented room, you can ask innkeepers to show you or tell them you know where it is.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21813/? Buy Lumber In Larger Stacks] ====
* Author: Nund
* Version: 1.21
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Buy Lumber in Larger Stacks''
{{Fc|White|About:}} Adds a dialogue option to buy lumber in three different stack sizes (20, 100 or 250 per default) of Sawn Logs at a time when talking to sawmill operators or personal stewards.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1672/? Crafting Requires Tools Redone] ====
* Author: Sagittarius22
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Crafting Requires Tools 1.1''
{{Fc|White|About:}} Crafting now requires appropriate tools. Best used in conjunction with Survival mods.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/22959/? Dynamic Firewood Stacks] ====
* Author: PatchesTheClown
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Dynamic Firewood Stacks''<br />
{{Fc|White|OPTIONAL FILE:}} ''Dynamic Firewood - JKs Skyrim Patch''<br />
{{Fc|White|OPTIONAL FILE:}} ''Dynamic Firewood Stacks - No Scripts Patch''
{{Fc|White|About:}} Changes all the static firewood stacks to containers that disappear when emptied
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24191/? Faction Skill Requirements (update)] ====
* Author: DutchWendigo
* Version: 1.3.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Patch}}
{{Fc|White|MAIN FILE:}} ''Wendigo's Faction Skill Requirements''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Brotherhood of Old''<br />
{{Fc|White|OPTIONAL FILE:}} '' Patch for Complete Alchemy and Cooking Overhaul''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Cutting Room Floor''<br />
{{Fc|White|OPTIONAL FILE:}} ''Patch for Quest Conflict Fixes''
{{Fc|White|About:}} An updated version of DutchWendigo's Faction Skill Requirements mod. Until he finishes his overhaul, he has given me permission to upload this small update. I modified the scripts so that the quests update reliably when a skill requirement is met.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4779/? Go On Ahead] ====
* Author: NorthHare
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Go On Ahead''
{{Fc|White|About:}} Sometimes followers get under your feet, but you don't just want to leave them waiting in the middle of nowhere or send them back home. Go On Ahead lets you send your follower(s) to the cities and major towns of Skyrim where they can wait for you in the local tavern and relax until you pick them up.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4922/? Grind stuff] ====
* Author: Axhoff
* Version: 1.0a
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Grind Stuff SE Edition v1.0a''
{{Fc|White|About:}} Use the grain mill to grind various items into dust.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/15104/? HearthFires Display Case Fix SE] ====
* Author: RealPuPpEt
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''HearthFires Display Case Fix SE''
{{Fc|White|About:}} Adds activators to all display cases in the HearthFires homes.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18538/? Hired Thugs Fixed SSE] ====
* Author: Rjinthematrix
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Hired Thugs Fixed SSE''
{{Fc|White|About:}} sets it so hired thugs are sent after you for a stolen item ONLY IF YOU ARE CAUGHT STEALING
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20929/? Incognito] ====
* Author: Arthmoor
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Incognito''
{{Fc|White|About:}} A simple mod to remove all crime bounties when you change your face using the NPC in the Ragged Flagon.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/20503/? Magic Resistance Rescaled] ====
* Author: SkyrimerTESV
* Version: 1.1.0
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Magic Resistance Rescaled ESP''
{{Fc|White|About:}} Improves Skyrim's magic resistance system by adjusting the player's magic and elemental resistance, so that each point of resistance is equally useful.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/6677/? College of Winterhold The Missing Apprentices Quest Fix] ====
* Author: Sirandar
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Winterhold College Missing Apprentices CRF Quest Fix 1.4''
{{Fc|White|About:}} ""The Missing Apprentices"" quest just makes no sense even after Cutting Room Floor restored some content. This fix makes the quest much more interesting and coherent.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16574/? No More Crunchy Death Sounds SSE] ====
* Author: Rjinthematrix
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''No Crunch Death Sounds SSE''
{{Fc|White|About:}} removes the death sounds from npc's, especially the CRUNCH that usually follows a deathblow
==== [https://www.nexusmods.com/skyrimspecialedition/mods/24650/? Numerical Smithing Upgrades SE] ====
* Author: LazyDreamer
* Version: SE
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Numerical Smithing Upgrades''
{{Fc|White|About:}} Changes the naming system of tempered equipment to a numerical system. (Fine), (Superior), (Exquisite), etc., becomes (+1), (+2), (+3), and so on. Port of the original mod by LazyDreamer.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/14850/? Old Orc Follower SE] ====
* Author: AndrealphusVIII
* Version: 0.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Old Orc Follower SE''
{{Fc|White|About:}} Adds a dialogue option to the Old Orc to recruit him as a follower.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/1658/? People are Strangers] ====
* Author: Sagittarius22
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''People Are Strangers''<br />
{{Fc|White|OPTIONAL FILE:}} ''Race option''
{{Fc|White|About:}} You will not magically know people's name until they talk to you, or you talk to them.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2453/? Pick up books simple - With weightless books option] ====
* Author: Alaebasta
* Version: 1.8
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''PickUpBooksSimple .esp''
{{Fc|White|About:}} Pick up books without reading first, always pick up books option, weightless books option, iActivate patch option, No latency script (essential script approach), no touching references. MCM menu.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/10297/? Protect your People - PyP - Better NPC Protection SE] ====
* Author: iMACobra
* Version: 1.3
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''PyP SE - Main File and CRF Merged''
{{Fc|White|About:}} Mod aimed to Protect NPCs from unwanted death through Reference Aliases instead of editing Actor records ensuring maximum compatibility with mods that edit the same NPCs, such as appearance overhaul mods.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/12412/? Quest Conflict Fixes] ====
* Author: SkyLover264
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Quest Conflict Fixes''
{{Fc|White|About:}} Cleans up some issues that could cause quests to become unavailable.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/16804/? Random Encounter Tweaks] ====
* Author: AndrealphusVIII
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Random Encounter Tweaks''
{{Fc|White|About:}} Some small tweaks to the random encounters.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/4476/? Random Mining] ====
* Author: IsharaMeradin
* Version: 1.7
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Random Mining MCM SSE''
{{Fc|White|About:}} Random Mining: 3 to 9 ore per vein. Lazy Man: Ore all at once. Hard Worker: Skill determines quantity and duration
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19269/? Reality Alchemy - Potion needs his flask - Drink it] ====
* Author: Alaebasta
* Version: 1.4
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''MixingRequireContainer SKSE FREE''
{{Fc|White|About:}} Creating potions and poison requires empty flasks. Also consuming a potion will activate ""drinking"" animation. Flask recycle system included.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/9951/? Relationship Dialogue Overhaul - RDO SE MCM Patch] ====
* Author: mnikjom
* Version: 1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''RDO - MCM Patch 1.1''
{{Fc|White|About:}}
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18048/? Smart Training - Tweaked SE] ====
* Author: dylbill
* Version: 1.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Smart Training Tweaked SE''
{{Fc|White|About:}} Some tweaks I made to WinterFlame's Smart Training mod, which makes your training sessions carry over to the next level if you don't train the max times allowed on your current level.
==== [https://www.nexusmods.com/skyrimspecialedition/mods/25464/? Timing is Everything SE] ====
* Author: kryptopyr
* Version: 2.1
* {{User:DrPharmDawg/Tag|Opt}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Timing is Everything SE - FISS version''
{{Fc|White|About:}} Allows you to customize the starting conditions for various quests. You can choose to delay the start of Dragonborn, Dawnguard, or Hearthfire quests, as well as other quest events. You can also reduce the level requirements to allow a quest to begin earlier than it normally would.
== <span style="color:#78c888">Step 4: Interface</span> ==
H
== <span style="color:#78c888">Step 5: Audio</span> ==
I
== <span style="color:#78c888">Step 6: Gameplay</span> ==
J
== <span style="color:#78c888">Step 7: Quests</span> ==
K
== <span style="color:#78c888">Step 8: Overhauls</span> ==
L
== <span style="color:#78c888">Step 9: Environment</span> ==
M
== <span style="color:#78c888">Step 10: Locations</span> ==
N
== <span style="color:#78c888">Step 11: Animations</span> ==
O
== <span style="color:#78c888">Step 12: Characters</span> ==
P
== <span style="color:#78c888">Step 13: Immersion</span> ==
Q
== <span style="color:#78c888">Step 14: Combat</span> ==
R
== <span style="color:#78c888">Step 15: Magic</span> ==
S
== <span style="color:#78c888">Step 16: Creatures</span> ==
T
== <span style="color:#78c888">Step 17: Equipment</span> ==
U
== <span style="color:#78c888">Step 18: Visuals</span> ==
V
== <span style="color:#78c888">Step 19: Patches</span> ==
X
== <span style="color:#78c888">Step 20: MCMs</span> ==
Y

Latest revision as of 12:49, September 21, 2019